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MegaTherion777

PostPosted: Wed Aug 13, 2008 8:05 pm


Gravechylde
MegaTherion777
how many players do we have now, as of this moment?

7, I don't really think we need an even number since it kinda goes in a circle.
no we do need an even number, or else you'd have two people trying to stab one person, which wouldnt work cuz what happens when guy b stabs guy a before guy c can? obviously a is out, but its not very fair to kick c out too.
PostPosted: Wed Aug 13, 2008 9:14 pm


MegaTherion777
Gravechylde
MegaTherion777
how many players do we have now, as of this moment?

7, I don't really think we need an even number since it kinda goes in a circle.
no we do need an even number, or else you'd have two people trying to stab one person, which wouldnt work cuz what happens when guy b stabs guy a before guy c can? obviously a is out, but its not very fair to kick c out too.

Well, currently it's "1>2>3>4>5>6>7>1", see it starts over. Let's say 2 gets 3 first, now it's going "1>2>4>5>6>7>1", then 5 gets 6, now it's "1>2>4>5>7>1". When you eliminate someone, you take over who they were going after, like how above 2 was going after 3, and then when 3 was eliminated, 2 then goes after 4.

That make sense?

Gravechylde
Vice Captain


MegaTherion777

PostPosted: Wed Aug 13, 2008 9:23 pm


Gravechylde
MegaTherion777
Gravechylde
MegaTherion777
how many players do we have now, as of this moment?

7, I don't really think we need an even number since it kinda goes in a circle.
no we do need an even number, or else you'd have two people trying to stab one person, which wouldnt work cuz what happens when guy b stabs guy a before guy c can? obviously a is out, but its not very fair to kick c out too.

Well, currently it's "1>2>3>4>5>6>7>1", see it starts over. Let's say 2 gets 3 first, now it's going "1>2>4>5>6>7>1", then 5 gets 6, now it's "1>2>4>5>7>1". When you eliminate someone, you take over who they were going after, like how above 2 was going after 3, and then when 3 was eliminated, 2 then goes after 4.

That make sense?
yeah, that makes sense... i wasnt thinking about it in that way, but yeah, i guess it does work like that. so you dont need an even number of people to play
PostPosted: Wed Aug 13, 2008 9:28 pm


MegaTherion777
Gravechylde
MegaTherion777
Gravechylde
MegaTherion777
how many players do we have now, as of this moment?

7, I don't really think we need an even number since it kinda goes in a circle.
no we do need an even number, or else you'd have two people trying to stab one person, which wouldnt work cuz what happens when guy b stabs guy a before guy c can? obviously a is out, but its not very fair to kick c out too.

Well, currently it's "1>2>3>4>5>6>7>1", see it starts over. Let's say 2 gets 3 first, now it's going "1>2>4>5>6>7>1", then 5 gets 6, now it's "1>2>4>5>7>1". When you eliminate someone, you take over who they were going after, like how above 2 was going after 3, and then when 3 was eliminated, 2 then goes after 4.

That make sense?
yeah, that makes sense... i wasnt thinking about it in that way, but yeah, i guess it does work like that. so you dont need an even number of people to play

You would only need an even number if it were teams/pairs, but it's more like a free-for-all.

And for the selection of who goes after who, just write names on paper and draw them out of a hat.

Gravechylde
Vice Captain


MegaTherion777

PostPosted: Wed Aug 13, 2008 9:32 pm


Gravechylde
MegaTherion777
Gravechylde
MegaTherion777
Gravechylde
MegaTherion777
how many players do we have now, as of this moment?

7, I don't really think we need an even number since it kinda goes in a circle.
no we do need an even number, or else you'd have two people trying to stab one person, which wouldnt work cuz what happens when guy b stabs guy a before guy c can? obviously a is out, but its not very fair to kick c out too.

Well, currently it's "1>2>3>4>5>6>7>1", see it starts over. Let's say 2 gets 3 first, now it's going "1>2>4>5>6>7>1", then 5 gets 6, now it's "1>2>4>5>7>1". When you eliminate someone, you take over who they were going after, like how above 2 was going after 3, and then when 3 was eliminated, 2 then goes after 4.

That make sense?
yeah, that makes sense... i wasnt thinking about it in that way, but yeah, i guess it does work like that. so you dont need an even number of people to play

You would only need an even number if it were teams/pairs, but it's more like a free-for-all.

And for the selection of who goes after who, just write names on paper and draw them out of a hat.
yeah, that's how i was gonna do it. but hollow told me to wait til she said start, so i wont be doing it until she finishes reading her book, at the earliest.
PostPosted: Wed Aug 13, 2008 9:40 pm


Oh, and I would like to add something:

You can NOT just hide and not post during the contest. You MUST be active, this is to be sure the person who is going to stab you actually has a chance to get you. If it comes to where it seems as though you are hiding you will be disqualified.

