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Posted: Thu Sep 04, 2014 3:09 pm
When I got my back up against the wall! Don't need no one to rescue me! 70 If you're looking for mods for EUIII, then this is the place to start. 'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Thu Sep 04, 2014 6:52 pm
72 Thanks! biggrin
I've been studying how to make EU3 mods last night from Paradoxian's EU3 wiki. I learned from there three things: 1. Modding the game can be quite fun. 2. Adding historical units along with a form of government can be tricky to balance. 3. The hardest thing to make in a mod is an entire country. xd
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Posted: Thu Sep 04, 2014 9:54 pm
When I got my back up against the wall! Don't need no one to rescue me! 74 I actually made a minor mod that let's me edit which countries control which provinces, but I had to do it using spy decisions. I didn't know how to code for anything else. sweatdrop
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Fri Sep 05, 2014 5:00 am
76 I kinda wanna make the Jurchens and then give them the decision to form Manchu. But, I'll need a month of not having classes to do it properly. Since classes start tomorrow for me, I'll have to postpone it until December. As for the units and form of government, I did all those and the balance is quite good. >.< Should I make something Sailor Moon-related in-game just for laughs? :p
Using spy decisions? I kinda wanna try that. surprised
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Posted: Fri Sep 05, 2014 9:52 pm
When I got my back up against the wall! Don't need no one to rescue me! 78 How do you even know how do to all that stuff? surprised
Yeah, it was the only way I could figure out how to easily edit stuff in-game.
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Sat Sep 06, 2014 5:27 am
80 I try to research those things. >.< To be fair, the event modifiers are kinda easy to modify. I checked it, and I modified Rome Reborn.
I've seen some EU3 mods which have more countries on them. surprised I kinda wanna try having the Jurchens pop up, then make something with Sailor Moon on it. Perhaps the Moon Kingdom would have Latin tech? Or would Chinese tech suffice? biggrin
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Posted: Sat Sep 06, 2014 3:00 pm
When I got my back up against the wall! Don't need no one to rescue me! 82 Yeah, adding a country shouldn't be that hard. Just copy another country and edit it to fit what you want.
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Sat Sep 06, 2014 8:37 pm
84 Making the Jurchens would be easier since there's those mods which made that country up. 3nodding Making something Sailor Moon-related would be more challenging though. biggrin
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Posted: Sun Sep 07, 2014 12:16 am
When I got my back up against the wall! Don't need no one to rescue me! 86 Well then you can just use that mod. Makes things a lot easier.
I'm thinking I might try EUIV again in a bit. I mean I have the time now to play it.
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Sun Sep 07, 2014 5:33 am
88 I'll see what I can do this December~ 3nodding If the Sailor Moon mod can be made, I guess it would be more coding-intensive. surprised
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Posted: Sun Sep 07, 2014 2:30 pm
When I got my back up against the wall! Don't need no one to rescue me! 90 What would you even add that would be Sailor Moon inspired?
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Sun Sep 07, 2014 8:24 pm
92 I kinda wanted to try something different in making new countries. 3nodding
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Posted: Sun Sep 07, 2014 11:07 pm
94 Damn it's good to be back in BURN.
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Posted: Mon Sep 08, 2014 12:28 am
When I got my back up against the wall! Don't need no one to rescue me! 96 What would a Sailor Moon inspired country even be?
Welcome back. Maybe more people will become active and get this guild of the ground again. razz
'Cause I ain't waiting up for no miracle! Yeah, tonight I'm running free!
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Posted: Mon Sep 08, 2014 1:04 am
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