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Posted: Tue Sep 29, 2009 7:04 pm
Yea, that was brought up already Moon. We're just discussing plans is all. Right now we need to discuss 3 things:
Time/Era for the RP General Plot for the RP (War, Intrigue, est) Character Build/Limitations (To prevent mass-Jedi incursion)
Just my suggestions: Time: New Repuiblic/Pre Vong-War Plot: uh... dont have one yet, as I'm still thinking about food... Limiter: Numerics. Set up a ratio of Jedi/Sith/Non-Force or something similar.
Edit: in regard to power level... I'm still staying with my RP skill test. Show the mods what you can do by writing background to your character. This also does 3 things: 1, it gives the mod a reason to grant so much power/skill/whatever. 2, it also shows them we're good RPers and keeps them up-to-date with our skills. 3, it fleshes out our characters so they'res less "Anakins cousins" and "Obi-Wans brother-in-laws" and other generic characters.
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Posted: Tue Sep 29, 2009 7:41 pm
4. Show the mods that you’re willing to be committed to the RP and not just making a character and never playing again.
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Posted: Tue Sep 29, 2009 7:42 pm
Yea yea, I forgot that one. xD
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Posted: Wed Sep 30, 2009 5:46 am
The creation of private factions would make thing interesting. Say neutral groups who have light sabers and are badass and all that but they aren't technically Jedi. In certain cases they could even repel the Jedi if they are growing to powerful.
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Posted: Wed Sep 30, 2009 7:07 am
What, like Gray Jedi factions? I dunno 'bout them... I can understand factions of Jedi who operate outside the Order, such as the Iron Knights, but I dunno about flat-out non-Jedi/Sith factions. The problem I see is defining them. The whole reason Potentium believers and other Gray Jedi were exiled from the Order was fear they'd go down the Dark path. Some did, others turned into hermits (I point at YOU Joelee Bindo!!)
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Posted: Wed Sep 30, 2009 9:57 am
I think personally we should delve into the knights of the old republic games use facts and knowledge from there to provide a moreinteresting story you know have a thread that takes place on korriban birth place of the sith becuz i would be on that everyday Or even during the mandalorian war or sith war something exciting for yodas sake surprised
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Posted: Wed Sep 30, 2009 11:01 am
I think it'd be interesting to have a Legacy-era (40 ABY and on) RP, because of the Second Galactic Civil War and the Sith-Imperial War later on.
Another good time period would be the New Jedi Order era, post Yuuzhan Vong (the era was from the start of the War 25ABY to 40ABY, with the Vong War ending 29ABY) because you have a number of elements to work with; the new Jedi Order, the Retirements of the Empire, the Yuuzhan Vong (defeated, but still around), and you have the Dark Nest Crisis going on.
Or we could always do an alternate-timeline RP in which certain events never took place... <.< Just a thought.
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Posted: Wed Sep 30, 2009 11:48 am
Sidal I Or we could always do an alternate-timeline RP in which certain events never took place... <.< Just a thought. I like this idea, I think everything would be more interesting if the Imperials were in control, however I'd like for larger numbers of Sith and Jedi; we could make it so that numerically the Alliance is a threat.
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Posted: Wed Sep 30, 2009 12:14 pm
This was an idea from a bud of mine when he was reading into the origins of the Original Trilogy: instead of the Jedi and Sith being completely wiped out, what if the Imperials created their own sect of the Sith? Training what few Force sensitives they can into being counter-intelligence agents or assassins?
Like I said, not my idea, but its an idea. Although, the idea of the Rebellion being crushed would be interesting. Problem is, where to get another protagonistic organization from? We have our antagonists (the Empire) already... *shrugs* Bloody hate being sick.
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Posted: Wed Sep 30, 2009 12:22 pm
Sidal This was an idea from a bud of mine when he was reading into the origins of the Original Trilogy: instead of the Jedi and Sith being completely wiped out, what if the Imperials created their own sect of the Sith? Training what few Force sensitives they can into being counter-intelligence agents or assassins? Like I said, not my idea, but its an idea. Although, the idea of the Rebellion being crushed would be interesting. Problem is, where to get another protagonistic organization from? We have our antagonists (the Empire) already... *shrugs* Bloody hate being sick. You're not listening, I mean making the Rebellion rather than a nomadic group of freedom fighters, turn them into a legitimate republic making war with the Imperial forces. Its like a clone wars sized engagement with the New Republic fighting the Galactic Empire.
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Posted: Wed Sep 30, 2009 1:26 pm
Perhaps a new thread and a new plot would be better. Perhaps crew members can come in at times and have something happen that involves all of the characters particapation?
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Posted: Wed Sep 30, 2009 2:06 pm
Moondoggy81 Sidal This was an idea from a bud of mine when he was reading into the origins of the Original Trilogy: instead of the Jedi and Sith being completely wiped out, what if the Imperials created their own sect of the Sith? Training what few Force sensitives they can into being counter-intelligence agents or assassins? Like I said, not my idea, but its an idea. Although, the idea of the Rebellion being crushed would be interesting. Problem is, where to get another protagonistic organization from? We have our antagonists (the Empire) already... *shrugs* Bloody hate being sick. You're not listening, I mean making the Rebellion rather than a nomadic group of freedom fighters, turn them into a legitimate republic making war with the Imperial forces. Its like a clone wars sized engagement with the New Republic fighting the Galactic Empire. You ever tried discussing anything with a half-drunk Ukanian? They're impossible! xD But then again, how do I know you're not Ankosh? Then again, how do I know I'm not Ankosh..? Ugh, hate being sickly... I dunno, the whole freedom fighter thing makes them feel too similar to the bounty hunters and mercs factions, like the Black Sun or Zann Consortium. Then again, maybe they merged..?
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Posted: Wed Sep 30, 2009 2:10 pm
Having read the posts in this thread, I have an idea that I think encompasses most of the key issues.
Why not have the RP based around one single event within a scenario? I'll try an illustrate this as best I can with an example.
The Imperials launch a surprise invasion upon the Republic territory of Naboo, with the aim of acquiring precious resources and valuables. The Republic, in turn, sends troops to help repel the invasion in both the space above, as well as the planet's surface.
Basic, I know, but it's only an example.
So why do I think this will work?
It keeps people on either faction focused on a common goal, encouraging teamwork and interaction within the RP. In terms of this "RPG" style idea (should it be taken further) small individual missions can be designated to squads to carry out as part of the defense/invasion, possibly against RPers of the opposing faction. Moreover, "events" could be sieges of certain cities as a means of bringing many of the RPers together in one place. This, in turn, could lead to promotions in ranks as Battlefield Commissions within the RP. Furthermore, due to the nature of plot, it still gives way to quite a lot of individualisation in peoples' characters. Some may be local militia supporting one of the factions, others may be bounty hunters hired, Jedi/Dark Jedi would be sent (by the masses, as many would be needed to help secure a planet), just to name a few. Finally, plot twists can be added later to expand RP into the wider scenario (Imperials vs Republic on a Galactic scale), as more people join the RP.
I hope what I've written there is clear. If not, I'll try and explain better.
Edit: Sorry, forgot to mention that an invasion facing heavy resistance would take a long time to happen, meaning having just this as a setting for a plot wouldn't expire quickly. There would also be a lot of detail about the invasion RPed out, adding to the authenticity of the Star Wars 'history' we create.
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Posted: Wed Sep 30, 2009 2:14 pm
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Posted: Wed Sep 30, 2009 3:02 pm
We should do a battle over a barren planet such as Tatooine due to the fact that there would be less distractions and would pretty much put everyone in an open space and allow them to fight.
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