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Posted: Fri Apr 20, 2012 11:49 am
Do know that it's a D rank summon, the Bonus from my Shinobi type shouldn't alter this at all since we are judging the summoning, not my RPC + the summoning. Moving on i'm summoning a D rank summoning at around 5 CP, the main creature in it is 5 feet tall, the smaller ones are 1-2 feet tall. I don't really see how three 2 foot tall raptors with no special abilities can really hurt anyone. And if the main creature's ' abilities ' are really that bothersome I'll just remove them, but if I do it'll have no use other than attack people that think they are badasses and will pull things just to kill it. @ Hinote: It wouldn't be impossible to give an item chakra since it has the essense of the Ichibi's chakra. I'm just trying to bring something new into the guild but alright I'll change it if I must.
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Posted: Fri Apr 20, 2012 1:32 pm
iAkura-kun Do know that it's a D rank summon, the Bonus from my Shinobi type shouldn't alter this at all since we are judging the summoning, not my RPC + the summoning. Moving on i'm summoning a D rank summoning at around 5 CP, the main creature in it is 5 feet tall, the smaller ones are 1-2 feet tall. I don't really see how three 2 foot tall raptors with no special abilities can really hurt anyone. And if the main creature's ' abilities ' are really that bothersome I'll just remove them, but if I do it'll have no use other than attack people that think they are badasses and will pull things just to kill it. @ Hinote: It wouldn't be impossible to give an item chakra since it has the essense of the Ichibi's chakra. I'm just trying to bring something new into the guild but alright I'll change it if I must. You just said in the previous post that your RPC is the reason you can summon multiple summons (Quoted from your last post: "the talent itself says that summonings may be summoned as a pack"), but now you're saying that your RPC's ability should not be factored into my judgment of this summon? Do not flip your opinion to fit whats most convenient at the moment, I really dislike that. If you don't want your RPC to factor into my judgment, then I immediately deny this for summoning multiple creatures in one summon. Can't see how the little raptors cant hurt anyone? They're f-cking velociraptors! I can think of five ways without actually having to put thought into it! They're size is dependent on their chakra cost. In addition, you're forgetting that they're summoned in packs, with a leader raptor. In addition, you would (assumedly) be fighting as well, or offering support from behind. Very rarely will you be able to summon a creature, then kick back and let it do ALL the work, and expect victory. See that red part? THIS is what makes me gnash my teeth in frustration when trying to explain the concept of a summon. Summons are not supposed to be able to create chakra shields, or change the weather, or give the user +1 speed, or share chakra, or control metal with their minds, or know all jutsu of a certain element to a certain rank, orpower each other up, or slow time, or make the user fly (unless its a giant bird carrying the user or something equally plausible), or grant complete immunity to certain genjutsu, or any of the other stupid crap I've seen people try to pass off for summon abilities, but for some reason that I still have trouble understanding, people have adopted that as the norm. The whole point of a summon is to fight by your side. A Summoner should not summon something because of a jutsu it possesses, a summoner should summon to say "BAM! I've got a Velociraptor thats gonna tear your sh!t up, Muthaf-cka! What'cha gonna do NOW!" Of course people are going to go after your summon, possibly to kill it! The summon is trying to kill them! You think they won't if it has an ability? If you don't want the summon to die in battle, either dispel it (free jutsu that simply sends a summoned creature back to its home location, autolearned with summoning jutsu) or defend it. Besides, the ability your summon possesses is just three versions of the same thing. That would be redundant. As for adding something new, just hold off on that. Too many people are trying to "add something new", to the point where our currently existing, perfectly functional systems are being completely ignored.
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Posted: Thu Jun 21, 2012 10:40 pm
Gregar828 Lets try this again greg, this time, without the jutsu and work our way up. What i wanted for the Dosujaggi was a summoning that basically acts and a buff for Axel, so you tell me what's acceptable and what isn't. As for the little raptors, I'd also like to be able to summon more than two for just 1 CP since i'm not going to pay 5 CP, which will end up being lowered to 1 anyway with his bonuses, for a 1 foot tall creature. EDIT: I dont remember why right now, since i dont have access to my talent, but i do remember that with my bonuses anything 5 CP or lower cost me 1 CP.

Dosujaggi and Jaggi Rank: D Type: Living Creature l Raptors Requierments l How to get it? Minimum Genin Rank l Defeating the Dosujaggi and three Jaggis in combat Chakra Pool: 25 CP Description:
The Dosujaggi. is the head of a Jaggi pack. At a certain age, males leave the pack to live on their own for a period of time before returning to fight for the right to be a leader. They have a very commanding presence. It is said they can call and give complex orders to their pack with their howls and barks. This creature is four feet tall and only a single one can be summoned.
