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Posted: Sun Nov 27, 2011 7:51 pm
I could've sworn I'd already responded to this...  Matasoga If Zac lives with the DM, he can probably be counted on. Otherwise, he really hasn't been terribly reliable. Or even just somebody to poke him at the right time. The poking stick does no good if it's not in the same state as him...  Quote: If it seemed like to great a danger, then yes, that is likely, especially if the death was his own and not that of some expendable minions. In the case of failure, death would be the least of our worries. Yeah, I just don't see Matasoga being the type to go along with the plot, even if he had a personal stake in it. neutral Quote: Oh, I forgot to answer your question. I meant Vivek. I didn't run the game with Clovis. I only hated Vivek at the beginning. I mean after he became a ghoul with the Far Realm permanently impressed upon his being and was scarred (both physically and emotionally) well beyond the point of disfiguration, I got to like him a lot better... But Clovis hasn't had to make many difficult decisions and is the same humorless a** that he always was. Oh right, I forgot you'd said somebody else was running that game. The Far Realm, eh? I remembered Vivek's connection to the Abyss, but I don't think I'd heard of him dealing with the Far Realm.
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Posted: Mon Nov 28, 2011 5:34 am
mourn_of_blades I could've sworn I'd already responded to this...  Matasoga If Zac lives with the DM, he can probably be counted on. Otherwise, he really hasn't been terribly reliable. Or even just somebody to poke him at the right time. The poking stick does no good if it's not in the same state as him...  Quote: If it seemed like to great a danger, then yes, that is likely, especially if the death was his own and not that of some expendable minions. In the case of failure, death would be the least of our worries. Yeah, I just don't see Matasoga being the type to go along with the plot, even if he had a personal stake in it. neutral Quote: Oh, I forgot to answer your question. I meant Vivek. I didn't run the game with Clovis. I only hated Vivek at the beginning. I mean after he became a ghoul with the Far Realm permanently impressed upon his being and was scarred (both physically and emotionally) well beyond the point of disfiguration, I got to like him a lot better... But Clovis hasn't had to make many difficult decisions and is the same humorless a** that he always was. Oh right, I forgot you'd said somebody else was running that game. The Far Realm, eh? I remembered Vivek's connection to the Abyss, but I don't think I'd heard of him dealing with the Far Realm. In my campaign the Far Realm is more of an abstract concept than an actual place... But that doesn't mean you cannot still go there. If you have a half-farspawn that has learned planeshift to guide you, your physical body and mind (and soul, etc, etc) can leave the physical plane, but maintaining existance there for long is incredibly difficult, because of what the Far Realm is. Think of it like this. Multiverses are to planets as the Far Realm is to space. Of course it's all more complex and abstract than that, but it works. Willful travel of the Far Realm is impossible except for the most powerful natives. The gods, the overdeities, the characters, everything that exists exists only within one multiverse. Nothing exists in more than one at the same time, though different versions of characters are common. Anyway, Doresain had effects in place that allowed him to read Vivek's mind anywhere he went. Only ceasing to exist could allow a discussion of his betrayal... So that's just what he did. He still needed a deity or concept to worship, so while in the Far Realm he converted to the veneration of that, itself... And was forever after altered.
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Posted: Thu Dec 01, 2011 4:57 pm
Matasoga In my campaign the Far Realm is more of an abstract concept than an actual place... But that doesn't mean you cannot still go there. Makes sense. The Outer Planes are manifestations of pure Belief, after all, and one can still travel to any of those. Not quite the same thing, I know, but it follows the same general idea. Quote: If you have a half-farspawn that has learned planeshift to guide you, your physical body and mind (and soul, etc, etc) can leave the physical plane, but maintaining existance there for long is incredibly difficult, because of what the Far Realm is. Think of it like this. Multiverses are to planets as the Far Realm is to space. Of course it's all more complex and abstract than that, but it works. Willful travel of the Far Realm is impossible except for the most powerful natives. The gods, the overdeities, the characters, everything that exists exists only within one multiverse. Nothing exists in more than one at the same time, though different versions of characters are common. Anyway, Doresain had effects in place that allowed him to read Vivek's mind anywhere he went. Only ceasing to exist could allow a discussion of his betrayal... So that's just what he did. He still needed a deity or concept to worship, so while in the Far Realm he converted to the veneration of that, itself... And was forever after altered. I see. Shame I missed out on that game, it sounds like it've been pretty damned good.  Wouldn't Doresain still have known Vivek intended to betray him though? Not the details of it, obviously, but at least the fact of the cleric's objective? Since he was going so far out of the way specifically to discuss such an event...
