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Posted: Fri Aug 19, 2005 10:30 am
Owen Roberts 1313.EXE Owen Roberts Ire. Easy. First time I pulled that on my friend Nelson his expression was "O.O" because I killed him with an Ire of 23. xD -ire.? sweatdrop Of Kaminari. -oh. sweatdrop
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Posted: Wed Aug 24, 2005 7:02 pm
Nothing quite like knowing the fact that he will counter or discard you is helping. whee
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Posted: Thu Aug 25, 2005 12:44 am
Owen Roberts Nothing quite like knowing the fact that he will counter or discard you is helping. whee -huh.? neutral
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Posted: Thu Aug 25, 2005 10:53 am
not seeing 1 tooth and nail in my entire deck and having to hardcast everything like what happened on game 3 THANK YOU PLATINUM ANGEL!
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Posted: Thu Aug 25, 2005 11:11 am
Hell Raiser0112 not seeing 1 tooth and nail in my entire deck and having to hardcast everything like what happened on game 3 THANK YOU PLATINUM ANGEL! -that's not good. usin' your angel as your deq foundation. sweatdrop
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Posted: Thu Oct 06, 2005 9:56 pm
using kill spells, and having them being creature ******** so they can't block.
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Posted: Fri Oct 07, 2005 6:41 pm
I like getting big creatures from my deck to my graveyard then to play fast. Then pummeling them over with them.
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Posted: Sat Oct 08, 2005 1:18 am
the best way to win is with a traumatize/haunting echoes deck, removing there library from the game oh yeah
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Posted: Sat Oct 08, 2005 5:20 pm
Phantom_Renegade the best way to win is with a traumatize/haunting echoes deck, removing there library from the game oh yeah best way...ever? of all time? in your opinion? the general consesus says that it's the best?
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Posted: Sat Oct 08, 2005 9:16 pm
By pissing them off horribly before killing them. Take my rat deck, for example. It comes equipped handily with a multitude of ways to kill your creatures, including ways that involve killing my own. But to add insult to injury, when my rats cost three or lower (excluding Marrow-Gnawer), I can almost always bring back to my hand a rat, and play it all in the same turn. And Pain's Reward is an asset, because without blockers opponents don't like to bid anything over 4 life (one per card), which I have no problem topping when I'm on the offensive. And it comes with Chittering Rats for stalling them, Gnat Misers for annoying them when the can't play anything, and Kuro's Taken for that annoying as hell 2/2 regenerating blocker. And for some reason, the deck never screws me for mana... maybe because my most expensive spell cost 3 (again, excluding Marrow-Gnawer). Hot-damn, do I ever love that deck. heart
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Posted: Sun Oct 09, 2005 2:54 am
wellwisher Phantom_Renegade the best way to win is with a traumatize/haunting echoes deck, removing there library from the game oh yeah best way...ever? of all time? in your opinion? the general consesus says that it's the best? -well it's devastatin' if it ever happen to u, it happen to me once my library is down 6 card's all land's after usin' d.tutor to check my library but i killed him with undermine.
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Posted: Sun Oct 09, 2005 2:06 pm
Just total pwnage. Like there is know way they can win. Lets say a 999999/999999 solarion with trample. and then i kill em using door to nothingness. thats my favorite way to beet em.
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Posted: Sun Oct 09, 2005 10:35 pm
Arcane_Master_Samx Just total pwnage. Like there is know way they can win. Lets say a 999999/999999 solarion with trample. and then i kill em using door to nothingness. thats my favorite way to beet em. -play's a boomerang on solarion.* lol
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Posted: Mon Oct 10, 2005 8:49 pm
Also, using Raven Guild Master's to mill opponents to death is spectacular. Just watching their faces as they see needed card after needed card get removed.
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Posted: Tue Oct 11, 2005 1:05 am
Mikujin Also, using Raven Guild Master's to mill opponents to death is spectacular. Just watching their faces as they see needed card after needed card get removed. -ever heard of scalplexis+guiltfeeder combo.?
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