Chapter 9: 9 keys, 8 locks.Sup, y'all? This is your LP pilot, gabriel sama speaking. Last time, we went through a lot of stuff to find a key to get us into this dungeon, called the Key Cavern. I have a theory as to why this place is called that way, but we'll save that for after we clear this place. For now, let's get started.

Upon entering this place, you'll be greeted with the name of the dungeon. But take a step forward...

And the door slams shut in our face. Well, looks like our only option right now is to the right. So go right.

There's a chest. BUT WE CAN'T REACH IT!
Link: Dx It is pushing me awa
aaaaaaaaaaaaaaaaaaay...Well, better head back to the entrance. Looks like we're stuck.
... NOT! Time to vent some anger at the door!

Get a pot, and throw it at the door! RAWR! D<

Proceed through, now that we've resolved our anger issue.

We're greeted by a Hooded Stalfos swordsman, a mini blob, and... a new enemy. Behold, the Bo-bomb. YET another Mario reference.

Killing all of the enemies, including the Bo-bombs (it'll bounce around the room until they either hit you/an enemy or just bounce enough which will cause them to explode once you hit them.) will cause a chest to appear.

Key found. Key: 1 Lock: 0
Head north.

Upon entering this room, your eyes will notice that chest. Take a step forward, and the doors will slam shut. Approach the chest, and four green blobs will jump out of the ground and proceed to attack you. Once you kill them, the doors will open. Time to claim the treasure in the ch--

Link: Oh, ******** you blob. =_=
If you want, you can head to the right.

But besides killing a couple of Keese, you really can't do anything else here. So head back to the previous room and head north. We'll cover the green crystals on the left side of the room later.

Two orange Stalfos, and a mini blob on the other side of the wall. All you really can do is kill the Stalfos and keep going north. We'll come back for the mini blob later.

There are raised blocks preventing you from reaching that chest, so just go for the stairs. Take out the green blobs that pop up before you actually take it though.

And watch out for the blobs in this room too, as four will rise out of the ground around you. If you're smart, you'll dash away quickly while they're still coming up before slashing them. Or you can be me and take the screencap before getting hit. Your call.
Use your key on the north door. Key: 1 Lock: 1

You'll see a Hooded Stalfos and a Green Stalfos, as well as a crystal and an Owl Statue. Kill the two enemies and any blobs that come up.

You'll be rewarded with a key for your efforts. Key: 2 Lock: 1.
Leave the crystal for now and head back to the previous room with the stairs, then head left. Key: 2 Lock: 2.

Upon entering the room, you'll see two bird-like creatures teleport to the other side of the pit, then throw SHURIKENS at you. Dodge the shurikens and kill the birds and any blobs that come up.

A key will drop on the moving tiles on the left side of the room. Snag it before it falls into the pit. Key: 3 Lock: 2
Head back to the previous room with the stairs and head south this time. Key: 3 Lock: 3

Another bird, a Hooded Stalfos, and more hidden green blobs. Kill them all.

A key will drop on the sliding tiles. Again, grab it before it falls into the pit. Key: 4 Lock: 3.
Proceed back to the previous room with the stairs and head through the final locked door. Key: 4 Lock: 4.

There's another bird, two bats, more moving tiles, and stairs. Let's not do anything here for now, since I bet you're itching to go hit that crystal. So let's go hit it.

Head back to this room once you hit the crystal, and as you can see, the raised blocks will be down. Kill the blobs that jump up to get you when you return here before getting it though. You'll find a stone beak. Woo.
Head south.

When you reach this room, head right.

Kill the goddamn bats that are near you, then walk all the way around and fight the Hooded Stalfos swordsman. Then claim the treasure.

And it's a map. But wait. Finding a map in Link's Awakening before finding a compass? ABSURD, you say. Well, shut up. I'm doing things out of order. Normally, you wouldn't have to come back here until you find the special item in this dungeon. But screw the rules, I've got money.
Head back to the crystal room with map in hand.

Kill these guys, and make sure you hit the crystal once to get things how they were at the beginning of the dungeon. Also, talk to Owl Statue since we have the beak early.