Highly social, carnivorous bird wyverns found in large packs. Young Jaggi males hunt in groups, attacking much larger animals. Current research suggests they operate under orders from an alpha male. Aggressive but wary of fire. These small raptors are around two feet tall, and three are summoned in the original summoning. More of these small raptors can be summoned for 1 CP each.
These creatures, as hinted at above, are wary of fire. They will not approach fire; the smaller ones, the Jaggis, take + 1 rank damage when hit by fire jutsu, and the larger one, the DosuJaggi takes 1.5 damage more from this type of jutsu.
Summoning Cost: 4 CP in total
Jewel Of the Desert Rank: D Type: Item l Necklace Requierments l How to get it? Minimum Genin Rank, Must be a member of Sunagakure, Sunaton must be an element l Must best an Ichibi Disciple from the Desert Temple Chakra Pool: 20 CP Description: The Jewel of the Desert is a necklace with a small sand clock as it's center piece. In the legends of the Ancient Sunagakure, the jewl of the desert is an object which is said to have the Ichibi's chakra within it, and gives the desert it's vitality. In reality, the Jewel of the desert is a mith to everyone except for those who are diciples of the Ichibi or belong to Axel's family. The jewel creates a small sandstorm around that whom wears it providing the user with a source of sand.
Added to this the jewel also allows the user to use two techniques while it's active; these jutsu are drawn half from the Jewel's chakra, and the other half from the user's chakra pool.
Personal Ichibi's Grace Rank: C Type: Ninjutsu | Defensive Element: Sunaton Range: Self Description: Sensing danger the user is able to make a seal and sand will sprout from the necklace and quickly harded to protect the user, similar to the Ichibi's barrier though much weaker. Unlike the Ichibi's neatly placed barrier, this jutsu looks more like a sand splatter that is able to stop only C rank jutsu [ save for Suiton which are D rank ] that go at C ranked speed.
Personal Ichibi's Wrath Rank: C Type: Ninjutsu | Offensive Element: Sunaton Range: 5 meters around the user Description: Axel holds on to a single seal with one hand and with the other she does the hand movement mimicing the sand burrial. Sand shoots out of the necklace in a circular motion aiming to flank the target and surround him with sand. Once surrounded the Axel will move her hand upward, making the sand rise, but instead of crushing the target like the regular sand burrial, the sand will rotate in various directions giving the affected person various cuts, wounds and burns due to the movement of the sand.
Summoning Cost: 3 CP Notes: This necklace does not count toward the number of summonings that Axel can do.
Abaki Rank: D Type: Living Creature How to get it? Chakra Pool: 10 CP Description: The Abaki is a small, three foot tall, muscular red imp. Despite it's small size the Abaki is a well verced fighter using its spiked mallet as its weapon to attack and ward off potential adversaries. Added to his physical strength Abaki can also focus its entire chakra pool [ 10 CP ] to detonate its body in a fire ball, expanding for ten feet around him. The use of this technique results in Abaki being dispelled.
Summoning Cost: 7 CP
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Posted: Sat Jun 23, 2012 6:15 pm
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Posted: Fri Jul 06, 2012 11:28 am
 Rathian Rank: C Type: Creature l Wyvern How to get it? Chakra Pool: Unlike Most summons, the rathain's attacks are not chakra based. Description: Fire-breathing female wyverns, also known as "Queens of the Land." With powerful legs and poison-secreting tails, they hunt mainly on the ground. Sometimes seen preying as a couple, Rathian cooperate well with Rathalos. The Rathian is a ten foot tall dragon that naturally resides within the forests of Konohagakure but has been seen preying on merchants and such around the adjacent areas like the deserts in suna and the mountains of Kumo.
As it was mentioned before the Rathian's tail secretes a poison. The poison isn't lethal but it is used to wear down it's prey. Seeing as humans aren't the natural prey of these creatures what the poison does is wear ninjas out by increasing the cost of their jutsu by 1.5x, making so that they run through their chakra faster.
