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Posted: Sat Oct 15, 2005 5:12 pm
School Of Dedicated RPers MC43 You gave all these descriptions on history and political status, but you didn't have a lot on magic. I was offering to write up a little something about it, the types and what nots. Oh, for the dragons? Sure! Just keep in mind that some people have already picked what type of magic their dragons have. But dragons have been around a long time, so they've had a chance to diversify and perfect magic. could a part of my dragon's powers be the ability to implant/remove memories? or change them?
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Posted: Sat Oct 15, 2005 5:20 pm
SgtAram Well, here it is. I couldn't think of a type of magic that the dragon has. Any ideas? No one has a fire elemental yet. *laughs* Your profile is fine. Obviously, your character is on Eldic Estates. We just need to figure out what it is he does. Memory-changing? That sounds...weird. O_O I think it needs to fall under some sort of catagory...like elemental, psychic, physical-- memories are psychic, but that's still weird. xp
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School Of Dedicated RPers Captain
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Posted: Sat Oct 15, 2005 5:23 pm
School Of Dedicated RPers SgtAram Well, here it is. I couldn't think of a type of magic that the dragon has. Any ideas? No one has a fire elemental yet. *laughs* Your profile is fine. Obviously, your character is on Eldic Estates. We just need to figure out what it is he does. Memory-changing? That sounds...weird. O_O I think it needs to fall under some sort of catagory...like elemental, psychic, physical-- memories are psychic, but that's still weird. xp ok... Eldic Estate... I think I missed something then, I don't know what that is. I'll read it over and find out. And by what he does do you mean his job kinda? And weird is good razz just a thought. EDIT: nevermind. there was some stuff added after I read it.
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Posted: Sat Oct 15, 2005 5:37 pm
This world keeps getting more and more complex. . . **Rereads.**
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Man-Hungry Conversationalist
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School Of Dedicated RPers Captain
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Posted: Sat Oct 15, 2005 5:43 pm
SgtAram ok... Eldic Estate... I think I missed something then, I don't know what that is. I'll read it over and find out. And by what he does do you mean his job kinda? And weird is good razz just a thought. EDIT: nevermind. there was some stuff added after I read it. What about producing more temporary confusion/delusions? Punk-- sorry, man! People keep, like, asking me questions. xd
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Posted: Sat Oct 15, 2005 5:45 pm
School Of Dedicated RPers SgtAram ok... Eldic Estate... I think I missed something then, I don't know what that is. I'll read it over and find out. And by what he does do you mean his job kinda? And weird is good razz just a thought. EDIT: nevermind. there was some stuff added after I read it. What about producing more temporary confusion/delusions? Punk-- sorry, man! People keep, like, asking me questions. xd yeah. like hallucinations and such. ok.
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School Of Dedicated RPers Captain
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Posted: Sat Oct 15, 2005 5:50 pm
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Posted: Sat Oct 15, 2005 5:54 pm
School Of Dedicated RPers yay! ok, he's done.
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Man-Hungry Conversationalist
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Posted: Sat Oct 15, 2005 5:59 pm
School Of Dedicated RPers SgtAram ok... Eldic Estate... I think I missed something then, I don't know what that is. I'll read it over and find out. And by what he does do you mean his job kinda? And weird is good razz just a thought. EDIT: nevermind. there was some stuff added after I read it. What about producing more temporary confusion/delusions? Punk-- sorry, man! People keep, like, asking me questions. xd Don't be, the more complex the world, the more I lap it up. I will so enjoy this. And I'm hitting that point of characterization where I can almost think Daerin's thoughts. . . figure him out at least.
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Posted: Sat Oct 15, 2005 6:03 pm
Punk Fox TH Don't be, the more complex the world, the more I lap it up. I will so enjoy this. And I'm hitting that point of characterization where I can almost think Daerin's thoughts. . . figure him out at least. We are the chosen ones.... *giggle snort* Cedric is like that for me....Isabel... rolleyes not so much.
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Posted: Sun Oct 16, 2005 5:01 pm
[ Message temporarily off-line ]
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Posted: Sun Oct 16, 2005 5:49 pm
Cool! A guy without magic. biggrin
if you need any help with the history, tell me. 3nodding
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Posted: Sun Oct 16, 2005 6:27 pm
I've got the general, just need to "add the meat" The plan is his basicly a weapons expert, bodygaurd, and tactiction.
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Posted: Sun Oct 16, 2005 7:44 pm
Isarde I've got the general, just need to "add the meat" The plan is his basicly a weapons expert, bodygaurd, and tactiction. Not that this has anything to do with the guild, but Isarde, werent you in a WoT guild a while back?
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School Of Dedicated RPers Captain
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Posted: Sun Oct 16, 2005 7:58 pm
Isarde I've got the general, just need to "add the meat" The plan is his basicly a weapons expert, bodygaurd, and tactiction. Then he would work gaurding the perimiter of the compound, like an army for a teeny tiny nation. In fact, let's say that this tiny army would be called up by the Feretris government if there was ever a war between nations. But, more to the point-- Your character would not control the entire "army" because that would be a woman's job. If you were comparing this to the US army, Isabel would be the Commander in Chief, then a few women Colonels would run different parts of the compound, then your character's boss would be a Lieutenant-Colonel and your character would be a Major. At least, that's the highest rank a man could have. So, your character might work with one other Major-rank to gaurd one side of the border/entrances. (and there ends the army reference, because they have too many ranks and we won't need that many) And here is why so many people to guard: You'll notice that the compound is close to the south border of Feretris. There are two very tiny compounds inbetween us and the rest of the world. If some one to the south got mad at Feretris (like Tok), even a small raid from the south would probably make it to Eldic Estates. Not to mention theives and wild animals. I mean, they've got a big business to protect! You can make up the ranks for the compound if you want. >.> Decide how many men are under you... give them a cool name maybe so they feel good about themselves. Sound good? You would probably have half men who are always part of the group, and half men who rotate from the other, related positions on the compound.
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