It was taking all Ray had not to whip out Granbull to put these wild pokemon in their place. Having to train his own pokemon was such a pain, and he felt like he was dragging them along. He was just getting ticked off, mostly because he could sense Fynx watching, and Rose wasn't having any trouble. Well I look like a regular noob. You happy Alessandro? Mission accomplished. Actually, thinking of it that way, he was doing a damn good job, wasn't he?
"What was that?" Ray asked, only catching a glimpse of the weird little pokemon Rose was fighting. It was so small he could barely see it in the grass anyways. He shrugged to himself. "Let's head over the bridge. I hear Bill lives out there, and he's always doing weird experiments. It'd probably be interesting." Ray was trying less and less to pretend around Rose. He hadn't really been trying to come off as a kid anyways. He was realizing that Rose would probably think of him as a child no matter what he did.
[ I'm using a big mushroom to teach cole dragon rush because he's a wimp ]
R3 Nidoran swapped for Cole Ekans used leer = cole's defense fell
R4 Ekans used Bite = 60 x 1.1 = 66 damage [Cole 54/120, flinched Cole flinched
R5 Ekans used Poison Sting = 15 x 1.1 = 16 damage [Cole 38/120, not poisoned] Cole used Dragon Rush = 100 x 1.2 = 120 damage [Ekans 0/150]
Nidoran +5 exp, Cole +5 exp
Mankey lvl 16 | Vital Spirit
R1 Mankey used Scratch = 40 damage [Nidoran 60/100] Nidoran used Peck [Hit] = 35 x 1.5 x 1.3 x 2 = 136 damage [Mankey 24/160] Nidoran lost 1/10 HP = [50/100]
R2 Mankey used Karate Chop [No Critical] = 50 x 0.5 = 25 damage [Nidoran 25/100] Nidoran used Peck Hit = 136 damage [Mankey 0/150] [Nidoran 15/100]
Nidoran +10 exp
Rattata lvl16 | Guts
R1 Rattata used Quick Attack = 40 damage [Nidoran 70/110] Nidoran used Double Kick [Hit] = 30 + 30 = 60 x 1.5 x 1.3 x 2 = 234 damage [Rattata 0/160]
Nidoran +10 exp
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 15 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 11 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Thundershock [40] | Electric | Special | 4/10 chance of paralysis ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 596 (-5) 591/5 ★ NPC encounter: 71/15 ★ item count: Battle Recorder: 24/30 || Area Specific: -: -/- || Ghosts defeated by Rye: 8 ___________________________________________ Out Of Ball:
Rose was totally oblivious to Ray's struggles, focused more on the wild pokemon that kept approaching Sparx. It was another one of those weird brown shelled things! Sparx dispatched it again with another thundershock. It took Rose a moment before recalling that her pokedex could scan the pokemon to tell her what it was. She'd have to do that if the creature came up again, seeing as when it was defeated, it tumbled back into the water.
Rose looked over to Ray when he spoke up about some Bill person that lives over the bridge. "Okay! ... who's Bill?" she agreed to go, but then inquired about this 'Bill'. Sparx floated along beside Rose as she started to move on with Ray across the bridge.
Fynx was paying the bare minimum attention to the trainers now that she had Rose's holocaster and was texting Atona. Her tail swayed behind her as she got a reply, chuckling a bit at the words on the screen. She could imagine him being stiff about talking to her over a communication device. Like he didn't know what to say, or maybe just overall being unfamiliar to this sort of attention or device. She glanced over to make sure Rose was still in sight before working on a reply. Text to Atona:Hello, Atona~ guess this means old dogs can learn new tricks. I am doing well, thank you. Giratina still hasn't quite reared his ugly pink head. Once that was sent, Fynx noticed that the trainers had started to move closer to the cape, and she made sure to follow.
Round 1: Sparx moves first due to Choice Scarf! Sparx used Thunderbolt! It's super effective! 90 x2 = 180 damage to kabuto! Kabuto: 0/140 Kabuto fainted!
10xp to Sparx 5 xp to Jelly due to exp share
[[ooc: training instead with the jurrassic pokepark pokes. at least until Sparx is a high enough level to easily deal with all the pokemon in the area.
