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Posted: Wed May 03, 2006 7:40 pm
RP:all Name: Nosdareth Age: Unknown Race: Shadow Dragon Gender: Male Weapons: Clawn's Powers: Magic,Dragon Fire Allignment: Chaos Appearence: Will get a pic eventually if i can find one or make one Biography: Nosdareth is a Shadow Dragon, born of Chaos and disorder.He has been here since the beginning.He has ravaged Towns and killed hundreds during his time in this Realm.He has no allies,he is a shadow in all essence hes appearance his view his emotions.He cares nothing for love and kindness, only for his own gain and furtheration of chaos into this realm.
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Posted: Thu Jun 01, 2006 1:20 pm
Gaia Name: Bloodyblade666 Character Name: Blood Side: mistake, Age: 19 (what age is your character) Time of death: 1895/7(year and date) Dis.: Harden yet very careing about her friends. Very rarely cracking a smile and only about before she kills. A bit insane now and then History: Born to a poor farmer in japan and of mixed blood. Blood came to hate her life yet as many times she might of cut her arms, the girl refused to die like a dog. Only being killed by a theif trying to get her money in Tokyo.( Powers: Fire calling.
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Posted: Fri Jun 16, 2006 12:36 am
Well... i make a different character per RP i enter. I might create a consistant character ((Or use Eromenga)) But here's my four main/favourite ones:
//Band RPs//
GaiaName: Xtinur First, middle and last name: Cass(idy) Serenetra Hellmen Age: 19 Gender: Female Sexuality: Bi Position in band: Rhythm Guitarist And Backup Vochalist if possible ;x Band Types: Soft rock or like poprock or greenday style? Punk rock even smile Appearence: Lessee... Dark black hair, pulled up into a half-pony-bun thing. Like, when you tie your hair into a pony but decide midway that you'd rather have it as a bun and you have the rest of the pony still hanging down but then you twist it up to fan out? She leaves two large bangs carelessly over her eyes and usually has thick eyeliner on her face.
Has emerald coloured eyes and her hair has green highlights. She usually wears a strapless dress that's tight up the top but as it hits her hips it flares out into a pretty large skirt that also ironically ends above her knees. The dress is black with white polkadots and a silver and green sash around her waist. She wears black platform combat boots and a cuff on her left wrist. She wears a black choker with a green pendant on it.
Other: She's nice, to those she thinks treat her well. She won't speak unless spoken to. She's moody and very snappish. Err very sarcastic and whatnot. Pretty emo but people dont think she is even though she's paining inside. People tihnk she's social but she's uber anti-social.
//Warrior RPs//
Name: Melintha Kiyaron ((Meli- May-Lee))
Age: 23
Gender: Female
Personality: She's Up Herself. Arrogant. Quick and Smart. Prideful. Takes comments very seriously. She can't take a joke at all. Very witty and able to think of wry comments very quickly. Overall, an 'A' Class b***h Loves putting everyone else down
Appearance: She's tall and lean, but also very muscle-less. She has bright green eyes and mid-lengthed black hair. Very layered. Her hair has slight green highlights -an experimentation by her mother whence she was younger-. She usually wears simple flared, flannel black pants and a simplistic green strapless wrap-around shirt that happens to be very tight and figure hugging. This gives her an appearance of being slighly flat-chested which would be enough to ward off any drunken idiots from her. She has very high cheek bones and her cheeks are also very hollow. She has a long neck compared to most and her limps long and slender. But though her figure is slightly appealing, her lack of physical ability makes up for that. She wears rabbit skin boots and over her right eye is a dusty green crescent scar. The green dust is artificial but the scar was achieved through a childhood accident. She normally donnes a black cloak over herself to disguise herself completely while travelling.
