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Posted: Wed Aug 04, 2010 1:36 pm
Fieora and Rex can be two to stay away from if you want. ^.^
Also, if there character takes the test and it says they should be around the "enemy's then they too will become "bad" so you shouldn't have to make new "bad" characters yourself :p
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Posted: Wed Aug 04, 2010 1:37 pm
great ^_^, are they together? as that could make them the first pack type thing. ^_^
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unseen shadow moon Captain
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Posted: Wed Aug 04, 2010 1:39 pm
Fieora is Rex's Vampire twin sister. ^.^ So together in a way, yes.
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Posted: Wed Aug 04, 2010 1:40 pm
great so they'd go under clan and not pack ^_^, so can what would be their dislikes and likes when it comes to people, just so i can put up the right answers in the application. ^_^
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unseen shadow moon Captain
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Posted: Wed Aug 04, 2010 1:44 pm
unseen shadow moon great so they'd go under clan and not pack ^_^, so can what would be their dislikes and likes when it comes to people, just so i can put up the right answers in the application. ^_^ I was talking to LuckytheShadow, and he says realistically the students would not have that information, only the staff would.. and they'd set them in classes that would mess well with the characters they needed to be around. lol.. As for likes and dislikes.. Fie is extremely against anything she sees as improper. So liers, rude people, dogs, random fights.. I will make a list in a bit for you
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Posted: Wed Aug 04, 2010 1:52 pm
thanks ^_^, well i'll go make the sub forum ^_^
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unseen shadow moon Captain
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Posted: Wed Aug 04, 2010 1:56 pm
I just wanna go on record as saying that this is a monstrously bad idea. First of all, no school system would separate students based on personality types. Doing so would create rifts, rather than teaching the students to work together with anyone they come across. It would be a terribly counter-productive environment.
On top of that issue, it makes the game itself less interesting. Conflict breeds innovation, invention, and character growth.
This also takes the challenge away from players. If you hand them every other character's profile on a silver platter, they have no need to put the effort into learning to understand other character's actions. It also means that any character who is "evil" and trying to play in a way that lets him/her infiltrate the "good" group, or vice versa, would be completely screwed from the beginning.
All you would be doing is creating an in game reason that meta-gaming is O.K. Again, this is a very, very bad idea.
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Posted: Wed Aug 04, 2010 1:59 pm
He's got a very valid point there. You'd be doing more bad then good if you were to do this.
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KageFiendBaka Vice Captain
The Committee Staff Loiterer
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unseen shadow moon Captain
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Posted: Wed Aug 04, 2010 2:13 pm
o but thi isnt a teacher student thing, this is more of like a 'group you hang with'. so people can roleplay better with people with characters that have the same interests as they do.this also could intensify conflict as it means if one of the people in your group has an enemy the entire group could get in on the confict. just a thought but i do see the downsides to it. ^_^
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Posted: Wed Aug 04, 2010 2:17 pm
There's a much better way to do what you're thinking of. It's called role play. See, how it works is, once you build the character, you play out interactions with other people's characters. Through this interaction, your character learns who it does and doesn't get along with, and forms friendships.
It's pretty cool, really.
If you would like to HELP push characters along to build groups of friends, I suggest making after-school clubs. If you're not going to make this an in-character personality quiz through which people can see what others are like, then you're just legalizing meta-gaming.
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KageFiendBaka Vice Captain
The Committee Staff Loiterer
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Posted: Wed Aug 04, 2010 2:17 pm
so like a group of people vs another group of people conflicts?
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Posted: Wed Aug 04, 2010 2:22 pm
I kindof agree with the guy with the pretty wings. It seems like you would just be letting the players be lazy. sad
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Posted: Wed Aug 04, 2010 2:43 pm
I don't necessarily agree with the idea, but if this is what the majority of the guild wanted then I would help. I actually think the after school things that Lucky mentioned would be a better idea than this one.
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Posted: Wed Aug 04, 2010 3:04 pm
KageFiendBaka so like a group of people vs another group of people conflicts?
Exactly. School gang wars. That's what this idea leads to.
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Posted: Wed Aug 04, 2010 3:08 pm
just a thought wouldnt this lead to more god modeing and auto hits and auto kills? so it would cause more tension between roleplayers? as well as causeing people to figth and leave because of the fights? as well as banned for simple mistakes they have made mutiple times? (such as god modeing and auto hits?)
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