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Naruto: The Way of the Ninja

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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Otogakure ((Hidden Village of Sound)) [Rice Country]
Exp. and Rewards [Missions/Training] Goto Page: [] [<<] [<] 1 2 3 ... 34 35 36 37 38 39 ... 63 64 65 66 [>] [>>] [»|]

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The Ghost of Xmas Awesome

PostPosted: Sun Jul 08, 2012 3:08 pm


YourLittleNarrator
Name of character/level: Urza Melinora
Missions/Training/Battle: Hand seals
Number of Post: 24 rolls 19 posts
Which page and thread? Beginning and End:

Academy from

Here - End


+2 Int
+15 exp
+18 interaction exp
+8 exp for bad luck
+8 exp lit

*Signs Learned*
PostPosted: Sun Jul 08, 2012 3:10 pm


Exodus Revel
What: Handseals...
Number of Rolls/Posts: 22 Rolls, 18 Posts
Who: Miyako
Where: Start to End


+2 Int
+15 exp
+18 interaction exp
+6 exp for bad luck
+8 exp lit

*Signs Learned*

The Ghost of Xmas Awesome


The Ghost of Xmas Awesome

PostPosted: Sun Jul 08, 2012 3:18 pm


touketsu_makai
Name of character/level: Alucard Loung Witsun
Missions/Training/Battle: training
Description of exercise: hand signs
Number of Post: 18
Which page and thread? Beginning and End: Start and end.


((Next time put how many rolls you had. XD You put 8 out of 12 successes on the last one and I was like whaaaa? ))

+2 Int
+15 exp
+18 interaction exp
+ 7 exp for bad luck
+8 exp lit

*Signs Learned*
PostPosted: Mon Jul 09, 2012 1:22 am


Running
Make a few laps... ten to be precise
DC: 10 + Dex Mod (-2) = 8
Formula: d20 + Dex Mod (-2) + Interaction Help (1) = 17
10/10
Fail: -1 Hp

Who: Miyako
Where: Start and End
Number of Rolls/Post: 14

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100

The Ghost of Xmas Awesome

PostPosted: Mon Jul 09, 2012 1:25 am


Exodus Revel
Running
Make a few laps... ten to be precise
DC: 10 + Dex Mod (-2) = 8
Formula: d20 + Dex Mod (-2) + Interaction Help (1) = 17
10/10
Fail: -1 Hp

Who: Miyako
Where: Start and End
Number of Rolls/Post: 14


+1 DEX
+15 exp
+14 exp interaction
+8 lit
PostPosted: Mon Jul 09, 2012 1:29 am


Name of character/level: Urza Melinora
Missions/Training/Battle: Endurance running
Number of Post: 14
Which page and thread? Beginning and End:

Training Grounds from

Here - End

YourLittleNarrator


The Ghost of Xmas Awesome

PostPosted: Mon Jul 09, 2012 1:33 am


YourLittleNarrator
Name of character/level: Urza Melinora
Missions/Training/Battle: Endurance running
Number of Post: 14
Which page and thread? Beginning and End:

Training Grounds from

Here - End


+1 CON
+15 exp
+14 exp interaction
+8 lit
PostPosted: Mon Jul 09, 2012 5:01 am


Name of character/level: Alucard Loung Witsun
Missions/Training/Battle: Training
Description of exercise: 10 pushups
Number of Post: 16 rolls and 16 posts might be off 1 post and roll dunno fully
Which page and thread? Beginning and End: Beginning and the End.

touketsu_makai


The Ghost of Xmas Awesome

PostPosted: Mon Jul 09, 2012 12:15 pm


touketsu_makai
Name of character/level: Alucard Loung Witsun
Missions/Training/Battle: Training
Description of exercise: 10 pushups
Number of Post: 16 rolls and 16 posts might be off 1 post and roll dunno fully
Which page and thread? Beginning and End: Beginning and the End.


+1 STR
+15 exp
+16 exp interaction
+7 lit
PostPosted: Mon Jul 09, 2012 12:18 pm


touketsu_makai
Name of character/level: Alucard Loung Witsun
Missions/Training/Battle: Training
Description of exercise: 10 pushups
Number of Post: 16 rolls and 16 posts might be off 1 post and roll dunno fully
Which page and thread? Beginning and End: Beginning and the End.


(Ah, forgot bad luck bonus) +2 more exp (woooooo *blows kazoo* sweatdrop ))

The Ghost of Xmas Awesome


YourLittleNarrator

PostPosted: Tue Jul 10, 2012 2:50 pm


Name of character/level: Urza Melinora
Missions/Training/Battle: Bunshin no Jutsu
Number of Post: 16 posts
Which page and thread? Beginning and End:

Training Grounds from

Here - End
PostPosted: Tue Jul 10, 2012 3:08 pm


Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Who: Miyako
Where:
Start to End
Number of Rolls/Posts: 13 Rolls, 18 Posts
Note: Increased DC to 15 due to Chakra Control of 5 (Needed a d20 of 10+ to pass)

Exodus Revel
Crew

Fashionable Millionaire

7,800 Points
  • Survivor 150
  • Peoplewatcher 100
  • Invisibility 100

The Ghost of Xmas Awesome

PostPosted: Tue Jul 10, 2012 3:54 pm


YourLittleNarrator
Name of character/level: Urza Melinora
Missions/Training/Battle: Bunshin no Jutsu
Number of Post: 16 posts
Which page and thread? Beginning and End:

Training Grounds from

Here - End


+1 chakra control
+20 exp
+8 exp lit
+16 interaction
+2 bad luck

*Jutsu mastered*
PostPosted: Tue Jul 10, 2012 3:57 pm


Exodus Revel
Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Who: Miyako
Where:
Start to End
Number of Rolls/Posts: 13 Rolls, 18 Posts
Note: Increased DC to 15 due to Chakra Control of 5 (Needed a d20 of 10+ to pass)


+1 chakra control
+20 exp
+8 exp lit
+16 interaction
+4 bad luck

*Jutsu Mastered*

The Ghost of Xmas Awesome


YourLittleNarrator

PostPosted: Wed Jul 11, 2012 12:21 am


Name of character/level: Urza Melinora
Missions/Training/Battle: Constitution Training
Number of Post: 3 posts 10 rolls
Which page and thread? Beginning and End:

Training Grounds from

Here - End
Reply
Otogakure ((Hidden Village of Sound)) [Rice Country]

Goto Page: [] [<<] [<] 1 2 3 ... 34 35 36 37 38 39 ... 63 64 65 66 [>] [>>] [»|]
 
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