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Hoxtalicious

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PostPosted: Sat Nov 03, 2012 6:29 am


DarkElf27
Lt. Brookman
DarkElf27
Lt. Brookman
The Hydra, after being FAQ'ed is only useful as an ack-ack unit now, the rest of the rather OP uses have been stripped away.
So it can't target normal units now? That's a heck of a gamble taking it now, because if your opponent doesn't have flyers, you're S.O.L.
Hehe, well they can shoot at normal units, but seeing as this is opposites world, the Hydra can only hit non-flyer units on '6's, or as we like to say, oh-snap shots. emotion_awesome
Well that's just great. So much for light vehicle and heavy infantry hunting.
Eyup, that's what it did in most tourney lists across the globe. But with the FAQ many a player angrily smashed their poorly converted squadrons.
PostPosted: Sat Nov 03, 2012 6:47 am


Lt. Brookman
DarkElf27
Lt. Brookman
Hehe, well they can shoot at normal units, but seeing as this is opposites world, the Hydra can only hit non-flyer units on '6's, or as we like to say, oh-snap shots. emotion_awesome
Well that's just great. So much for light vehicle and heavy infantry hunting.
Eyup, that's what it did in most tourney lists across the globe. But with the FAQ many a player angrily smashed their poorly converted squadrons.
I need to print out a set of the FAQs at some point and put them in a ring binder or something, they seem to have a LOT more influence on the game than they used to...

DarkElf27
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Hoxtalicious

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PostPosted: Sat Nov 03, 2012 7:07 am


DarkElf27
Lt. Brookman
DarkElf27
Lt. Brookman
Hehe, well they can shoot at normal units, but seeing as this is opposites world, the Hydra can only hit non-flyer units on '6's, or as we like to say, oh-snap shots. emotion_awesome
Well that's just great. So much for light vehicle and heavy infantry hunting.
Eyup, that's what it did in most tourney lists across the globe. But with the FAQ many a player angrily smashed their poorly converted squadrons.
I need to print out a set of the FAQs at some point and put them in a ring binder or something, they seem to have a LOT more influence on the game than they used to...
Here's the Guard FAQ, which was released not long after the 6th was thrown out there: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570044a_Imperial_Guard_v1.1.pdf
PostPosted: Sat Nov 03, 2012 7:11 am


Lt. Brookman
DarkElf27
Lt. Brookman
Eyup, that's what it did in most tourney lists across the globe. But with the FAQ many a player angrily smashed their poorly converted squadrons.
I need to print out a set of the FAQs at some point and put them in a ring binder or something, they seem to have a LOT more influence on the game than they used to...
Here's the Guard FAQ, which was released not long after the 6th was thrown out there: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570044a_Imperial_Guard_v1.1.pdf

I'll have to download that (and the others) when I get home, get them nice and organized in a 3-ring binder. I'm sure it'd be good to review for an opponent's force before a game as well.

DarkElf27
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Hoxtalicious

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PostPosted: Sat Nov 03, 2012 7:12 am


DarkElf27
Lt. Brookman
DarkElf27
Lt. Brookman
Eyup, that's what it did in most tourney lists across the globe. But with the FAQ many a player angrily smashed their poorly converted squadrons.
I need to print out a set of the FAQs at some point and put them in a ring binder or something, they seem to have a LOT more influence on the game than they used to...
Here's the Guard FAQ, which was released not long after the 6th was thrown out there: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570044a_Imperial_Guard_v1.1.pdf

I'll have to download that (and the others) when I get home, get them nice and organized in a 3-ring binder. I'm sure it'd be good to review for an opponent's force before a game as well.
It's all about good faith and rubbish like that. But yes, having the FAQ's on hand is a good idea.
PostPosted: Sat Nov 03, 2012 7:16 am


Lt. Brookman
DarkElf27
Lt. Brookman
Here's the Guard FAQ, which was released not long after the 6th was thrown out there: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570044a_Imperial_Guard_v1.1.pdf

I'll have to download that (and the others) when I get home, get them nice and organized in a 3-ring binder. I'm sure it'd be good to review for an opponent's force before a game as well.
It's all about good faith and rubbish like that. But yes, having the FAQ's on hand is a good idea.
Not even as much out of mistrust, more that they might not even know themselves! I honestly haven't looked as much at FAQs over the last however-many years as I probably should have.

