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A Naruto Roleplay 

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Eris5

PostPosted: Tue Jan 04, 2011 5:44 pm


Lana KoyukiUser Image

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Character Info
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Main Info

Character Name: Lana Koyuki
Nicknames: N/A
Title(s): N/A
Rank: Academy Student
Village: Kumo (cloud)


Background Info

Physical Description

Age: 18
Sex: Female
Hair Color: black with streaks of green
Natural Eye Color: green
Body Type: Curvy. Muscular
Distinguishing Features: Scar on left eye


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: (Applying for one)
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical
Profession Base Benefit: Natural Healer
Learning Information: (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin)
Weakness: ) Weaker Gen/Ninjutsus sad Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student, this would not apply to Medical Jutsu)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards.
(can use sealing jutsus and space time jutsus)

Speed Shinobi:Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low (medium if application is accepted for bloodline)

Chakra Point: 15

Chakra Control: (Place any chakra cost bonuses or penalties here)


Elemental Affinities: Earth. Wind, Medical

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Earth






Genjutsu

Universal
Bunshin no Jutsu





First Element: Earth






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai:10
Shuriken: 10
Makibishi:0
light bomb:0
smoke bomb:3
steel wire: 2 rolls of wire 200 yards


Apparel

Head-Band Style: normal
Head-Band Location: wears on forehead slanting over left eye hair covers most of it.
Head-Band Color: black
Flak-Jacket style:
Flak-Jacket color:
PostPosted: Tue Jan 04, 2011 10:56 pm


@Neru:
User Image

@Eris: You may only start out with one element in addition to medical.

Please create a column for medical jutsu.

400 yards is too much wire for an academy student.

Gregar828
Vice Captain


Eris5

PostPosted: Wed Jan 05, 2011 4:59 am


Sorry about that. I understood the fact that i could only have 1 element to start. i was just thinking future-reference. It has been edited though. Also messed up with the roll of wire didn't mean for it to be that much. Sorry about the stupid mistakes. Hope you like the edit.
also i decided to join iwa.

Lana KoyukiUser Image

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Character Info
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Main Info

Character Name: Lana Koyuki
Nicknames: N/A
Title(s): N/A
Rank: Academy Student
Village: Iwa (rock)


Background Info

Physical Description

Age: 18
Sex: Female
Hair Color: black with streaks of green
Natural Eye Color: green
Body Type: Curvy. Muscular
Distinguishing Features: Scar on left eye


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: (Applying for one)
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical
Profession Base Benefit: Natural Healer
Learning Information: (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin)
Weakness: ) Weaker Gen/Ninjutsus sad Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student, this would not apply to Medical Jutsu)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards.
(can use sealing jutsus and space time jutsus)

Speed Shinobi:Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low (medium if application is accepted for bloodline)

Chakra Point: 15

Chakra Control: (Place any chakra cost bonuses or penalties here)


Elemental Affinities: Earth, Medical

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Earth





Second Element:: Medical






Genjutsu

Universal
Bunshin no Jutsu





First Element: Earth






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai:10
Shuriken: 10
Makibishi:0
light bomb:0
smoke bomb:3
steel wire: 1 roll 50 yards


Apparel

Head-Band Style: normal
Head-Band Location: wears on forehead slanting over left eye hair covers most of it.
Head-Band Color: black
Flak-Jacket style:
Flak-Jacket color:
PostPosted: Wed Jan 05, 2011 7:23 am


Kohane TsubameUser Image

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Character Info
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Main Info

Character Name:Kohane Tsubame
Nicknames: N/A
Title(s): N/A
Rank: Academy Student
Village:
Kumogakure

Background Info

Physical Description

Age: 15
Sex: Female
Hair Color: Bluish Black (image)
Natural Eye Color: Blue
Body Type: Athletic, thin
Distinguishing Features: A scar across back from upper right shoulder to lower left


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: N/A
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1.
2.
3.


Companion Info.

Companion Type: N/A
Companion Name: N/A


Transplant Info


Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant:


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Ninjutsu Specialist
Profession Base Benefit: Increased Chakra Pool: Ninjutsu specialists' heavy dependence on the ability to use jutsus, they train themselves to increase their chakra reserves
Learning Information: Ninjutsu Specialists receive a -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.

Weakness:
2) Fewer Taijutsu Styles Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
N/A

Chuunin
N/A

Jounin
N/A


Shinobi Type(s)

Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)



Chakra Control: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals.
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 22

Chakra Control: Reduced Chakra Costs(-1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques )


Elemental Affinities: Raiton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Raiton






Genjutsu

Universal
Bunshin no Jutsu





First Element: Raiton






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: One short sword and One Long Sword
Name of Weapon: N/A
Base Range: Close Range. Long sword: 18in Short sword: 14in


Shinobi Tools

Kunai: 5
Shuriken: 5
Makibishi: 5
light bomb: 5
smoke bomb: 5
steel wire:
10 Yards

Apparel

Head-Band Style:
Head-Band Location: Forehead
Head-Band Color: black
Flak-Jacket style: N/A
Flak-Jacket color:
N/A  

Tsubatsiru

5,800 Points
  • Profitable 100
  • Money Never Sleeps 200
  • Entrepreneur 150

Gregar828
Vice Captain

PostPosted: Wed Jan 05, 2011 3:03 pm


@Eris: User Image

@Tsu: Please add the calculator of increased chakra pool under the Base Benefit section.

Chakra increase for Base Chakra Pool is not added until you reach Genin.

NOTE: As of now, these are the current openings for villages.

