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Posted: Fri May 29, 2015 8:28 pm
I like this idea, I think I understand it better now
so, this 3 str, 5 moderates, 7 weaknesses, would mean we would have 15 stats? why the 3, 5, 7 #'s again?
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Posted: Fri May 29, 2015 8:54 pm
I sent a guild message to everyone, anyone here would have received it so i do believe we need to expect and welcome anyone wanting to voice their opinion no matter when they join the conversation. These arnt opinions of random people but of people who have been in this guild before and have rped here. They can give us insight on what they think worked or didnt and i specifically did not kick a single person because i wanted every one of their opinions. I understand this may cause issues, but we have discussed a lot and expecting each person who comes in to have read every message is a little insane. I know id like them too, but i imagine it wont happen. That said, im hoping everyone will treat who ever comes nicely. Im glad to see you have worked it out among yourselves.
aww Fen! Its nice to see you back! im glad you have joined the conversation. I greatly agree with the majority of what youve had to say and i am thrilled to see the dice rolls being discussed. Personally ive done horrible with dice rolls. Most my games do not rely on the system and instead work more on allowing the character to place the stats they earned where ever they want.
Im not saying we should change the dice rolls, but its an idea if for some reason we find this system may not work.
Fen i like the classifications you have come up with. I think they are open and flexible to change that most people agree happen in real life. I also really like the idea of rolling the efficiency of a weapon or skill.It makes sense, Not every person trained in swordplay can work with every type of sword. Not every mage can cast the same skills effectively. I would like to implement this.
I also like this Strength, moderate, and weakness system. It allows the person to be more of an individual, better than the class system we had discussed before. As Fen demonstrated, we could take any of our previous characters and implement this system with easy, which makes it not just great for us but for anyone wanting to join. I think it keeps a part of why i joined this guild in the first place, alive. I moved Ishira from another guild to here, and the fact i could with ease, without changing alot of my original character is why i stayed here. I think this would open up our pool of recruits.
Speaking of, H4x im pulling a quote from you. " I don't think it's a flaw in the system we used there as much as a flaw in Gaia being able to still provide members to support that system" I think any system we come up with will run into this issue, its just about finding the system that allows more people to come in and doesnt shut out others. Having too many rules or guidelines is going to turn people away, having too less is going to do the same. Maybe we need to think about what pulls all of us into a rp? What made you join certain ones, what turns you off to others. Im not trying to break what we are working on right now, with Fens suggestions i really think we are setting something good up.
But this does bring up another set of questions for me, and actually a pretty serious ones. How many of us are in Rps on gaia right now? Are they active? If so how active? I havent been roleplaying on gaia in years. When GNA ended i went to other guilds and almost none of the rps were alive so i went off the site and rped elsewhere. Is rp actually surviving in gaia atm? Or are we trying to set something up with a small pool of interested people?
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Ishira Tsubasa Vice Captain
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Ishira Tsubasa Vice Captain
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Posted: Fri May 29, 2015 9:05 pm
NarutoNineTails I like this idea, I think I understand it better now
so, this 3 str, 5 moderates, 7 weaknesses, would mean we would have 15 stats? why the 3, 5, 7 #'s again? from my understanding because generally a person only masters a few things, works on a few more, and fails at many XD at least thats how i see it
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Posted: Fri May 29, 2015 9:41 pm
Ishira Tsubasa Speaking of, H4x im pulling a quote from you. " I don't think it's a flaw in the system we used there as much as a flaw in Gaia being able to still provide members to support that system" I think any system we come up with will run into this issue, its just about finding the system that allows more people to come in and doesnt shut out others. Having too many rules or guidelines is going to turn people away, having too less is going to do the same. Maybe we need to think about what pulls all of us into a rp? What made you join certain ones, what turns you off to others. Im not trying to break what we are working on right now, with Fens suggestions i really think we are setting something good up. But this does bring up another set of questions for me, and actually a pretty serious ones. How many of us are in Rps on gaia right now? Are they active? If so how active? I havent been roleplaying on gaia in years. When GNA ended i went to other guilds and almost none of the rps were alive so i went off the site and rped elsewhere. Is rp actually surviving in gaia atm? Or are we trying to set something up with a small pool of interested people? Eh, again mostly bringing it up because at some point some fights just turn into a 'who accepts defeat first' situation. Still of the opinion that dice rolls suck since it doesn't exactly work out well for "The better" person winning, but at the same time there's a lot of subjectivity especially if someone writes something that goes over another person's head, or someone uses something 'they had up their sleeve' to escape some checkmate scenario.