Weapon of Choice: A Large Shruiken. A very large shruiken made of fine metals stolen off Falks. It's basically silver with massive black burns along the edges of it making it appear to seemingly not have a blade. But the black covers the sharp blade. It is nicknamed Kerrast. Kerrast has falcon flight insignias engraved on each of the points of it. A hand-and-a-half sword comes along with the Shruiken. It has a thin blade and yet again silver with black edge burns. Why Meli has an attraction to the black burns on her weaponry is beyond the understanding of her fellow Saroons. The sword is Sarus Made making it a tad bit fragile. This is nicknamed Casket and normally sheathed in her belt. In the pommel comes a large emerald with the Falcon insignia engraved along the blade. Melintha also has two arm plates that protect her fore arms. It is made of Irus metal covering the top part of her fore arms (elbow to wrist). It is actually drilled into her bone but that's another story The Falcon flight insignia is engraved into the metal and they are what serves as her armour when in hand-to-hand combat
History: Consistantly being put down by older brother Kestel didn't help Melintha through her childhood. Neither did the annoying drunken stupors her mother and father were consistantly in ever since her younger sister eloped away to marry a Falk. Apparantly, that sister of Meli's is unworthy of a name now. Her father, would consistantly put her down and rage at her, abusing her until Kestel would come by to 'save' her. Her mother just sat back, cackling madly until day break when she would go sober and take up the place of the 'Clothmaker' of Sarus. Her father would only ever do physical or verbal abuse however. Never sexual abuse as there was a high price on Melintha's head for when her Father chose a suitable suitor to marry her. However one day her father snapped. Going mad with rage and grief. This was the day the younger sister eloped. Her mother lay sobbing quietly in the corner carelessly tossing tequila back down her throat and mumbling under her brearth. Her father angry attack her literally. Bruising her, beating her, damaging her. Almost doing such a sin that could never be forgiven. However, just in time Kestel managed to help save her again., Only this time he too was angry. Calling her foul names, calling her pathetic and worthless. A shame to their household just like her younger sister. Ever since that fay her father left her alone. And so did Kestel. Whenever they conversed it was only so he could call her pathetic.
Note: Melintha has befriended a wild Black falcon. It is called Ceyar (Kay-yer) Uhm. She also bears a special hatred towards Falks due to her sister sloping away with one Oh. And she's seriously asthmatic
Name: Xaphania 'Queen Of Thieves' Desmando ((A/N:Note this is Self-Proclaimed in the Queen of Thieves aspect)) Pronounce- Za-fhan-ya Can be called Xaph
Age: 21
Gender: Female
Personality: Arrogant. Greedy. Self-conscious to a very high degree. Very rough and manipulative. Very bossy. Hates having authorities placed over her. Over-Confident. Always underestimates opponents. Thinks she's above everyone else. Regards herself as the 'Queen of Thieves' Spoilt. Used to getting what she wants. A bit of a cry-baby. Not afraid to show emotions. A bit of a 'H.o.e' but like y'know... Oh. And she's very desperate. She's also highly flirtatious. Very loud and not afraid to voice her opinions. A bit of a Ditz. Friendly to a certain degree.
