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Yoshmi rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Tue Apr 22, 2008 3:50 am
Akiko zoned out from the rest of the world as she watched the boy’s actions “If he’s smiling…maybe he’s not that bad off.” She watched as he was able to dodge her throw, she was pleased that meant nothing was physically wrong with the boy. “He seems to be talking to someone.” Lost in her observation the twill skirt girl didn’t hear Karite’s words toward her, it all sounded kind of cloudy, you could tell she was lost in her observation.
Her icy gray eyes continued to follow Karite’s movements as he picked up the ball and tossed it around “He’s going to get his pants dirty.” The thought came to mind as she watched his hands travel along his white pants; she knew all to well about how dirt stands out more when on the clean surface of white clothing. “Crap he threw the cannon!” She mentally yelled as she was finally pulled out of her observation. Akiko had barely managed to step before she felt the wrath of the metal sphere vibrate within her bone of her yet to be used arm. She stared at her arm in disbelief, so the object really could reduce a horrible pain. She held her sore arm and rubbed it tenderly as if to lessen the pain, it didn’t do much good.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Dodge[2]=8 1/5 Throw 1/5 Dodge Fail to dodge: -1 Hp Hp:12-1= 11
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Yoshmi rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Tue Apr 22, 2008 4:37 am
Deciding to stop her vain attempts at reducing the pain in her arm Akiko bent down to retrieve the ball that rolled in front of her, she knew the pain would stop on its own…eventually. Once she had the ball in hand she grasped it tight in her clutches so she wouldn’t drop it as she moved her fallen hair back to its orderly place. Juggling the ball in her one hand she knew that she shouldn’t allow herself to get lost in thought again, it nearly proves fatal in certain situations. “Nice throw Karite.” She said as her warning that she was about to release the ball once more.
Turning her body as her arm pulled back and letting it turn back with the release of the ball, Akiko was able to let another impressive ball soar though the busy air. Like the first time the girl didn’t aim for any specific part of Karite’s body, she just hoped it would hit.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Throwing+Strenght= 17 2/5 Throw 1/5 Dodge Fail to dodge: -1 Hp Hp:11
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Eva Emaria rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Tue Apr 22, 2008 5:55 am
(Um... No... sweatdrop Thanks for cluing me in!)
Properly warned and focused, Naoki saw the cannonball coming and neatly stepped out of the way. Breathing a sigh of relief at avoiding being hit after twice in a row, she smiled in triumph at Shin, before a thought struck her. "Shin-san, is your arm starting to get tired?" she asked in concern. "I can throw for a little while, if you like... You've been at this for a little while now..." She didn't know Shin very well, but at first glance he didn't appear to have that much strength or endurance, or at least, not much more than her. She knew that her arm would be tired after tossing the heavy balls around four times without a break. It felt like they should at least alternate every few throws, so that they wouldn't wear themselves out.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. 1d20 (13)+ Dodge (0)+ Agility(1)= 14 2/5 Dodge Fail to dodge: -1 HP HP: 8/10
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OpalHime rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Tue Apr 22, 2008 10:11 am
The girl had been yelling insults at the others to have really heard Shisei tell her to wait. It was a good thing since Tanu probably would've bolted for the door the moment she was told to stay still. When the boy did return though, Tanu's attention was centered on him. "Ha! You think you gotta hunt me down? I'll face you fair and square! My name's Kun Kumo Tanu! The best Kunoichi of the Kun Kumo clan," Tanu stated proudly without hesitation or anger. The girl knew that everyone on this island would come to one day fear, respect, or both, the name of the Kun Kumo Clan. A cocked smile raised one side of her mouth as she saw that the impudent kid stood in front of her with a ball in his hand. Was he seriously going to try facing her? Hadn't she just proven that she was more than he could ever handle. "Ha!" Tanu gave a single laugh as she bent her knees and accepted his challenge. She wasn't real sure what she was getting herself all worked up about when she faced this kid. Tanu already knew that he was a weakling and she didn't have to put her full effort out to beat him. Yet... She wanted him to see just how weak he was compared to her! As the kid threw the ball, Tanu tried not to stumble over laughing when it barely reached her at such slow speeds. She easily stepped to the side and whirled around. "Hahaha! Do you really think that you could ever hit me?" Tanu boasted with high regards to herself and low regards to the kid.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 6 1d20 + Dodge (3) = 21 1/5 Throw 1/5 Dodge Fail to dodge: -1 H