Apart from the poison, like most dragons, the rathian is able to use various fire attacks
Fire Ball
Type: Natural Attack l Offensive Description: The rathian will take in a breath, focusing heat into her mouth and quickly release it, letting go of a five ball five feet in diameter. The rathian can only fire a maximum of 3 fire balls every 2 posts
Fire Blast
Type: Natural Attack l Offensive Description: Taking a step back the rathian will heat up her mouth, and the area directly in front of her. She will open her maw and release small fire crystals that shine as the sun hits them. These crystals will travel for around 15 feet in front of the dragon and then they will explode; each crystal having a six feet blast radius around the fifteen feet; making the blast zone a thirty feet orb in front of the dragon.
Summon Cost: 10 CP
 Remobra Rank: D Type: Living Creature l Wyvern How to get it? Defeating it in combat Chakra Pool: 15 CP Description: The Remobra are small serpentine wyverns that are no bigger than a Jaggi, two feet. They attack by spitting poison and use a variety of melee attacks, such as flicks of the tail and flying tackles. These attacks are not extremely dangerous but offer great annoyance. Their poison is not lethal and seeps through their fangs and claws, though the poison burns when in contact with the skin and starts to make it rot away, causing the wound to sting.
Post 1: Wound is Inflicted Post 2: Pain on wound begins to sharpen Post 4: Wound beings to blacken in an area of only one inch Post 5: Blackened area beging to rot Post 6: Effects of Poison end, wound remain burning and stinging until the target gets medical attention.
Two of these creatures are summed.
Summon Cost: 6 CP, 3 CP each Remobra.
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Posted: Wed Dec 05, 2012 8:13 pm
Name of Summon: Creeper Description: Dry and crunchy like leaves to the touch, this creature is a feared adversary to any would be miner or adventurer. Standing as tall as a normal human, the Creeper is known for it's horrible green decaying foliage like skin. It is also known for it's signature attack, exploding and causing massive amounts of damage. The Creeper has hollowed out eyes, and is thought ot have chakra receptors that can tell where a person is, even through walls as long as eye socket sight was made once. The creeper will attempt to get as close as possible, then will emit a horrid hissing noise. Then the creeper with explode with the force of 10 explosive tags, most likely killing anything close to it, and ravaging the land where it stood. There is no end to the amount of creepers, so even if one blows up, another will come to take it's place. As a rule of thumb, most miners tend to be careful as they seem to always come in pairs. The Creeper has no arms, and 4 curvy legs at the bottom of it's "Torso" . Their face is contorted into a sad grimace, although most people often think they look angry rather than sad. The Creeper does not feed and does not sleep. It is sentient, and awaits it's prey, even if they leave never to return. RP Sample:
Steve stood at the entrance to the mines, smiling proudly. ' I've spent days in this mine now, It is today that I unearth the diamonds. Then, I can obtain Obsidian to go into the nether and obtain blaze rods to begin my brewing! Once I've brewed enough to last me through the final battle, I'll Mine for more diamonds and then I'll defeat the final evil... The Ender Dragon! ' Steve thought to himself. He was actually mute, couldn't make a peep. He swung his pickax across his shoulder and entered the mine. He traveled down, deep into the bowels of the mine he had worked so hard on. He passed dungeon after dungeon, each one lit up with torches. Only every now and again did he ever switch from he pick to his blade. A blade which tasted the sweet taste of rotten Flesh and Bone all too often. Once Steve reached the place he had stopped at only half a day before he smiled. he took his pick and swung with all his might, tunneling like a mad man. He was at the level where Diamonds were found, and he would stop at nothing to find them. It took several days under the earth, eating his cooked pork and apples, but he finally found what he had been searching for. ' Diamonds! ' He thought, a look of excitement crossing his face as he swung his pick at the block.
" That'ssssss a very nice Diamondsssssss you've got there... Ssssshame if ssssomething were to happen to it. " Came a voice from behind. A dry crusty foliage looking fellow had silently crept behind Steve and began to sizzle and expand. Steve had barely any time to react. The Creeper exploded, sending Steve flailing into a nearby hole.
Steve was shaken, had he not been wearing his father's Diamond trousers, he would have surely died. How trousers protected him from an explosion at close quarters, he had no idea. All he knew is that he had survived. The Explosion had knocked his pick from his hand, so he'd have to tunnel up by hand. He looked around, hoping to possibly find his pick. Happiness came over him when he found it lodged into a nearby wall. It was up, barely within his reach. Steve jumped and grabbed it, feeling it pitch slightly as he tried to pull it out. He jiggled the handle several times before it finally popped out, taking the entity it was within with it. Suddenly bubbling was heard as Steve looked up and saw Lava was slowly pouring out of the hole. Steve began to run, barely making it to the wall as the lava kissed the ground. Steve began to mine like he had never mined before, as the lava spread in a fan, closing in on him. he was nearly there, just a bit more and he'd be home free! He raised a hand to grasp the edge of the block he needed to scale and pulled himself up. Once he pulled himself up halfway, his heart stopped.