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Posted: Thu Dec 01, 2011 5:09 pm
mourn_of_blades Matasoga In my campaign the Far Realm is more of an abstract concept than an actual place... But that doesn't mean you cannot still go there. Makes sense. The Outer Planes are manifestations of pure Belief, after all, and one can still travel to any of those. Not quite the same thing, I know, but it follows the same general idea. Quote: If you have a half-farspawn that has learned planeshift to guide you, your physical body and mind (and soul, etc, etc) can leave the physical plane, but maintaining existance there for long is incredibly difficult, because of what the Far Realm is. Think of it like this. Multiverses are to planets as the Far Realm is to space. Of course it's all more complex and abstract than that, but it works. Willful travel of the Far Realm is impossible except for the most powerful natives. The gods, the overdeities, the characters, everything that exists exists only within one multiverse. Nothing exists in more than one at the same time, though different versions of characters are common. Anyway, Doresain had effects in place that allowed him to read Vivek's mind anywhere he went. Only ceasing to exist could allow a discussion of his betrayal... So that's just what he did. He still needed a deity or concept to worship, so while in the Far Realm he converted to the veneration of that, itself... And was forever after altered. I see. Shame I missed out on that game, it sounds like it've been pretty damned good.  Wouldn't Doresain still have known Vivek intended to betray him though? Not the details of it, obviously, but at least the fact of the cleric's objective? Since he was going so far out of the way specifically to discuss such an event... Doresain could tell on any plane Vivek might travel to, but this was entirely outside of the multiverse. Vivek literally ceased to exist within that or any other reality. He was literally no longer in existance. Doresian was a bit alarmed when he lost track of Vivek, but there was no time for him to even take any action before he returned. As he could (as part of their bargain) see into Vivek's mind, the very moment that he returned, he knew that he had been betrayed and that he would be requesting tomorrow's spells from someone else, the price of his betrayal was exacted, but during the time, there literally was no Vivek to sense, in no abstract way. I wish that there had been character chemistry in the game that you had played in. The world had become... Settled enough by that point that there was also less for you guys to do. I wish that it had been different and that you could have gotten a taste of how things were for the first game. Maybe I'll give things another shot when you come back, but starting places are always a weakness for me. If you stick around past the getting started stuff, however, you'll usually be glad that you did.