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 60 HP: 600/600 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Enchanted Lute - Hold item; when the pokemon's HP reaches 25% or below this enchanting lute puts its opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 8/18
Pokemon: Flurry Nickname: Rye Gender: Neutral (male) Nature: Lv: 16 HP: 160/160 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Ice Shard - 40 || (Priority +1) Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 25/25 (level up) 0/26
Pokemon: Mareve (shiny) Nickname: Iris Gender: Female Nature: Lvl: 5 HP: 50/50 Ability: Gale WIngs - Increases the priority of Flying-type moves by one Attacks: Scratch - 40 || Leer - || Lower targets physical defense one stage Roar - || Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) - || Exp: 8/15
Pokemon: Raichu (Alolan) Nickname: Sparx Gender: Male Nature: Lv. 14 HP: 140/140 Ability: Surge Surfer - When the battlefield is under the effects of Electric Terrain, this pokemon's speed is raised three stages. Hold Item: Choice Scarf Attacks: Psychic – 90 || 1/2 chance to lower targets special defense one stage Thunder Shock - 40 || 4/10 Chance to paralyze target Thunderbolt – 90 || 4/10 Chance to paralyze target Speed Swap - Exchanges speed with target, includes both base level speed plus any stat changes. Exp: 3/19 [+10xp] 13/19
Pokemon: Stufful Nickname: Meli Gender: Female Nature: Fussy but loves attention Lv. 12 HP: 120/120 Ability: Fluffy - Takes half damage from moves that make contact, but also takes double damage from Fire-type moves. Fire moves that make contact do neutral damage. Hold Item: Attacks: Tackle - 40 Leer - Lowers target's physical defense one stage Focus Blast - 120 || 1/2 chance of lowering target's special defense one stage Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Exp: 8/17
Pokemon: Rockruff Nickname: Kekoa (Kiki) Gender: Female Nature: Lv. 12 HP: 120/120 Ability: Vital Spirit - The Pokémon cannot fall Asleep while having this ability. If a pokemon with Vital Spirit is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Bite – 60 || 4/10 Chance to Flinch target Tackle - 40 Leer - Lowers target's physical defense one stage Sand Attack - Lowers target's accuracy one stage Exp: 8/17
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Lupup (shiny) Nickname: Ammy (Amaterasu) Gender: Female Nature: Calm and collected. Oddly enough, seems to like humans. Raised by Arcanine family. Lv. 8 HP: 80/80 Ability: Adaptability - Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Leer - Lowers target's defense by one stage Odor Sleuth - Flamethrower - 90 || 4/10 Chance of Burn Exp: 8/18
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 45 HP: 450/450 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/19
Pokemon: Croconaw Nickname: Spike Gender: Male Nature: Lv: 19 HP: 190/190 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Aqua Tail - 90 Ice Punch - 75 || 3/10 Chance to Freeze Bite - 60 || 4/10 chance of making the target flinch EXP: 14/29
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 44 HP: 440/440 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/31
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 16 HP: 160/160 Ability: Poison Heal - If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage. Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Body Slam - 85 || 7/10 chance to paralyze. If target has used minimize, the base power is doubled. Poison Fang - 50 || 1/2 Chance to Badly Poison Air Slash - 75 || 3/10 Chance to Flinch target Exp: 2/26
Pokemon: Giratina (shiny) Nickname: Neon Gender: Genderless (Identifies as Male) Nature: Lv: 41 HP: 410/410 Ability: altered forme Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Slash - 70 || 1/10 chance to critically hit Dragon Claw - 80 Earth Power - 90 || 1/2 chance to lower targets special defense Aura Sphere - 80 || Ignores accuracy & evasiveness EXP: 5/16
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 14/28
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 42 HP: 420/420 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 0/42
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 43 HP: 430/430 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 27/30
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 27/40
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 41 HP: 410/410 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 0/41
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate - Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Hyper Voice - 90 Heatwave - 95 || 4/10 Chance of Burn Dragon Pulse - 85 Exp: 3/38
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 6 HP: 60/60 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 10/16 [+5xp] 15/16
