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A City Of Fools
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SorceressJacklyn
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Anyone wanna tell me what they think of my faction? xD
Don't like the Spheres. They shouldn't be able to block anything at any level. then someone might use the lowest one to block a high-powered attack.
i edited in that it says "that's the same rank as the sphere". this way they could only block something at their level and not anything higher.
The speed boosts mare ******** retarded and have no place there.
"You get more used to wearing a robe. +1 speed."
Worst reasoning I've ever heard.
ummm
excuse me? as Dante said the stat boosts in the other factions dont even make sense ether!
Crimson legion: you get a speed and strength boost
just for having a cross.
Worrens: your stats are switched because you turn into a "day-wolf" (makes sense because of were-wolf stats)
Shadows of Mau: speed boost because your quick and strength decreases. ( This is the only faction thats balanced with a minus in strength and a plus in speed.)
Fighters guild: you gain a boost in strength at the second level (from gloves) and a boost in speed at the final level (from boots).
88's: your equiptment is better (no stat boosts)
Mages Guild: (no stat boosts)
My stats make sense because i balance them out with a rank limit and a minus 3 in strength... have you ever thought that one character could have a -1 in strength for their stat and be completely weak in close combat? but they could be at a max of +14 in speed and would be the fastest thing alive, thus allowing them to move in combat and use long range attacks. Ive thought this
whole thing through and am leaving it the way it is. if the guild captain denies it then ill deal with it and adjust the stats. otherwise the speed boost is not a problem for how its balanced out. really all factions could do this, its just a method of getting the members to rank up and gain a reward for their hard work, all factions give some kind of reward besides skills.
Sorry if you were offended, but you asked, and I'm not gonna censor myself if you want my opinion.
SOME of the stat boosts don't make any sense.
And even the ones that make little sense, the little amount of sense that they DO make corresponds with this roleplaying realm. a custom item or weapon? Those have stat boosts all the time. It's not at all unheard of, so gloves and boots, or even a cross. No big deal.
Then there's a robe, which already has a speed boost, then increases said boost until it gives +7.
+7 is EXTREMELY high in this guild. Even though it evens out to be +4 with the strength decrease, that is WAY too much. Personally, I would never approve this.
You get a new element. You get a magic speed increasing robe.
You get ridiculous stats. It doesn't really fit much.
And the -3 in strength is not explained in any way. It's just a simple "It's happening because I say it is." You give no proper reasoning on it.
They fight for peace, but what gave them their magic? One guy was just like "Oh hey! I don't like fighting!" then he goes off all Buddha like and teaches himself a new COMBAT magic that represents neutrality.
Also, Neutrality and peace are far from the same thing. Peace would be on the extreme good spectrum, not the neutral spectrum.
Your skills completely defy the purpose of peace.
You have a move called neutral DESTROYER.
It is also extremely OP. It destroys s**t on a molecular level.......
Then you make skills that have nothing to do with this... Neutral element [Which would just be raw energy, BTW] by making moves that control gravity.
In short, nothing is thought out. They have no sense of purpose. Nothing has any reasoning behind it, let alone reasoning that makes any sense, and it's OP.
Again, I'm not trying to insult you, but now you know, if you want an opinion, I'm not going to sugar coat it.