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A Naruto RP Guild - Pick Your Village, Your Jutsu, Your Ninja Way! 

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neji_kun23

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PostPosted: Sat Jun 26, 2010 7:30 am


i fixed it now my kenkai genkai is ice and i dont have shadow possesion jutsu
PostPosted: Wed Jul 07, 2010 8:03 am


Name: Yingfa Uchiha
Age:17
Gender:Female
Hair Color:Blonde
Eye Color:Navy
Skin Color razz ale peach
Main Element:Wind
Secondary Element:Fire
Rank:Chunin
Family:The Uchiha Clan
Weapon(s):She has a katana as her main weapon
Village:Leaf
User Image

yingfa93


xxxxshikamaru_naraxxxx

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PostPosted: Sun Sep 12, 2010 8:15 pm


Real Name: Bryan
Age: 16
Interests: not saying

born in the royal hyuga name, they think he shouldn't be a hyuga because he is lazy, but he is smart.:

Name: Namiko Hyuga

Nicknames: none

Age: 19

Village: Leaf

Favorite Jutsu Technique: Eight Trigrams: mountain bombardment

Weapons: shurikin and kunai

Personality: lazy, smart, and kind

Weakness: the blind spot of the byakugan

Bloodline and Linage: Hyuga

Past/Background: born in the royal side of the Hyuga but is looked down on as a disapointment for being lazy.

Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Sun Sep 12, 2010 8:41 pm


xxxxshikamaru_naraxxxx
Real Name: Bryan
Age: 16
Interests: not saying

born in the royal hyuga name, they think he shouldn't be a hyuga because he is lazy, but he is smart.:

Name: Namiko Hyuga

Nicknames: none

Age: 19

Village: Leaf

Favorite Jutsu Technique: Eight Trigrams: mountain bombardment

Weapons: shurikin and kunai

Personality: lazy, smart, and kind

Weakness: the blind spot of the byakugan

Bloodline and Linage: Hyuga

Past/Background: born in the royal side of the Hyuga but is looked down on as a disapointment for being lazy.

Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
You can't depend on your eyes...




Welcome smile Glad to have another Leaf member.

...when your imagination is out of focus.

Simplesapphire
Vice Captain

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Sonama870

PostPosted: Mon Sep 13, 2010 9:38 am


Real Name: Justin

Character Info

Name: Sonama

Age: 25

Village: Missing nin from leaf

Weapons: Shuriken, Kunai

Personality: Cold and secretive to those he doesn't know or trust, But to those he trust he is extremely loyal

Weakness: tends to use up his chakra to quickly, tends to overthink

Bloodline and Linage: Uchiha (mangekyou Sharingan)

Past/Background: Sonama was a skilled leaf village ninja from the uchiha clan. He quickly mastered the sharigan and several high level jutsu. His best friend/team mate takashi became jealous of him. This lead to an argument and eventually a bloody fight in which Sonama killed Takashi, thus unlocking the Mangekyou sharigan. Overcome with grief Sonama fled his village and now wonders aimlessly, Unsure of what he should do.

Favorite Jutsu Technique: no particular favorite

Appearance: (no pick sorry) Sonama is a little taller than average and has a lean but slightly muscular build. He has medium length unkempt black hair, his basic sharigan eyes are always active but his natural eye color is black, he wears black pants and a black sleeveless shirt.

Jutsu:

KATON

Dragon Flame Blitz-Once the seals used for this jutsu are completed,the user can shoot balls of fire out of his/her hand which then engulf the enemy in flames or simply burn them.This technique requirs great aim to get a direct hit.
Class:Ninjutsu
Rank biggrin


Exploding Flame Shot-This jutsu allows the user to shoot multiple fire shots from their hands that is able to cause fiery explosions on impact. The shots can also catch the opponent on fire.
Class:Ninjutsu
Rank:C


Katon:Haisekishō (Ash pile burning)-Similar to the Endan technique, this jutsu also produces a combustible material prior to ignition. The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim, though only the flesh facing the user (where the ingition starts); thus the damage does not cover the entire body. Despite this, it is still fully capable of disabling an enemy due to the burns. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
Class:Ninjutsu
Rank:B

Katon: Hōsenka no Jutsu (phoenix fire) -This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.
Class:Ninjutsu
Rank:C

Katon: Gōenkyū (roaring flame sphere)-The shinobi exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.This is much like Katon:Gōkakyū no Jutsu, but a larger and destructive version.
Class:Ninjutsu
Rank:C


Katon: Hibashiri (multi fire stream)-This jutsu will create jets of fire that can be manipulated into several forms (so far, rings of fire or a circle of fire) before striking the target. It can also be used in combination with Fūton: Kami Oroshi to create a tornado of flames.
Class:Ninjutsu
Rank:B


Small Fire Stream-The shinobi releases a small short ranged stream of flame at the opponent, causing them to collapse. This move requires no hand seals.
Class:Ninjutsu
Rank biggrin