Iwa: CLOSED (10 members is the current cap, soon to be increased)
Kumo: 3
Kiri: Cannot be determined at this point
Oto: 4
Konoha: 3
Suna: 3
PostPosted: Wed Jan 05, 2011 4:49 pm


Naiten TsuchigumoUser Image

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Character Info
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Main Info

Character Name:Naiten Tsuchigumo
Nicknames: Nai
Title(s): None
Rank: Academy Student
Village: Konohagakure


Background Info

Physical Description

Age: 9
Sex: Female
Hair Color: Black
Natural Eye Color: Black
Body Type: Small and light
Distinguishing Features: None


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: n/a (although, I might apply for one later, not sure >_> )
Bloodline/Clan Stage: n/a
Abilities of the Bloodline/Clan: (provide Basic Information on your bloodline/clan below)

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post)
Transplant Stage: (current stage of transplant; provide link to achievement of current stage)
Abilities of Transplant: (Provide basic info on your transplant)
1.
2.
3.


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: Medical Shinobi- Usually on the sidelines, medical shinobi specialize in supporting their allies. However, they are able to defend themselves when needed, seeing how being dead will be of little help.
Profession Base Benefit:
Natural Healer (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin)
Learning Information:
Medical Shinobi recieve a -1 post learning bonus when learning medical jutsus, but recieve a +1 learning post penalty for all other types of techniques.
Weakness:
1) Fewer Weapon/Taijutsu Styles (The Medical Shinobi can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
2) Weaker Ninjutsus (All ninjutsus used by the medical shinobi are counted as if one rank lower in power to a minimum of Academy Student, this would not apply to Medical Jutsu)

Rank Benefits

Genin
Poisoner (The Medical Shinobi gains the ability to safely use poisons and can also create their own custom poisons, 1 at Genin, and a second at Jounin)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards. 
(can use sealing jutsus and space time jutsus)

Chakra Control: This shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks, they even learn to mold chakra without the use of hand-seals. 
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.) 


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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques 


Elemental Affinities: Medical Jutsu | Fuuinjutsu

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: (Name of Element)






Genjutsu

Universal
Bunshin no Jutsu





First Element: (Name of Element)






Fuuinjutsu

Universal






First Element: (Name of Element)






Medical Jutsu

Universal






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus

Universal






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Summoning Information
----------------------------------------------------------------


Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai: 15
Shuriken: 20
Makibishi: 10
Flash bomb: 5
Smoke bomb: 5
Steel wire: 7 meters


Apparel

Head-Band Style: An earring shaped like the symbol of her village.
Head-Band Location: Right ear
Head-Band Color: Silver
Flak-Jacket style: While it isn't exactly a jacket, Nai does have some protective armor on her body. The bands on her wrist contain a layer of metal underneath and is also able to store 10 senbon each when she gets them. Additionally, her top hides a thicker layer of leather that helps to protect her from some attacks.
Flak-Jacket color: Black

HeadlessKoko
Crew

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

Gregar828
Vice Captain

PostPosted: Wed Jan 05, 2011 11:17 pm


You only take one weakness.

You do not take the genin Rank benefit, seeing as you are not a genin.

It looks like you copy and pasted the entre section that says "ninjutsu" and replaced it with the element. The element goes under the section that says ninjutsu, in columns like the "first element" column.

Are you SURE you want to take sealing as your primary? Unless you learn some good taijutsu, your character wont be that combat effective. I just have to make sure you understand that.

Armor? anything that benefits you like that would have to be a custom tech, despite the fact that it is not that technological.
PostPosted: Thu Jan 06, 2011 6:46 am


Kohane TsubameUser Image

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Character Info
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Main Info

Character Name:Kohane Tsubame
Nicknames: N/A
Title(s): N/A
Rank: Academy Student
Village:
Sunagakure
Background Info

Physical Description

Age: 15
Sex: Female
Hair Color: Bluish Black (image)
Natural Eye Color: Blue
Body Type: Athletic, thin
Distinguishing Features: A scar across back from upper right shoulder to lower left


----------------------------------------------------------------
Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: N/A
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan: N/A

1.
2.
3.


Companion Info.

Companion Type: N/A
Companion Name: N/A


Transplant Info


Bloodline/Clan Transplant: N/A
Transplant Stage: N/A
Abilities of Transplant:


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: Ninjutsu Specialist
Profession Base Benefit: Increased Chakra Pool: Ninjutsu specialists' heavy dependence on the ability to use jutsus, they train themselves to increase their chakra reserves
Genin: +7 chakra points
Chuunin: +14
Jounin: +21
Sannin/Kage: +28

Learning Information: Ninjutsu Specialists receive a -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.

Weakness:
2) Fewer Taijutsu Styles Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
N/A

Chuunin
N/A

Jounin
N/A


Shinobi Type(s)

Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)



Chakra Control: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals.
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)


----------------------------------------------------------------
Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: Reduced Chakra Costs(-1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques )


Elemental Affinities: Raiton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Raiton






Genjutsu

Universal
Bunshin no Jutsu





First Element: Raiton






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: One short sword and One Long Sword
Name of Weapon: N/A
Base Range: Close Range. Long sword: 18in Short sword: 14in


Shinobi Tools

Kunai: 5
Shuriken: 5
Makibishi: 5
light bomb: 5
smoke bomb: 5
steel wire:
10 Yards

Apparel

Head-Band Style:
Head-Band Location: Forehead
Head-Band Color: black
Flak-Jacket style: N/A
Flak-Jacket color:
N/A  

Tsubatsiru

5,800 Points
  • Profitable 100
  • Money Never Sleeps 200
  • Entrepreneur 150

Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100
PostPosted: Thu Jan 06, 2011 11:13 am


Myurai VerdUser Image

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Character Info
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Main Info

Character Name:Myurai Verd
Nicknames:None at the moment
Title(s): N/A
Rank:Academy Student
Village:Sunagakure


Background Info
Physical Description

Age:18
Sex:Male
Hair Color:Dark Brown with hints of red
Natural Eye Color:Brown
Body Type:Athletic
Distinguishing Features:Tattoo of his family's crest up his left leg.