(You don't have any mods to add on at all, Katz? You should show the formula like I do. <3)
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OpalHime rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue Apr 22, 2008 10:20 am
While getting her insensitive laughter under control, Tanu walked over to pick up the ball that the boy had just thrown. As her small hands gripped around the padded item, she couldn't hold back a snicker. The ball wasn't even that heavy and he was throwing like a baby girl! "I can't really count this as training, can I sensei?" Tanu asked through a few snickers, trying to make the boy feel insecure about his abilities and therefore probably making him even weaker! The Kun Kumo girl was surprised that neither Tomoko or Jonu had stopped the arguments earlier or scolded anyone for throwing Kunai. Tanu corrected herself on her shocked state. Tomoko was more of a kid than the kid she was facing! Although, Tomoko had proved that she was useful since she had the recipe to create explosives. This kid standing in front of her wasn't even useful as a training tool! Well, Tanu knew that at least she could use him as a target board. "Yea, that's what I'll call you. My little moving target! Since that's all the good you are," Tanu shouted at Shisei as she pulled back her arm again to lob the cannonball at him. She would trow as hard as she could ever time! Just to teach him a lesson that he can't stand up to her.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 6 1d20 + Throwing (2) + Str (3) = 24 1/5 Throw 1/5 Dodge Fail to dodge: -1 H
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Posted: Tue Apr 22, 2008 10:59 am
A woman with long silvery green hair, soft pale skin who was dressed in earthly clothing came walking up to the steps of the academy. She could already hear the voices of the students and their teachers as she headed inside. It was a nostalgic sound and Yuki was feeling good about this new teacher, Jonu. If the students were trying so hard at practicing, then she could ask nothing more of him. Sliding open the door to the class, arming herself with praise for the man, Yuki's vision was painfully broken as she looked numbly at Jonu who was all twisted up with Tomoko. "What is going on?" Tenmoki said in distaste as her emerald eyes looked dully upon the scene.
After a few moments of taking in the somewhat desperate look on Jonu's face, she could easily put all the blame for this situation on Tomoko. It seemed that Jonu was a prisoner in the woman's clutches. There had been many victims like this before; Ichi, Shinichi, Akuyiro- Yuki somehow thought that Akuyiro didn't mind being a victim though... "Tomoko! Get off of him! You're suppose to be teaching class!" Yuki hollered as she grabbed hold of the islander's sides and began pulling her free from Jonu. Tomoko did have a rather good grip though...
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Posted: Tue Apr 22, 2008 11:36 am
"Hehaaa~" Tomoko giggled as she kept her grasp on Jonu. He didn't struggle that much anymore, which was nice! "Warmu~" Tomoko sang as she rubbed her cheek into Jonu's chest. While she did this, she watches Serena out of the corner of her eye. Her slave had escaped! With hopes that her slave had gathered information, Tomoko was just about to let go of Jonu when the hag came! The moment she started pulling and demanding that Tomoko get off Jonu, the more the spunky little woman didn't want to let go. "Nuuu~ Hag germs! Hag germs!" she whined stubbornly as she only tightened her grip around Jonu when Yuki heaved and hoed to get her off the man. "Jojo~ Make the hag leave Tomoko alone! Tomoko's teaching!" the girl whined in a very loud voice like she were a five year old child.
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Katz the Nine Lives rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Tue Apr 22, 2008 11:38 am
This time the devilish ball came at even a faster speed. It struck Shisei in the chest with a loud slap pushing him back a couple of inches. He remained on both his feet though. His mouth let out a gasp of air as the wind was literally knocked out of him.