Katon:Kaen Kabe (flame wall)-The user preforms the required seals and a massive wall of fire apeares infront of the user.The wall can either stay in place or move foward about 5 feet before vanishing.
Class:Ninjutsu
Rank:C

Thermal Heat:A simple justu taught at the academy.The user heats up their body using fire chakra,it is normally used to survive in blistering cold weathers.With enough chakra the user can become hot enought to burn through steel.
Class:Ninjutsu
Rank biggrin

Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.
Rank:C

Katon: Ichi (Fire Release: One)
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.
Rank:E

Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.
Rank:E

Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.
Note: Only one projectile at a time.
Rank:E

Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.
Rank:E

Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.
Rank:E

Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.
Rank:E

Katon: Ni (Fire Release: Two)
Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.
Rank biggrin

Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.
Katon: Ryuuka no Jutsu (Fire release: Dragon Fire Technique)
Description:Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.
Rank biggrin

Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.
Rank biggrin

Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.
Rank biggrin

Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.
Rank biggrin

Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.
Rank biggrin

Katon: San (Fire Release: Three)
Description: At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand.
Rank:C

Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
Note: The user must remain still while using this technique.
Rank:C

Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.
Rank:C

Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.
Rank:C

Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.
Rank:C

Katon: Shi (Fire Release: Four)
Description: Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai.
Rank:B

Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.
Rank:B

Katon: Nenshou Tosshin (Fire Release: Burning Rush)
Description: A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned jutsu, the dragon, ox and hare are added at the end and the technique changes from defensive to offensive. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around the user in the elemental shape of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated.
Note: This jutsu is both defensive and offensive, both blocking attacks and acting as one itself. The secondary effect here is that the user is able to move at a slightly more increased speed than usual alongside the actual flame effects that obviously harm opponents upon contact.
Rank:B

Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.
Rank:B

Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Description: An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying.
Rank:B

Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.
Rank:B

Haisekishou (Burning Ash Accumulation)
Description: After forming the needed handseals, user will expel an ash from his mouth. This large cloud begin to envelope his foe and when user clicks his teeth, the cloud will ignite in an explosion.
Rank:B

Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.
Rank:B

E-Rank Genjutsu
Kokohi no Jutsu - False Place Technique
Art: Genjutsu
Rank: E
Type: Supplementary Modifier
Range: Any
Chakra: 3
Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.
Limit: Does not cost an action to use.

D-Rank Genjutsu

Kahen Tonsou no Jutsu – Flower Petal Escape Technique
Art: Genjutsu
Rank: D
Type: Supplementary Modifier
Range: Close (0-5m)
Chakra: 5
Description: If the user comes under attack, they can use this technique to cover their escape. After forming the needed hand seals, the user’s body will disperse into a shower of flower petals. These petals will confuse and distract the opponent while they escape or hide. Other variations of this technique use other mediums besides flowers as a distraction.
Limit: Does not cost an action to use.

Kasumi Juusha no Jutsu - Mist Servant Technique
Art: Genjutsu
Rank: D
Type: Supplementary Per Turn
Range: Close (0-5m), Mid (5-10m)
Chakra: 7 Per Turn
Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant’s illusion body, usually causing them to multiply.
Limit: None

Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing
Art: Genjutsu
Rank: D
Type: Supplementary
Range: Close (0-5m)
Chakra: 7
Description: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they see the illusion, playing on that shinobi’s worst fears. The effects of the technique could debilitate a person for some time.
Limit: None

C-Rank Genjutsu

Kai – Release
Art: Genjutsu
Rank: C
Type: Supplementary
Chakra: Equal to the Genjutsu Dispelled
Description: After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
*Note: Success of the Release depends on Genjutsu skill and judge discretion. Must be close in Genjutsu stat to opponent.
Limit: None

Kori Shinchuu no Jutsu - Sly Mind Affect Technique
Art: Genjutsu
Rank: C
Type: Supplementary
Range: Mid (5-10m), Far (10+m)
Chakra: 23
Description: Kori Shinchuu no Jutsu is a Genjutsu technique, which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
Limit: None

Jinmon no Jutsu – Interrogation Technique
Art: Genjutsu
Rank: C
Type: Supplementary
Range: Close (0-5m)
Chakra: 23
Description: Jinmon no Jutsu is an interrogation Genjutsu used to extract information from an opponent. By placing their hand upon the target’s head, they will induce a sensory spell that will force them to answer truthfully to any question. Only an incredibly strong will and knowledge of Genjutsu will allow one to resist its effects.
Limit: None

Utakata – Ephemeral
Art: Genjutsu
Rank: C
Type: Supplementary
Range: Close (0-5m)
Chakra: 23
Description: The user will start this technique by using only one finger on their hand. A glance at the hand itself will be enough to cause the illusion to take effect. Once inside the illusion, the user can control the visions the ninja sees. This illusion can also be used to play on the fears of the target. The effects of this technique are very similar to the Demonic Hell Viewing Genjutsu; however, initiating this technique is much simpler and used by practitioners of greater skill.
Limit: None

Jigoku Gouka no Jutsu - Hell Fire Technique
Art: Genjutsu
Rank: C
Type: Supplementary Modifier
Range: Close (0-5m), Mid (5-10m)
Chakra: 11
Description: Jigoku Gouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed hand seals, a huge ball of fire will descend from the sky to envelope his target. The victims of the Genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. The technique is generally used as a distraction for a follow up technique, though some victims have sworn they were burning.
Limit: Does not cost an action to use.