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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: The Bushin (pending approval)
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan:

1.Bushin get +1 rank in Speed, Strength, Reflexes (AC ► Gennin, Gennin►Chuunin, Chuunin ► Jounin,Jounin ►Kage. )
2.Bushin learn weapon styles 1 post faster.

Companion Info.

Companion Type: N/A
Companion Name: N/A
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: N/A
1. N/A
2. N/A
3. N/A
4.

Transplant Info

Bloodline/Clan Transplant:N/A
Transplant Stage: N/A
Abilities of Transplant: N/A
1.N/A
2.N/A
3. N/A


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession:Weapon Master
Profession Base Benefit:1) Increased Number of Weapon Styles: Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)

Academy Student: 1 weapon style
Genin: 2 weapon styles, 1 Weapon or Taijutsu Style
Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style
Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style

In addition Weapon Masters can learn one stage higher than normal for weapon styles(exceptions apply)

2.)Increased Number of Custom Weapons:
Weapon Masters are allowed to have 4 custom weapons as opposed to just 3.
Learning Information:
Weapon Masters receive a -1 post learning bonus when learning weapon style/techniques, but receive a +1 post penalty for learning taijutsu styles/techniques and a +2 post penalty for learning nin/genjutsus.
Weakness: 1)
Less Elements: [needs a description]
(The weapon master can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their current rank, unless they are willing to take it as 1 of their two primary elements)

2) Weaker Gen/Ninjutsus: Genjutsus
All jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student)
Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Speed Shinobi:
Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Tactical Ninja:
These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)

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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium 3/10 (pending)

Chakra Point: 18

Chakra Control:None

Elemental Affinities:Katon

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Katon






Genjutsu

Universal
Bunshin no Jutsu





First Element: (Name of Element)






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
----------------------------------------------------------------


Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities

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Equipment
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Weapons

Type of Weapon:Nodachi
Name of Weapon: N/A
Base Range:Six feet(4 1/2 blade,1 1/2 arm length)
(see pic for visual reference.)


Shinobi Tools

Kunai:15
Shuriken:10
Makibishi:5
light bomb:3
smoke bomb:3
steel wire:50 feet


Apparel

Head-Band Style:Two long straps(once he earns it)
Head-Band Location:Neck
Head-Band Color:black
Flak-Jacket style:N/A
Flak-Jacket color:N/A
 
PostPosted: Thu Jan 06, 2011 11:50 am


Edited... though i think it is stupid that the aburame can only have one real element (but no S-rank jutsu in that element) just because they can drain chakra.

Nagisa Aburame
User Image
Image is slightly off, for details see description
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Character Info
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Main Info

Character Name:Nagisa Aburame
Nicknames: Na-Na (rarely used)
Title(s):
Rank: Jounin
Village:
Kumogakure


Background Info

Nindo: Ninja aren't tourist attractions. the nail that sticks out gets hammered


Physical Description

Age: 17
Sex: Female
Hair Color: black
Natural Eye Color: emerald
Body Type: Athletic
Distinguishing Features:None known. Rarely shows more skin than hands and face

Height: 5'1"
Weight: 110
appearance: Nagisa is fairly short, and wears a large Aburame type coat. This coat causes some to confuse her for a short boy, though breast-growth has made it less common than it was when she was younger. Unlike most Aburame, Nagisa stopped wearing her sunglasses, though she keeps them in a special pouch beside her Kunai pouch. (they are only slightly tinted however). Her long flowing hair reaches to her waist, but is normally not visible because it is tucked into her coat. Under the coat, Nagisa wears a tight, long-sleeved turtle neck, which allows her to move more freely, without revealing much more of her body (which has become almost a taboo in the Aburame clan) She does occasionally wear her coat unzipped and takes it takes it off on hot days, or when she needs the extra mobility. She has two pairs of gloves hiding in her coats inside pockets. One pair is merely a tight fitting pair of gloves for cold days. The other is a pair of leather fingerless gauntlet-like gloves that can be used in close combat when she has little or no other choice. These are seen very rarely. Her great sword, when it is with her, normally rests on her back. She often leaves it behind however, except in town (to keep her strength up) and in the event that she is expecting to need it (big battle sort of thing) Otherwise it is too much of a burden, and limits her maneuverability.

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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Aburame
Bloodline/Clan Stage: N/A
Abilities of the Bloodline/Clan:

1. Host body is also home of Kikaichuu bugs.
2. Can manipulate these bugs for battle, or other purposes.
3. Kikaichuu bugs are able to eat chakra at a level one rank below the jutsu used.
4. Aburame treat their bugs as an element and they get only one other element but can not learn S Rank jutsu of that element.
5. Bug spies can easily attach themselves to someone


Companion Info.

Companion Type: bugs
Companion Name: N/A
Bug Evolutions:
1.


