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Posted: Wed Apr 14, 2010 7:32 pm
Well, the books I like to use, especially when making an agile character, are Complete Adventurer and Complete Scoundrel. Also, since we have a fair amount of gold to spend, are we allowed to look in the Magic Item Compendium for equipment, or do you prefer just the stuff from the DM Guide?
I like making acrobatic characters a lot, so even if you restrict me to Core, I could probably do something decent with a Monk.
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Posted: Thu Apr 15, 2010 4:31 am
nazgurath falanor talik Well, the books I like to use, especially when making an agile character, are Complete Adventurer and Complete Scoundrel. Also, since we have a fair amount of gold to spend, are we allowed to look in the Magic Item Compendium for equipment, or do you prefer just the stuff from the DM Guide? I like making acrobatic characters a lot, so even if you restrict me to Core, I could probably do something decent with a Monk. What exactly do you desire from those books? As for Magic Item Compendium, that's a go.
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Posted: Thu Apr 15, 2010 7:48 am
Insanity Logic I'd prefer nothing from races of the dragon as I don't have that book >< That variant I suppose I'd allow. Well that drastically makes changes for my plans. sweatdrop I found an online version of the substitution levels, but if you still don't want them then I'll have to work out another character. link
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Posted: Thu Apr 15, 2010 2:59 pm
Meh, yeah sure, whatever, be a kobold.
However, NO PUN PUN! >.>
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Posted: Thu Apr 15, 2010 3:24 pm
Insanity Logic Meh, yeah sure, whatever, be a kobold. However, NO PUN PUN! >.> Pun pun is a pun. I never get that far in game breaking anyways. Will get started on my character.
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Posted: Thu Apr 15, 2010 3:50 pm
Insanity Logic nazgurath falanor talik Well, the books I like to use, especially when making an agile character, are Complete Adventurer and Complete Scoundrel. Also, since we have a fair amount of gold to spend, are we allowed to look in the Magic Item Compendium for equipment, or do you prefer just the stuff from the DM Guide? I like making acrobatic characters a lot, so even if you restrict me to Core, I could probably do something decent with a Monk. What exactly do you desire from those books? As for Magic Item Compendium, that's a go. Well, thinking of using the Ninja class, some feats from Complete Adventurer, then hidden blades/compartments and Skill Tricks from Complete Scoundrel. I would also like the use Agile Athlete as a Feat: use Dex in place of Str for Jump and Climb checks.
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Posted: Thu Apr 15, 2010 5:05 pm
nazgurath falanor talik Insanity Logic nazgurath falanor talik Well, the books I like to use, especially when making an agile character, are Complete Adventurer and Complete Scoundrel. Also, since we have a fair amount of gold to spend, are we allowed to look in the Magic Item Compendium for equipment, or do you prefer just the stuff from the DM Guide? I like making acrobatic characters a lot, so even if you restrict me to Core, I could probably do something decent with a Monk. What exactly do you desire from those books? As for Magic Item Compendium, that's a go. Well, thinking of using the Ninja class, some feats from Complete Adventurer, then hidden blades/compartments and Skill Tricks from Complete Scoundrel. I would also like the use Agile Athlete as a Feat: use Dex in place of Str for Jump and Climb checks. -Pouts cause I don't wanna learn skill tricks- Let me check up on them, as for everything else. I suppose so.
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nazgurath falanor talik rolled 8 6-sided dice:
4, 5, 5, 4, 2, 2, 5, 6
Total: 33 (8-48)
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Posted: Thu Apr 15, 2010 9:59 pm
Posting here for everyone to see, and also gonna roll my HP. Oh, and just to clarify, I only found one Skill Trick I wanted to use, called Acrobatic Backstab: if succeed on a Tumble check to move through an opponent's space, I can treat him as being flat-footed for one round (or on my next attack, can't remember which). Also, though I'm Neutral Evil, that doesn't mean I'm going to randomly kill people, it just means I won't object to killing someone.
Name: Kumori Race: Human Size: M Age: 19 Gender: M Height: 5’7” Weight: 147 lbs. Languages: Common, Draconic, Elven Description: Wears a cowl/mask, revealing only his ice-blue eyes.