B-Rank Genjutsu

Jubaku Satsu - Tree Binding Death
Art: Genjutsu
Rank: B
Type: Supplementary Modifier
Range: Close (0-5m)
Chakra: 25
Description: After forming the needed hand seals, the user will disappear and approach their target. Once near the target, a tree will grow at their feet, and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will take the opportunity to strike the bound opponent. The effects generally wear off once the opponent is hurt, given they are not already dead. Other variations of this technique include other types of plants rising up to bind the opponent, such as vines.
Limit: Does not cost an action to use.

Kahen Dizorubu no Jutsu - Flower Petal Dissolve Technique
Art: Genjutsu
Rank: B
Type: Counter
Range: Close (0-5m)
Chakra: 1.5x the Chakra of the Genjutsu Countered
Description: If the user becomes trapped in a Genjutsu or wants to appear to be trapped, they can disperse into a shower of flower petals to escape once their opponent believes them to be caught. The petals will fly out and consume the surprised opponent, dissolving their body away. In reality, their body is fine but the mental shock can debilitate an opponent.
*Note: Possible for a counter Genjutsu to counter a superior ranked Genjutsu technique if the opponent’s Genjutsu skill is greater.
Limit: None

UNIVERSAL JUTSU

Henge No Jutsu (Transformation Technique)
Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.
Rank:E

Kawarimi No Jutsu (Body Switch Technique)
Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.
Rank:E

Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.
Rank biggrin

Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.
Rank:C

MANGEKYOU TECHNIQUES: (I copied this from narutopedia since it wasn’t in the jutsu thread)

The Sharingan
The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan can tell if a person is under a genjutsu because the person's chakra flow would be irregular.

The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements[3] or mimic something like pencil movements.[4] As the Sharingan evolves, gaining more tomoe seals, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react.

The Sharingan's third and most well-known ability is that it grants the user the ability to memorize any technique that he or she witnesses, apart from other Kekkei Genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near perfect accuracy, allowing the user to use the techniques as his own, or even modify them to create his own new techniques, much like Sasuke Uchiha's Lion Combo. In order to reproduce a copied jutsu, however, one must have the necessary skill or ability to perform them. A prime example is Rock Lee's brand of taijutsu. While Sasuke was able to copy some of Lee's moves, they put a much more significant strain on him since he hasn't trained nearly as much as Lee has. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce jutsu dependent on other factors, such as summons that the user has not signed a contract with.

The Sharingan's final commonly-used ability is capable of inducing a unique brand of hypnosis that involves suggesting actions and thoughts to the opponent through simple eye contact. When used against animals, the eyes of the target take on the pattern of the users Sharingan while under its influence. When used in conjunction with the other aspects of the Sharingan, this allows the user to perfectly mimic every move their opponents make even before they do, making it appear as if the user can "see the future". More advanced Sharingan users can take the hypnosis ability even further by tricking or even trapping their opponent within an illusion. It also allows for other forms of hypnotism, such as putting an opponent to sleep, replaying memories to someone else, or creating various illusions to fool an opponent. The potency of the Sharingan's illusion is dependent on the user's knowledge and skill with implementing genjutsu.

In addition to these commonly used techniques, the Sharingan allows the user to perform the genjutsu Izanagi. Using Izanagi, the user can warp reality for a short amount of time, changing reality into illusion and illusion into reality. However, this technique has been dubbed kinjutsu, because use of it causes the user to go blind.

Although the Sharingan consumes the user's chakra while active, the chakra levels that the user must exert is so insignificant that they can keep it active constantly


The Mangekyō Sharingan (万華鏡写輪眼, Mangekyō Sharingan; Literally meaning "Kaleidoscope Copy Wheel Eye") is a heightened form of Sharingan. The Mangekyō Sharingan gives the user access to powerful and forbidden techniques. The Mangekyō Sharingan is distinguished from a normal Sharingan by its appearance, which changes the form of the tomoe seal. Unlike in the case of the Sharingan, the appearance of the Mangekyō Sharingan differs from user to user; Kakashi Hatake's and Itachi Uchiha's both resemble pinwheels, Madara Uchiha's and Izuna's look more like a detailed form of the basic three-tomoe Sharingan, and Sasuke Uchiha's looks like three intersecting ellipses.
The Mangekyō Sharingan is acquired through the death of the person closest to the Sharingan user. To expedite this occurrence, Uchiha throughout history have killed their closest friends in order to meet this criteria,[1] though how Kakashi gained his Mangekyō Sharingan has yet to be explained. To obtain the Mangekyō Sharingan, one must feel the emotion of losing a friend or family, as merely killing them or watching them die will not activate it.
Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness. Only by taking and transplanting the eyes of a sibling can the vision be restored, a process that results in the creation of the Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan). Not only does this process restore one's eyesight and ensure that the light will never leave the eyes again, but it also gives the person greater powe
Tsukuyomi