You have people on good terms with each other, and a friendly scenario and it's no problem. People can be chill, fight as they want, and come up with things to make fights that read as epic battles. You have people who are new to working together and having some non human factor involved goes a long way to reducing temper flare-ups at any one person, and more instead at said person being unlucky. Haven't been doing much tabletop gaming in the past few years, but dice rolls went a long way in holding a new group together, and one of my last groups fell apart because we tried our free-form system after a few people brought friends in.
As for the Gaia RP forums. There is life to be found, but I'm not sure how well off we'll be if we have to use the 'military/organization' sub-forum. I haven't been active in the forums outside reading something a friend asked me to play arbiter for, but seems like some threads go strong still, others are kept alive by one or two people, and a lot die in a few pages, or go months without posts.
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Posted: Fri May 29, 2015 10:45 pm
well, it depends on what kind of RP, because I know there are people who are still RPing we'll just have to find out when we make the thread and start posting in it people will see it's active and might check it out
no I mean, where did those #'s come from again? the 3, 5, 7 allocated to str moderation and weakness EDIT: or is it like, you get to choose 3 strengths, 5 moderate things, 7 weaknesses (bad at)?
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Posted: Sat May 30, 2015 2:45 am
Can't say much because leaving for a road trip to Georgia. Whoot! I'll be gone a lot. One thing that kept my RPs alive was making OOC communication more active and fun so it's more of a community. http://piratepad.net/GaianNinjaAcademyI made that for you guys. The left side everyone can see at it is constantly updated, the right side is a chat box, and your name you pick is cached and follows your I.P. until you clear History. Revisions of the pad side can be saved to prevent someone from coming in and trollollolling. Enjoy!!
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Posted: Sat May 30, 2015 2:50 am
NarutoNineTails well, it depends on what kind of RP, because I know there are people who are still RPing we'll just have to find out when we make the thread and start posting in it people will see it's active and might check it out
no I mean, where did those #'s come from again? the 3, 5, 7 allocated to str moderation and weakness EDIT: or is it like, you get to choose 3 strengths, 5 moderate things, 7 weaknesses (bad at)? My brother said them. The game that we go to does that kind of that. That's a dice roll table top game a friend is producing that we're bug checking. What I gave you was mind of a dumbed down version of it; they use a loooot of dice, and stats matter there, but we're not using stats so no need to go all out and such. If there's something else you'd prefer, shoot. It just makes a slope in my opinion that prevents people from having tons of strengths, but have them okay at a lot of things.
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Posted: Sat May 30, 2015 4:49 am
H4X As for the Gaia RP forums. There is life to be found, but I'm not sure how well off we'll be if we have to use the 'military/organization' sub-forum. Yeah, that used to be the place to be a few years back, but we might need to see if we can somehow fit into Barton Town. I'll check around the forums to see how active they are and make a suggestion, once I've re-read the rules for each. Edit: Okay, we MUST avoid M/O. We can possibly fit into Barton or a few others. Take a pick: Quote: General roleplays based on original ideas: Barton Town (thriving) #1 Roleplays centered around a school, university, college, dojo, or any form of educational site: University/School roleplay (so-so) #2/#3 Quote: What belongs in Uni/School? Threads in Uni/School should be created for the purpose of roleplaying based on school settings, universities, colleges, dojos, or any form of educational site. Examples include: Boarding schools Schools for the "gifted" (where students and teachers may have supernatural powers) Vampire/werewolf/other fantasy schools Fighting schools/dojos Military schools For roleplays which may crossover a number of subforums (e.g. Hogwarts school is both series-related and a university/school roleplay), use your discretion. What is the focus of the roleplay? If the emphasis is on roleplaying the school activity of the Hogwarts example, perhaps with original characters, it is better suited for the University/School subforum. If the emphasis is on roleplaying existing characters like Harry and Hermione or continuing the book plot, Series/Misc is a better choice. Roleplays centered around a family, mansion, or a place of residence: The Gaian Neighborhood (okay) #2/#3 Quote: What belongs in Neighborhood? Threads in Neighborhood should be created for the purpose of roleplaying family/friend/lifestyle settings. Examples include: Roleplays based on a particular invented family Roleplays focused on a group of friends Roleplays based on places of permanent or temporary residence, such as dorms, manors, houses, hospitals, apartment blocks etc.