Appearance: She's an albino. Therefore she has crimson eyes and very blonde-white hair. Her hair is dead straight and is fairly long. The fringe-bits are plaited and then tied back around her head making it seem as though she has a 'halo' or a 'crown' or 'circlet' or -whatever you wish to call it- around the rest of her hair/head. However, this is usually concealed by a very colourful and jewelled bandanna that is used as a mere decoration. It has several chains of different metals hanging down the back with the jewels splayed neatly across is. It is VERY colourful. Her hair ends roughly at her hips and is always combed to a state of perfection thanks to her being self-conscious. She normally wears a very short light pink cotton dress that is halter-styled. It it simple and plain with the occasional dashes of black,white and even hints of gold. It is short with slits on both sides of the skirt enabling her to manouvere quickly. It's also very tight. Don't ask who designed it. We all know what kind of a person she is. *Twitch* There's a diamond/kite shaped hole in the dress around her belly button showing off her... pierced... belly button. She wears boar-skinned knee-high boots with the heartstrings of some feral wildcat as laces to tie it strongly. She has many ammounts of piercings on her body. There are a total of one belly button piercing, one nose piercing, three lobe piercings on each ear and three cuffs on each ear. Her arms always have several bangles and around her neck come several gypsy-styled necklaces. Sometimes has a simple black cloak to cover her with She's not tall. And she's not anywhere near anorexic. She's pretty in her own right. But she's not tall. Not tall at ALL >O Needed a growth burst but like, y'know
Weapon of Choice: She uses a pair of sharp self-forged blades. And a multitude of daggers that are hidden among her attire. But her main weapons are her blades. Large and made of a special kind of metals. One, is made of a special black metal and has a seemingly wavy texture. It's rippled and very strange. It basically means you can't cut a dead straight line with it. In it's hilt are several diamonds and rubies scattered along it, and a massive ying-yang sign made of a ruby and a diamond is in the pommel. This blade is called Balthamos. The same decors to the hilt are applied to her other blade, Baruch. Baruch, Is a basically a hooked blade. Curving in the same manner of a scimitar. Why she has such an unmatching pair of blades is beyond her. Some people even ventured to call Baruch a 'gutting hook'. So picture it as such Unlike the other blade Balthamos, Baruch is silver in colour. And with an emerald in the place of the ruby. She's very quick with her blades, sucks at hand-to-hand combat. And tends to be VERY slugish in endurance and agility. Thus making her a walking target in most long-range battles Tork has also bestowed upon her a pair of shoulder guards. Yes. They're shoulder guards. Shoulder guards made of special heavy metal that is surprisingly flexible. The shoulder guards are engraved with the Diamond emblem of her Diamond Order. And heavily jewelled again. Like Melintha, she also has a pair of fore-arm guards. Exactly like hers only made of the fine black metal, and perhaps finer made. Once again the diamon insignia is engraved onto them
history: Well. She didn't exactly volunteer. She more or less got kicked out of Irustal to go on the quest thanks to Tork happening to be very uhm... annoyed with Xaph running off with on of his more prized posessions. But she figured she'd go on the quest anyway. Only after Tork made a bet/bargain with her about it. Basically consisting of the permanant title of Queen of Thieves and being marked down in Irustal History for many aeons to come.
Some Background: Xaph is actually the cousin of Tork-The Tribe leader of Irustal. Irustal, is actually formatted very strangely. It is composed of different orders. The main orders are of such: The Thieves Guild The Council The Blacksmiths and Metal Workers And... The Rest. Xaph, was actually in the Thieves Guild. And Tork, obviously in The Council as was the rest of their family. Of course, you'd probably wonder why Xaph was in such a disrespectful guild while her family was in a more respected guild. This was due to her being a spoilt little brat and the only child to very rich, powerful parents. And she always was an adventurous, wilful child, spoilt and always liked those in the Thieves Guild. It didn't exactly help when she was roughly 13 sn idiot member of the Thieves Guild tried to kidnap her in order to hopefully reap some rewards from her parents and use Xaph as a bargaining chip. This didn't exactly work since Tork got even by easily finding her and 'stealing' Xaph back. But too late, Xaph had her fun with the Thieves guild and wanted to go back. Tork and her parents however wouldn't let her. So therefore she merely set up her own thieves gang. Composed of femals mostly. Together, her little 'Crew' of female Thieves (The Diamond Order) slowly reached the top of the Thieving groups in Irustal. Topping even the best of the Thieves Guild. Xaph then proudly took her title as 'Queen of Thieves' Her parents and Tork however. Didn't interfere letting her run wild. One day, one of the Diamond Order's new recruits was arrogant enough to question one of Xaph's orders. Wanting proof of their 'Queen's' great thieving abilities. Wanting her to steal something from Tork himself. Surprisingly enough at that same moment Tork was looking for a candidate to go on the Quest of Ten Tribes. So obviously, Xaph walked in hopeing to steal whatever she was meant to steal but... Tork caught her and bargained with the 'Queen of Thieves' about her going on the quest.
