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A general roleplay guild with emphasis on improving RPers. 

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MrsMica
Crew

PostPosted: Sat Feb 02, 2008 6:13 pm


Yoyoto
This cleared a lot of things up for me, but I want to add, Firefox has a spell check built in, and I know its not an add on since i got this computer yesterday and did not add it *I see errors atm*


Thanks. Yes, firefox does have a built in spell checker now. 3nodding

I removed the Japanese Names link because it wasn't working for me either.
Sorry that the new stuff hasn't been added to the front page. sweatdrop
PostPosted: Fri Feb 08, 2008 5:27 am



Griselda Banks


Trinigam

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PostPosted: Wed Feb 13, 2008 9:29 pm


The Journeys Within A Literate World is an Rp guild that I currently own and we are in desperate need of members, would I be able to draw any help here?
PostPosted: Sat Feb 23, 2008 9:38 am


We have a subforum where you can advertise.

Euphoric Ghost
General Study Questions for All Stories (From R.V. Cassill)

EXPOSITION AND SETTING:

1) How much background info/history does the author supply? What makes such background necessary or unnecessary?

2) What is of special interest/significance in the setting of the story?

3) How is the setting exploited to enhance or control the mood of the story?


PLOT:

1) Are the meaning and emotional impact of this story heavily dependent on the working out of the plot? Or is the plot—if it is noticeable at all—subordinate to other elements?

2) To what extent does the action of the plot emerge from the kinds of characters depicted in the story?

3) Are there any breaks or omissions in the events or episodes of the plot? Is the outcome of the plot consistent with the plot? If there is a surprise ending, does it emerge from some unforeseen but plausible change in direction of the plot?

4) What character motivations are necessary to move the plot forward?

5) What is the relation between plot line and chronology?


CHARACTER AND CONFLICT:

1) What techniques does the author use to demonstrate the qualities of the central characters?

2) Are they round or flat? Active or passive?

3) Does the story show growth or change? For whom?

4) Does the major conflict in the story seem to arise from an opposition between the main characters and his/her environment? Between two characters? Within one?

5) How has the author worked to involve the reader’s sympathies for certain characters rather than others?

6) To what extent are the characters determined by their time and place?


POINT OF VIEW and NARRATIVE VOICE:

1) Has the author confined the narration to a single point of view? What are the apparent advantages of telling the story from the POV chosen?

2) What would be gained or lost by changing POV? Voice?

3) How is POV complemented by diction or style?

4) Is an illusion of reality enhanced by choice of POV? A sense of immediacy?


DESCRIPTION, REPRESENTATION, SYMBOL:

1) Pick out examples of language used by the author to stimulate and control the reader’s sense of scene?

2) Has the author relied on your familiarity with certain scenes, characters and situations to fill in what has been omitted from the actual text?

3) How has the objectively rendered action of the story helped you to understand the thoughts, emotions and motivations of the characters? Can you fill in the thoughts of those not described?

4) What objects, acts or situations have symbolic meaning? Are the characters aware of these symbolic meanings? Has the author used symbols as a means of communicating to the reader some meanings not implicit in the action and not understood by the characters?


THEME:

1) Does the author make a general statement about life or experience?

2) What values and ideas have been put into the conflict that contribute to the thematic statement?

MrsMica
Crew


MrsMica
Crew

PostPosted: Sat Feb 23, 2008 9:40 am


iNob
I would say for writing you need P.E.C. : Passion, Experience, and Creativity.

Passion:
The story needs to be spiced with passion or else it will be boring dribble. Oh, the imagery and language may be superb, but passion is what makes a bland story spicy!

Experience:
How easy is this! Write about what you know and see. If you ask any writer you will know they write about things around them and things that they (had) know(n).

Creativity:
Let your imagination soar. Don't set limits. Remember, every writer writes more then one copy. Your rough draft should be full of whatever your mind comes up with; then, after much review, you shave away the parts that aren't really needed (though this depends on how many pages you are going to be allowed and what the publishers think... et cetera).


Well, those are just my tips.
PostPosted: Sun Mar 23, 2008 8:38 am


http://www.gaiaonline.com/forum/barton-ooc/self-help-thread/t.15348891_1/?sequence=1

Secret Mule of Secretness


Griselda Banks

PostPosted: Mon Mar 31, 2008 3:26 am


PostPosted: Mon Apr 07, 2008 3:03 pm


this forum is incredibly informative! thank you so much! I'm learning a lot. ^^

Inquisitivetrini


Killersaredead

PostPosted: Sat May 03, 2008 3:16 pm


this was very informative
escepially i havent serious rped in a long while
PostPosted: Sun Jun 29, 2008 10:28 am


http://www.gaiaonline.com/guilds/viewforum.php?f=274685

Fantasy Writer's Association Guild


I may need to pull out some of the exercises, links, etc. from there. eek

MrsMica
Crew


cptjim

PostPosted: Tue Sep 23, 2008 4:18 pm


Something to add into the "Advanced Role Play" post under Weapons: Firearms...if for no other reason than I'm a Georgia hick and therefore know a thing or two about "boomsticks." I'm probably wrong about half of this as it's just off the top of my head and from personal experience, so here goes.

1. Rifles aren't necessarily "any long gun that uses a bullet." Rifles get their names from "rifling," a procedure of cutting grooves on the inside of the barrel that spiral up the length of the barrel. Because of these grooves, they are much more accurate at long range than muskets or arquebuses (sp?) which do not have these.
2. Something to note about shotguns--They can fire a variety of ammunition depending on your goals: anything from the cartridge full of tiny pellets to slugs (basically one really BIG pellet) to beanbags and rubber pellets (police use these in some cases). Shot is usually named according to the animal you're going for. The bigger the animal, the bigger the pellets (and, incidentally, the less of them per shell). Buckshot fires a few very large pellets while quailshot fires many very small pellets.
3. Assault Rifles: These are automatic weapons that are larger than submachine guns (SMG's) and sometimes come with additional attachments like grenade launchers, etc. These weapons also fire larger rounds such as 7.62 or 7.45 rounds while SMG's and pistols usually fire either .45, .38, or 9mm.
PostPosted: Fri Nov 14, 2008 11:17 am


Interesting note about guns. We could probably have whole informative sections about guns and other weapons.

Note-- link to the mary sue litmus test has changed:
http://www.onlyfiction.net/marysue.html

MrsMica
Crew


Reyen Targawyn

PostPosted: Fri Feb 06, 2009 11:47 pm


I'm an author and here's my story...

Here's something that needs saying and that I like to say a lot. Characters should drive the plot. The plot should not drive the characters. Interesting characters will make their own conflicts and keep the plot moving. If your RP gets boring, its probably boring characters.

...My life's been full of pain, now where's my glory?

PostPosted: Thu Feb 26, 2009 10:24 am


User ImageYou can link to a guide myself and others worked on, on another forum. The forum is/was mine, as I was its founder. I'm Poison on that thread if it helps.

eden-of-mine

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06 General Archives (non-RP inactive threads)

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