"Karite called this thing a girl...." Shisei began think to himself. The little imp in front of him was rude, crude, loud, and boorish. Yet it could not be denied that the boy was losing this fight. Even if the child himself refused to admit it. His mind had forgotten all about the nameless girl. There was only one target in mind now. This person in front of him.
His face unchanging from its calm expression. He wouldn't let his adversary rattle him that easily. Although his mouth had it's own words to say. "Hmm.... kunoichi? As in girl? Just what about you is even remotely like a girl?". His form stood with his chest out as he moved forward a few inches to retrieve his weapon. "If anything your more like a little imp, that I'll soon mow down.".
He couldn't lose as yet. Not until he chased down that nameless girl and more importantly face off against the other child who fought her hardest against Samehada.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward.
DC: 24 1d20 + 2 Dodge + 1 Agl.= 11 0/5 Throw 0/5 Dodge Fail to dodge: -1 HP HP: 8
[Like this Opal?]
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Posted: Tue Apr 22, 2008 11:59 am
Ivory fingers wrapped around the leaded sphere as Shisei began to pick it up. All the while he'd been still sizing up his opponent for a weakness. He'd have to break her concentration. It would be easier that way. Then he could get in a hit and crush her head.... His eyes gazed back over the grinning girl, as she awaited his next throw. So brutish and those red irises were a pain to watch. His mind still found it a bit hard to realize that this Tanu was a female. Still it may prove to his advantage.
"A moving target, is that right Tanu-chan? Well chan isn't fitting for you. Tanu-kun? Much better." Shisei stated purposely using the male honorific instead. His arm winded up to hurl a devastating pitch when an awful screech came through the room.
It pierced through his ears with enough frequency that the ball slipped out of his hands with little momentum. One amber eye glared back to see origin of the sound. His mind didn't even realize that the jungle woman and Ms. Yuki had entered into the academy. Although his main concern wasn't the scientist at the moment. "That woman...." Shisei gritted his teeth at the tanned girl who clung onto the seaman. Once again she was an obstruction.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward.
DC: 1d20+ 0 Throwing + 0 Str. = 5 0/5 Throw 0/5 Dodge Fail to dodge: -1 HP HP: 8
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Katz the Nine Lives rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Tue Apr 22, 2008 12:00 pm
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Sylvok Myr rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Tue Apr 22, 2008 1:17 pm
Just as Shin threw the ball, he heard a familiar voice call out to him. He turned his head to see a retreating figure of Serena waving to him with a smile. "Eh? Oh! You too, Serena-chan!" Shin called back, waving and smiling just the same as the Raiken girl had been. He wondered what she had been doing here, but Tomoko was here as well. Shin was still a little cautious around that black haired woman ever since he heard the succubus story... Hearing the ball hit the ground and not Naoki, Shin turned his attention back to her. "Yea! That would be great," Shin said, rolling his shoulder while trying to get the kinks out of his arm. "I guess, I'm ready!" Shin said a little nervously, not really sure how he should stand when dodging a cannonball, but he made sure that he was on the balls of his feet and his knees were slightly bent. He really didn't want to get hit by those cannonballs. Even if Naoki had toughed it out, Shin was afraid that he might even tear up if he got hit! "Ok! Try and hit me!" Shinobu called to Naoki as he started jumping to the left and then the right, like a moving target.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Dodge [2] + Serena [1] = 21 2/5 Throw 0/5 Dodge Fail to dodge: -1 H
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Karite The Reaper rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Tue Apr 22, 2008 5:30 pm
Karite rolled his shoulders they were tensing up which was a good sign he was enjoying himself. He hadn't had any physically stimulating activates like this back in the wave country so this was a big jump from the stuck up people he use to know. He was going to enjoy every second of this. Well he would have until he noticed the cannon ball was sinking lower. It was heading straight for his shin but any attempt to move out of the way would do him no good. He tried to spin out of the way but as his legs crossed the ball flew taking him off his feet and on his back. His eyes were closed now looking up into the sky he could do nothing but groan in disappointment. He had done so well before but it seemed that it was still no good. The only thing that was still moving was his Kunai earring and his gold locket.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [7] + Throwing [0] + Str [1]=8 Dodging: 1d20 [10] + Dodge [1]= 11 1/5 Throw 1/5 Dodge Fail to dodge: -1 Hp hp:10-1=9
