Turtle Necks or Sweater Vests? |
Turtle Neck |
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6% |
[ 1 ] |
Sweater Vest |
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33% |
[ 5 ] |
17.5 divided by 2 |
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60% |
[ 9 ] |
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Total Votes : 15 |
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Posted: Sun Sep 06, 2009 9:45 pm
Figured XD
AP Calc is fuuun =D Math is awesome!
No sarcasm there. I swear.
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Posted: Sun Sep 06, 2009 9:48 pm
Ginji of Thunder Figured XD AP Calc is fuuun =D Math is awesome!No sarcasm there. I swear. 3nodding whole heart edly agree.
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Posted: Sun Sep 06, 2009 9:51 pm
=D Though I just hit a question that beat me. Crap.
Nevermind, got it. Too many parenthesis in that one. Threw my head for a loop.
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Posted: Sun Sep 06, 2009 10:03 pm
Ginji of Thunder =D Though I just hit a question that beat me. Crap. Nevermind, got it. Too many parenthesis in that one. Threw my head for a loop. One too many? (points to singular noun) Don't mind me. I shouldn't be picking on the English of someone in Math-mode. (Yay, Qixter answered a question I asked!)
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Posted: Sun Sep 06, 2009 10:05 pm
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Posted: Sun Sep 06, 2009 10:06 pm
What question and answer would that be? O.o He answered one of mine, but also joked about deleting everything in my account in the same sentence... And he also took back what he said in that post.
It was about switching servers being an easy and pain free process that would take less time than typing the sentence "The Sky is Blue" or something like that. Grr. It use to be. A LONG time ago.
Math-mode. Completed!
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Posted: Sun Sep 06, 2009 10:09 pm
It's in the Ring Change Preview thread.
I was wondering about the order in which multiple Armor Pool effects would be calculated when you take damage. Turns out the largest armor effect will be done first. (i.e. Turtle before Rock Armor)
And remember that Persistent Armor is always calculated before Armor Pool.
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Posted: Sun Sep 06, 2009 10:11 pm
Awesome. Now I guess it's time to orb swap 4 armor rings and maybe a healing ring along with 3 super cool attack rings.
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Posted: Sun Sep 06, 2009 10:15 pm
The changes aren't implemented yet. They're still in QA testing. And some of the changes may be changed before the update goes public. In particular, the proposed ringset changes may be tweaked a little to make better thematic sense.
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Posted: Sun Sep 06, 2009 10:19 pm
Ninjas with divinity wings...
Yeah. QA can be a real evil session. Just watch, nothing will pass QA and we'll be stuck with the same system for 10 more weeks.
On a side note: I know people who work in QA for the Navy XD
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Posted: Sun Sep 06, 2009 10:28 pm
Although, if they keep Quicksand in the revised Pirate Set, I want to see the name changed to Sand Necktie.
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Posted: Sun Sep 06, 2009 10:29 pm
You 2 talking about zOMG?
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Posted: Sun Sep 06, 2009 10:31 pm
...I think I'm too young for whatever reference that's from.
Is Thard coming to the closing ceremonies tomorrow? There's going to be explosions. =D
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Posted: Sun Sep 06, 2009 10:38 pm
Wish I could. Long work day tomorrow.
Yes, zOMG. By all rights we should've taken it up in the other thread, but it just kinda happened.
Sand necktie: An execution method popular with pirates in which the victim is buried up to their neck in sand at low tide, then left to drown. Mythbusters tested the viability of such an execution, since the buried person might be able to dig out. The result? Myth Plausible. Incoming water shifts the sand around you and makes it almost impossible to escape.
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Posted: Sun Sep 06, 2009 10:39 pm
What ring set is Wasp Nest ring part of?
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