((MELINTHA AND XAPHANIA ARE MY TWO CHARACTERS OF ONE OF MY FAVOURITE ROLEPLAYS ON A DIFFERENT PLACE. SO SHOULD YOU NOT UNDERSTAND THE WHOLE 'QUEST' THINGS, IT'S FROM THE RP I PLAYED THEM IN. But now I'm broadening their horizons smile ))
//Demons//
Username: Xtinur Name: Ero(menga) Kaikusersce Age: 17 Sex: Female Type: Errrm... Nymph? Alright, Water Demon crossed with a Dark Elf Characteristics: A manipulative b***h who's only purpose is to destroy her own kind. Shunned by being part Elven by her fellow water demons she developed a strong hate towards the Elves. And her only mission in life, is to wipe out the elven race and allow her more stunning side of demons flourish. She's sadistic, sarcastic, cold. Just evil in general. She's deceptive so she pretends to be a demon hunter (As she does not object to taking out fellow demons in an effort to appear innocent) but all in all she's evil. She will not speak unless spoken to first or unless she likes you. weapon: A 'G' Shaped Glaive. ((Refer to Sailor Saturn's Weapon) Power: Dark/Water. Slightly telekenetic (Not overtly telekenetic as her demon side prevents her from full telekenisis but she is still able to make objects hover, the lighter the object, the higher and longer it hovers. But that's all her telekenisis covers). Her main form of magic is sending out either Water, Ice or Shadow waves/pulses. But her powers are very draining, thanks to her battling heritage. Appearance: Lessee... Dark black hair, pulled up into a half-pony-bun thing. Like, when you tie your hair into a pony but decide midway that you'd rather have it as a bun and you have the rest of the pony still hanging down but then you twist it up to fan out? She leaves two large bangs carelessly over her eyes and usually has thick eyeliner on her face.
Has emerald coloured eyes and her hair has green highlights. She usually wears a strapless dress that's tight up the top but as it hits her hips it flares out into a pretty large skirt that also ironically ends above her knees. The dress is black with white polkadots and a silver and green sash around her waist. She wears black platform combat boots and a cuff on her left wrist. She wears a black choker with a green pendant on it.
Other: Her Mother is the Dark Lady of one of the Demon Lords. Her mother also happens to be the dark elf. Much scorned in society and has also developed a strong hatred towards her elven kind. Her father, is dead. And he was a Demon Lord. Which basically leaves Med's mother as the Dark Lady.
/((Those are the ones i have on hand at the moment. I have a multitude of more but meh smile ))
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Posted: Thu Jun 22, 2006 8:04 am
Character Name: Rift The Celtarie
Age: 210
Gender: Male
Race/Species: A Vampire with a Conscience
Strengths: Dead Silent, Incredibley Fast, Unimanginable Aim.
Weaknesses: Finds it incredibly hard to kill...though He is a vamp and an assassin he has a hard time killing. But will not hessitate if killing is the only way out. Sunlight will not kill Rift but it dulls his sences a bit and stings his eyes. And of course his hunger for blood plagues him
Alignment: A vampire with a Conscience doesnt really fall under one category. I guess as close as you can get is Chaotic.
Rank in Clan: EDIT
Appearance: Tall and quite handsome Rift wears all one toned black,and a Blood Red scarf that covers all of his face accept his red eyes. A sleevless shirt. He wears long black pants and a large black cloak, he usually wears the hood up to cover his face. he also has on light black chainmail under his shirt, but it was so beutifully crafted that unless you look very closly you wouldnt relize it at all. He has short gloves on and long boots that go under his pants. he has a runic symbol imbetted above his right eye...It is small but very noticeable due to his tan skin. The symbol gives Rift the ability to see perfectly during the day. On his back, under his cloak rests "AGE".
Profesion: Highly trained Assassin spend 150 years prefecting his craft. Traveled the world learning a little from the best. Also spent his time being trained in the japanese sword by 3 different sensei.