Keep those words in mind.
Now leave that room and head to the right.

You in this room? Good. Clear the enemies on your way to the stairs and take them.

By now you'll start seeing a pattern. If there's a miscolored tile on the ground, chances are a key will show up there. If we wander around and kill any blobs that try to get us with a surprise attack...

A key will drop once they're all dead. Key: 5 Lock: 4.
Head north.

Nothing special here (or so it seems). Kill the enemies and keep going north.

Can't do anything here, so head to the right.

A couple of Green Stalfos, and more hidden blobs. Kill them, and then go talk to the Owl Statue.



So like the trees near the Seashell Manor and I have told you... if you stab a wall and it makes a different sound, blow the sucker up with bombs.
You know, this arrow formation on the ground looks suspicious...

Ha! It makes a different sound! Bombs away!!

Head on through the new room.

Try all you want, but you will not be able to make that jump with your current equipment. But you do see a cracked wall on the left side of the room. Go make it go kaboom.

Head through the opening.

And we're back here. Head to the left.

The doors will lock and you will be attacked by this swarm of mini blobs and a big blob. Kill them all and the doors will open. Keep heading left.

There are two birds here and a couple of hidden blobs.

Killing them all will drop a key. Grab it and head on through the one-way door. Key: 6 Lock: 4.

More enemies! Kill them.

A chest will appear, but just out of reach. Nothing we can do about it for now. Head through the one-way door into the next room.

More Bo-bombs and a Hooded Stalfos swordsman. Wipe them out, but be careful of bouncing bombs.
Talk to the Owl Statue when the room is enemy-free.



Well, isn't that nice to know? Grab the floating bombs in the room, then take the stairs up and south.

We can now get that chest.

Yay, money.
Head north, then right.

Cracked wall. Keep it in mind for later.


Oh look, a dead end. But those are some weird colored Bo-bombs.
Head back to where you found those 50 rupees and head south.


Push that block out of the way and kill the blobs again.

Now head north.

Oh look, a mini-boss battle. Remember what that Owl Statue told you about the black enemy with the hard shell? That's these guys. So get out your bombs and toss them at the mouths. If you got lucky like me and they ended up going up the stairs, then you'll kill them quickly. They each take 3 bombs to kill, and will each drop a fairy.

Once they're gone and the doors open, head to the right.

We're now in this room. Time to go claim that chest!

Open up that chest now that you can get to it.



Yay running shoes~
Okay, now go check out the green crystal at the bottom.



Tackle? Hey, there's a key word. Don your boots and
charge!

Aw yeah. Now you know how to get rid of them. Push the block out of your way and head to the right.

Get rid of the enemies here, then head north.

The doors lock behind you when you enter this room with the green Bo-bombs and the hidden blobs. Get rid of the blobs first before dealing with the walking explosives.
If you hit one with your sword...

They get this look on their face and will then follow you around.
Link: I has a friend.
mrgreen 
After a while, they'll start counting down from 3, and when they reach 1, they'll begin flashing. Swing your sword at them to keep them away to stop them from blowing up on you.
Link: Ack! Bad friend! Keep away!!!
gonk Once you get rid of the remaining green bombs in a similar fashion, the doors will open. Head through the door on the left.

Kill the enemies here, then go open the chest.

Oh hey, we finally found the Hope-Raping Compass for this dungeon. Happy now people?
stare Remember how we saw there was a cracked wall while walking on the raised area, just to the left of this room? Poke around with your sword.

Link: Ah, here it is.
3nodding Drop a bomb in front of the part that made a weird sound.

Go on through.
I didn't take a picture of the initial, room, but there are three regular Bo-bombs in this room. Take them out.

Grab the key, and if you're low on health, check the pots. I found a fairy in one of them. Key: 7 Lock: 4.
Head back to the Green Bo-bomb room.

Yeah, you'll have to kill them again. Well, it's a good thing we healed up. 8D
Head south two screens.

Once you're back in this room, clear the enemies.