According to Zetsu, Tsukuyomi is one of the most powerful genjutsu in existence.[2] It is unique to the Uchiha clan and only those with the Mangekyō Sharingan can perform it. It is said to represent the "Spiritual World and Darkness" (精神界と闇, Seishinkai to Yami), the antipode to Amaterasu, a ninjutsu of similar power.
Tsukuyomi requires eye contact to be performed. When executed, the jutsu traps the target in an illusion that is completely controlled by the user. Itachi's prowess with the technique has allowed him to alter the perception of time with ease within the genjutsu to make it seem to last for days when in fact it only lasts a few seconds. This allows him to torture the target for what seems like days on end, causing mental trauma that will render them unable to fight for an extensive period of time. Only Tsunade has been shown capable of curing this psychological damage.
In the anime during Part I, Itachi's use of Tsukuyomi typically featured a red moon casting a red light throughout the illusion with a cloudy atmosphere, giving the background a blood-red appearance while the victim within the illusion is in a grayscale, inverted color.
Such a powerful technique is not without its disadvantages, however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary but had little to no effect on the stress that is put on the eyes, leaving Itachi perfectly fine after performing it despite his loss of chakra. According to Kakashi, Itachi's Tsukuyomi can only be broken by a Sharingan user that shares the same blood as him; as demonstrated when Sasuke overcame Itachi's Tsukuyomi in their battle. [3]

Ameterasu
Amaterasu is the highest level Fire Release technique, and according to Zetsu one of the most powerful ninjutsu in existence.[2] It is said to represent the "Material World and Light" (物質界と光, Busshitsukai to Hikari), the antipode to Tsukuyomi, a genjutsu of similar power and a fellow Mangekyō Sharingan dōjutsu.
The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision.[3] They're unavoidable as long as the user keeps their eyes focused on their target. The flames are capable of burning through anything in their path, even smothering regular fire techniques with ease. Amaterasu is said to burn for seven days and seven nights, and cannot be extinguished with water or any other normal methods. However, the flames burn fairly slowly, allowing anyone struck by Amaterasu an opportunity to remove whatever clothing or body parts have been caught ablaze. Use of the technique also puts a great deal of strain on the user, usually causing their eyes to bleed.
Susanoo
Susanoo is the third ability granted by the Mangekyō Sharingan, after Amaterasu and Tsukuyomi have been awakened.[1] It creates a gigantic, spiritual humanoid being that surrounds and protects the user. According to Madara Uchiha, for a Sharingan user to activate the Susanoo is a rarity.[2]
Like the other techniques granted by the Mangekyō Sharingan, the user's eyes as well as physical being is strained while using Susanoo because it consumes a large amount of their chakra. Sasuke described it as feeling pain in every cell in his body, as the depletion of chakra likely places stress on the cells that partially produce chakra. Susanoo is formed through the materialization of the user's chakra and as such it may differ in appearance between users. It begins by forming a large skeleton with muscle tissue around the user. Even in an imperfect state, the bones can act as armor for the user and it is capable of regenerating as long as the user has the energy to spare.
PostPosted: Mon Sep 20, 2010 4:51 am


Real Name: Robert Harris
Age: 24
Interests: Naruto, Bleach, most anime, some books

Character Info:

Name: Irou Uzamaki

Nicknames: Stone Demon

Age: 24

Village: Hidden Rock Village

Weapons: Sword of Ruin

Personality: Very kind but in battle he is very dark.

Weakness: His honor

Bloodline and Linage: Uzamaki clan distant cousin of the leader of the Land of Wirlpools
which was destroyed during the third great ninja war

Past/Background: As a child he has seen the worst in people this has made it very difficult
for him to trust. Through his training he has gained an insight to the darkness inside of everyone
hes has leardnd to read this darkness which has given him respect from his subordenants. When he
lost his parents he discoverd that his darkness was a usefull wepon in battle and earned him the
title of demon beign one of the two remaining in his family he has everything to loose when it
comes to battle.

Favorite Jutsu Technique: Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique)


Jutsu Technique List: Doton: Doryō Dango-The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength,he/she can lift up the ball and hurl it at his opponent, flattening everything in its path.
Class:Ninjutsu
Rank:A

Doton: Doryūheki-This jutsu creates a protective wall of earth. When used by the Third Hokage he spits mud from his mouth that solidifies into a shield against attacks. When used by Kakashi he creates a wall composed of dog sculptures to box-in Pain.
Class:Ninjutsu
Rank:B

Doton: Iwagakure no Jutsu-It allows the user to blend into rocks and then move in and out of other rocks.
Class:Ninjutsu
Rank:B

Doton: Moguragakure no Jutsu-This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground, one can sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
Class:Ninjutsu
Rank:C

Mud Body Technique-The user can transform their body into mud. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body.
Class:Ninjutsu
Rank:B

