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Hoxtalicious

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PostPosted: Fri Jan 21, 2011 1:13 am


Nope, two different breeds. That's also the reason why Inq. Stormies have "Hellguns" and IG Stormies have, ugh, "hot-shot lasguns" these days.
PostPosted: Wed May 18, 2011 10:41 am


i miss my hellguns for my guard stormies gonk

jokester120


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PostPosted: Wed May 18, 2011 12:58 pm


You can still call then hellguns, they just have a different name to avoid confusion with the older codex book entries.
PostPosted: Wed May 18, 2011 4:51 pm


the nice thing about inquisitorial ones you can have them cheaper (9 points for basic guardsman with ap3 flashlight), which combined with Coteaz leads to some nice anti MEQ builds

Van Evok

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PostPosted: Sun May 22, 2011 1:27 am


Storm troopers offer a better package, though they are priced at a premium like most products from GW. sweatdrop
PostPosted: Thu May 26, 2011 1:22 pm


but in my terms the Conscripts at the maximum numbers of the squad with "Send in the Next Wave" gotten from Commander Chenkov is the best combo you can get for their point value

jokester120


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PostPosted: Thu May 26, 2011 2:07 pm


I've always found it an expensive option myself.
PostPosted: Thu May 26, 2011 2:15 pm


Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.

Jason Kharo

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jokester120

PostPosted: Thu May 26, 2011 6:37 pm


Jason Kharo
Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.


Face me and you can see just how annoying it is xd
PostPosted: Thu May 26, 2011 9:03 pm


jokester120
Jason Kharo
Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.


Face me and you can see just how annoying it is xd

in a kill point game this is suicide, in 2 objectives it makes pretty impossible to shift IG from their objective, and in general makes you fear lasguns for the first time... first rank fire, second rank fire anyone?
makes space marines feel like US troops in Mogadishu versus pretty much entire city...

Van Evok

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jokester120

PostPosted: Thu May 26, 2011 9:07 pm


Van Evok
jokester120
Jason Kharo
Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.


Face me and you can see just how annoying it is xd

in a kill point game this is suicide, in 2 objectives it makes pretty impossible to shift IG from their objective, and in general makes you fear lasguns for the first time... first rank fire, second rank fire anyone?
makes space marines feel like US troops in Mogadishu versus pretty much entire city...


True but I uselly ask "what is your biggest meanest melee unit?" and then I throw my conscirpts at it, tieing it down for the game why the other guard squads roll the rest of their army.
PostPosted: Thu May 26, 2011 9:31 pm


jokester120
Van Evok
jokester120
Jason Kharo
Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.


Face me and you can see just how annoying it is xd

in a kill point game this is suicide, in 2 objectives it makes pretty impossible to shift IG from their objective, and in general makes you fear lasguns for the first time... first rank fire, second rank fire anyone?
makes space marines feel like US troops in Mogadishu versus pretty much entire city...


True but I uselly ask "what is your biggest meanest melee unit?" and then I throw my conscirpts at it, tieing it down for the game why the other guard squads roll the rest of their army.


unless the unit in question can break the conscripts reliably, and just kill unit after unit turn by turn... still for example thundershield termies have trouble with small number of attacks... but 30 orks/hormagaunts are different prospect altogether

Van Evok

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jokester120

PostPosted: Thu May 26, 2011 9:37 pm


Van Evok
jokester120
Van Evok
jokester120
Jason Kharo
Ever seen 250 conscripts constantly coming back?
I haven't, but I wish I could.


Face me and you can see just how annoying it is xd

in a kill point game this is suicide, in 2 objectives it makes pretty impossible to shift IG from their objective, and in general makes you fear lasguns for the first time... first rank fire, second rank fire anyone?
makes space marines feel like US troops in Mogadishu versus pretty much entire city...


True but I uselly ask "what is your biggest meanest melee unit?" and then I throw my conscirpts at it, tieing it down for the game why the other guard squads roll the rest of their army.


unless the unit in question can break the conscripts reliably, and just kill unit after unit turn by turn... still for example thundershield termies have trouble with small number of attacks... but 30 orks/hormagaunts are different prospect altogether


That can happen but I put Yarrick in one of the squads then when one breaks another instently charges in, I've thrown Conscripts at almost everything from Ork Nobz to Eldar Avitars and they are always tied for a turn or two witch is annoying for the other player to try and play this great unit and have it get stuck in a combat with this large weak unit over and over agin.
PostPosted: Mon Aug 22, 2011 2:05 am


Tau Codex (2001), page 54, paragraph 2, "He raised a hand in greeting and Palmatus could see the outline of a faded Imperial Eagle tattooed on his forearm."

I assume this tattoo would be on the right arm, and with one's palm upwards, about 15cm long between the wrist and elbow?

Done a couple Google searches, including Lexicanum, and I can't find anything confirming it.

Anyone know how it goes, with a reference if possible?

A.R.G.U.S Mykal


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PostPosted: Thu Nov 24, 2011 2:33 am


DarkElf27
Lady Blodwynn
The last thing we need right now is more Space Marines, alienating the non-Imperial players even further.

edit.

That was a unintentional bad pun. gonk
They have been going a bit overboard with lots of different chapter codices lately. Where's the love for IG, with Cadian and Catachan and Mordian codices? neutral
I don't think those armies all need a codex of their own. The previous codex handled it rather well with the Doctrine system. While the system was not perfect, it did the job well enough, giving the players the tools to custom build their own armies as they saw fit. Forge World might be the go-to company to produce specific Imperial Guard army lists*. Last thing we need is a list of the following:

Codex: Cadian Shock Troops ~ Codex: Imperial Guard!
Codex: Catachans
Codex: Elysian Drop Troops
Codex: Tallarn desert warriors
Codex: Death Korps of Krieg
Codex: Mordian Iron Guard
Codex: Armageddon Steel Legion
Codex: Valhallan Ice Warriors
Codex: Vostroyan First Born
Codex: Praetorian Guard
Codex: Tanith First & Only
Codex: Last Chancers
Codex: Vraksian Renegades
Codex: Traitor Guard
Codex: Armoured Company

A lot of the regiments listed don't need a completely new codex to work, just a few changes here and there really. In fact, all regimental variants could have easily been handled by a single codex, giving each regiment a two-pager with rules on how to field it properly instead of the vanilla army list. Give Mordian and Praetorian Guard access to Close Order Drill, give the Catachans a lower armour save but several boosts when they are in greens, make the Death Korps Die-Hard and Fearless, make Chimera tanks cheaper for Steel Legion armies and so on. Or, perhaps the most hated answer, but what the current codex could have done better was to give certain commander characters the ability to influence the army list, as with the Space Marine codex. Have the infantry commander give infantry good boosts through his command bubble (I miss that rule a lot!), have the armour commander field X amount of tanks as troop choices and have the airborne commander replace all Chimera entries with the Valkyrie / Vendetta entries instead.

The current codex is okay, I enjoy using it against my "play hard, but play fun" opponents and it has good options, it sadly lacks some of the more customisable options of its predecessor, which put bluntly, is a missed chance and a bloody shame. Not to mention the removal of several "typical" Guard rules and units, such as the Armoured Fist squad, which now gets a small mention in one of the unit descriptions and the silly "Hot-Shot lasgun" instead of the more fitting Hellgun.

* Elysian Airborne, Death Korps of Krieg siege company and two flavours of Renegade Guardsmen, Nurgle and Khorne was it?
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