Remember what that first Owl Statue said? "Far away... Do not fear... Dash and fly." Right? Well, don your boots and your feather, then run towards the gap. At the last moment, jump. Dash and fly!
Fly Away Now~

Well, now that we're on this side... head up the stairs.

You will need the boots and feather to clear that jump here. Once you make it, check out the treasure.

Yay boss key~
Jump back across both pits, then backtrack to...

Here. Remember to kill the Stalfos first. Head south once the pair are dead.

We can get rid of those crystals now, so make your way over to them.

Charge right through them and head north.

Okay, now we can kill the mini blob.

Doing so will cause a chest to appear on the other side. Head north.

This is why I told you guys to hit that one crystal to put it back in the original state. So we can go through here. If you didn't fix the crystal, you'll have to walk ALL the way around to the chest instead of this fast route. Just push the block out of your way and head south.

4laugh 4laugh 4laugh 4laugh 4laugh 4laugh We almost doubled our rupee count just from that. Damn straight I'm ecstatic~
Head north and take the stairs.

Once we get back here, head over to where we fought the blob swarm.

Use a key to open that lock once you get rid of the blobs. Key: 7 Lock: 5

Use another here. Key: 7 Lock: 6

And here. Key: 7 Lock: 7

... And I totally forgot we don't have a key for this one yet.

Fortunately, there's a chest we missed right by the entrance that we couldn't reach before. Head back to where we fought the mini-bosses.

Take that warp back to the entrance.

Door slams shut, but we don't care. Head right.

Remember this jerk? Just charge at him with your boots.

And there's that missing key. Key: 8 Lock: 7.
Okay, let's take the warp back and go to where that lock was we couldn't open.


Bam. Take those stairs. Key: 8 Lock: 8

Here we'll find a red Thwomp-looking dude.
Link: He looks constipated. o:

Link: Excuse me, can you move?
Block: >__< NO.
Link: Meanie. :<
Ram into him using your Pegasus Boots.

Block: I just crapped myself. O_o
Link:
twisted And then watch him drop.

Drop down on top of him and head right.

Use your Boots + Feather combo to reach the ladder, and make sure you push up on the D-pad. You'll make the jump, but you won't grab the ladder UNLESS you push up on the D-pad when you reach the ladder and instead fall into the spikes like I did.
Kill the Piranha Plant blocking your way and head down the ladder.

Use your boots to crash through the green crystals and kill the birds and any slimes in here. The door will then open. Grab the floating heart if you need it before going into the room.

Did my ears deceive me? Did I just hear a chime when I entered this room? That... that can't be right. O_o

Killing all the bats will, in fact, drop a key that we DON'T need. Key: 9 Lock: 8
Open the boss door with the Nightmare Key and head on in.
Link:Cue
boss fight music, gabriel sama!


So the boss is hiding and makes us play a little game of hide-and-seek.

If you wait a little, blobs will drop into the room, and that tells us he's hiding up on the ceiling. So don your boots and run into the wall to drop him.

When he drops, make sure you jump. Otherwise you'll be stunned momentarily. When you can move, start slashing at his eye and keep slashing.

When you slash him to about this point, you need to use the boots and charge right through to split him in half.

Now the fun begins. Hitting them with your sword will cause them to jump.

Watch for their shadow and move out of the way before they land on you.


A few hits on each of them should bring them down. Grab the Heart Container to gain another heart and heal up.

Now that the doors have opened, head north.

9 keys. 8 locks. Makes me wonder why they have that extra key here. Maybe that's why it's called Key Cavern. But... who knows.

There's our third instrument. Go claim our hard-earned prize.

Sea Lily's Bell get!!
As usual, it'll play a couple of notes, then have flashing lights coming towards it.


We'll then be teleported out of there and given some clues about the location of the next dungeon.


Well, guess that means we'll be swimming. XD

And now we find ourselves at the entrance of the Key Cavern.
Next time, we'll go find a musical instrument WE can use, learn a song on it, gather a shell or two if we're lucky, maybe get another piece of heart, and go check out a new civilization! See ya next time~
9 keys. 8 locks. What was Nintendo thinking? Discuss as you please, beloved readers.