Transplant Info

Bloodline/Clan Transplant:N/A
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Genjutsu Specialist
Profession Base Benefit: Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.
Learning Information: Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.
Weakness: Fewer Taijutsu/Weapon Styles: [needs a description]
(The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)

Rank Benefits

Genin
Improved Chakra Control:
(The Genjutsu Specialist receives a -1 chakra point bonus for all genjutsus, this bonus stacks with any other chakra control bonuses.)

Chuunin
Resistance is Futile: Genjutsus cast by the Genjutsu Specialist can now bypass resistances given by Kekkai Genkai, and those without resistance find it harder still to resist.
(Kekkai Genkai with Genjutsu resistance no longer offer resistance against Genjutsu used by the Genjutsu Specialist; those with Genjutsu immunity are treated as if 1 rank higher when determining how they are affected [if their effective rank is 2 ranks or higher than the Genjutsu Specialist they retain immunity]; those with no resistance Genjutsu are treated as if 1 rank lower than normal when determining how they are affected)

Jounin
Mind Mastery: Thanks to their intense mental discipline and deep understanding of the inner workings of the mind, the Genjutsu Specialist is now highly resistant to Genjutsus.
(Genjutsus used against the Genjutsu Specialist that are 2 or more ranks below the Genjutsu Specialist no longer affect them, Genjutsus of equal rank to the Genjutsu Specialist cost half the normal Chakra cost to Kai out of, Genjutsus of higher rank than the GS cost the regular cost to Kai out of; Genjutsus cast by Genjtusu Specialists of equal or higher rank to the Genjutsu Specialist act as if they were 1 rank higher than normal when determining how the Genjutsu Specialist is affected; Genjutsus used by those that posess Kekkai Genkai that increase the effectiveness of Genjutsu are treated as if they were one rank higher when determining how the Genjutsu Specialist is affected; the previous two factors stack)


Shinobi Type(s)

Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Tactical Ninja:
These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)

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Chakra and Jutsu
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Chakra Information

Chakra Level: High Chakra Level: (clan head) +5 chakra points/10 max chakra points

Chakra Point: 125

Chakra Control:


Elemental Affinities: Raiton, Fuuton, KatonBug
Jutsu Information

Note: I am starting to link to the final learning post of each learned jutsu, but I haven't gotten to them all yet.


Ninjutsu

Universal
Academy
• Kawarimi No Jutsu (Body Switch Technique)
• Henge No Jutsu (Transformation Technique)
• Anrokku no Jutsu (Unlocking Technique)

Genin
• Nin Shiki Kaado (Secret Information Cards)
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)

Chuunin
• Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
• Suimen Hokou no Gyou (The Art of Water Walking)

Jounin
Rasengan (Spiraling Sphere)
Kage Bunshin No Jutsu (Shadow Clone Technique)
Tenkuu Hokou no Gyou (The Art of Walking on Air)

First Element: Raiton
Academy
• Teikou no Kuntou (Electricity Resistance Training)
• Raikou Bunshin no Jutsu (Lightning Clone Technique)
• Yurayura Ranpu no Jutsu (Flickering Light Technique)

Genin
• Seiteki Chikara no Jutsu (Lightning Release: Static Force)

Chuunin
• Dendou Kariyou no Jutsu (Electric Overdose Technique)
• Kumo Tate no Jutsu (Cloud Shield Technique)
• Kanri Soushitsu no Jutsu (Control Loss Technique)


Second Element: Fuuton
Academy
• Yadama Furooseigyo (Projectile Control Skill)

Genin
Kaze no Yoroi (Armor of Wind)


Genjutsu

Universal
Academy
• Bunshin No Jutsu (Clone Technique)
• Bouzenjishitsu no Jutsu (Stupification Technique)
• ikamono Chishio (Fake blood)

Genin
• Meisai no Jutsu (Camouflage Technique)
• Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
• Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)

Chuunin
• Genjutsu Kai (Release)
• Atama Kusari No Jutsu (Chained Mind Technique)
• Tenjou Gyakumodori (Heaven and Earth Reversal)
• Nemuri (Sleep)


First Element: Raiton

Academy
• Kumo Monokage no Jutsu (Cloud Cover Technique)
• Hekireki Koe no Jutsu (Thunder Voice Technique)
• Raimei Wana Fuu (Thunder Trap Seal)
• Hibanahouden no Jutsu (Discharge Technique)

Genin
• Kumo Bunshin no Jutsu (Cloud Clone Technique)
• Tendou no Ashi no Jutsu (Cherub's Foot Technique)
• Kumo Yotogi (Cloud Watching)

Chuunin
• Fukyuu no Jutsu (Immortality Technique)
• Hitoshirenu Shikaku no Jutsu (Hidden Assassin Technique)
• Keizokuteki Enmu no Jutsu (Continuous Fog Technique)
• Denkou Hachidori no Jutsu (Electric Hummingbirds Technique)
• Go Kasho Fuu: Raikou Seki no Jutsu (*Five Point Seal: Lightning Barrier Technique)

S. Jounin
• Kumo ni Shikkyaku (Falling from the Clouds)
• Kukan Hyouketsu no Jutsu (Body Freeze Technique)
• Hibanahouden no Jutsu (Discharge Technique) - Level Two
• Hyudora Bunshin no Jutsu (Hydra Clone Technique)
• Doku Kumo no Jutsu (Poison Cloud Technique)
• Keizokuteki Raimei no Jutsu (Continuous Thunder Technique)

