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dragerien rolled 4 6-sided dice:
6, 6, 4, 1
Total: 17 (4-24)
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Posted: Wed Nov 18, 2009 8:37 pm
Gecloud demolishes one of the fire bandits, not so tough when you get your shot.  Fire Bandits You killed my friend! Fire bandit target GEcloud, defense roll!
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gecloud rolled 3 20-sided dice:
9, 16, 9
Total: 34 (3-60)
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Posted: Wed Nov 18, 2009 8:49 pm
*rases the dager to block * 15+ a stumble but blokes 25+ a good block 50+ evasion
((ooc))gtg school in the morning
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Posted: Wed Nov 18, 2009 8:51 pm
GE blocks the entire attack, however the ringing of the blades knocks out GE, X must finish the fight.
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Xcronias rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Wed Nov 18, 2009 8:51 pm
*pulls out a enchanted dagger and runs forward and stabs the remaining Bandit in the back* Damage roll! 3+ is 50 damage 2 is 30 1 is 10 Poison damage is 10+ to any damage.
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Posted: Wed Nov 18, 2009 8:53 pm
Fire bandit takes a brunt hit and the dagger cleaves open his chest. The bandit surprisingly doesn't bleed, but falls into dust. You then proceed through to lightspire, with GE knocked out
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Posted: Wed Nov 18, 2009 8:55 pm
As you proceed through the gate, the guards take your horse and GE.
We will take him and lay him down. He's knocked out but he'll be fine. You should rest at the inn. SHUT THE GATE!
the gate closes, looks like it is closing time.
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Posted: Wed Nov 18, 2009 8:55 pm
After a long time, we enter Lightspire and go to the Inn.
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Posted: Wed Nov 18, 2009 8:58 pm
I know you! The guards saw you slay those bandits. Your welcome at my inn anytime. He tosses you a key and you head upstairs to sleep the night away, from the guards post you hear. LIGHTS OUT YOU HORRIBLE LOT!
you whisper in your bed Right on time
Towns are closed for the night, take care.
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Posted: Thu Nov 19, 2009 7:40 am
 This is lightspire's map. The black building is the residential district, full of the people's homes. Orange is the merchant's guild. Red is the barracks. Yellow is the inn. Blue is the church. Grey is the schools: It enhances your skills in the lesson you take. Every success in the lessons of the day can improve your rank in a class related to the lesson. This is where hybrid classes are made. Hybrids are simple. If you already have melee, you cannot take the melee style of another class and vice versa. Mage branches=warlock, cleric, elementist, arcane. Elementist can choose to specialize from rank 5 into fire, ice, or another element that is not light/dark because those are warlocks/clerics. CURRENT COMBOS BROUGHT TO MIND Dark magic+warrior=death knight Light magic+warrior=Paladin Dark magic+rogue=shadow dancer Dark magic+merchant=necromancer (If you have suggestions, pm me)
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Posted: Thu Nov 19, 2009 7:41 am
Rise and shine!
The town's gates open as merchants, craftsmen, and traders go to their stalls.
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Posted: Thu Nov 19, 2009 3:09 pm
*gets up and notices Gecloud is gone and gos to meet with someone in the residential area* Hello Azkertaz... I have the object you requested, do you have the object I requested?
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Posted: Thu Nov 19, 2009 3:27 pm
Sorry, was playing secondlife and forgot how late it was.  Askertaz Ahh my friend, you have been gone too long. I detected the parcel's presence and wondered who killed you at first. I also have the piece of the amulet. I have a pact however, if you want to know the whereabouts of the rest of the pieces. You must be at least rank 5 in dark magics.He then notions towards the building at the north east corner of the town.
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Posted: Thu Nov 19, 2009 3:30 pm
Right, then I shall. I will begin the training but first, shall we trade the objects?
*Azkertaz and Xcron swap items.*
Xcron then walks to the magic school to begin his lessons in Dark Magic.
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