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Tech Master Reaver

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PostPosted: Tue Aug 23, 2011 8:35 am


IMPORTANT INFO

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Full Name: Teach Master Reaver
RP Name: Reaver
Age: lost count
Sex: Male
Rank: n/a
Team: n/a
Strengths: Master Marksmen
Weaknesses: Cockyness
Favorite Color(s): White
Relationship(s): n/a
Signature Phrase: n/a
Theme Song: Reaver's theme
Battle Theme: n/a
Voice Actor: Stephen Fry
Persona: Calm
Your Background:
Reaver was originally born in Oakvale and is well known in Albion for being an excellent marksman. It is said that he would capture ships by shooting the captain from across the water no matter the distance or conditions. The more impossible the shot was, the faster the crew would surrender. Years have past since those days and now Reaver is in charge of Reaver Industries a faction that makes tech and mobile suits for the now powerful Empire.

GUNDAM
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GUNDAM NAME: RIN-666
GUNDAM CODE NAME: Reaver Gundam
GUNDAM CLASS: High Accuracy General-Purpose Mobile Suit
GUNDAM STATUS: Active
GUNDAM TYPE: Custom
GUNDAM WEAPONS:
- 2 x Vulcan Gun (Forehead Mounted)
- 2 x Mega Machine Gun (Chest Mounted)
- 4 x Heat Dagger
- 2 x Beam Shield (Forearm Mounted)
- Beam Zanber "The Inquisitor"
- Master Precision Buster Pistol "Dragonstomper"
GUNDAM SPECS:
- Crew: 1
- Height: 15.9 meters
- Weight: 24.8 metric tons
- Power Plant: Ultracompact Minovsky Fusion Reactor
- Propulsion: Rocket thrusters: 4 x 25000-30000 kg, Vernier thrusters/apogee motors: 34
- Armor Materials: Gundarium alloy/ceramic composite
- Optics & Data: Special weapons targeting sensor in head
- Anti-beam Coating Cloak: The Reaver is equipped with a cloth cloak that had been treated with an anti-beam coating. Functioning similar to the old physical shields that had received the same treatment, the cloak was used to protect the mobile suit from beam shots. With its size it could completely cover the mobile suit, with the exception of the head, providing full body protection. However, despite its advantages, one of which is conserving power, the cloak has two disadvantages. First, unlike a beam shield the cloak can only handle about 5 shots before the coating wears off, rendering the cloak to simple cloth. The second disadvantage is that the cloak offers no protection from physical weapons.
- I-field Generator: When Minovsky particles are released into the air or into open space, the positive and negative particles spontaneously align themselves into a three-dimensional cubic lattice. Due to the repulsive and electrostatic forces between the Minovsky particles, this lattice functions as a kind of a force field, which is referred to as an I-field. This field has difficulty permeating conductive materials like metal, water, and plasma, and it exerts a repulsive force against mega particles. An I field is used to to deflect enemy mega particle beams. Due to its high power requirements, the I-field generator originally could only be installed in large mobile weapons. When the generator is activated, the I-field forms an invisible barrier around the mobile weapon, protecting it from incoming beam attacks. However, this barrier has no effect against solid objects like missiles and projectiles, and beam weapons can still be used at point blank range within the barrier's boundary. A negative effect of the field is that the generators tend to overheat and thus force cool downs, this makes it only usable as a short term defense.
- Bio-computer System: A new kind of man-machine interface, that is functionally a reverse psycommu system, the bio-computer places less strain on its human operator. The bio-computer is originally intended to help the disabled, but its development is ultimately funded by Reaver Industries in conjuncture with the Neo Zetsumei Empire. As its name implies, the bio-computer is similar in structure to a human brain, and its operating processes resemble human thoughts and feelings. Rather than merely displaying data on a computer monitor, the bio-computer can relay it directly to the pilot in the form of sensory information, so what the machine "feels" can also be experienced by the human operator.
- V-Jammer: The Virus Jammer or V-Jammer for short is a device hooked directly to a mobile suits interface acting as a firewall to outside intrusions. Using a similar system to an IP confirmation, the V-Jammer only allows data directly uploaded into or connected to the system to operate with the MS interface. When any outside interference becomes present in the mobile suit the system acts like a vaccine eradicating it and crippling the sender by locking up their MS operating system.

