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Posted: Wed Oct 17, 2007 4:23 pm
No, it's all for men. It's like real life fetish gear for men. I wold have downloaded it if it included stuff for females, but no. Just dudes.
I just checked my Morrowind Mod folder. 2.62 gigs. gonk
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Posted: Wed Oct 17, 2007 4:30 pm
Oh wow, the Goth Shop is kickin, and the Better muscles not only adds meat to the man, but it also adds hairiness, and I noticed the male Orcs don't just get a dong upgrade, their dongs come equipped with a PA! So wrong, but nice, and interesting, to say the least, to play like that. Damnit, if I was rich, 'd pay this guy to make Ursaks and Zaiouh(Patwinka & Guraha's race, swine people).
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Posted: Wed Oct 17, 2007 4:33 pm
mine's 511 MB, but they are all still zipped
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Posted: Wed Oct 17, 2007 4:52 pm
Nice. My installed mods are about 256 mb. I have like 25 more to install. I'm still downloading more.
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Posted: Wed Oct 17, 2007 6:14 pm
Damn, I hate how you have to cut and paste into each folder(Meshes, Textures, Icons) for each damn mod, for some reason I can't just extract them right into it, and Vista is stupid, just about every time you cut and past something between folders, you get a stupid security verification and have to click ******** "Okay" twice each time, a waste of seconds that could be spent finishing up so I can play it. No idea how to turn that feature off yet either
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Posted: Wed Oct 17, 2007 7:14 pm
Yea, Vista killed Bardok laptop, but he's got a PS3, so he uses that for everything, until he can get a new one.
So, I'm sittin here, chillin, and I was thinkin; "Damn, Izumi si like an open book, what ya see is what ya get." So, I just have him come in when he is needed, weither it be for fight, or comic relief. Bardok, he is a brute, a genius, and yet he isn't delved into much. So, expect to see a lot more on Bardok, which will explain a lot of the way he is." And then I sat there, and planned out bardok's story so far. Now, I originally was going to have him enter Satan City, and go to Calpsule Corp (The real Bardok being a DBZ nut, and its reflected a lot on his character), but then I thought; he is also a Tenchi nut as well (He was actually the one that got me into it. Actually, oddly enough, Bardok is the one that got me into Zoids, Tenchi, Dirty Pair Flash, Kiddy Grade, and Love Hina)
Anyways, I figured to continue on with a sort of sci-fi theme that we've (atleast Ryu and I) been leaning to, I'd throw in some tenchi, for the use of Washu.
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RIP IN PEACE RIP Vice Captain
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Posted: Wed Oct 17, 2007 8:46 pm
Fortis Decretum or however you spell it is supposed to be in the space age. So any swords would be used as decoration, not any real fighting. Anything with a sword versus a tank or Battle Cruiser, in space, would fail miserably.
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Posted: Wed Oct 17, 2007 8:54 pm
Even the sword of a gundam >.>
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RIP IN PEACE RIP Vice Captain
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RIP IN PEACE RIP Vice Captain
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Posted: Wed Oct 17, 2007 8:56 pm
And my last post brings me to another thing;
I'd like a side plot, that involved giant robots, of some form. One of the biggest genre's of anime/manga, is giant robots, and we, are an anime based RP guild. Granted, most to all of our characters have no need for them, but I think it'd be interesting to see like a zoids or gundam, hell, even a mech fight.
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Posted: Wed Oct 17, 2007 10:53 pm
Well in Fortis we can always have a mech battle or two. So come up with some soldiers for it. I already have mine set up. Th surface level mechs are pretty much like the Wanzers in Front Mission and the orbital mechs are still under development.
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RIP IN PEACE RIP Vice Captain
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Posted: Wed Oct 17, 2007 11:01 pm
Then I will really enjoy the ground battles, FM FTW!
Im kinda stuck in the fourth one though; it's buggin me that this is one game that has me stumped. I'm at the battle against Gleasser (sp?) and he has that massive a** Wanzer. I can easily get the bottom and side Wanzers killed, but I am limited on repairing, and no one I have has the EMP back packs (I chucked em early in the game) so i cant even hope to dodge many of the missle strikes. So then my Wanzers get raped by missles, while I try to repair, and I always end up loosing my arms X_X
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Posted: Wed Oct 17, 2007 11:21 pm
I had to pump him full of rifle and bazooka rounds while my front lines took a beating. Funny thing is, I went through the Simulator for two weeks to gt ready for that battle. It owned him in my first turn. I had more trouble with his dinky shits than him. I was thinking about starting up a a bit of an RP Fortis. The ground battles would actually be more of a mix, not just mech combat. Infantry, armor, mechs, air craft, etc. For the most part it would be like if Dawn of War mixed with Front Mission. I think that would be a fairly good match up. After all the most rugged vehicles ever came from Warhammer 40k. I mean s**t, even mortally wounded Space Marines are more than enough for just about anything. http://www.danscottart.com/Images/Dreadnought.jpgThat's a dreadnought. They're piloted by mortally wounded Space Marines who are being kept alive by the machines. And that's an Imperial Guard tank. http://www.danscottart.com/Images/Superheavy.jpgChimera I believe they were called. That big telescope like thing is actually a massive laser and that cannon blows away pretty much everything. Just looked it up. That's the Baneblade, not the Chimera.
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RIP IN PEACE RIP Vice Captain
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Posted: Wed Oct 17, 2007 11:25 pm
*Hasnt played Dawn of War*
And is it jsut me, or am I the only one now tempted to get the PS3 for Eye of Judgement... that looks like a really addicting card game.
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Posted: Wed Oct 17, 2007 11:35 pm
Sounds kind of neat actually.
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RIP IN PEACE RIP Vice Captain
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Posted: Wed Oct 17, 2007 11:38 pm
The review is on the CAD site. I like the idea of doing a card battle, have it come to life on screen, fight the CPU, and play online against others. Uses a eye camera to focus on the cards, and theres all kinds of mechanics to stop you (or your online opponet) from cheating.
And its cool, because the game itself keeps track of all the numbers and abilities, which just leaves you with forming the stratigies. Not to mention, it has a story!
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