Jounin
• Kumo Gokusha no Jutsu (Cloud Prison Technique)
• Kakou Kouten no Jutsu (Descending Heaven Technique)
• Hitoshirenu Shin'i no Jutsu (Hidden Mind Technique)
• Raikou Ame no Jutsu (Lightning Rain Technique)
• Zettai Tenkou Kansei no Jutsu (Absolute Weather Control Technique)


Second Element: Fuuton


Aburame Jutsus

Ninjutsu
Academy Student
• Mushi Yose no Jutsu - Insect Gathering Technique
• Mushi Bunshin no Jutsu - Insect Clone Technique

Genin
• Kikaichuu no Jutsu - (Destruction Bug Technique)
•Josei mushi - (Female bug technique)
• Mushi Kontorōru - (Insect Manipulation)
• kouchuu no Kobushi - (Beetle's Fist)

Chuunin
• Mushi Dama - (Insect Sphere)
• Mushi Kabe no Jutsu - (Insect Wall Technique))
• Secret Technique: Insect Cocoon
• Kikaichuu radar (bug radar)
• Mushi Taifu - (Bug typhoon)
• Mushi Mure - (Bug Swarm)
• Mushi Bouseki Doriru (bug drill)

Special Jounin
Hachinosu Omoi (Hive Mind) Jutsu invalidated

Taijutus



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Summoning Information
----------------------------------------------------------------


Summoning Type:
Summons Known:

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


Zanbato: Centers around the use of oversized swords or "zanbato"
current stage: 4

Maneuvers

Abilities The new handle gives some powers finally to the sword, as chakra gets put into the handle it allows for the kanji to glow. Then able to create a lightning jutsu. The lightning justu is C-ranked, As you swing your blade, it creates static that can send out a lightning bolt from the sword. Being underneath the sword when being throw down against another ninja blocking would be sent back 6 ft.


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Equipment
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Weapons

Weapon Class: Black Kodachi (short sword)
Name of Weapon: Jeremy's Shadow
Weapon Range: 1'6" +arm-span
Special Abilities:
Weapon Location: right hip

Weapon Class: Greatsword
Name of Weapon: Jeremy's Wrath
Weapon Range: 5' +arm-span
Special Abilities:
Weapon Location: back, right shoulder, towards left hip
other Only carries in village, or when expecting a large battle where she will need it. Otherwise, it limits her maneuverability, rendering her almost useless.

Shinobi Tools

Kunai:20
Shuriken:10
Makibishi:10
light bomb:0
smoke bomb:10
steel wire:2 rolls of wire 200 yards


Apparel

Flak-Jacket style: Aburame style cloak, heavy. Large hood (normally left down), as well as a deep color that covers most of Nagisa's face.
Flak-Jacket color:

Head-Band Style: plate sewn to Aburame cloak
Head-Band Location: Sewn to right shoulder. (village emblems are printed on left shoulder of all other clothes)
Head-Band Color:just the metal which is just silver colored steel

My Customs

Hikaro_rin
Crew


HeadlessKoko
Crew

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Thu Jan 06, 2011 4:48 pm


Edited. I'm okay with having Fuuinjutsu as my first element and I changed the armor into an actual jacket. I took only one weakness and took off the genin rank benefit. I fixed up the jutsu list and didn't put anything as my first element for genjutsu because I don't think either medical or sealing has genjutsu. Also, if I do decide to take up a bloodline later on, would I have to resubmit my profile?

Naiten TsuchigumoUser Image

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Character Info
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Main Info

Character Name:Naiten Tsuchigumo
Nicknames: Nai
Title(s): None
Rank: Academy Student
Village: Konohagakure


Background Info

Physical Description

Age: 9
Sex: Female
Hair Color: Black
Natural Eye Color: Black
Body Type: Small and light
Distinguishing Features: None


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: n/a (although, I might apply for one later, not sure >_> )
Bloodline/Clan Stage: n/a
Abilities of the Bloodline/Clan: (provide Basic Information on your bloodline/clan below)

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post)
Transplant Stage: (current stage of transplant; provide link to achievement of current stage)
Abilities of Transplant: (Provide basic info on your transplant)
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical Shinobi- Usually on the sidelines, medical shinobi specialize in supporting their allies. However, they are able to defend themselves when needed, seeing how being dead will be of little help.
Profession Base Benefit:
Natural Healer (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin)
Learning Information:
Medical Shinobi recieve a -1 post learning bonus when learning medical jutsus, but recieve a +1 learning post penalty for all other types of techniques.
Weakness: Fewer Weapon/Taijutsu Styles (The Medical Shinobi can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen jounin rank benefit here)


Shinobi Type(s)

Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards. 
(can use sealing jutsus and space time jutsus)

Chakra Control: This shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks, they even learn to mold chakra without the use of hand-seals. 
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.) 


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques 


Elemental Affinities: Medical Jutsu | Fuuinjutsu

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




Starting Element: Hiton (Medical)






First Element: Fuuinjutsu (Sealing)






Genjutsu

Universal
Bunshin no Jutsu





First Element: (Name of Element)






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus

Universal






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Summoning Information
----------------------------------------------------------------


Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai: 15
Shuriken: 20
Makibishi: 10
Flash bomb: 5
Smoke bomb: 5
Steel wire: 7 meters


Apparel

Head-Band Style: An earring shaped like the symbol of her village.
Head-Band Location: Right ear
Head-Band Color: Silver
Flak-Jacket style: A simple, short-sleeved hoodie with two, separate bands on her wrist. The bands are made out of metal and can store up to ten senbon each when she gets them. The inside of each jacket sleeve has a pocket on the outer side of the arm that can hold one kunai each. A pouch-like pocket that can hold five shurikens is located in the front.
Flak-Jacket color: Black
PostPosted: Thu Jan 06, 2011 5:11 pm


Chisame AsaiUser Image

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Character Info
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Main Info

Character Name:Chisame Asai
Nicknames:Chi
Title(s):N/A
Rank: Jounin
Village: Konohagakure


Background Info

Physical Description

Age: 16
Sex: Female
Hair Color: Black
Natural Eye Color: Green
Body Type: Athletic and Stealthy
Distinguishing Features: Half of this
tattoo on each arm.