Doton: Doro Hōshi-technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.
Class:ninjutsu
Rank:B

Doton: Doryūsō-This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Class:Ninjutsu
Rank:C

Doton: Iwayado Kuzushi-This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave and using this technique to destroy them all at once.
Class:Ninjutsu
Rank:B

Doton: Ganchūsō-This technique lets the user creates a pair rock pillars that will protrude from the ground to skew the target. The rock pillars will pass through an obstacle, like a house, to reach their target.
Class:Ninjutsu
Rank:B

Doton: Shinjū Zanshu no Jutsu(Earth Style: Headhunter Jutsu)
Description: The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground.
Rank:C

Doton Soseijutsu: Shishi Dojō-This technique is called the ultimate earth-element resuscitation technique. It resurrects a large numbers of slain people seemingly continuously, but with none of their rationality, physical prowess, or technique at their disposal and are fairly easy to destroy. If the technique is deactivated, the summonings will immediately turn to dust.
Class:Ninjutsu,Kinjutsu
Rank:S

Doton: Arijigoku no Jutsu-This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user make them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the jutsu.
Class:Ninjutsu
Rank:A

Doton: Ganban Kyū-This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Class:Ninjutsu
Rank:B

Doton: Shinjū Zanshu no Jutsu-The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Class:Ninjutsu
Rank biggrin

Doton: Retsudo Tenshō-This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Class:Ninjutsu
Rank:C

Doton: Dochū Eigyo no Jutsu-Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.
Class:Ninjutsu
Rank:C

Doton: Uitenpen-This jutsu is a combination of the Summoning Technique and Doton jutsu; the user summons a large amount of rock form a giant canyon to be used for other jutsu.
Class:Ninjutsu
Rank:C

Mudshot Technique-The user shoots mud from their mouth at an enemy; the chakra-enhanced mud is able to trap and slow an opponent down.
Class:Ninjutsu
Rank biggrin

Multiple Mudshot Technique-This jutsu is basically a wide spread version of the Mudshot Technique; allowing the user to fire at multiple targets.
Class:Ninjutsu
Rank biggrin

Iwa no Yoroi-This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form a skin-deep armor that is transparent and is only visible when light reflects off it. Despite encasing the user’s body, the armor has no apparent affect on the user’s speed or agility. The armor is shown to be able to defend from all forms of blunt-force trauma. At the same time, it enhances the user's strength for more powerful physical strikes and break free or through restraints and walls. Because this jutsu works by constantly absorbed earth properties, it requires no extra chakra after initiating it, yet still needs a sufficient amount of stone to be performed. While powerful, it is highly absorbent and too much water will eventually affect the user’s mobility and reduce its defensive might. Also if in a muddy terrain, the user’s excess weight can lead to sinking under.
Class:Ninjutsu
Rank:C

Doryuudan - Earth Dragon Projectile
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m)
Chakra: 45
Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from a river of mud. This dragon will then spew mud projectiles from its mouth.
Limit: Doton Element.

Retsudo Tenshou - Revolving Split Earth Palm
Art: Ninjutsu
Rank: C
Type: Attack
Range: Any
Chakra: 45
Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed hand seals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
Limit: Doton Element.

Dochuu Eigyo - Underground Fish Projection
Art: Ninjutsu
Rank: C
Type: Supplementary Per Turn
Chakra: 23 per turn
Description: Doton • Dochuu Eigyo is a Ninjutsu technique utilizing the Earth Element. Similar to the Shinjuu Zanshu no Jutsu, this technique works based upon the same premise of underground travel. The user will continue to stay hidden underground, however, popping up periodically whenever they plan to strike.
*Note: This technique is not meant to be a cheap way to dodge all of your opponent’s attacks for a turn.
Limit: Doton Element.

Doro Gaeshi - Mud Overturn
Art: Ninjutsu
Rank: C
Type: Defense
Range: Close (0-5m)
Chakra: 45
Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense.
*Note: Can only fully block an attack of equivalent or lower rank.
Limit: Doton Element.

B Rank

Iwa Yado Kuzushi - Stone Lodging Destruction
Art: Ninjutsu
Rank: B
Type: Attack
Range: Any
Chakra: 100
Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.
Limit: Doton Element. Nearby Stone and Rock.

Doryuu Heki - Earth Style Wall
Art: Ninjutsu
Rank: B
Type: Defense
Range: Close (0-5m)
Chakra: 100
Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
*Note: Can only fully block an attack of equivalent or lower rank.
Limit: Doton Element.

Doryou Dango - Mausoleum Earth Dumpling
Art: Ninjutsu
Rank: B
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 100
Description: Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, the user is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using their ability to manipulate the earth, the user can lift up the ball and hurl it at their opponent, flattening all in its path.
Limit: Doton Element.

