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Posted: Sat Feb 24, 2007 9:22 pm
My BASE is in an unnamed system. My hunting grounds are the regions between Bothawui and Hutt Space. Which basiclly puts me sitting on your supply line from the Hutts to Utapau, I assume thats one of your trading partners. pirate
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Posted: Sat Feb 24, 2007 9:23 pm
Calm.
This can be averted a bit so slow down. Besides in a way this should help you, especially if you want to keep the Sith Empires eyes averted from Mandal. The Bothan own the Spynet and these are Bothan backed pirates. If the Bothan's think that you're moving your base of operations to Utapau that mean less attention will be brought to Mandal. This way their intelligence gets skewed and can avert their attention from your real plan.
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Posted: Sat Feb 24, 2007 9:24 pm
stellarmagic My BASE is in an unnamed system. My hunting grounds are the regions between Bothawui and Hutt Space. Which basiclly puts me sitting on your supply line from the Hutts to Utapau, I assume thats one of your trading partners. pirate Your base is an unamed system NEAR Tattoine. And I don't have supply lines between Utapau and Hutt space. I've only been in Utapau for five minutes. stare
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Posted: Sat Feb 24, 2007 9:25 pm
You will have said supply line though... You'll have to feed Utapau! rolleyes
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Posted: Sat Feb 24, 2007 9:26 pm
stellarmagic You will have said supply line though... You'll have to feed Utapau! rolleyes No I won't. Utapau already feeds itself. I've gone mobile with my base, cantcha tell? All I have to feed is my crew, which will sue Utapau as a staging ground. We won't have to feed Utapau at all. Just my own people.
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Posted: Sat Feb 24, 2007 9:28 pm
Who said Utapau was self sufficient? You've got a savannah planet full of wholes, I think you'll need to import food.
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Posted: Sat Feb 24, 2007 9:32 pm
stellarmagic Who said Utapau was self sufficient? You've got a savannah planet full of wholes, I think you'll need to import food. Not beyond what the planet already uses. Of course it imports food. Just about every civilized planet imports some. I was simply refering that it wouldn't have to import any more than what it already did.
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Posted: Sat Feb 24, 2007 9:34 pm
Yes... but who it imports food from is determined by its political situation and trading partners. By joining you they can't import from Imperial Worlds, therefore they'll have to import frood from worlds that are not under Imperial Control, mainly the Hutts... Or Bothans but they want to wipe the Hutts off the galaxy so it'd have to be the Hutts.
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Posted: Sat Feb 24, 2007 9:38 pm
There are others, but yes, I concede the point.
Let's worry about that when the time comes
Night people
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Posted: Sun Feb 25, 2007 2:36 am
EK, do you seriously believe you can just go world to world and mooch off their resources, no matter which planet you go to?
It seems every time you move to establish a "base", the arguement comes up. I'm not trying to be harsh; but unless you have your own food lines for yourself, the notion that the planet will simply give you exactly what you want free from the prying eyes of the economy seems rediculous.
Most planets grow only enough food to feed their own populations, if that. There are specific planets which grow for other places as well.
Take Krant for example; at one point, it was producing food for 10% of the galaxy. Ten percent, man. Thats about 600 inhabited worlds all from one planet that didn't need to grow their own.
On a side note EK: What are the total numbers of clones you have, and spaarti cylinders you own? I'm curious.
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Posted: Sun Feb 25, 2007 6:30 am
As I said, my people won't be relying completely on Utapau for its resources. I won't say HOW they'll all be fed, but trust me, they will be.
So stop pestering me about it.
As for the cloning, I have enough cylinders for 20,000 clones grown per month, cloned from prime examples of what job they'd tke. For instance, if I had Baron Fel as a source, all his clones would be pilots, etc. Each clone then spends about one month in training and garrison in the Mandal system before they receive their assignment.
So, 20,000 clones per month, times however many years its been since we started in Dark Ressurection, minus however many died since (less than 20,000).
My rough estimate is 705,000.
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Posted: Sun Feb 25, 2007 9:00 am
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Posted: Sun Feb 25, 2007 9:23 am
ElladanKenet As I said, my people won't be relying completely on Utapau for its resources. I won't say HOW they'll all be fed, but trust me, they will be. So stop pestering me about it. As for the cloning, I have enough cylinders for 20,000 clones grown per month, cloned from prime examples of what job they'd tke. For instance, if I had Baron Fel as a source, all his clones would be pilots, etc. Each clone then spends about one month in training and garrison in the Mandal system before they receive their assignment. So, 20,000 clones per month, times however many years its been since we started in Dark Ressurection, minus however many died since (less than 20,000). My rough estimate is 705,000. Oh good. Have fun with the Clone madness. Spaarti cylinders need 1 full year to prevent clone madness. If you're crankin them out by the month, most of your crew is insane...
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Posted: Sun Feb 25, 2007 9:26 am
He's got Yslamiri so it requires a lot less time, Nelo. Actually his estimates are lower then my estimates, I was pegging the number at 1.5 Million.
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Posted: Sun Feb 25, 2007 10:42 am
stellarmagic He's got Yslamiri so it requires a lot less time, Nelo. Actually his estimates are lower then my estimates, I was pegging the number at 1.5 Million. The clones actually spend two months around the ysalamiri, so the process takes twice as long as Thrawn's. I'd say they're guaranteed two years of no madness, on average. And that 705,000 is an average number. Some cylinders will crank out more, depending on how long is needed. TIE pilots would only take 20 or 30 days of everything, before being assigned. Most of them would be dead within a year, which is when their madness overcomes them. Officers and such take much longer, spending a good 2 or 3 months in a cylinder, and the same in training. I more accutately have about 1.3 millions clones. They're massed produced, but not as much as one would think.
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