Primary (Melee) Weapon(s): Only one. A katana known as "AGE". It was crafted in the early roman age by a japanese swordmaster named Sheio Age (Pronounced: She-o...A-gay) this man poured his life and soul into this blade. On the day he finished it he passed. The sword was passed on to the ancestors of Rifts most recent sensei. While being trained in the Japanese sword Rifts dojo was attacked by a group of assassins sent to steal the blade. Rifts sensei was murdered protecting this blade. And so when Rift left he swore to protect the blade with his life. Rift decided to name the blade "AGE" and hung 3 tasstles from the handle, One for the Age past, One for the Age to come, and one for the Age that was taken from us. And that is AGE.
Secondary (Ranged) Weapons: 6 magical daggers that rest in 6 sheathes. 3 on each of Rifts thighs. The daggers will return to their sheathes at will. all Rift must do is think of them and they come.
Special Abilities: All classic Vampire traits. with the exception of shape changing, super strength. He has a much hightened sence of smell, eyesight, speed. Silent as death.
(Non-Magical) Talents: An incredible linguist Rift has mastered many different languages and is quite the artist.
Personality: Rift is a Vampire with a conscience he is a trained killer but Rift prays after every battle and every night for the souls of those lost. He is an amazingly sensitive and caring creature under that "Hard murderous mask". All you must do is get him to lower his gaurd. Good luck.
Brief History: Rift has been a loner all his life. Allways alone allways lonley. Rift found this clan as a place to connect and perhaps reconsile with his demons. Had Rift been a high rank he would have run his duties with the wisdom and noble desires that have plagued his being all Rifts life. He would be great in any possition.
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Posted: Sun Jul 23, 2006 7:08 pm
RP:Assassin Of Darken Days Name: Spike Age:210 Race: Demon/Ninja Gender: Male Weapons:Black Katana That Can Cut Throw Steel Powers: I Don't Have Powers But I Have Alot Of Skill Alignment: He Dos Want Is Payed To Do,But I'm A Netural Spy Appearance: The Way My Character Looks But He Wears All Black Clothes Biography: I Kill In My Spare Time, My Past Is All A Blank To Me, One Of The Reason I Kill Is B-Cuz I Have Alot Of Anger I Use It On My Enemies That All U Need To Know ninja
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Posted: Thu Aug 03, 2006 4:46 pm
((I use a different profile for each RP. I will add the profiles onto this post when I join them.)) RP:~Ashen Blade~ Name: Kairia Age: 457 years old Race: Nemir-raj Gender: Female Weapons: Primary (Melee) Weapon(s): Lupus: A twin blade sword made from the bones of a wolf demon, which she wields in her left hand. Dracos: A shorter twin blade sword that was made from the fang of a dragon which she wields in her right hand. Secondary (Ranged) Weapon(s): a set of twelve daggers that were made from pure silver. Powers: Can control shadows, has necromantic arts and can shapeshift Allignment: Neutral(sort of) Has no set allignment. Fights for whoever she wants to. Appearance: Kairia has long silver hair with blue bangs, grey eyes and pale skin. She wears black armor. She also always wears a black collar, and small black loop earrings. Kaira's fimiliars: Rivanark and Mirika: Rivanark: Left, Mirika: Right Nivajsr: Except white and Mikras: Kairia cannot fuse with Mikras Kairia's Fusions: Rivanark-raja: Rivanark fused with Kairia Nivajsr-raja: Nivajsr fused with KairiaBiography: Kairia has no memory of her past, and has a very short temper. She loves to fight, and will kill anyone who harms her fimilliars. Rp:Clan of Darkness Username: Kyari_orochi Character's Name: Risika Age: 457 years old Gender: Female Race/Species: Lycan Strengths: Dead shot, martial art master, wolf like speed and reflexes, and can call upon wolves to help her if needed Weaknesses: Weak against any form of silver, if she does not eat enough meat she becomes weak and wild, and she has a major weak spot right below the ears (if applied with enough pressure it would make her immobile). Alignment: No set alignment. She is loyal only to the clan. Rank in Clan: Wandering Darkness Appearance: Risika has short silver hair with red bangs, grey eyes and pale skin. She wears a long black trench coat over a red sleeveless shirt, and black gothic style pants, and black army like boots. She always wears a black collar, a long red chain necklace, and small black loop earrings. Her lycan form is white, with red fur around her neck and claws. Profession: Trained Assassin. Was once part of a large group, until she was betrayed. Primary (Melee) Weapon(s): Lupus: A twin blade sword made from the bones of a wolf demon, which she wields in her left hand. Dracos: A shorter twin blade sword that was made from the fang of a dragon which she wields in her right hand. Secondary (Ranged) Weapon(s): a set of twelve daggers that were made from the bones of Risika's best friend, a wolf named Firiner, who was killed. Special Abilities: Can turn into her lycan form at will, and can call upon wolves of any kind to help her. (Non-Magical) Talents: She is a martial arts master and she can make anything into a usefull weapon. She is good at improvising. Personality: Cold and emotionless, usually, but underneath it all is a lonely and shy person. She is loyal at all times, and would die if it would help the clan. Brief History: When Risika was only about 190 she was betrayed by her group of assassins. Since then she has been a loner, and never let anyone get close to her. When she heard that there was a clan for those who were like her, she decided to join in and she swore herself to the leader. Other Points: Is loyal to the death.