Kuchiyose • Tsuiga no Jutsu - Tracking Fang Technique
Art: Ninjutsu
Rank: B
Type: Attack + Supplementary
Range: Any
Chakra: 100
Description: The user will withdraw the tracking scroll from the pouch on their vest and wipe the blood of the one they want tracked on it. After forming the needed hand seals, the user will slam the scroll onto the ground. This will release the nin-dogs into the earth to follow their excellent sense of smell to track the target’s blood. After finding their target, the dogs will emerge from the ground to bite and pin down the target, setting them up for a follow up attack.
Limit: Doton Element. Kuchiyose no Jutsu. Canine Summon.

A Rank

Bodi Kori no Jutsu - Body Hardening Technique
Art: Ninjutsu/Taijutsu
Rank: A
Type: Attack + Defense Per Turn
Range: Close (0-5m)
Chakra: 210 Per Turn
Description: Using the Earth elemental, the user can harden their body. While in this hardened state, the user can withstand incoming attacks. In this form, they can also dish out much more powerful Taijutsu strikes.
*Note: This jutsu can be dispelled with an appropriate attack at judge’s discretion.
Limit: Doton Element

Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
Rank:E

Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.
Rank:E

Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.
Rank:E

Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.
Rank:E

Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.
Rank:E

Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.
Rank:E

Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.
Rank:E

Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.
Rank:E

Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.
Rank biggrin

Doton: Shinjuu Zanshu no Jutsu (Ea
rth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.
Rank biggrin

Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.
Rank biggrin

Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.
Rank biggrin

Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.
Rank biggrin

Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.
Rank biggrin

Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.
Rank biggrin

Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.
Rank biggrin

Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.
Rank biggrin

Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.
Rank biggrin

Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses his/her standing and starts sliding wherever the mud river will take him/her.
Rank:C

Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.
Rank:C

Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.
Rank:C

Doton: Katana no Jutsu (Earth Release: Earth Element Sword)
Description: Similarly to Doton Shuriken, the user picks up dirt and/or earth, molds chakra into the dirt/earth, and forms a sword. It isn’t as sharp or powerful as a real sword, and is destroyed after a few hits.
Rank:C

Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.
Rank:C

Ryuusha no Jutsu (Quicksand skill)
Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.
Rank:C

Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.
Rank:C

Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and only if the shinobi has not been attacked or is defending.
Rank:C

Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique)
Description: This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects even.
Rank:C

Doton: Ishi no Yari (Earth Release: Stone Spear)
Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.
Rank:C

Iwa no Yoroi (Shield of Stone)
Description: A thin layer of protective mixture of stone and clay that covers a user's body. Since it makes the user cover him with hard stone and clay, this jutsu causes the user's body to weigh more and stamina usage is increased. Very similar to the armor of sand (Suna no Yoroi).
Rank:C

Doton: Doryu Heki (Earth Release: Mud Slide Barrier)
Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wide and fifteen feet high.
Rank:C

Iwane Banpu (Rock Bump)
Description: A simple yet effective technique. The user performs a set variety of handseals, then takes a rock in his hands. He then throws the rock in the position he needs it to be, and the spot where the rock lands and puts an imprint into the dirt, a rectangular-prism shape, about a foot long, rises up out of the ground. Depending on how much chakra is put into the rock hecreated, the size of the earth rising can be from the length of an ankle up to a knee. Used for tripping the enemy.
Rank:C

Sekkai Senbon Hada (Stone Needle Skin)
Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.
Rank:C

Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of an explosive note.
Rank:C

Doton: Wareme Souzou (Earth Release: Chasm Creation)
Description: When this jutsu is performed the stone-nin places his/her hands on the ground and focuses chakra into the earth. From the power of the chakra flowing into it, the earth splits apart and a chasm is created. The longer that the shinobi focuses chakra into the earth, the wider and deeper the chasm becomes. At first it is 10 feet deep and 3 feet wide, then it is 20 feet deep and 6 feet wide, and it continues increases by a depth of 10 and a width of 3 as long as it is continued. This is very useful when creating a protective barrier for someone else.
Rank:C

Sekkai Saka (Rock Hill Creation)
Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.
Rank:C

Doton: Iwane Wooru (Earth Release: Rock Wall)
Description: Starts out exactly like Iwane Banpu, by performing the same hand seals, and grabbing a rock, but it is a much bigger rock. Much more chakra is added to this rock, and whenever it hits, a large, rectangular prism-shaped object rises up out of the ground. This time, it is concentrated as a height, and is approximately three feet in width and six feet in height, stopping the enemy completely. Very useful in bad situations where a good defense is needed. A very sturdy wall that cannot be removed from the ground, almost like a wall of a building, made of stone. For every rank, another foot in width and 3 feet in height is added to the wall.
Rank:C

Doton: Iwa no Doomu (Earth Release: Earth dome)
Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.
Rank:C

Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force.
Rank:C

Doton: Kekkai Doroudomu (Earth Release: Clay Barrier Prison)
Description: Technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls. This absorption of chakra, however, only causes the victims to feel a bit weaker. Once the opponent leaves the prison, he feels like normal again. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra.
Rank:B

Ikiumeru no Jutsu (Alive Burial Technique)
Description: By performing a series of hand seals, the user can make the ground underneath the target come alive, and split open. The earth will swallow the target like quick sand, while a large gap is made to pull the target into. When the entire target is underground, the ground grows solid again; leaving the target buried alive underground.
Rank:B

