DarkElf27
commissar ibram gaunt
Lady Blodwynn
commissar ibram gaunt
Sorry, im think more along the lines of catachan from the days of codex: catachan where you can set up you generic and special infantry into ambushes pre set on the field. shame they discontinued it. guess they felt it made the catachan to powerful?
for my self, my whole army is mounted up in chimeras, with 6th platoon being mounted in valks. the whole goal in mind is to deploy solid tank formations and have 6 platoons of infantry mounted up to be more mobile and able to adopt to any change on the battle filed. chimera do move faster thin infantry on foot right? it also helps with adding extra fire to my squads. the haul mounted heavy bolters and pentil mount heavy stubbers have saved my butt more then once. (keep in mind most of the time i have fought manly chaos and the player loved getting into close combat with my imps. the extra 6 shots along with 9 lasguns and a las pistol can, with good rolls, chew up charging chaos units. only thing i had to worry about was his demon prince. more then once that thing had shredded my leman russ tanks like there where protected by tissue paper.. and i only ever killed it once with yarrick, back when he had that laser hidden in his false eye, and the over powered personal shield. his infantry how ever hardly did any damage and he never deployed tanks, saying "chaos lost the keys to 'um".
thats just my view for useing chimera any ways. any thing wrong with it you can point out? id love to know before i finish the army while i still only have 3 chimera at this time
for my self, my whole army is mounted up in chimeras, with 6th platoon being mounted in valks. the whole goal in mind is to deploy solid tank formations and have 6 platoons of infantry mounted up to be more mobile and able to adopt to any change on the battle filed. chimera do move faster thin infantry on foot right? it also helps with adding extra fire to my squads. the haul mounted heavy bolters and pentil mount heavy stubbers have saved my butt more then once. (keep in mind most of the time i have fought manly chaos and the player loved getting into close combat with my imps. the extra 6 shots along with 9 lasguns and a las pistol can, with good rolls, chew up charging chaos units. only thing i had to worry about was his demon prince. more then once that thing had shredded my leman russ tanks like there where protected by tissue paper.. and i only ever killed it once with yarrick, back when he had that laser hidden in his false eye, and the over powered personal shield. his infantry how ever hardly did any damage and he never deployed tanks, saying "chaos lost the keys to 'um".
thats just my view for useing chimera any ways. any thing wrong with it you can point out? id love to know before i finish the army while i still only have 3 chimera at this time
oh, and i should also mention that with my bad luck at rolling dice, 1 or 2 platoons of 25 men each wouldn't last very long... with a 5+ save i tend to fail the save rolls 9 out of 10 times. its normal for me to lose as many as 20 to 30 guardsmen per turn starting at round 3 or 4. i do just fine at range. but once close combat starts my troops tend to get cut to peaces pretty quick.
But to put it in scale, without upgrades, 6 full mechanized platoons (meaning 330 infantry and 36 tanks) is at a -minimum- 4000 points, and that's all troop choices. The other downside is that transports are useless for squads over 10 people, and with 6th ed rules on Purge the Alien missions as well as morale, it's best to mob your guardsmen into groups of 20 or 30.
ill need to read this new rule book when it gets here some time tomorrow before i reply to this. (it would seem i am at a bit of a disadvantage since i don't know the new rules.)