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Kirlia Nickname: Felix Gender: Male Nature: Calm and Stoic. Lvl: 24 HP: 240/240 Ability: Telepathy - Protects against damaging moves from allied Pokemon Attacks: Growl - Lowers target's physical attack by one stage Confusion - 50 || 4/10 chance to cause confusion Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat. Teleport - Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited Exp: 11/34
Pokemon: Larvesta Nickname: Gender: Male Nature: Lvl: 40 HP: 400/400 Ability: Swarm - Attacks: Zen Headbutt - 80 || 3/10 Chance of causing the target to flinch Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Bug Bite - 60 || receives the effect from opponent's held berry Flamethrower - 90 || 4/10 Chance of Burn Exp: 7/25
In Process:
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 5 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 3 Shiny Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) Enchanted Lute: 1 (held by Fynx) Choice Scarf: 1 (held by Sparx) Black Flute: 2 White Flute: 1 Eviolite: 1 Crystal Shard: 1 Mail Letters: 3 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 2 (1 held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 9 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM Thunder TM Rock Tomb TM Rock Slide TM Earthquake x 2 TM Stone Edge TM Energy Ball TM Scald TM Sludge Bomb TM Power-Up Punch TM Dark Pulse HM Cut HM Fly HM Surf HM Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 Aguav: 5 =====(Badge Case:) Kalos: Bug Badge Cliff Badge Rumble Badge Plant Badge Kanto: Boulder Badge =====(random things in her bag) [modified] Holo Caster some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito a pouch of volcanic ash
"He's some nerd guy," Ray responded, not really knowing much more than that. There'd been a mission out of Tohjo that involved reconnaissance, and he was pretty sure they'd stolen something of the guy's at some point. He checked his phone out of curiosity, but there weren't any active missions up that involved the scientist. Whatever- Ray was heading there for his own sake.
As they made their way along the bank towards Nugget Bridge, another of the strange... creatures appeared. "What...the f- heck?" Ray squinted at the gross tentacled cup-on-a-stick that was a lileep. There was some kind of odd device on its back. After Tyrogue dispatched the thing, it disappeared. "That device..." he trailed off, toeing a flat plate that had been left in the grass in place of the pokemon. He considered phoning the odd occurrence in to base, then shrugged and picked up the zap plate. Not my problem.
Battle
Tyrogue lv.15 vs. Jurassic Poke Park Lileep Prize: Zap Plate
R1 Tyrogue used Fake Out [+1 Priority] = 40 x 0.5 = 20 damage [Lileep 130/150] Lileep flinched
R2 Tyrogue used Mach Punch [+1 Priority] = 40 x 1.3 x 1.3 x 2 = 128 [Lileep 2/150] Lileep used Gastro Acid = Tyrogue's ability Iron Fist was negated
R3 Tyrogue used Mach Punch = Lileep fainted
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 15 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 12 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Focus Energy | Normal | Status | All attacks have a 1/10 of a critical hit. ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Thundershock [40] | Electric | Special | 4/10 chance of paralysis ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
When they stepped onto the bridge, it became clear this was a hotspot of trainer activity. There were multiple battles going on, probably people training to take on the gym or something. Apparently Ray and Rose weren't going to make it across without being accosted, because some kid wearing a backwards hat had spotted them and was definitely about to make his way over. Damn. At first Ray was annoyed at anything holding them up. Then he realized this could help to fast-track his training. Maybe not as annoying as it seemed at first. "Hey, do either of you guys wanna battle?" the kid asked. Ray nodded, shooting Rose a quick glance.
[ Just realized I never gave ray his achievement for beating the first gym, so I'm giving him +10exp to the party from back then (Cole, Klow, Tyrogue, Nidoran) and 5 charti berries Also claiming sludge bomb TM from Talk Like a Pirate Day and using it on Nidoran ]
R1 Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = Clefairy fainted, lol
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 12 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Ray was glad to see that the TM he'd surreptitiously picked up in town was doing a good job powering up his nidoran. All his pokemon felt like peewees, and seriously needed some stronger moves. At first he'd been fine with following orders from Alessandro, but slowly he was losing his patience with acting like a clueless kid. Who cared if he overpowered them a bit? Besides, he'd gotten granbull back, and after they evolved his current pokemon would be pretty beefy too. He'd done the "cute team of loser pokemon of a noob" act long enough.