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Posted: Mon Oct 16, 2006 5:03 pm
((OOC: Okies, just tell me if i'm going overboard here... sweatdrop )) RP: Immortalis Name: Thanacheir Age: Unknown. Appears to be... Err... confused Race: Angelus Gender: Unknown, although assumed to be male. Weapons: Claws, bite, roar and healing powers Powers:- War Cry: Comparable to a draconic roar. The sound-based resonance it spreads into the air saps the stamina of the opponents in front of it, and immobilises weaker targets, making them prone to other attacks, like swings of his scythe-like tail. This feeling is caused by infrasound, and affects the target depending on their physical endurance compared to the strength at which Thanacheir can use this ability. - Holy magic: Like most members of the Angelus race, Thanacheir is adept at the healing arts. Which generally only adds to the general confusion -- and fear -- of people asking themselves what he is. Includes -- for obvious purposes -- the creation of food and water. - Blood Resistance (passive): Although the experiment wasn't a practical success, it was a technical one. Werewolf and vampire bites will no longer instantly kill him due to the antibodies in his blood. He is weakened during nighttime, although he doesn't consider it unavoidable since he can't exactly get out much. - Divine Breath: By focusing an amount of holy magic into his mouth, Thanacheir can use it to bless his breath with, effectively giving him a holy magic breath weapon. It can also be used to bless things with, infusing them with holy magic for a certain duration. Alignment: Good Appearance: ThanacheirBiography:Thanacheir was human once, what seemed like an eternity ago. He had not always looked like he did, but his memories are hazy at that point. He had grown up, like any other. He had gone to school, like any other. And when war broke out, he had gone to war, like any other. There was a memory of a body that he believed to be his, bleeding on a battlefield. Doctors, dressed in white as they cleaned his bandages, the look on their faces one of resignation when they looked at him. Others, in expensive looking outfits, coming to take him away. Him, floating in the glass tube that he would later break out of. He saw many things from that tube. Locked in a position where he could not look down at his own body, he saw similar tubes holding others, and assumed he was looking like them. The doctor talking to him every few days was the only thing that still kept him sane, kept him human, even when he noticed the people in the other tubes started to grow wings. The doctor explained about Angelus, about what he had to become to survive. That he had been picked among common men to evolve into a new species of super soldiers. Some of the tubes were empty now, but at this point Thanacheir was willing to believe everything he heard, clinging to what remained of his sanity for dear life. Blackness. One day, when he believed it was morning -- it was hard to tell, given the lack of natural sunlight -- he had opened his eyes, just to see nothing. The doctors talking to him had come by less often over time, but now he had apparently been discarded, as a broken toy. This angered him, and he felt the anger well up inside of him, knowing he was left there to die. He cried out, his roar shattering the glass around him, freeing him of his bonds. He fell to the ground, on clawed, dragon-like feet. Uncertain of what to do, he fled, breaking through a wall, instinct having him use his wings to carry him to a safer location, away from the place that had turned him into a monster. He looked back once, to memorise the building. One day, he would return to settle the score... Now, Thanacheir has taken up residence in an abandoned silver mine. The rumor that it is haunted keeps the locals away, and lycans and werewolves generally don't appreciate the strong presence of silver and holy ground in his lair respectively.