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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: Chiroku Clan/Bloodline [Pending]

Bloodline/Clan Stage:
Abilities of the Bloodline/Clan: (provide Basic Information on your bloodline/clan below)

1.
2.
3.


Companion Info.
Companion Type:N/A
Companion Name: N/A
Bug Evolutions: N/A
1. N/A
2. N/A
3. N/A
4. N/A


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage:N/A
Abilities of Transplant:
1. N/A
2. N/A
3. N/A


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession
Shinobi Profession:Assassin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)
Learning Information: Can learn only 2 taijutsu/weapon styles:
Primary style - Master up to current rank.
Secondary style - Learn up to 1 rank below current rank.
Weakness: Can learn only 2 taijutsu/weapon styles:
Primary style – Master up to current rank
Secondary style - Learn up to 1 rank below current rank

Rank Benefits

Genin
Shadow's Sight: Assassin's spend so much time in the shadow's that many of them gain the ability to see clearly no matter how dark it is. In addition these Assassin's come to realize just how much the average shinobi relies on sight, and more importantly they realize the advantage of taking away that sense.
(can see clearly no matter how dark it is, can still be affected by supernatural darkness; gain the Kurayami no Jutsu [see below])

Kurayami no Jutsu (Darkness technique)
Type: Genjutsu
Rank: Variable (equal to Assassin's rank up to A)
Cost: Variable (costs chakra equal to its rank up to B)
Description: This genjutsu can be triggered any time the target's vision is hindered (through the use of a smoke or flash bomb for example). The Genjutsu causes the target to feel as if they have been stricken blind, the other senses are not affected. This effect lasts up to 3 posts or until the target breaks free.

Chuunin
Poisoner: Poison is often times associated with Assassins because of their effective and deadly use of this dreaded weapon.
(The Assassin gains the ability to safely use poisons and can also create their own custom poisons, 2 at Genin, 3 at Chuunin, and 4 at Jounin)

Jounin
Perfect Shadow: The Assassin has truly become one with the shadows, they can no longer be detected by even the most powerful extrasensory abilities unless they wish it or until they strike.
(cannot be detected even by kekkai genkai, higher ranking shinobi are still aware of the Assassin's presence, but they cannot pinpoint their location even if they have a kekkai genkai)


Shinobi Type(s)


Speed Shinobi:
Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)


Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: Meduim 3/10

Chakra Point: 113

Chakra Control: N/A


Elemental Affinities: Suiton l Fuuton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)
•Kinobori no Jutsu (Tree Walking Technique)
•Suimen Hokou no Gyou (The Art of Water Walking)
•Soushuuha (Manipulate Advancing Blades)


Water Suiton

E-Rank

•Mizu no Waruasobi (Trick of Water)
•Mizu Kagami no Jutsu (Water Mirror Technique)
•Uo Tsuba (Fish Spit)
•Mizu Bunshin no Jutsu (Water Clone Technique)
•Mizu Soujuu (Water Manipulation)

D-Rank

•Mizu Peretto (Water Pellet)
•Mizutamari no Jutsu (Water Puddle Technique)
•Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
•Isonagi no Jutsu (Beach Crab)
•Mizu Tate no Jutsu (Water Shield Technique)

C-Rank

•Mizu no Yaiba (Water Sword)
•Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
•Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
•Mizu no Yoroi (Water Armor)
•Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
•Deido Tama (Mud Ball)
•Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
•Suikusari no Jutsu (Water Chains Technique)
•Suimenka no Kisoku ( Breathing underwater Technique)
•Kirigakure no Jutsu (Hidden Mist Technique)

B-Rank

•Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
•Suiton: Mizu Ryuu no Jutsu (Water Release: Water Dragon Technique)
•Doiru Suiyari no Jutsu (Drilling Water Spears)
•Suiton: Suise no Jutsu (Water Release: Water Torrent Technique)
•Mizuhada Bunshin No Jutsu (Water Body Clone Technique)
•Suijouki no Jutsu (Steam Technique)
•Suirou no Jutsu (Water Prison Technique)
•Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique)
•Gekiryuu Chikara (Raging River Force)
•Suiton: Suijinheki (Water Release: Water Barrier)

Genjutsu

Universal
Bunshin no Jutsu
•Ikamono Chishio (Fake blood)
•Senro Ue Fuku no Jutsu (Track Covering Technique)
•Genjutsu Kai (Release)


Wind Fuuton
E-Rank

•Kaze Bunshin (Wind Clone)
•Kaze Fuuchuufuyuu (Wind Levitation)
•Yadama Furooseigyo (Projectile Control Skill)

D-Rank

•Kaze Bakuhatsu (Wind Explosion)
•Yadama Henshin Bakuha (Projectile Deflection Blast)
•Okuridashi Kaze (Propelling Winds)
•Kaze no Yoroi (Armor of Wind)

Bloodline/Clan Jutsus

Ninjutsu



Genjutsus



Taijutus



----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: N/A

Summons Known: N/A

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: N/A
current stage:N/A

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: N/A
Name of Weapon: N/A
Base Range: N/A