R1 Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = Jigglypuff fainted, lol
Nidoran - 1/10 max HP [105/130]
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 13 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
"Fairy types?" Ray asked with a raised brow. Focusing on just one type of pokemon was a surefire way to get your a** kicked by some kid with a nidoran. The other boy didn't say anything, but Ray could tell that the OHKOs were starting to get to him. Idiot. Maybe don't toss all your eggs in one basket. Gym leaders, strong as they (supposedly) were, set a bad example for noobs who wanted to emulate them but weren't good enough to pull it off.
Cottonee used Fairy Wind = 40 x 0.5 = 20 damage [Nidoran 85/130] Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = Cottonee fainted, lol
Nidoran - 1/10 max HP [72/130]
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 13 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Ray was keeping a close eye on Nidoran. The thing was using a life orb, which meant its strength was slowly sapping away regardless of taking damage, and on top of that its ability meant there was a decent chance it would miss. Although Ray appreciated the extra power, he didn't like the unpredictability of it and was impatiently waiting for the thing to evolve so its ability would change (and that life orb would stop draining its health).
Azurill used Water Gun = 40 damage [Nidoran 32/130] Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = 351 damage
Nidoran - 1/10 max HP [19/130]
Pokemon
Nickname: Cole | Gender: Male | Level: 12 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 14 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Hmm, it looked like, if he was lucky, Nidoran would just barely last the battle. But if he risked and lost, Nidoran would end up fainted and unable to battle for longer than Ray wanted to deal with. On the other hand, he was sure that it must be close to evolving by now, and he could almost taste the ridiculous power jump that would be.
R1 Nidoran used Sludge Bomb [ Missed ] Flabebe used Lucky Chant
R2 Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = 351 damage
Nidoran -1/10 max HP [15/130]
Pokemon
Nickname: Cole | Gender: Male | Level: 13 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 14 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
If Charmander Cole or Tyrogue had been equipped to take on fairy types, Ray would have swapped to one of them. But as it was, he decided to risk it. It was, he thought as Nidoran took out the trainer's last pokemon, very satisfying to sweep someone else using only one pokemon. "Thanks for the battle," he said cheerily as he healed Nidoran back up to full. The little poison type was much less of a baby about the sting of the potions than Cole was.
R1 Nidoran used Sludge Bomb [ Hit ] = 90 x 1.5 x 1.3 x 2 = 351 damage
Nidoran -1/10 max HP [1/140]
Pokemon
Nickname: Cole | Gender: Male | Level: 13 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
They were almost at the end of the bridge when Ray and another trainer spotted each other at the same time. This time it was a girl, and she had been watching another battle going on when she cut off to trot over. "Hey! Wanna battle? Long as your date doesn't mind." Ray snorted. "She doesn't," he stated, not refuting the date part. If pressed, he'd just explain that is was more trouble than it was worth to explain.
Nickname: Cole | Gender: Male | Level: 13 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
It only took two pokemon for Ray to realize that this was a water type trainer. Great. For now Cole could deal with her pokemon, but that probably wasn't going to last. Figures. Cole was the wimp that needed training the most, and he just kept running into trainers that were crap matchups for the charmander.
Nickname: Cole | Gender: Male | Level: 13 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Well, so far Cole was two for two with these pokemon, and he hadn't taken any damage. Dragon rush was definitely doing the job. Once again, Ray figured he could probably risk it until the risk became too great. He just had to be careful. It was annoying having to worry so much about his pokemon fainting, but he was just banking on his pokemon getting strong eventually. At some point. Please.
Cole used Dragon Rush = 100 x 1.2 = 120 damage [Feebas 10/130] [ No Flinch ] Feebas used Splash = nothing happened
R2 Cole used Dragon rush = 120 damage
Pokemon
Nickname: Cole | Gender: Male | Level: 14 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
Wow, some pokemon were even more useless than Ray's, as impossible as that seemed. Still, a fire type pokemon against a water specialist could only go so far. As much as Cole needed the training, it just wasn't going to work anymore with this particular trainer. Considering Cole probably wouldn't even be helping out with the Cerulean Gym anyways it wasn't a big deal. It had been a while since he wished he'd gotten bulbasaur instead of a charmander.
