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Posted: Tue Mar 15, 2011 1:57 pm
The Guy Lost A Leg Too? I Want To Read The Rest >.> Its Caught My Attention That Much. So, Intriguing
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Posted: Tue Mar 15, 2011 7:15 pm
Lunchbox Material The Guy Lost A Leg Too? I Want To Read The Rest >.> Its Caught My Attention That Much. So, Intriguing No, but I probably should have been move visuallly clear that he was kneeling, but his foot was concealed behind his thigh. Thanks. It is still in my plans to get this finished and published, someday.
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Posted: Wed Mar 16, 2011 12:05 pm
I looked at every piece. You're very creative (if slightly morbid) and your textures are amazing, certainly better than mine. However, sometimes your proportions throw things out of whack. Your hands are, amazingly, better warped and skeletal than normal, and your arms are much too skinny. (I'm looking at the last.)
Overall, here's a few tricks that REALLY helped me.
Hands should be able to cover face, which you've actually got down pretty well, and the line of the shoulders should be a mirror of the hips, with the waist as a dividing line.
Also, just try putting yourself in the person's position, possibly looking in a mirror but not necessarily, and then draw that, because it will get rid of your issue of unnatural-looking poses.
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Posted: Wed Mar 16, 2011 2:38 pm
Art Greylace I looked at every piece. You're very creative (if slightly morbid) and your textures are amazing, certainly better than mine. However, sometimes your proportions throw things out of whack. Your hands are, amazingly, better warped and skeletal than normal, and your arms are much too skinny. (I'm looking at the last.) Overall, here's a few tricks that REALLY helped me. Hands should be able to cover face, which you've actually got down pretty well, and the line of the shoulders should be a mirror of the hips, with the waist as a dividing line. Also, just try putting yourself in the person's position, possibly looking in a mirror but not necessarily, and then draw that, because it will get rid of your issue of unnatural-looking poses. I'm going to assume that when you say "too skinny" you're referring to the human-looking one. The other one is clearly not human. He's also supernatural in origin and a god of ghouls. Thanks for the tips and I think, as I often said, were I to do these again, they'd all be better, as these are all much older works. It seems like I might just be lead to get back to all of these sooner than I may have originally thought, but we'll see how that goes. I have some big decisions to make...
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Posted: Wed Mar 16, 2011 6:39 pm
Matasoga Art Greylace I looked at every piece. You're very creative (if slightly morbid) and your textures are amazing, certainly better than mine. However, sometimes your proportions throw things out of whack. Your hands are, amazingly, better warped and skeletal than normal, and your arms are much too skinny. (I'm looking at the last.) Overall, here's a few tricks that REALLY helped me. Hands should be able to cover face, which you've actually got down pretty well, and the line of the shoulders should be a mirror of the hips, with the waist as a dividing line. Also, just try putting yourself in the person's position, possibly looking in a mirror but not necessarily, and then draw that, because it will get rid of your issue of unnatural-looking poses. I'm going to assume that when you say "too skinny" you're referring to the human-looking one. The other one is clearly not human. He's also supernatural in origin and a god of ghouls. Thanks for the tips and I think, as I often said, were I to do these again, they'd all be better, as these are all much older works. It seems like I might just be lead to get back to all of these sooner than I may have originally thought, but we'll see how that goes. I have some big decisions to make... Yes, of course. I assumed the other was done deliberately. And no problem! Just to be clear, I'm probably not the best artist around, so you don't need to listen to me. You've got more skill than I do in most areas.
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Posted: Wed Mar 16, 2011 9:12 pm
Art Greylace Yes, of course. I assumed the other was done deliberately. And no problem! Just to be clear, I'm probably not the best artist around, so you don't need to listen to me. You've got more skill than I do in most areas. i appreciate the compliment and even more so the time that you took to look over my work. I hope that you'll continue to keep up with me. Speaking of, I'll start the next post now so that I can get it up before midnight.