Doton: Sekkai Bunshin no Jutsu (Earth Release: Rock Clone Technique)
Description: A clone is actually created out of rock, not just dirt and other pieces of earth. This clone is faster and stronger than a simple earth clone. The bunshin can have the exact Physical stats of the user. The bunshin can use 1 Doton jutsu.
Rank:B

Doton: Retsudo Tenshou (Earth Release: Splitting earth force)
Description: This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large scale destructive force.
Rank:A

Doton: Kazangan Doryuudan no Jutsu (Earth Release: Volcanic Dragon Blast)
Description: Creating the same bronze dragon head from the ground, but a lot larger than before, this jutsu however summons up lava from within the planet's centre, and blasts it towards the target.
Rank:A

Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
Description: A technique which creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, hence one cannot walk on it using chakra.
Rank:A

Doton: Kyuu Tsuchi dageki (Earth Release: Sudden earth strike)
Description: A much more advanced version of the Tsuchi Shouaku, a Jounin can cause the earth to rise up at a much faster pace than the Tsuchi Shouaku, in fact in a very sudden manner fast enough to catch most shinobis off guard. Also, instead of just grabbing an opponent’s leg, this technique can cause the earth to rise up and form an ‘arm’ to strike the opponent from behind. Alternatively, one can also control it upon the earth mass the opponent stands on to suddenly spring up such that it acts something like an ejector or catapult to suddenly launch the opponent into the air by suddenly jerking up with a tremendous force. The durability of the earth risen is nearly as thick as rock, meaning that now, even taijutsu specialists would encounter difficulty in breaking out of it. However, like the Tsuchi Shouaku, the disadvantage of this technique is the fact that it can only be used with natural earth.
Rank:A

Doton: Tsuchi Zuhan Danmaku (Earth Release: Earth plate barrage)
Description: This powerful technique utilises a large amount of chakra to literally lift up pieces of the ground and hurling them at the opponent. With a force greater than Retsudo Tenshou, this technique not only sends violent earth rifts forward, it actually lifts the pieces of ground and throws them at the opponent. Being a ninjutsu, this uses chakra instead of brute strength to perform, unlike its taijutsu variations.
Rank:A

Dosekiryuu no Jutsu (Rock Avalanche Technique)
Description: The user must be near the side of a mountain. A powerful technique, the user molds his chakra to cause an avalanche off the side of a mountain, destroying everything in its path. There is the chance that the user can get caught in the avalanche as well.
Rank:A

Yougan Eisha no Jutsu (Lava Swimmer Technique)
Description: The Shinobi is able to swim through lava unharmed, though they can not do so for extended periods of time.
Rank:A

Sekkai Keibou (Stone Guard Creation)
Description: This technique creates a phalanx of semi animate stone figures with large shields, tiger heads, and giant pikes. The phalanx of monsters are as fast as a genin, but may only fight as a single unit. They can not stray more than 3 feet from one another. The performer of this technique must remain at the center of this phalanx or the phalanx will become immobile.
Rank:A

Bouseki Take (Spinning Peak)
Description: After either the Earth Mound Creation or Rock Hill Creation are used, the shinobi may perform this technique. This causes the mound of earth to spin rapidly making standing on it nigh unto impossible. Only the very peak, where the stone-nin is standing, remains immobile.
Rank:A

Doton: Kukan no Sekkai Senshi (Earth Release: Body of the Stone Warrior)
Description: The shinobi immerses themself within the earth and then rises out of it again covered in earth. The earth form a giant body of stone made to be formidable and defensible. It is almost as if the Stone-nin has gained another body. The body is usually at least 10 feet tall and comes complete with a large shield in one hand and a sword, spear, or pike in the other. Only the face of the Stone-nin can be seen. Other stone jutsus can be used after the performance of this jutsu from the stone of the warrior itself. As it stands on the ground it automatically replenishes its supply of stone. The shinobi cannot move, however, and the stone body can be destroyed by continuous attacks.
Rank:A

Yougan Numa (Lava Pool)
Description: The user of this technique summons lava from the depths of the earth and creates a large pool of it.This is most often used to place in a charging shinobi’s path as a means of greatly discouraging any frontal assault. For every rank, the pool is 5 feet across and 1 foot deep and can be performed ten feet away.
Rank:A

Yougan Gou (Lava Moat)
Description: Similar to the Mud Moat, this jutsu converts the area immediately surrounding the performer of it into a shallow moat full of lava. Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on. For every rank, the moat is 3 feet deep and 20 feet diameter.
Rank:A

Yougan no Tate (Lava Shield)
Description: The user of this jutsu summons lava from the center of the earth and creates a shield from it, surrounding him in a diameter of up to 2 meters. This jutsu defends against most fire, water and grass based attacks, though it consumes a great deal of chakra.
Rank:A