R1 Cole used Dragon Rush = 100 x 1.2 = 120 damage [Psyduck 10/130] [ No Flinch ] Psyduck used Water Gun = 40 x 2 = 80 damage [Cole 60/140]
R2 Cole used Dragon rush = 120 damage
Pokemon
Nickname: Cole | Gender: Male | Level: 14 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 16 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
"Hey, that's one of those weird pokemon." The trainer he was facing had released a kabuto, which Ray realized looked very similar to the glimpse he'd gotten of one of the pokemon Rose was fighting. "Where'd you get it?" he asked. The girl cocked her head. "It was a fossil. My daddy gave it to me," she said proudly. Ray hmm'd to himself. A fossil, huh? Those were pretty rare, right? Should he try to catch one if he saw it? Eh, he didn't really feel like bothering right now. He was focused on getting to Bill.
[ Ray's lum trees produced 6 berries. Planting 5 sitrus berries ]
R1 Tyrogue used Mach Punch = 40 x 1.3 x 2 = 104 damage [Kabuto 26/130] Kabuto used Scratch = 40 damage [Tyrogue 120/160]
R2 Tyrogue used Mach Punch = 40 x 1.3 x 2 = 104 damage
Pokemon
Nickname: Cole | Gender: Male | Level: 14 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 17 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 18 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused
For the girl's last pokemon Ray didn't really have a choice but to use his klow. The little snake made quick work of the girl's staryu. He was pretty sure the little snake could already beat the Cerulean gym leader, but with Rose tagging along he was happy to train a bit more to ensure he didn't make a fool of himself. Though he was quickly learning that looking cool in front of Rose wasn't really something he had much control of.
R1 Klow used Parabolic Charge = 65 x 1.3 x 2 = 169 damage
Pokemon
Nickname: Cole | Gender: Male | Level: 14 Nature: Brave | Ability: Blaze| Held Item: Muscle Band :: x1.2 damage to physical attacks Move Set:
► Ember [40] | Fire | Special | 4/10 Chance of Burn ► Scratch [40] | Normal | Physical | Makes Contact ► Dragon Rush [100] | Dragon | Physical | Makes Contact | 3/10 chance of flinching ► Smokescreen | Normal | Status | Lowers target's Accuracy One Stage
Nickname: Tyrogue | Gender: Male | Level: 17 Nature: Careful | Ability: Guts | Held Item: Defense Band :: x1.3 damage to punching moves for tyrogue or hitmonchan Move Set:
► Fake Out [40] | Normal | Physical | Makes Contact | Priority +3 | Flinches target, Only usable 1st turn ► Tackle [50] | Normal | Physical | Makes Contact ► Mach Punch [40] | Fighting | Physical | Makes Contact | Priority +2 ► Foresight | Normal | Status | Lowers Opponent's Attack One Stage
Nickname: Nidoran | Gender: Male | Level: 15 Nature: Rash | Ability: Hustle | Held Item: Life Orb :: All attacks do x1.3 damage, but the holder looses 1/10 max HP every time they attack Move Set:
► Peck [35] | Flying | Physical | Makes Contact ► Double Kick [30] | Fighting | Physical | Makes Contact | Hits Twice ► Sludge Bomb [90] | Poison | Special | 7/10 Chance to Poison ► Leer | Normal | Status | Lowers Opponent's Defense One Stage
Nickname: Klow | Gender: Female | Level: 19 Nature: Impish | Ability: Illuminate | Held Item: Zap Plate :: x1.3 to Electric Attacks Move Set:
► Bite [60] | Dark | Physical | Makes Contact | 4/10 Chance to Flinch target ► Parabolic Charge [65] | Electric | Special | Recover 1/2 damage dealt ► Thunder Wave | Electric | Status | Paralyze opponent ► Wrap [15] | Normal | Physical | Makes Contact | Traps opponent for 4-5 turns and deals damage equal to 1/8 of the targets max HP for each turn after the first
► Ice Fang [65] | Ice | Physical | Makes Contact | 3/10 Chance to Flinch target, 3/10 Chance to freeze ► Thunder Fang [65] | Electric | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target ► Fire Fang | Fire | Physical | Makes Contact | 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ► Outrage [120] | Dragon | Physical | Makes Contact | Inflicts damage for 2-3 turns attacking, then user is confused