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Posted: Wed Mar 16, 2011 9:17 pm
 This is an older piece of avatar art that I drew, myself. It's a bit stiff and if I were to do it again I think I would take more studious care to get the angle of the shoulders correct, but I otherwise quite like the treatment.
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Posted: Thu Mar 17, 2011 1:55 pm
 I don't know why I didn't rotate this before I uploaded it. I should look into correcting that... Anyway, this was me illustrating a new form of public transportation: Well-trained, obedient flying monsters.
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Posted: Sun Mar 20, 2011 3:11 am
I'd feel worse about having missed a few days, were I coming back to see any feedback... But I guess it can't be helped. u..u  This is a portrait I did of myself during my time at the Art Institute, back in Pittsburgh. I'll be the first to admit that it's not prefect, but I looked more like this at the time than I do now.
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Posted: Mon Mar 21, 2011 1:04 pm
Avatar Art:: It Looks Great, But I Too Noticed The Shoulders Were A Bit Off. But Its Still Pretty Cool.
The One That Isnt Rotated:: Im Kinda Assuming The Character Is Meant To Be You, Right? Because He Looks Just Like Your Sig Pictures. And For Some Reason, I Dont Think I Would Take That Type Of Public Transportation.
I Dont Know How To Compliment Self Portraits
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Posted: Mon Mar 21, 2011 7:25 pm
Lunchbox Material Avatar Art:: It Looks Great, But I Too Noticed The Shoulders Were A Bit Off. But Its Still Pretty Cool. The One That Isnt Rotated:: Im Kinda Assuming The Character Is Meant To Be You, Right? Because He Looks Just Like Your Sig Pictures. And For Some Reason, I Dont Think I Would Take That Type Of Public Transportation. I Dont Know How To Compliment Self Portraits 1. Thanks. I can't imagine that (barring a death in the near future) that I've drawn my last picture of Matasoga... In fact there are more in my DA to be posted soon, so stay tuned for more recent work. 2. Yes, that is me. Eh, monsters aren't for everyone. 3. Really either the portrait looks like the artist or it doesn't with those. This was a long time ago, so you needn't comment it, but that's the only way that I can think of, if realism is attempted. That new picture will be up, soon.
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Posted: Mon Mar 21, 2011 7:36 pm
 This is an older of Matasoga's outfits/incarnations. As long as he's had a backstory, he's always been a half-dragon with a painted white face, yellow eyes, fedora, tailcoat, spear, tail, frilled ears, cape, scaley blue skin, and dressed in almost entirely black. As this demonstrates, however, he went through a number of stylistic changes, within those parameters. You'll probably recognize many of the items. This was for an assignment in school. We were to design a candybar, the wrapper, and imagery all in one. Due to deadlines, I rather skimped on the background. If I were to redraw Matasoga, I'd use his more recent appearance... And fix up a lot of the shadows on his face. Otherwise, I like the rest just as it is.
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Posted: Tue Mar 22, 2011 8:23 pm
 This is the banner for the Clan that I started on Gaia. Incidentally the clan is doing well. Before I start talking about clans, though, I'm rather plesed with this piece. It's one of the very few pieces that I colored digitally.
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Posted: Tue Mar 22, 2011 9:47 pm
The Digitally Colored Art:: The Shadows And Highlights Are Too Sharp For The Image. The Lining Is Too. Did You Do Everything In One Single Layer? Its A Good Piece But I Am Able To Notice A Lot Of Faults On This One.
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Posted: Wed Mar 23, 2011 2:25 am
Lunchbox Material The Digitally Colored Art:: The Shadows And Highlights Are Too Sharp For The Image. The Lining Is Too. Did You Do Everything In One Single Layer? Its A Good Piece But I Am Able To Notice A Lot Of Faults On This One. Of course it's not all on one layer. The line art is on one layer and much of the colors on another. I'd have to go back and check. I like the high contrast highlights, and sharp shadows. It was a stylistic choice and I stand by it.
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