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A literate Bleach guild based 200 years after the death of the Shinigami from Yamamoto's Reign. 

Tags: Bleach, Shinigami, Espada, Vizards, Gotei 13 

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Abel Miscre

Dangerous Lunatic

PostPosted: Fri Oct 15, 2010 6:10 pm


.............i don't know....
PostPosted: Fri Oct 15, 2010 6:12 pm


You don't know?

xDemonhornzx
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Fluffy Bear

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Abel Miscre

Dangerous Lunatic

PostPosted: Fri Oct 15, 2010 6:16 pm


...ignore that my brain is being stupid right now... I choose a male beacuse Kiena isn't really a bit girly girl and she likes the thought of death, when i found that image i thougt it would fit.
PostPosted: Fri Oct 15, 2010 6:20 pm



xDemonhornzx
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Fluffy Bear

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Abel Miscre

Dangerous Lunatic

PostPosted: Fri Oct 15, 2010 6:21 pm


sweatdrop Yeah i guess
PostPosted: Fri Oct 15, 2010 6:22 pm


Just trying to help, not trying to impose on your character or whatever. You can use what you want, but I understand that some people have trouble finding things on google images.

xDemonhornzx
Crew

Fluffy Bear

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Abel Miscre

Dangerous Lunatic

PostPosted: Fri Oct 15, 2010 6:25 pm


yeah it is sometimes hard... i wish i had a scanner i have a great picture i drew that would go perfect with her.
PostPosted: Fri Oct 15, 2010 6:29 pm


You could use any local library's scanners and put them on deviantart or a flashdrive to use when you please...

xDemonhornzx
Crew

Fluffy Bear

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Abel Miscre

Dangerous Lunatic

PostPosted: Fri Oct 15, 2010 6:33 pm


My library dosn't have a scanner either...

Hold on i found one..
PostPosted: Fri Oct 15, 2010 6:34 pm


User Image

Abel Miscre

Dangerous Lunatic


xDemonhornzx
Crew

Fluffy Bear

22,650 Points
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PostPosted: Fri Oct 15, 2010 6:39 pm


You found a scanner, or a good picture?

Okay, i'd say your clear I think.
PostPosted: Fri Oct 15, 2010 6:40 pm


Thank you ^.^


Final profile:
Appearance

User Image

Name: Kiena Kira
Age: Looks 18 is somewhere in the 200 range
Sex: Female
Race: Malachi Ragnarok's Fraccion
Theme Song: http://www.youtube.com/watch?v=CK4Gkzkzl74
Zanpakuto Spirit Appearance: Black wolf
Zanpakutou Name: Endingu (Ending)
Zanpaktou Appearace: User Image

Personality: Quiet, Sly, Has some anger issues

~Background~

When Kiena was alive she used to live her life around the greed and dirt of the worst of human kind. She learned to hate the stupid and despise humanity all togeather. When she was hit by a truck she became a hollow. After 100 years of training she became an arrancar.

Height: 5'6"
Weight: 105
Hair: red
Eyes: blood red


~Techniques~

Bala (bara;"Hollow Bullet")
Garganta (Garuganta;"Black Cavity")
Sonído (Sonīdo;"Sound Ceremony")

~Zanpakuto~


Ressurection:

-2x speed of normal
-Small power increase
-black vine markings over eyes + arms

Ressurection Release Command: Shingō-tan (Signal the end)
Ressurection Appearance: User Image
Ressurection Ability: Chigan ability- control the movement of an opponent for a short amount of time (10 seconds), causes her to loss a good amount of blood after use. Durring that time the chigan can be used to cause pain by the twisting or bending or the bone.

Abel Miscre

Dangerous Lunatic


Levana_Rose

Beloved Vampire

PostPosted: Mon Nov 08, 2010 7:18 pm


Appearance


Appearance

Name: Jun Kaijura
Age: 17
Sex: Female
Theme Song:
Bow Appearance: User Image


Personality: Passionate, aloof, critical, couragious, intelligent, and moody.

