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Posted: Mon Sep 09, 2013 8:11 pm
Kuro Ryuu Hime Moonlight Calamity Ohhmaru-Concoo-Tanoweichi im trying to work that out but more or less yes. The only problem would be the need to wait longer in order to gain more powers and weapons. I can easily off set this by making it an option in the shop to flat out buy HP up and Mana up items but this would again slow the player down with trying to buy more scrolls or other items. Though this wouldn't be a bad thing it would simply make players work harder to get what they want and allow for some to become stronger faster then others even if they joined at the same time. I don't see a problem with classes gaining powers and weapon skills at different rates. I don't like the idea of being able to buy health and mana. I don't really have a good reason, it just doesn't seem like something that should be done. I like the idea of the summoner, though maybe it could be a bit more specific. The broken seems a bit overpowered to me. I get that they can't learn magic, but I think you've given them too much in compensation. Yeah, I kinda agree, the Broken seems...well...broken. heh. I mean...double EXP, double money, double luck, double HP/mana regen, and 1.5x Targeting and Hand-to-hand, as well as immunity to status effects, just at the cost of natural magic? Seems a bit...much. Maybe if the Summoner was equally powerful in some way and they were just special classes (perhaps such that one had to reach a certain rank in a certain class to be able to take the special class but starting from scratch), they could maybe work, but otherwise...I dunno. Just my two cents, though. the two skeletons above are a work in progress. obviously as you said the broken are well broken XP but i wanted the name to be a dougle meaning brken from the ability to use magic but also broken as being OP in some way.
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Posted: Mon Sep 09, 2013 8:34 pm
Ohhmaru-Concoo-Tanoweichi Kuro Ryuu Hime Moonlight Calamity Ohhmaru-Concoo-Tanoweichi im trying to work that out but more or less yes. The only problem would be the need to wait longer in order to gain more powers and weapons. I can easily off set this by making it an option in the shop to flat out buy HP up and Mana up items but this would again slow the player down with trying to buy more scrolls or other items. Though this wouldn't be a bad thing it would simply make players work harder to get what they want and allow for some to become stronger faster then others even if they joined at the same time. I don't see a problem with classes gaining powers and weapon skills at different rates. I don't like the idea of being able to buy health and mana. I don't really have a good reason, it just doesn't seem like something that should be done. I like the idea of the summoner, though maybe it could be a bit more specific. The broken seems a bit overpowered to me. I get that they can't learn magic, but I think you've given them too much in compensation. Yeah, I kinda agree, the Broken seems...well...broken. heh. I mean...double EXP, double money, double luck, double HP/mana regen, and 1.5x Targeting and Hand-to-hand, as well as immunity to status effects, just at the cost of natural magic? Seems a bit...much. Maybe if the Summoner was equally powerful in some way and they were just special classes (perhaps such that one had to reach a certain rank in a certain class to be able to take the special class but starting from scratch), they could maybe work, but otherwise...I dunno. Just my two cents, though. the two skeletons above are a work in progress. obviously as you said the broken are well broken XP but i wanted the name to be a dougle meaning brken from the ability to use magic but also broken as being OP in some way. If you make one class so much more powerful than the others, everyone's going to want to play that class and we won't have much diversity.
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Posted: Mon Sep 09, 2013 8:38 pm
Yeah, either all the other classes should be on at least nearly equal levels, or...again, maybe Broken and Summoner could be expansions on other classes? Like...a class that's focused on hand-to-hand could "evolve" into the Broken, and maybe something that uses Light/Dark magic could "evolve" into the Summoner, so that you'd need to work at it to get the awesome classes?
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Posted: Mon Sep 09, 2013 8:41 pm
Ohhmaru-Concoo-Tanoweichi I know. I'm waiting on others to post at least kouga needs to post before me
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Posted: Mon Sep 09, 2013 8:43 pm
Wells_Falls Ohhmaru-Concoo-Tanoweichi I know. I'm waiting on others to post at least kouga needs to post before me Ai-ai, I'll get one out tonight.
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Posted: Mon Sep 09, 2013 10:10 pm
TehKouga Wells_Falls Ohhmaru-Concoo-Tanoweichi I know. I'm waiting on others to post at least kouga needs to post before me Ai-ai, I'll get one out tonight. Oh >_< sorry. I wasn't trying to be pushy.
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Posted: Thu Sep 12, 2013 10:41 am
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Posted: Sat Sep 14, 2013 6:07 pm
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Posted: Sat Sep 14, 2013 6:21 pm
Ohhmaru-Concoo-Tanoweichi xp hi ^_^
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Posted: Sat Sep 14, 2013 11:41 pm
Wells_Falls Ohhmaru-Concoo-Tanoweichi xp hi ^_^ yay peoples !
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Posted: Sun Sep 15, 2013 6:06 am
Ohhmaru-Concoo-Tanoweichi Wells_Falls Ohhmaru-Concoo-Tanoweichi xp hi ^_^ yay peoples ! lol I'm always lurking in your guild.
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Posted: Sun Sep 15, 2013 1:27 pm
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Posted: Sun Sep 15, 2013 1:40 pm
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Posted: Sun Sep 15, 2013 1:40 pm
Ohhmaru-Concoo-Tanoweichi I'll fight the gods then *puts up her fist like she could really do somethng* haha. ^_~
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Posted: Sun Sep 15, 2013 1:43 pm
Wells_Falls Ohhmaru-Concoo-Tanoweichi I'll fight the gods then *puts up her fist like she could really do somethng* haha. ^_~ XD against Gig you'd be an ant in between his/her toes. ( stole the idea for the god from the anima attack on titan great anima btw ) thought what better way to help puch the guild forward then to release an angry and god into the RP XP Im going to be inviting new blood today ^__^
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