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Karite The Reaper rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Tue Apr 22, 2008 5:36 pm
While Karite had stopped groaning he was still on the ground. Fluttering his eyes open he looked around before getting up. The clouds were still strolling by and everything seemed to be peaceful. Well as far as Karite thought. Little did he know was that tonight Maya and Baki would be going to war. Standing up he brushed himself off a little knocking dust everywhere. Arching his back to pop it he felt he was ready for another round of throwing cannon balls. Picking up the ball that had tripped him up he turned to Akiko. "You couldn't have planned that if you tired. Nice throwing once again, but now it is my turn." Ripping back like he did before he spun releasing the ball towards Akiko. While the spun added strength to it, it also caused his accuracy to diminish.
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20 +Throwing vs. 1d20+Dodge Throwing: 1d20 [10] + Throwing [0] + Str [1]=11 Dodging: 1d20 [] + Dodge [1] 1/5 Throw 1/5 Dodge Fail to dodge: -1 Hp hp:9
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Yoshmi rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Apr 22, 2008 5:54 pm
Akiko was relived to see the boy get up, she knew she didn’t hit anything vital but like she said before, the silky haired girl’s goal wasn’t to hurt him. Fixing her concentration as he began to spin, Akiko focused on the ball it started to swerve off some but it looked as if it would hurt more then the first time, this fact motivated the focused girl to avoid the danger. She jumped away from the balls path then watched as it hit the ground still spinning with speed. Once the spinning subsided she picked up the potential pain bringer. Now that the object was safely in her hand she would respond to Karite’s statement “I would like to think that as I mold myself into a stronger shinobi, I could do just about anything I put my mind too, Including that incident that you had with the ball. Maybe if I tried hard enough I may be able to recreate it…Not that I plan on doing it, my current goal is to finish the assignment.” Akiko said each word with a kind smile to show that she wasn’t attempting to be arrogant, she just believed in bettering herself and trying her best to become better at what she could each day. “Oh yeah, that was an excellent throw by the way.”
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + Dodge [2]= 18 2/5 Throw 2/5 Dodge Fail to dodge: -1 Hp Hp:11
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Yoshmi rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Apr 22, 2008 6:26 pm
Akiko felt a random moment of inspiration, Karite being the inspirer, using other people as inspiration to better herself was another part of her personality, though she did it secretly at most times. “Forgive me for copying you.” The way he threw the ball was brilliant in the young girls mind; she just hoped she could release it at the right time to hit her target, if she didn’t it had the possibility of hitting someone else. She began to spin enjoying the feeling of the wind in her hair and the way her white twill skirt and trench floated in the wind she created, she also enjoyed the feeling it gave to her head, for some reason she always enjoyed feeling dizzy, maybe it was the childish side of her showing more of itself?
As she spun for a few more moments she realized that she was enjoying herself a little too much and she had taken what Karite had done in a different direction and with a different purpose. Timing herself to stop she did and released the cannon as she did. She was pleased to see it was headed in Karite’s direction, or at least she thought, there was three of him at the moment and he seemed to be moving in a slow spin..
Throw/Dodge Training - Dodge Cannonball Use one of the modified cannonballs and take turns throwing and dodging with a partner of your choosing. You must each complete both 5/5 trainings to receive your reward. DC: 1d20+Throwing vs 1d20+Dodge 1d20 + throwing+ strenght= 16 2/5 Throw 2/5 Dodge Fail to dodge: -1 Hp Hp:11
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