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Posted: Sat May 30, 2015 11:45 am
we are going to be using stats I think so those 3 5 7 are meant for weapon proficiencies?
I don't think the last two categories fit with what we're doing the people in those forums will get the wrong idea if we create the thread in either of those (and I have a feeling it'll attract the wrong RPers we're looking for) Barton Town might be the best if M/O is out of the question
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Posted: Sat May 30, 2015 5:02 pm
NarutoNineTails we are going to be using stats I think so those 3 5 7 are meant for weapon proficiencies?
I don't think the last two categories fit with what we're doing the people in those forums will get the wrong idea if we create the thread in either of those (and I have a feeling it'll attract the wrong RPers we're looking for) Barton Town might be the best if M/O is out of the question Well if you don't do any of those three, then you're stuck with Series Related/Misc, Invite Only (normally 1x1s), or Commerce. None of those fit the bill at all, so you're stuck with Military, or one of Tut's suggestions. Honestly, you can get away with the University one easily because that doesn't mean slice of life. That also means dojos, how to fight RPs, etc. If we have even a slight hint of that we can get away with it.
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Posted: Sat May 30, 2015 7:49 pm
I'll toss in a thought.
We could make the academy part in the university forum, and outside sparring and training matches there wouldn't be any 'serious quests' there. Hopefully we could manage somewhat close to the 'drop in drop out' kind of methodology so nobody gets locked down waiting too long if others are around wanting and able to RP for a while.
Having the 'non quest' setup would let us feel for the new members, and let people train up their skills before joining in some quest-line RP mission.
More or less let it run as in the branched off system sorta like we had in the guilds, save using normal forums. The academy gets it's own thread, which is meant to be faster paced and where new members come in. Quests on the other hand, get threads made in the invitation only RP section ( or somewhere )
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Posted: Sat May 30, 2015 10:14 pm
H4X I'll toss in a thought.
We could make the academy part in the university forum, and outside sparring and training matches there wouldn't be any 'serious quests' there. Hopefully we could manage somewhat close to the 'drop in drop out' kind of methodology so nobody gets locked down waiting too long if others are around wanting and able to RP for a while.
Having the 'non quest' setup would let us feel for the new members, and let people train up their skills before joining in some quest-line RP mission.
More or less let it run as in the branched off system sorta like we had in the guilds, save using normal forums. The academy gets it's own thread, which is meant to be faster paced and where new members come in. Quests on the other hand, get threads made in the invitation only RP section ( or somewhere )
I had the same thoughts as I was going through the forums actually, so I'm glad someone else also felt the same way. The only concern is making sure neither die off.
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Posted: Sun May 31, 2015 12:32 am
Tutsumi Hy I had the same thoughts as I was going through the forums actually, so I'm glad someone else also felt the same way. The only concern is making sure neither die off. It'll always be a problem. More or less the invitation only threads dying off would be less of a problem though if kept separate.
Say someone drops out of a quest thread. Other members who's characters went on the mission but are around could still post inside the academy grounds thread. We try to set up mission break points in the thread based around when an invitation only RP starts, or ends depending.
If a person vanishes too long the mission can be abandoned entirely or assumed a success, with some assumptions made towards how a reward would work given to the players who stuck around. (Well assuming we use some reward/experience system for ranking up)
Again, making assumptions here and such, so feel free to ignore. As for B.T. vs University, still would leave that up to everyone else since it would probably need a bit of a different flavor for Uni, but B.T. might give us more leeway and more chance for plot roadblocks.
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Posted: Sun May 31, 2015 6:33 am
I like that idea! Plus it branches out the advertisement for it and completely gives people a choice. Personally, I'd probably mostly stick to the school area because that's more slice-of-lifey which is totally my scene. I used to be big on the fighting thing and have some pretty ******** epic fights, but that was in Bleach and it just isn't the same anymore. 3
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