Ability Scores: Str- 10 Dex- 20 Con- 12 Int- 14 Wis- 14 Cha- 8
Class/Level: Ninja 9 Base Attack Bonus: +6/+1 Initiative: +5 HP: 48 AC: 19 (+5 Dex, +2 Wis, +1 Class, +1 Deflection) Saves: Fortitude: +4 Reflex: +11 Will: +5 Alignment: Neutral Evil Deity: Vecna
Weapons: 2 Nunchaku (4), Hand Crossbow (100) Attack: Nunchaku +11/+6 melee (1d6) or Hand Crossbow +11/+6 ranged (1d4) Full Attack: 2 Nunchaku +9/+9/+4 melee (1d6) Armor/Protective Items: Other Possessions: 2 Huskies, Crossbow Bolts (20), Thieves’ Tools, Survival Gear (bedroll, pack, food, etc.), Boot blade, Deathstrike Bracers, Ghost Shroud, Gloves of Dexterity +2, Healing Belt, Boots of Elvenkind, Deep Red Ioun Stone (+2 Dex) Money: Cp~ Sp~ Gp~ 305 Pp~
Special Abilities (Racial/Class): Ki Pool – 6, Sudden Strike +5d6, improved poison use, speed climb, acrobatics +2, trapfinding, great leap Ki Powers: Ghost Step (invisible), Ki Dodge, Ghost strike Class Skills: Feats: Combat Expertise, Weapon Finesse, Dodge, Two-Weapon Fighting, Agile Athlete
Exp:
Skill Tricks: Acrobatic Backstab Skills: Balance (17= +10 ranks, +5 Dex, +2 synergy) , Climb (17= +10 ranks, +5 Dex, +2 class), Disable Device (14= +12 ranks, +2 Int), Escape Artist (11= +6 ranks, +5 Dex), Jump (16= +7 ranks, +5 Dex, +2 synergy, +2 class) , Move Silently (20= +10 ranks, +5 Dex, +5 Item), Open Lock (15= +10 ranks, +5 Dex), Search (12= +10 ranks, +2 Int), Sleight of Hand (10= +5 ranks, +5 Dex), Spot (7= +5 ranks, +2 Wis) Swim (3= +2 ranks, +1 Str), Tumble (21= +12 ranks, +5 Dex, +2 synergy, +2 class)
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Posted: Fri Apr 16, 2010 5:42 pm
May their be room for another future grave site ,that reads I failed to pass Tome of Horrors?
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Posted: Sat Apr 17, 2010 10:55 am
Nazgurath, you're good to go, I'll confirm the sheet after I eat though.
As for phatian.
I have 9 players right now who have shown interest, you'd be the tenth.
I'm currently willing to go with a group of 8, but MAY increase that to 10. It all depends. Some of the people who've shown interest do not appear to be making progress in their desire to join.
I'll check on their status.
I suppose you could make a character, question, you've played or heard about Tomb of Horrors?
As long as their is no meta-gaming, I'm good with you joining I guess.
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Posted: Sat Apr 17, 2010 11:13 am
Heard of yes, Though My knowledge of it stops at the fact that it was one of the few campaigns that was created by Gary and that it is hard to beat. Played nope.
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Posted: Sat Apr 17, 2010 11:14 am
2_phatian Heard of yes, Though My knowledge of it stops at the fact that it was one of the few campaigns that was created by Gary and that it is hard to beat. Played nope. Well, as I said, if you wish to play just get me a character sheet in.
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Posted: Sat Apr 17, 2010 8:54 pm
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Posted: Sat Apr 17, 2010 9:18 pm
Oi, I'm gonna have to learn some Psionics rules eventually, so why not now I guess.
Sure.
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Posted: Sat Apr 17, 2010 9:50 pm
MT has dropped. Nazgurath, you're good. I just skimmed it, so hopefully you're not trying to sneak anything past me.
I dislike the organization of your sheet, but hey. If it's not my sheet it doesn't meet my standards, lol.
Anyway, yeah, you're good to go. ----------------------------------- I've decided that once we get two more sheets in we'll go.
That means I'll launch with 6 people. This is in an effort to get people jumping in!
lol
So once we have 6 we launch, as for anyone left behind. They MAY be able to join later, but I'll have to think about it.
Edited So I was thinking, for those who do not get in on the first 6. I may run a secondary Tomb of Horrors for you guys! >.> Yeah that means I'll be running two Tomb of Horrors games ><
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