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Posted: Thu Dec 01, 2011 7:19 pm
Matasoga Doresain could tell on any plane Vivek might travel to, but this was entirely outside of the multiverse. Vivek literally ceased to exist within that or any other reality. He was literally no longer in existance. Yeah, I understood that part. But however a DM views the Far Realm, it's always an incredibly difficult destination to reach, and one can almost never accidentally or suddenly find themselves there. I assume Vivek made a conscious decision to go there, that being the only 'place' he could think of to temporarily bypass Doresain's mindlink. If that's so, then shouldn't Doresain have become aware of what Vivek intended to do, even as it was occurring to Vivek? Before Vivek even set out to reach the Far Realm? Quote: Doresian was a bit alarmed when he lost track of Vivek, but there was no time for him to even take any action before he returned. As he could (as part of their bargain) see into Vivek's mind, the very moment that he returned, he knew that he had been betrayed and that he would be requesting tomorrow's spells from someone else, the price of his betrayal was exacted, but during the time, there literally was no Vivek to sense, in no abstract way. I wish that there had been character chemistry in the game that you had played in. The world had become... Settled enough by that point that there was also less for you guys to do. I wish that it had been different and that you could have gotten a taste of how things were for the first game. Maybe I'll give things another shot when you come back, but starting places are always a weakness for me. If you stick around past the getting started stuff, however, you'll usually be glad that you did. Oh, so that was a continuation of the game with Driscol and Korlaf, not a separate one altogether? Yeah, then it really is a shame it ended when it did. Eh, the beginning to a lot of stories are fairly rough, and don't always make quite as much sense as they probably should. Hell, most of Zac's games started out like that too, especially in that the characters are usually the type that would probably never actually band together, if the game didn't hinge upon them doing so. And there was usually little to no in-game reason for it.  Beginnings are no problem for me. It's just like reading a new book, you don't know how it's going to turn out, but you give it the benefit of the doubt even if it starts out a little rough. D&D games are only different in that they're malleable, so they can turn in another direction if one thing doesn't work, or expand ensure the needs of all involved are met. Not that I expect your games to need anything of the like. Just that once a game starts, I'll be there for it until it ends (whichever way), or until circumstances arise that force me begrudgingly out.
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Posted: Fri Dec 02, 2011 5:37 am
mourn_of_blades Yeah, I understood that part. But however a DM views the Far Realm, it's always an incredibly difficult destination to reach, and one can almost never accidentally or suddenly find themselves there. I assume Vivek made a conscious decision to go there, that being the only 'place' he could think of to temporarily bypass Doresain's mindlink. If that's so, then shouldn't Doresain have become aware of what Vivek intended to do, even as it was occurring to Vivek? Before Vivek even set out to reach the Far Realm? Ah, yes. I think that the person that took him there was momentarily able to suppress it, or the link itself was incomplete... I don't remember exactly how, but it was covered. mourn_of_blades Oh, so that was a continuation of the game with Driscol and Korlaf, not a separate one altogether? Yeah, then it really is a shame it ended when it did. Eh, the beginning to a lot of stories are fairly rough, and don't always make quite as much sense as they probably should. Hell, most of Zac's games started out like that too, especially in that the characters are usually the type that would probably never actually band together, if the game didn't hinge upon them doing so. And there was usually little to no in-game reason for it.  Beginnings are no problem for me. It's just like reading a new book, you don't know how it's going to turn out, but you give it the benefit of the doubt even if it starts out a little rough. D&D games are only different in that they're malleable, so they can turn in another direction if one thing doesn't work, or expand ensure the needs of all involved are met. Not that I expect your games to need anything of the like. Just that once a game starts, I'll be there for it until it ends (whichever way), or until circumstances arise that force me begrudgingly out. It was a continuation, yes. That's why we dealt with them as much as we did. If I ever have a new game, you'll certainly be invited.
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Posted: Fri Dec 02, 2011 5:38 pm
Matasoga Ah, yes. I think that the person that took him there was momentarily able to suppress it, or the link itself was incomplete... I don't remember exactly how, but it was covered. Ah, I see. Good to know I didn't just point out some gaping plothole there. Heh. Quote: It was a continuation, yes. That's why we dealt with them as much as we did. If I ever have a new game, you'll certainly be invited. And I'll certainly be there.
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Posted: Sun Dec 11, 2011 12:44 am
Here's where we stand at the moment: Zac appears to have quit gaia, Alex might have as well, or at least doesn't have time for the RP, and Kris has informed me that she's 'unofficially' left gaia. So Josh, it looks like it's down to you and me. I know Sarah's willing to play, but I don't think it really matters to her whether she joins this one or a brand new one. Since it's only the three of us at this point, and this game hasn't progressed to any relevant points, I think I'm just going to put an end to it and start a new one, so we can all start at the same point. So, consider Apotheosis now canceled. I'll have a thread for setting up the next game posted pretty soon.
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