Shinobi Tools

Kunai:15
Shuriken: 13
Makibishi:7
light bomb: 8
smoke bomb: 8
steel wire: Two 50 ft rolls


Apparel

Head-Band Style: Standard
Head-Band Location: Around the waist
Head-Band Color: Black
Flak-Jacket style: Standard - only worn on some missions/special occasions
Flak-Jacket color: Black

inutori

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TDG Super Kami

Dapper Werewolf

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PostPosted: Fri Jan 07, 2011 8:13 am


Aeden NagamoUser Image

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Character Info
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Main Info
Character Name: Aeden Nagamo
Nicknames: 'A'
Title(s): Mr. Heal-It
Rank: S
Village: Iwakagure Sunakagure

Main Theme
Battle Theme



Background Info

Physical Description

Age: 30-ish
Sex: Male
Hair Color: Silver
Natural Eye Color: Blood Red
Body Type: Athletic
Distinguishing Features: N/A


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Working on this one (Since someone keeps tearing down the clan I join *Glare* )
Bloodline/Clan Stage:
Abilities of the Bloodline/Clan:


Companion Info.


Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post)
Transplant Stage: (current stage of transplant; provide link to achievement of current stage)
Abilities of Transplant: (Provide basic info on your transplant)
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession:
Profession Base Benefit: Natural Healer:
Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin
Learning Information: Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning nin/genjtus.
Weakness: Weaker Genjutsu
All Genjutsus are counted as if one rank lower in power to a minimum of Academy Student

Rank Benefits

Genin
Improved Chakra Control:
Medical jutsus receive a -1 chakra point cost bonus, this bonus stacks with any other chakra cost modifiers

Chuunin
Chakra Enhanced Strength:
The medical-shinobi can expend two chakra points to increase the strength of a physical attack by 1 rank

Jounin
Improved Healing Factor:
At S-rank Chakra cost the Medical Shinobi will enter a state of super-recovery giving them an increased healing factor that will completely heal minor cuts in 1 post, and will even heal major wounds (deep gash or broken bones) within 3 posts. The effect lasts 3 posts and the Medical Shinobi must spend a full nights rest before they can use the technique again


Shinobi Type(s)

Chakra Control:
This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals.
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)

Support:
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 120

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques.


Elemental Affinities: Medical / Suiton / Fuuton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)
Chakra Tsuitou no Jutsu (Chakra Hunting Technique)

Shindan (Diagnosis)
Life Preservation Technique [Ichimei Hoyou no Jutsu]
Quarantine Technique [Shadan no Jutsu]
Kiyomaru (Cleanse)
Shiatsu (Massage)
Teikouryoku (Power of Resistance)
Tekishutsu (Extraction)

Gantai no Jutsu (Bandage Skill)
Fleshbinding Technique [Ikimi Baindingu no Jutsu ]
Numbing Technique [Jinto no Jutsu]
Sansokyoukyuu(Oxygen Supply)
Keksuki Gyouko (Blood Coagulation)
Jokyo Dokubutsu (Poison Removal)
Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)
Anatomic Analysis Skill [Kaibougaku Aneraiza no Justu]
Circle of Restoration [Bankai no En]
Circle of Regeneration [Taisha no En]
Ondochousetsu (Temperature Control)
Summon Medical Tools
Kigusuri Souzou (Medicine Creation)
Chishio Tensou no Jutsu (Blood Transfusion Skill)
Chiyute no Jutsu (Healing Hands Technique)
Chakra Senshin (Chakra Concentration)
Chakra Enjintou (Chakra Scalpel)
Ninja Kigusuri Souzou (Ninja Medicine Creation)
Hone Chiyu no jutsu (Bone Healer Skill)
Chakra Poisoning Technique [Chakra Gekiyaku no Jutsu]
Life Link [Itonami Musubu no Jutsu]
Hekirekite no Jutsu (Thunder Hands Technique)
Chiyute No Jutsu: Ichidanto (Healing Hands Technique: Major)
Saisei no Saibou (Cell Regeneration)

First Element: Fuuton
Yadama Furooseigyo (Projectile Control Skill)
Kaze Fuuchuufuyuu (Wind Levitation)
Kaze Bakuhatsu (Wind Explosion)
Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Kaze Gyorai no Jutsu (Wind Torpedo)
Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Fuuton: Tei Hakusha (Wind Release: Air Riding)
Kuchiyose: Kirikiri no Mai (Summoning: Execution Whirl)
Kaze no Yaiba (Wind Sword)
Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
Fuuton: Renkuudan (Wind Release: Steroid Blanks)
Fuuton: Kanketsusen Souzou (Wind Release: Geyser Creation)
Sansai no Ketteiteki Shikiichi (Final Threshold of the Three Calamities of Fire, Flood and Storm)

Second Element: Suiton
Mizu Soujuu (Water Manipulation)
Kirigakure no Jutsu (Hidden Mist Technique)
Kiri Shikaku no Jutsu (Mist Vision Technique)
Suimenka no Kisoku ( Breathing underwater Technique)
Suiton: Mizu Ryuu no Jutsu (Water Release: Water Dragon Technique)
Suirou no Jutsu (Water Prison Technique)
Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
Mizu no Yaiba (Water Sword)
Tsunami no Jutsu (Tsunami Technique)


Bloodline/Clan Jutsus

Ninjutsu


Taijutus


Styles
Techniques


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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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Eternal Style of the Broken Sword [Hateshiganai-ryu no Kujikeruken] : The Eternal Style of the Broken Sword is one of the oldest and most respected fighting styles in the Earth Country. It is considered to be one of the greatest fighting styles because little has changed in the style since its conception back before the shinobi ever existed.