Sekkai Bunshin: Shinogeru Inshou (Stone Clone: Protective Seal)
Description: Defensive seal that protects an Earthen wall from all types of attacks. More than one seal must be used to be effective. Seals must be attacked to get past the incredible defense at which time they create a rock clone of whoever destroys the seal.
Rank:A

Sekkai Zanchuu (Stone Pillar)
Description: A stone pillar lifts the shinobi high in the air away from combat. The pillar comes equipped with small stone needles that shoot when touched. The creator of the stone pillar has a limited control over it that allows it to move very slowly. This is a great way to increase the distance between the defender and an attacker. The pillar rises up 30 feet into the air.
Rank:A

Doton: Iwa Guntai Tate (Earth Release: Rock Army Shield)
Description: A flat defensive slab of earth shoots out of the ground and forms walls that guards each member of your team. The maximum number of people that can be protected are four. The user of the technique decides which side of his/her allies the wall will be formed on. For every rank, the user can create shields in a 40 foot diameter.
Rank:A

Yougan Tsunami no Jutsu (Lava Tsunami Technique)
Description: The user calls upon a substantially large amount of lava from the center of the earth. Due to the obvious distance, it takes quite some time for the lava to reach the face of the earth, but once it gets there, it becomes a furious tidal wave that burns and singes everything on its path. An extremely powerful and dangerous jutsu that should not be attempted unless the user is sure hisher allies will not be hurt by it. The tidal wave's size is about that of Suiton Daibakufu no jutsu and is fully controlled by the user.
Rank:S

Yougan Ryuu Bakuha no Jutsu (Lava Dragon Explosion Technique)
Description: Used mostly after the use of Yougan Tsunami no Jutsu, this jutsu enables the user to create a powerful current of Lava in the shape of a dragon. The dragon can move anywhere there is lava and can even leave the lava, but for only a short while.
Rank:S

Doton: Iwa Finaru (Earth Release: Rock finale)
Description: This jutsu uses up almost all of the shinobi’s chakra. It is highly destructive, and almost ascertains death. Rocks and debris materials, as well as chunks of the earth will continuously barrage at the opponent from all directions. As soon as each of the pieces of earth, rock or debris approaches the opponent, they will explode, causing a brutal destructive force with all the pieces exploding. Using this technique as mentioned will use up almost all of the ninja's chakra, meaning it can only be done once in a long time, and after using it, the ninja will be unable to perform anymore jutsus and will likely have to flee if there are more opponents.
Rank:S

Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique)
Description: After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape. It is the same size as the Yougan Tsunami no Jutsu.
Rank:S

Yama Souken (Mountain Creation)
Description: A technique that literally changes a landscape incredibly, the user creates a small mountain, about 750 ft high. The mountain is made entirely of rock, dirt, and earth. When the mountain is created, it can totally destroy the area around it, ripping out trees and buildings from underneath. This may only be used once in a while and only when the jounin is at full strength, without having used any other jutsu. Afterward, the jounin cannot use any other jutsu due to sheer exhaustion.
Rank:S

Sekkai Suke (Stone Shell)
Description: Protects an ally or allies with a three sided stone shell, up to 3 can be created at once. This is basically the Army Shield technique only with a wider scope of defense. The user has a diameter of 100 feet.
Rank:S

Sekkai Daichi Souzou (Stone Castle Creation)
Description: A small fortress made of earth is created that can be filled with traps. After this jutsu is used then any trap related earth jutsu only requires 1 seal to perform when using the materials of the fort. Can only be used once in a while. The traps are simple, such as collapsing ceilings, closing walls etc.
Rank:S

Yougan Kabe (Lava Wall)
Description: Summoning lava from the depths of the earth, a large protective wall of lava is created. The wall is 60 feet across and 40 feet high.
Rank:S

Yougan Kosui Souzou (Lava Lake Creation)
Description: A large lake of lava is created. This is a highly deadly, highly destructive, and highly defensible technique that can only be used once in a while. An 80 foot diameter lake is created.
Rank:S

Yougan Mori Souzou (Lava Forest Creation)
Description: Lava is summoned from the depths of the earth and numerous pillars of lava are created making frontal assaults impossible. The pillars are 10 feet high and 5 feet wide. They come up within a 40 feet diameter, and disappear shortly. Rank:S


earth style : rising needle barage
when used this jutsu cause the targeted area to erupt into huge earth needles this jutsu is extremly dagerous do to the massive amount of chakara it uses and also i f you are in the targeted area YOU WLL DIE


earth style :destructive fisure
when used this jutsu casue a huge crak in the ground to rise and engulf anyone lucky enough to be in its path after the crack in gulfs something it will never get out and after a while the crack closes crushing anything it it

earth style: mudslide hydra
a huge tornado of mud rises from the earth turinig into a 3 headed mud and rock hydra the hydra his a stone head a mud body and stone arms and legs as well as tail the hydra is controled by its user and the use can us it as an offensive or defensive jutsu do to its dence body tlike a hydra if one head gets cut of another one grows also this mud hydra spits mud that instantly hardens but cracks eventualy anyperson hit with the mudd will be hardend

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Grandmaster drakus

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