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Posted: Thu Nov 08, 2007 12:17 pm
And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed
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Posted: Thu Nov 08, 2007 12:28 pm
Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly.
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Posted: Thu Nov 08, 2007 12:31 pm
J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
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Posted: Thu Nov 08, 2007 12:32 pm
Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Heh, sorry; I kind of made up terms as I went along. Let me sum up:
Post = playing a Post card; Posts would be the Naruto card game's (I don't know if you're familiar with it at all) Jutsu cards. After you attack, you get a chance to use Posts, similar to using Instants during Combat in Magic. Quote = Special kind of post (Post--Quote), that you can play in reaction to another Post. These are even more akin to Instants, since you can play them in reaction to each other. They cannot, however, be played alone (so they must be played in reaction). History = Me trying to be clever; yes, it's the graveyard. Blocked = Well, since you said you'll be selecting who we're attacking, this should likely be changed to "is attacked". I used Magic terminology for this one, since I wasn't sure about all the game mechanics.
And, I guess I can go back and fix up some of the (apparently dead) users then, since Int can't be 0... sweatdrop
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Posted: Thu Nov 08, 2007 12:32 pm
Clitical Hit! J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)"
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Posted: Thu Nov 08, 2007 12:34 pm
J 4 C K Clitical Hit! J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Only problem is I really, really want there to be Thread cards. But that would be trashing the Gaia--Locale type... :/
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Posted: Thu Nov 08, 2007 12:34 pm
J 4 C K Clitical Hit! J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do?
Edit: The "Thread" I had before was a typo, I mean for it to be "Forum". But Thread cards could be cool.
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Posted: Thu Nov 08, 2007 12:35 pm
Clitical Hit! J 4 C K Clitical Hit! J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do? Well, nothing really. Most likely they would allow you to perform certain actions once you have met the requirements. This idea is also borrowed from the Naruto TCG. It's pretty unique(In my opinion), and it's the only way NPC's could fit in the game.
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Posted: Thu Nov 08, 2007 12:37 pm
Clitical Hit! J 4 C K Clitical Hit! J 4 C K Clitical Hit! And I'm a little confused on the terminology being used here. I'm guessing...
Post = Attack History = Graveyard Quote = ? Blocked = Killed Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do? First off, I want to make sure you know I'm not trying to steal this from you; feel free to object to anything I've said. I've got high Int, I can take it... wink Now, I'm not entirely sure; if we could come up with a unifying theme for all NPCs, that would be great. Problem is, they're so diverse that that would be hard to do. I'll keep working on it though... 3nodding
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Posted: Thu Nov 08, 2007 12:39 pm
[NPC] Jack Gaia--NPC At the beginning of your turn place one 'candy' counter on [NPC] Jack. Remove 10 'candy' counters from [NPC] Jack in order to search your deck for one item with a "Jacked" attribute and place it in your hand, remove [NPC] Jack from play.
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Posted: Thu Nov 08, 2007 12:42 pm
Red Kutai Clitical Hit! J 4 C K Clitical Hit! J 4 C K Post = Cards used in the battle phase History = Graveyard/Discard pile Quote = Specific form of post that can only be used in response to a post being played. Blocked = Not attacking players directly. Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do? First off, I want to make sure you know I'm not trying to steal this from you; feel free to object to anything I've said. I've got high Int, I can take it... wink Now, I'm not entirely sure; if we could come up with a unifying theme for all NPCs, that would be great. Problem is, they're so diverse that that would be hard to do. I'll keep working on it though... 3nodding
I know, I know. I'm just really liking most of your ideas is all. smile
J 4 C K [NPC] Jack Gaia--NPC At the beginning of your turn place one 'candy' counter on [NPC] Jack. Remove 10 'candy' counters from [NPC] Jack in order to search your deck for one item with a "Jacked" attribute and place it in your hand, remove [NPC] Jack from play. And I think we have a theme for the second set! xD (Holidays?)
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Posted: Thu Nov 08, 2007 12:44 pm
J 4 C K [NPC] Jack Gaia--NPC At the beginning of your turn place one 'candy' counter on [NPC] Jack. Remove 10 'candy' counters from [NPC] Jack in order to search your deck for one item with a "Jacked" attribute and place it in your hand, remove [NPC] Jack from play. I came up with something near-identical to that yesterday before realizing that only either yours or your opponents NPCs can exist at once. Thinking back on it, though, it doesn't seem that dangerous, since your opponent simply has to play an NPC in the next ten turns to stop you. You might want to make it "When a user you control attacks", rather than "At the beginning of your turn"...
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Posted: Thu Nov 08, 2007 12:44 pm
Clitical Hit! Red Kutai Clitical Hit! J 4 C K Clitical Hit! Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do? First off, I want to make sure you know I'm not trying to steal this from you; feel free to object to anything I've said. I've got high Int, I can take it... wink Now, I'm not entirely sure; if we could come up with a unifying theme for all NPCs, that would be great. Problem is, they're so diverse that that would be hard to do. I'll keep working on it though... 3nodding
I know, I know. I'm just really liking most of your ideas is all. smile
J 4 C K [NPC] Jack Gaia--NPC At the beginning of your turn place one 'candy' counter on [NPC] Jack. Remove 10 'candy' counters from [NPC] Jack in order to search your deck for one item with a "Jacked" attribute and place it in your hand, remove [NPC] Jack from play. And I think we have a theme for the second set! xD (Holidays?) Red Kutai is the person I mentioned that would be a great asset 3nodding
That NPC card needs to be reworded, but I think we all understand what it means, no?
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Posted: Thu Nov 08, 2007 12:45 pm
Yushyush. I must be going, I'll be back on later today.
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Posted: Thu Nov 08, 2007 12:45 pm
Clitical Hit! Red Kutai Clitical Hit! J 4 C K Clitical Hit! Mkay. Some of the card ideas I have in the thread definitely need to be trashed. =P So far, what are our card types?
User (Characters) Post (Actions) Quote (Counters) Event (Continuous Effects) Thread (Field Cards)
Here's part of a post Red Kutai made. I think he nailed the card types.
"User Item Item--Special (Non-equipable items) Item--Collectible Browse Post Post--Quote (Like Instants in Magic, except only allowed in reaction to another post.) Gaia--Event (Such as Easter, Christmas, Halloween, etc.) Gaia--Locale (Chatterbox, Barton Boutique, Durem Reclamation Facility, etc.) Gaia--NPC (One Gaia card of each type is allowed at one time; the newest one played replaces the one before it, if any.)" Yar, that's pretty good. What would NPCs do? First off, I want to make sure you know I'm not trying to steal this from you; feel free to object to anything I've said. I've got high Int, I can take it... wink Now, I'm not entirely sure; if we could come up with a unifying theme for all NPCs, that would be great. Problem is, they're so diverse that that would be hard to do. I'll keep working on it though... 3nodding
I know, I know. I'm just really liking most of your ideas is all. smile
J 4 C K [NPC] Jack Gaia--NPC At the beginning of your turn place one 'candy' counter on [NPC] Jack. Remove 10 'candy' counters from [NPC] Jack in order to search your deck for one item with a "Jacked" attribute and place it in your hand, remove [NPC] Jack from play. And I think we have a theme for the second set! xD (Holidays?) Alright; I just feel bad sometimes, 'cause I get a little overenthusiastic about other peoples ideas... sweatdrop And I was thinking that Holidays would make good expansions... biggrin
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