~Background~

Height: 5"4
Weight: 108
Hair: Raven Black
Eyes: Blue
Physical Appearance: User Image
Bio: Jun came from a fairly rich family, who were Quincy decendants. Both of her parents died when she was ten, causing her to live with an overly strict grandfather. Because of this, she has never really made any friends, or even interacted with people much. Her grandfather view such activities as "pointless", and that she needs to be trained intensly on her Quincy abilities.



~Other Equipment~

just some things that we could include to this for higher ranking quincys
- Ransōtengai (乱装天傀; lit. "heavenly wild puppet suit", "disheveled paradise puppet" in the Viz translation) — This is a high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless spiritrons. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively

Quincy: Letzt Stil (, Kuinshī Retsutoshutīru; Japanese for "destruction sage: final form, Quincy", German for "last style", Viz Media Translation, "Letz Stile") is the last resort for a Quincy using the Sanrei Glove

The following are a quincy's abilities in Letzt Stil
# Spirit Arrow Augmentation: The power of the users' arrows are drastically increased; a standard arrow was enough to push a Captain, Mayuri Kurotsuchi, into releasing his Bankai. A charged arrow, arguably at full power, was enough to cut Mayuri's Konjiki Ashisogi j**ō completely in half, and continue traveling until it pierced a huge hole into his chest; even then the arrow still had enough power left over to cause large scale damage to the structures in Sereitei.
# Reishi Dominance: As stated by Kurotsuchi, Uryū was no longer using collection of spiritrons, but "dominance" over them. Using the Letzt Stil, a Quincy can go past his mortal limits and break down spiritual structures, such as buildings, for their own power.
# Vast Spiritual Power: After the Letzt Stil is released, the Quincy is engulfed in a tremendous and powerful blue aura, which is actually their reiatsu being released. Mayuri was shocked at how Uryū's Spiritual Pressure "inflated."
# Hirenkyaku Augmentation: The Flying Screen Step technique is much faster, allowing Uryū to get a shot on Captain Kurotsuchi with relative ease. Using Hirenkyaku in conjunction with their augmented arrows, a Quincy in their Letzt Stil becomes a deadly opponent to all but the most powerful opponents/threats, as they are now at least stronger than a captain
((this is a once only sort of thing))

some items, and descriptions

* Hollow bait: This item is a small, coin-shaped disk that attracts Hollows when crushed. When used by Uryū, the bait, in combination with Ichigo's powerful spiritual pressure, was able to draw a Gillian-class Menos out of Hueco Mundo.

* Quincy Bangle (, sōshingu; lit. "Accessory"): The Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in spirit particles from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing spirit particles.

* Quincy cross (, mekkyaku jūji; lit. "Destruction Cross") Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow. The cross need not necessarily be in a cross shape, as Ryūken's cross is a pentacle.

* Sanrei Glove (, sanrei shutō): This is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training by wearing it for a week while constantly firing spiritual arrows to master. The glove works by scattering the spirit particles in the surrounding area, making it much harder to form a working bow. If a Quincy can summon a bow and use it for the required amount of time, they will have undergone a massive increase in power. When removed, however, the glove will release the user's energy all at once - first transforming them into a being of tremendous strength, the Quincy: Letzt Stil, and then forcing their Quincy powers to gutter out completely.

* Seele Schneider (, Zēreshunaidā; German for "Soul Cutter", Japanese for "That Which Slits the Soul"): The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. Uryū also stated that using it increased his spiritual power. The Seele Schneiders Uryū uses are stolen from a secret storage room under Karakura hospital.

* Gintō (, Silver tubes): Gintō are small liquid-filled capsules that store spiritual energy, and are used by the Quincy for spell casting in the same way that Shinigami use Kidō. Like Kidō, they are activated by calling out various commands.

* Soul-synthesized silver (, reika gin): Soul-synthesized silver was used by Ryūken Ishida to construct the hidden chamber in which Uryū trains.

* Soul-synthesized glass (, reika gurasu): Like soul-synthesized silver, soul-synthesized glass was used to construct the hidden chamber in the Karakura Hospital.