PostPosted: Fri Jan 06, 2012 9:26 pm


IMPORTANT INFO
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Full Name: SpaceGhost9192
RP Name: Havac
Age: 32
Sex: Male
Rank: Captain
Team:N/A
Strengths:Long Range Combat
Weaknesses: he tends to let his emotion cloud his judgement
Signature Phrases: the last thing you never see
Theme Song: Machine head by Bush
Background:
Havac was a gorilla since he was 8 years old his home was a desert waist land he was a long range expert an was handy with beam rifles they called him the desert Viper years went on he soon later join the empire an arisen to the rank of Captain he mostly fights on land not so often in space
MOBILE SUIT
Zaku I Sniper Type
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Sample weapons: Long-Range Beam Rifle, Mines,an a Zaku machine gun as a backup weapon .
This type supports from the rear with long-range guns. A good grasp of ranges will make any fight one-sided.

Falco_Lombardi91

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Greatdman15

PostPosted: Fri Apr 06, 2012 10:38 am


Gaia name: Greatdman15

Character name: Allister Takame

Occupation: 2nd Lt. Empire Pilot

Age: 17

Country: Empire

History: Allister had always been into mobile suits, especially because of his parents. One day his parents were killed by a stray blast from a Gundam who was fighting on the side of the New Republic. After witnessing their deaths, Allister despised the New Republic and wanted to get his revenge. Years of studying mobile suits and learning how to pilot them, Allister learned how to build them. He soon created his Epyon and his Viper RX with the help of the Empire. Being a newtype, he can pilot them with ease. He was born in the United States but has studied Japanese, but only to a certain degree.

Appearance:
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Personal belongs:
-A pair of black and red gloves with the number 15 on them.
-A sword carved out of the same material as his Knightmare Frame.

Personality: Allister is only nice to those in the Empire and is quick to attack any New Republic lackies. Allister has no remorse for the people who killed his parents and this remorselessness is what drives him to destroy anyone who gets in his way or the Empires way.

Likes: Music, Girls, Battling
Dislikes: The New Republic

Mech Unit:

Gundam name: Epyon
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Weapons on Gundam:
-Sword
-Chain Whip

Dimensions: [N/A]

2nd Mech Unit:
KNIGHTMARE FRAME:
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KNIGHTMARE NAME: Viper RX
KNIGHTMARE CODE NAME: Venom
KNIGHTMARE CLASS: N/A
KNIGHTMARE STATUS: N/A
KNIGHTMARE TYPE: 8th Generation Knightmare Frame
KNIGHTMARE WEAPONS:
- 2 Slash Harkens (Chest Mounted)
-Neo Maser Vibration Sword
-Raiko Shotgun
KNIGHTMARE SPECS:
- Crew: 1
- Height: 9 Meters
- Weight: 10 Metric Tons
- Power Plant: Yggdrasil Drive
- Optional Equipment:
-Energy Filler
- Yggdrasil Drives: Knightmare Frames are powered by the Yggdrasil Drive, a fictional energy source. Its centerpiece is a Sakuradite device called the Core Luminous where in a cube of unknown composition is weightlessly suspended. The centerpiece may also contain some kind of liquid, bubbles could be seen rising before the activation of the Core Luminous. The cube revolves at high speeds during a state of drive activation known as Yggdrasil Resonance, apparently involved in the conduction of electricity. The drive is recharged through a Sakuradite energy filler.

- Druid System: Plots trajectories of enemy units and projectiles around the Knightmare applying the system. This allows for the pilot to strategically predict how enemies and weapons are used on the battle field and react accordingly. Unlike the Shinkiro, the TYD10-X18999 uses the system for mid to close ranged combat applying the data at a faster rate to keep up with fast paced combat.

- Cockpit Ejection System: The Cockpit Ejection System is a system that disengages the cockpit from the Knightmare Frame using rocket boosters, typically they have an IFF Transponder installed. The system can be manually activated, or if the Knightmare sensors believe that the pilot's life is in danger, it will automatically eject.
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