" There'ssssss alwayssss two of usssssss. " The second creeper said, it's frown of sadness seeming switching to a smile. It exploded, sending Steve off the edge, into the pit of Lava below.
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Posted: Wed Dec 05, 2012 10:00 pm
Not my area but umm... the equivalent of 10 C ranks (explosive seals) in power? you know thats a lot right?
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Posted: Thu Dec 06, 2012 1:09 pm
Hikaro_rin Not my area but umm... the equivalent of 10 C ranks (explosive seals) in power? you know thats a lot right? Erm... You do know what a Creeper is right?
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Posted: Thu Dec 06, 2012 1:11 pm
I honestly can't tell if this is a joke or not. I know you guys have been doing some stuff in minecraft, but a creeper summon?
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Posted: Thu Dec 06, 2012 1:17 pm
Yeah, it's a joke. I'm sorry, I didn't make it more obvious. sweatdrop
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Posted: Fri Dec 07, 2012 3:33 pm
I was pretty much with Greg. Its kinda hard to tell whether you are joking with stuff like this considering your past misunderstandings. (Not throwing insults just making a statement.) Yes I know what a creeper is, and I've seen stranger serious proposals in the past. Not to mention jokes like Hinotes skittle jutsu and Gregs Gangnam no jutsu. Still t0 C ranks would be way worse than a creeper explosion. Unless you have like a super upgraded creeper mod
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Posted: Fri Dec 07, 2012 3:37 pm
sorry for stating it like that. sweatdrop And if I make something this off the wall, chances are it is going to be a joke.
And I made a Skittles Jutsu first, I made the Taste the Rainbow jutsu when Jade brought it up... TT^TT
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Hinote Tosatsu Vice Captain
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Posted: Fri Dec 07, 2012 3:52 pm
Yeah, I didn't make the skittle jutsu. I just prolong the joke.
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Posted: Fri Dec 07, 2012 4:03 pm
Wait, so it's my skittle jutsu, just not with the right credits? Okay, I'm fine with it then. xD
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Posted: Fri Mar 08, 2013 11:33 am
Nyla Rank: C Type: Animal l Shirshu: Star Nosed Mole, Great Ant Eater and German Shepherd Mix Chakra Pool: Requierments l How to get it? Chunin Rank l Besting it in combat Description: The shirshu is a large, star-nosed mole-like mammal, that has no eyes, but its inability to see is made up for by its highly specialized sense of smell. The animal's face has a large, muscular snout that ends in a collection of small, pink, fleshy tendrils surrounding the nostrils, which are used to detect scents in the environment, and effectively allows the shirshu to "see" its surroundings. The shirshu can smell a particular scent over hundreds of miles away, making it an ideal tracker. In addition to its strong smelling abilities, the shirshu's saliva contains paralyzing neurotoxins. Along with its large, sharp set of teeth, the shirshu has a whip-like tongue, tipped with large, triangular papillae, which the shirshu uses to take down its prey. Depending on the target's size, and how hard it is hit, the shirshu's tongue can either stun, or paralyze prey for a few minutes, up to several hours. These creatures measure up at six feet to the shoulder and can be up to seven feet long from the tip of the tail to the tip of the nose.
The paralyzing effects are activated upon having contact with the flesh of the target which cause the area to become numb [ post directly after being hit ] soon followed by loss of movement and feeling in the general area affected [ next post ]. The full effect of the paralysis takes five posts to wear out.
Pabu Rank: E Type: Animal l Ferret Requierments l How to get it? None l Acquired when jutsu is learned [ This is the animal that's used to learn the jutsu ] Chakra Pool: 15 Description: The fire ferret has long, soft, reddish-brown fur on most of its body and dark red-brown fur on its short legs. It has a light face with tear markings and robust cranial-dental features. The light face has white badges similar to those of the red panda, but it is possible that each individual can have distinctive markings. Its roundish head has medium-sized upright ears and a black nose and its long bushy tail has alternating red transverse black rings, though the end of the tail is solid black.
Generally innocent-looking, the fire ferrets live up to their name. As the name suggests these small furry creatures have the ability to set their bodies on fire to harm any predators that may attack them, or to injure their prey.
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