QUINCY SPELLS

Destruction
Single tube Spells (Low level)
#3 Falscheklinge(False-Blade):By using a tube, a sword can be summoned for a short time(2 posts) can be used for a quincy in dire need in close quarters. A low level technique since Scheele Schneiders are restricted to higher ups.
#5 Impaler:Spraying the energy in the tube toward the enemy and calling the incantation will turn them into deadly spikes, this is a low level move, but the higher the level of the caster and use of more tubes can turn it into a much stronger move.
#7 Wolke(Green Goblet): Uses a tube to create a mild to large explosion, The size of this will depend upon the level of the person who uses it. It also causes shrapnel from the tube to fly through the air, and is potentially harmful.


2-3 Tube Spells (Intermediate)
#23 Welle (wave):Using 2 tubes a wave of large wave of destructive energy is created aimed at the opponent.
#35 Gottesstangen (Divine Rods):By slamming 3 tubes into the ground, it causes a square of approximately 20 spikes to protrude from the ground under the opponent.


3-5 Tube Spells (High Level)
#40 Haizen (Sacred Bite): By using 4 Silver tubes a rectangular beam of energy is summoned which is intended to slice the opponent.
#64 Pyramide (Pyramid): This is a modified sprenger basically but instead of using Scheeles to surround the opponents, Silver tubes are placed in a traingle around the opponent and one directly above. The command Detonate causes a massive destructive force within the area.
#78 Howitzer (Howitzer): By throwing 3 tubes into the air, and calling the command, the tubes will explode and 3 massive projectiles of blue energy will fall towards the opponent and 5 seconds later, each of the 3 will break into hundreds of smaller projectiles which will rain down on the opponent and make minor explosions whenever they make contact with anything. This is a very high level technique.
#89 Sprenger (detonator): This must be used in conjunction with 5 Seele Schneiders. Though it only requires one silver tube for activation it is a high level spell. One must place 5 Seeles around the opponent in a perfect pentagram. Then energy from the Seeles binds the opponent in the center of the pentagram. Then the user, drops a single droplet from the silver tube on to one of the Seeles acting as the igniter causing a massive explosion inside the pentagram destroying everything within it.
#93 Läutern (Purge): The quincy connects five tubes with threads of spirit particles. The tubes levitate to the cross and then create a circle around the enemies head. The Quincy mutters the incantation throughout the process. Beams of blue light connect each tube and form a pentagram which then begins to spin and grow smaller. As the pentagram gets smaller it spins faster until it is just a blazing ring of light around the enemies head. At the end of the incantation the ring flashes and a shining blue crown of thorns is revealed around the enemies head. The thorns glow and from the tip of each thorn a beam shoots out creating an effect similar to the black coffin kidou. Just after the beams shoot out the cross bursts into flames burning the body into nothing.


Defense
Single Tube spells
#1 Fester Griff (Clencher):A low level technique which causes the opponents fingers to clench in a fist. Originally created to counter Kido casting. Requires a single tube.
#2 Schwarzernebel (Elusive Mist):The user throws a single tube on the ground causing a big cloud of mist which cannot be seen though. Great for confusing an opponent or buying you some time.
#4 Gritz (Five-rack binds): Uses a single Tube to envelop the opponent in a pentacle shaped enclosure
#8Gottesschild (Divine Shield): By using a single tube a temporary wall is summoned in front of the casters body to proctect him/her. Additional tubes may be added to lengthen the duration of the Gottesschild.
#10 Warter (Jailor): Threads of spirit energy wrap around the opponent holding them in place. Low level spell, equal to Hainawa(kido) in most sense.


2-3 Tube spells
#21Winterschritt (Winters Pace): The user throws two tubes in front of them and chants the incantation causing the tubes to explode creating a white mist which slows down projectiles or kido.
#27 Fessel (Shackle): The user says the incantation first, before throwing two of the tubes to the opponent. The tubes would be targeted either on both arms or both feet of the opponent. The final tube would be used to bind the arm/feet of the opponent via firing it at the middle of the two.
#32 Buttern des Fussbodens (Churning floor): By using 2 tubes, the floor(no matter what the material) turns into molten silver in which the opponent sinks into knee deep. Can be avoided but the opponent should be a great deal faster than you. Low-Mid level technique