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Posted: Sun Nov 05, 2006 6:30 pm
RP: Sheth's design was created for my roleplay, Element Realm, but is applied to any RP in which his design is acceptable to the setting. Name: Sheth Age: Late 15-16-ish. He's not quite sure, for he doesnt care that much, but he knows at least that approximation well enough. Race: Human Gender: Male Weapons: Sheth is an adept craftsman in his own time, and thus makes MANY, MANY weapons. He'll at most have one or two hand weapons on him at a time, however, but always carries with him his hidden hand: A chain-mail of arrowhead-esque links that attatch to a simple shirt. The ties that link these arrows to the shirt are broken when Sheth draws wind through his large over-shirt, and allows them to be launched out from the sleeve at high speed, with little warning. They are, however, quite stuck once they wedge into something, at least to the point where Sheth cannot easily withdraw them with wind alone. He'll launch a few at a time, launch a long stream, or, as a final measure, release them all at once by tearing off the shirt, and controlling them freely through the air in a cyclone, or shifting stream of wind. Powers: Sheth originates as a master of the winds for the past 8 years of his life, and thus has manipulation of these base abilities: -Basic: Draw wind to the hand (or to the body, does not need to be specific) and create a wind gust of controlled intensity. Simple, but can be made, using necessary concentration, to any high range of power. -Intermediate: Can create and control cyclones of varied intensity, using amount of effort put into the move to control its size and strength. Alignment: He definitely has a sense of justice, but since the distinction of good and evil is never prejudged, he takes his sense of morals and duty in a modest fashion, never taking action quickly. (He'll be neutral until he knows the situation inside and out, then he'll determine what he should do as a positive influence.) Appearance: Standing at about 66 inches, Sheth is of fair size, but perhaps a bit short at 16 years old. His build appears rather scrawny, with small shoulders, but his arm and upper body strength is just barely short of the average adult male, leaving him still fair in strength. His legs are, however, much quicker and stronger, giving him the speed and agility of a lighter child, despite his average weight at his age. Sheth's face could also be described as diminished to some extent, with but very little cheekbone. His large, blue eyes and wide forehead appear smaller when often hidden unintentionally by his long, unkept brown hair. His skin remains a healthy hue, perhaps on the pale side to some minute degree, but hardly in any way a significant difference.
Sheth is almost always seen wearing his unique clothing, made himself for its functionality and his own unique sense of design. His shirt is primarily white, with a white stripe dividing the button opening front and trimming the sleeves with an siimple, yet curious design. The shirt as a whole appears too large for him; the bottom lies over halfway between his hips and knees. The neck lies wide open, yet high on his shoulders due to the shirt's stiff and thick weave. The sleeves fit fairly well at the shoulders, but almost immediately thereafter become very wide and baggy across Sheth's arms. Near the bottom of the sleeve, it in a sense devides into two portions; the portion that would normally rest on the back of the hand when at rest goes longer to extend past the fingertips, showing a bright red circle on the extending cloth, while the inner sleeve stops at the wrist, leaving Sheth's hands to work freely. His pants are bound by a simple cloth belt high, just above the waist, but that is covered by his shirt. The pants are a slightly faded black, white a white trim down the outside of the leg, drawing off into a white circle just in front of the ankle. The pants are usually tucked firmly into the top of his boots, which are designed with extra room just above the ankle for him to do so. The boots do not go high above the ankle, however the material around the leg wraps in a sort of inwards spiral, making the material there thicker than the material around the foot. Other than that, the boots are simply ordinary, black, cloth boots, simply made for intricate foorwork over durability. Biography: (Tell about your Character, past, hobbies, ect, what ever you want people to know about your character)
*incomplete: Will be edited and finished for tomorrow. I apologize.*
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