DarkElf27
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Hoxtalicious

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PostPosted: Sat Nov 03, 2012 7:19 am


DarkElf27
Lt. Brookman
DarkElf27
Lt. Brookman
Here's the Guard FAQ, which was released not long after the 6th was thrown out there: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570044a_Imperial_Guard_v1.1.pdf

I'll have to download that (and the others) when I get home, get them nice and organized in a 3-ring binder. I'm sure it'd be good to review for an opponent's force before a game as well.
It's all about good faith and rubbish like that. But yes, having the FAQ's on hand is a good idea.
Not even as much out of mistrust, more that they might not even know themselves! I honestly haven't looked as much at FAQs over the last however-many years as I probably should have.
Well, most of the FAQ is spent rewording certain rule entries.
PostPosted: Sat Nov 03, 2012 7:31 am


Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover

Van Evok

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DarkElf27
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PostPosted: Sat Nov 03, 2012 7:54 am


Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
PostPosted: Sat Nov 03, 2012 9:02 am


DarkElf27
Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
Or your opponent has a few flyers to spare, which is quite common with Necron lists.

Or Elysian airborne.

Hoxtalicious

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DarkElf27
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PostPosted: Sat Nov 03, 2012 9:13 am


Lt. Brookman
DarkElf27
Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
Or your opponent has a few flyers to spare, which is quite common with Necron lists.

Or Elysian airborne.
Mmhmm, you're pretty proud of yourself with -that- army pick, aren'cha?
PostPosted: Sat Nov 03, 2012 9:18 am


DarkElf27
Lt. Brookman
DarkElf27
Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
Or your opponent has a few flyers to spare, which is quite common with Necron lists.

Or Elysian airborne.
Mmhmm, you're pretty proud of yourself with -that- army pick, aren'cha?
Call it dumb luck really. For ages I was the funny underdog with a quirky themed army that could do jackshit. But then the 6th hit and all of the sudden that quirky themed army is so full of cheese and resin rape that nobody feels like taking it on, despite my utter lack at winning the game thus far. That my army lacks anything close to a hard punch is something those ninnies do not seem to get.

Hoxtalicious

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DarkElf27
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PostPosted: Sat Nov 03, 2012 9:22 am


Lt. Brookman
DarkElf27
Lt. Brookman
DarkElf27
Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
Or your opponent has a few flyers to spare, which is quite common with Necron lists.

Or Elysian airborne.
Mmhmm, you're pretty proud of yourself with -that- army pick, aren'cha?
Call it dumb luck really. For ages I was the funny underdog with a quirky themed army that could do jackshit. But then the 6th hit and all of the sudden that quirky themed army is so full of cheese and resin rape that nobody feels like taking it on, despite my utter lack at winning the game thus far. That my army lacks anything close to a hard punch is something those ninnies do not seem to get.

Bah, I'll give you a game when given the chance when I get over there! Twin-linked Punisher cannons don't count as a hard punch? xp
PostPosted: Sat Nov 03, 2012 9:56 am


DarkElf27
Lt. Brookman
DarkElf27
Lt. Brookman
DarkElf27
Van Evok
Hydra is cheap enough to gamble it... even better, if enemy knows you will bring it he will be possibly deterred from fielding flyers at all
SAMs in modern armies dont have ise except keeping enemy airpower away, yet most modern armies field them - even US accustomed to its air force top cover
Very valid point, SAMs are extremely influential in modern combat. If nothing else, it could convince an opponent to keep their flyer in reserves until they can take out the Hydra, which would draw their fire away from your other units.
Or your opponent has a few flyers to spare, which is quite common with Necron lists.

Or Elysian airborne.
Mmhmm, you're pretty proud of yourself with -that- army pick, aren'cha?
Call it dumb luck really. For ages I was the funny underdog with a quirky themed army that could do jackshit. But then the 6th hit and all of the sudden that quirky themed army is so full of cheese and resin rape that nobody feels like taking it on, despite my utter lack at winning the game thus far. That my army lacks anything close to a hard punch is something those ninnies do not seem to get.

Bah, I'll give you a game when given the chance when I get over there! Twin-linked Punisher cannons don't count as a hard punch? xp
My hardest weapon from the top of my head is a lascannon. Or maybe a Hellstrike missile, can't remember which of the two is the hardest puncher. But other than that, my army lacks anything really painful. A Punisher cannon is not a hard hitting weapon when you boil it down to the basics. The most numerous weapon in my army still is the humble lasgun, closely followed by the multi-laser I think. Other weapons more commonly found in Guard armies are quite rare in mine, like say heavy bolters and the such.

Hoxtalicious

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DarkElf27
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PostPosted: Sat Nov 03, 2012 10:03 am


Lt. Brookman
My hardest weapon from the top of my head is a lascannon. Or maybe a Hellstrike missile, can't remember which of the two is the hardest puncher. But other than that, my army lacks anything really painful. A Punisher cannon is not a hard hitting weapon when you boil it down to the basics. The most numerous weapon in my army still is the humble lasgun, closely followed by the multi-laser I think. Other weapons more commonly found in Guard armies are quite rare in mine, like say heavy bolters and the such.
I tend to prefer multi-lasers to heavy bolters anyway. Strength over AP 4 or worse, any day. Never under-estimate a wall of S3-S7 rapid fire weapons!
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