3-5 Tube Spells
#60 Die Vier Spitzen(The 4 peaks):A high level move in which 4 tubes are used and a thin line of energy in the shape of a square surrounds the opponent and then converges on them, slamming into their body causing them to be pinned in place.
#88 Kreuzigung(Crucifixion): The technique would work as follows. the Quincy places three tubes in his or her release hand and draws back an arrow. The tubes then fuse with the arrow. Not dissolve they keep their regular form and just are put inside the arrow. Upon release the arrow splits into three. two arrows aim for each of the opponents hands the other use the arrow curving technique to impale the feet together. The arrows dissolve to reveal that the silver tubes are now spiritually infused in the hands and feet holding the opponent hovering and immobile. I cross of blue spirit particles forms behind the enemy.

((the following is the same as the last, but catagorized by level))
Single tube Spells (Low level)
#1 Fester Griff (Clencher):A low level technique which causes the opponents fingers to clench in a fist. Originally created to counter Kido casting. Requires a single tube.
#2 Schwarzernebel (Elusive Mist):The user throws a single tube on the ground causing a big cloud of mist which cannot be seen though. Great for confusing an opponent or buying you some time.
#3 Falscheklinge(False-Blade):By using a tube, a sword can be summoned for a short time(2 posts) can be used for a quincy in dire need in close quarters. A low level technique since Scheele Schneiders are restricted to higher ups.
#4 Gritz (Five-rack binds): Uses a single Tube to envelop the opponent in a pentacle shaped enclosure
#5 Impaler:Spraying the energy in the tube toward the enemy and calling the incantation will turn them into deadly spikes, this is a low level move, but the higher the level of the caster and use of more tubes can turn it into a much stronger move.
#7 Wolke(Green Goblet): Uses a tube to create a mild to large explosion, The size of this will depend upon the level of the person who uses it. It also causes shrapnel from the tube to fly through the air, and is potentially harmful.
#8Gottesschild (Divine Shield): By using a single tube a temporary wall is summoned in front of the casters body to proctect him/her. Additional tubes may be added to lengthen the duration of the Gottesschild.
#10 Warter (Jailor): Threads of spirit energy wrap around the opponent holding them in place. Low level spell, equal to Hainawa(kido) in most sense.


2-3 Tube Spells (Intermediate)
#23 Welle (wave):Using 2 tubes a wave of large wave of destructive energy is created aimed at the opponent.
#21Winterschritt (Winters Pace): The user throws two tubes in front of them and chants the incantation causing the tubes to explode creating a white mist which slows down projectiles or kido.
#27 Fessel (Shackle): The user says the incantation first, before throwing two of the tubes to the opponent. The tubes would be targeted either on both arms or both feet of the opponent. The final tube would be used to bind the arm/feet of the opponent via firing it at the middle of the two.
#32 Buttern des Fussbodens (Churning floor): By using 2 tubes, the floor(no matter what the material) turns into molten silver in which the opponent sinks into knee deep. Can be avoided but the opponent should be a great deal faster than you. Low-Mid level technique
#35 Gottesstangen (Divine Rods):By slamming 3 tubes into the ground, it causes a square of approximately 20 spikes to protrude from the ground under the opponent.