The style has two main principals to it:

•Power without focus is not power, it is arrogance.
•Your weapon is your body, nothing else.
current stage: 9

Maneuvers
The Maiden Who Cried Red Gold [Tennin Ikkatsu Niirokogane]
Abilities


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Equipment
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Weapons

Type of Weapon: Scythe
Name of Weapon: Hagane Hogosha (Steel Guardian)
Base Range: Mid


Shinobi Tools

Kunai: 13
Shuriken: 0
Makibishi: 0
light bomb: 13
smoke bomb: 3
steel wire: 30 feet



Base - Sannin - C.P: 120
Current C.P: 120
Academy Level (E-ranked Techniques) - 1 points
Genin Level (D-ranked Techniques) - 1 points
Chuunin Level (C-ranked Techniques) - 3 points
Special Jounin Level (B-ranked Techniques) - 5 points
Jounin Level (A-ranked Techniques) - 7 points
Sannin/Kage Level (S-ranked Techniques) - 18 points
PostPosted: Sat Jan 08, 2011 11:02 am


Tensaiji KouteinoshiUser Image

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Character Info
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Main Info

Character Name: Tensaiji Kouteinoshi
Nicknames: Tensai
Title(s): N/A
Rank: Academy Student
Village: Otogakure


Background Info

Physical Description

Age: 17
Sex: Male
Hair Color: Black
Natural Eye Color: Vivid Amber
Body Type: Wiry and Muscled.
Distinguishing Features:
-Intersection white scars on his feet and shoulders
-Black sclera
-Bandages from shoulder to nose..always


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Im currently creating a custom clan
Bloodline/Clan Stage: PENDING
Abilities of the Bloodline/Clan: PENDING

1.
2.
3.


Companion Info.

Companion Type:
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant:
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession
Teaching Master
Shinobi Profession:
Profession Base Benefit: Expert Teacher: Teaching Masters give students a -2 post teaching bonus when teaching techniques that the teacher reads from a scroll, and a -3 post teaching bonus when teaching techniques that the teacher knows. (This bonus stacks with the training ground bonus)


Learning Information: Teaching Masters receive a -1 learning post bonus when learning anything

Weakness: None

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Speed Ninja: (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Sealing Master: Sealing master are known for their abilities in trapping and controlling. Along with their special jutsu, they can easily enable themselves to stop attacks and reflect them backwards.
(can use sealing jutsus and space time jutsus)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low PENDING
Chakra Point: 15 PENDING

Chakra Control: PENDING


Elemental Affinities: Raiton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Raiton






Genjutsu

Universal
Bunshin no Jutsu





First Element: Raiton






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai: 15
Shuriken: 15
Makibishi: 20
light bomb: 3
smoke bomb: 3
steel wire:10 yards


Apparel

Head-Band Style: Standard
Head-Band Location: Forehead
Head-Band Color: Black
Flak-Jacket style: N/A
Flak-Jacket color:N/A

Martin Spiralwave
Crew


Reynard the Wanderer

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  • Gender Swap 100
PostPosted: Sun Jan 09, 2011 9:47 am


Genshi YoshiroUser Image

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Character Info
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Main Info

Character Name: Genshi Yoshiro
Nicknames: Gen, Yoshi
Title(s):
Rank: Academy Student
Village:
Kumo (Cloud)

Background Info

Physical Description

Age: 20
Sex: Male
Hair Color: Blue
Natural Eye Color: Blue
Body Type: Altheltic
Distinguishing Features:


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Hyoton
Bloodline/Clan Stage: Stage 1
Abilities of the Bloodline/Clan: Ability to mix Water and Wind chakra to create and control Snow and Ice. Weak against lightning.

1.
2.
3.



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Taijutsu Specialist
Profession Base Benefit: Increased Number of Taijutsu Styles: Because of their focus and training in the martial arts, Taijutsu Specialists are able to practice more taijutsu styles others. (see below)

Academy Student: 1 Taijutsu Style
Genin: 2 Taijutsu Styles, 1 Weapon or Taijutsu Style
Chuunin: 3 Taijutsu Styles, 1 Weapon or Taijutsu Style
Jounin: 4 Taijutsu Styles, 2 Weapon or Taijutsu Styles

Strong Bodied sad Physical strength of the Taijutsu Specialist is increased by 1 rank)
Learning Information:Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning nin/genjtus.
Weakness: Less Elements: Unable to obtain a third element

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Elemental Control: Hyoton (-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)

Chakra Control: (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: -1 for gennin, -2 for everything else


Elemental Affinities: Fuuton, Suiton, Hyoton

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Suiton






Second Element: Fuuton








Genjutsu

Universal
Bunshin no Jutsu





First Element: Suiton






Second Element: Fuuton









Bloodline/Clan Jutsus

Hyoton
Ninjutsu






Genjutsus






Taijutus






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Summoning Information
----------------------------------------------------------------


Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: Ninjato
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:Typical sword length


Shinobi Tools

Kunai: 15
Shuriken: 15
Makibishi: 20
light bomb: 3
smoke bomb:3
steel wire:10 yrds


Apparel

Head-Band Style: Belt
Head-Band Location: Belt
Head-Band Color: Tan/Khaki
Flak-Jacket style: None
Flak-Jacket color:
None
Reply
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