Gravechylde
Vice Captain


MegaTherion777

PostPosted: Wed Aug 13, 2008 9:49 pm


question about the stab/counterstab rule...

lets say 1 stabs 2, but before 2 can counter, 7 stabs 1. that counts as an interruption, yes? 2 would then be out, and 1 would have to counterstab 7?
PostPosted: Wed Aug 13, 2008 9:53 pm


and what about mules? what if someone has one windo logged onto their account, and another window open logged onto a mule account, and uses their normal one to stab someone and then quickly uses the mule to interrupt before their target can counter? is that considered fair play?

MegaTherion777


Gravechylde
Vice Captain

PostPosted: Wed Aug 13, 2008 9:55 pm


MegaTherion777
question about the stab/counterstab rule...

lets say 1 stabs 2, but before 2 can counter, 7 stabs 1. that counts as an interruption, yes? 2 would then be out, and 1 would have to counterstab 7?

There's no way that 2 and 7 can both be attacking 1.

But I see what you're getting at. Let's say 2 just stabbed 1, but before 1 could counter stab, 7 stabs 2, now 1 is eliminated and a stab/counterstab is started between 2 and 7, until one gives up or the chain is interrupted.
PostPosted: Wed Aug 13, 2008 9:56 pm


No, that is considered cheating. Are you reffering to Grave and I? We are the only two in here with mules. I'd hate to think you think The captain and co-captain would cheat at their own game. wink

My Hollow
Captain


MegaTherion777

PostPosted: Wed Aug 13, 2008 9:58 pm


Gravechylde
MegaTherion777
question about the stab/counterstab rule...

lets say 1 stabs 2, but before 2 can counter, 7 stabs 1. that counts as an interruption, yes? 2 would then be out, and 1 would have to counterstab 7?

There's no way that 2 and 7 can both be attacking 1.

But I see what you're getting at. Let's say 2 just stabbed 1, but before 1 could counter stab, 7 stabs 2, now 1 is eliminated and a stab/counterstab is started between 2 and 7, until one gives up or the chain is interrupted.
thats not what i was getting at. 1 stabs 2. before 2 can COUNTER, 7 stabs 1. did 2 just lose their chance to counter and get put out of the game, or are only NONGAME posts considered interruptions?
PostPosted: Wed Aug 13, 2008 9:59 pm


My Hollow
No, that is considered cheating. Are you reffering to Grave and I? We are the only two in here with mules. I'd hate to think you think The captain and co-captain would cheat at their own game. wink
i thought digi and cruor had mules too... ninja

MegaTherion777


Gravechylde
Vice Captain

PostPosted: Wed Aug 13, 2008 9:59 pm


MegaTherion777
and what about mules? what if someone has one windo logged onto their account, and another window open logged onto a mule account, and uses their normal one to stab someone and then quickly uses the mule to interrupt before their target can counter? is that considered fair play?

No, I think we'll just have to use trust on that. I'm not even sure if anyone has a mule in here, or at least not anymore.
PostPosted: Wed Aug 13, 2008 10:01 pm


MegaTherion777
Gravechylde
MegaTherion777
question about the stab/counterstab rule...

lets say 1 stabs 2, but before 2 can counter, 7 stabs 1. that counts as an interruption, yes? 2 would then be out, and 1 would have to counterstab 7?

There's no way that 2 and 7 can both be attacking 1.

But I see what you're getting at. Let's say 2 just stabbed 1, but before 1 could counter stab, 7 stabs 2, now 1 is eliminated and a stab/counterstab is started between 2 and 7, until one gives up or the chain is interrupted.
thats not what i was getting at. 1 stabs 2. before 2 can COUNTER, 7 stabs 1. did 2 just lose their chance to counter and get put out of the game, or are only NONGAME posts considered interruptions?

You just said the same thing I did, except we had 1 and 2 reversed. and yes the main attacker getting attacked breaks the chain.

Gravechylde
Vice Captain


MegaTherion777

PostPosted: Wed Aug 13, 2008 10:03 pm


Gravechylde
MegaTherion777
Gravechylde
MegaTherion777
question about the stab/counterstab rule...

lets say 1 stabs 2, but before 2 can counter, 7 stabs 1. that counts as an interruption, yes? 2 would then be out, and 1 would have to counterstab 7?

There's no way that 2 and 7 can both be attacking 1.

But I see what you're getting at. Let's say 2 just stabbed 1, but before 1 could counter stab, 7 stabs 2, now 1 is eliminated and a stab/counterstab is started between 2 and 7, until one gives up or the chain is interrupted.
thats not what i was getting at. 1 stabs 2. before 2 can COUNTER, 7 stabs 1. did 2 just lose their chance to counter and get put out of the game, or are only NONGAME posts considered interruptions?

You just said the same thing I did, except we had 1 and 2 reversed. and yes the main attacker getting attacked breaks the chain.
okay
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