3-5 Tube Spells (High Level)
#40 Haizen (Sacred Bite): By using 4 Silver tubes a rectangular beam of energy is summoned which is intended to slice the opponent.
#60 Die Vier Spitzen(The 4 peaks):A high level move in which 4 tubes are used and a thin line of energy in the shape of a square surrounds the opponent and then converges on them, slamming into their body causing them to be pinned in place.
#64 Pyramide (Pyramid): This is a modified sprenger basically but instead of using Scheeles to surround the opponents, Silver tubes are placed in a traingle around the opponent and one directly above. The command Detonate causes a massive destructive force within the area.
#78 Howitzer (Howitzer): By throwing 3 tubes into the air, and calling the command, the tubes will explode and 3 massive projectiles of blue energy will fall towards the opponent and 5 seconds later, each of the 3 will break into hundreds of smaller projectiles which will rain down on the opponent and make minor explosions whenever they make contact with anything. This is a very high level technique.
#88 Kreuzigung(Crucifixion): The technique would work as follows. the Quincy places three tubes in his or her release hand and draws back an arrow. The tubes then fuse with the arrow. Not dissolve they keep their regular form and just are put inside the arrow. Upon release the arrow splits into three. two arrows aim for each of the opponents hands the other use the arrow curving technique to impale the feet together. The arrows dissolve to reveal that the silver tubes are now spiritually infused in the hands and feet holding the opponent hovering and immobile. I cross of blue spirit particles forms behind the enemy.
#89 Sprenger (detonator): This must be used in conjunction with 5 Seele Schneiders. Though it only requires one silver tube for activation it is a high level spell. One must place 5 Seeles around the opponent in a perfect pentagram. Then energy from the Seeles binds the opponent in the center of the pentagram. Then the user, drops a single droplet from the silver tube on to one of the Seeles acting as the igniter causing a massive explosion inside the pentagram destroying everything within it.
#93 Läutern (Purge): The quincy connects five tubes with threads of spirit particles. The tubes levitate to the cross and then create a circle around the enemies head. The Quincy mutters the incantation throughout the process. Beams of blue light connect each tube and form a pentagram which then begins to spin and grow smaller. As the pentagram gets smaller it spins faster until it is just a blazing ring of light around the enemies head. At the end of the incantation the ring flashes and a shining blue crown of thorns is revealed around the enemies head. The thorns glow and from the tip of each thorn a beam shoots out creating an effect similar to the black coffin kidou. Just after the beams shoot out the cross bursts into flames burning the body into nothing.

PostPosted: Tue Nov 09, 2010 9:28 pm


((I hope that this is good to go, but I am willing to edit further))

Name – Rikusie Zukimary
Age - 145
Apparent Age – 18
Race: Shinigami
Squad - 9 (Unless there is a captain or vice seat available.)
Seat – Any captain of vice that is open (If allowed)

Appearance - (shinigami) User Image

(gigai)
User Image

Personality – Cool-headed, calm, kind, and friendly. Most would think that he is to nice to fight anyone. But as long as it is he feels that it is the right thing, he is a terrifieing fighter.

History: Rikusie was raised by his father, who was a great sword master. He was trained by his father and was found to be a prodigy. But he would never use his skills for anything but practice. Until one of his best friends was attacked by a hollow. She barely made it away from the attack and to his house, where his family tended to her wound. While she recovered, Rikusie left the house with his father's sword. While he was gone, he killed the hollow that attacked his friend. From there on, he was committed to becoming a shinigami.

Skills- has mastered many sword styles.

Zanpakutou Name - Zutiko
Shikai Release saying – Judgment/Justice is your reason, Zutiko!
Shikai Appearance – Zutiko has two forms. Judgment form and justice form.
Judgment form-
User Image

Justice form-
User Image
Shikai Abilities –
Judgment-This form of Zutiko has an invisible aura that spans half a foot from the blade on all sides. If the scythe is swung and misses but the aura comes in contact with the target, it will temporarily cut off the nerves in the area that it came in contact with. Thus making the area temporarily paralyzed.
Justice-This form of Zutiko eats small amounts of retsu as it is swung. When it has enough it will turn that retsu on the users opponent by feeding it into Rikusie's body for him to use as he wills.
Drawbacks-
Rikusie can only use one form at a time and changing forms takes to much out of him to do in battle.
Maintaining a constant aura around Zutiko takes alot of concentration and energy so he has to activate it in short and precise burst in order to preserve energy.
If to much retsu is collected and not released, it could cause sever damage to Rikusie.
(If I am given a Captain or Vice seat)
Bankai Name -Zorintonie
Bankai Release saying - In your wake, judgment and justice will prevail, Zorintonie!
Bankai Appearance – User Image
Bankai Abilities – Along with combining the powers from its Shikai forms Zorintonie also has the power to warp wind currents to its will. Making it able to use the weather its self ageist its opponents.

Zanpakuto Spirit: User Image

donie120

Alien Gatekeeper

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