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BloodyShinobiOokami rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Thu Sep 30, 2010 7:08 pm
But he was unable to sleep he wanted to get this one right. So he threw off his make shift blanket and put his hands up making the sign one more time. "I have to get this i just have to!" He said this softly making sure no one could hear. He then opened the scroll one more time and looked at the third sign. He slowly brought his hands into what he persisted as the right form. To make sure that he was right he looked down at the scroll to double check. He was ecstatic because that was how he wanted to end the day. He rolled up the scroll and put on his makeshift blanket and went to bed. smiling.
14-1=13
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 3/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Fri Oct 01, 2010 6:34 pm
After spending a long day away from training with the hands signs Jomei finally thought it was time to continue what he started. He was frustrated that it took him a whole day and all he had was only 3 hand signs done. After successfully putting his puppet in the corner he resumed his normal position and open the scroll once more to see the twelve hand seals staring right back at him. He raised his hands and began to mimic the fourth seal hoping that he would get it right. He was happy because he was off to a good start since he had gotten the fourth one right.
13-1=12 (omg that was close.)
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Fri Oct 01, 2010 6:39 pm
Jomei was happy at this great beginning and wanted to keep the momentum flowing at the same pace to he looked onto the fifth seal. He smiled because he was almost half way done with this training and it meant that he could be one step closer to becoming a ninja in the Academy. He quickly brought his hands up and tried to mimic the seal. Once he believed that it was done correctly he looked down at the scroll with confidence. His confidence was shattered when he realized that he had gotten it wrong.
7-1=6 Fail
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Fri Oct 01, 2010 6:42 pm
He didnt want to quit yet though it was only his first try on this seal. On top of that the scroll looked worn from use. It was probably like this because Rhaim used this scroll countless times before. So Jomei looked at the scroll again with the same confidence and began to reproduce the seal. He didnt want to stop yet he was so close. His fingers felt set and he looked down at the scroll. He was quickly filled with disappointment because he got it wrong again.
3-1=2 Fail
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
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Posted: Fri Oct 01, 2010 6:46 pm
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BloodyShinobiOokami rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Fri Oct 01, 2010 6:47 pm
Frustration started to build in his stomach as he couldnt get the fifth seal correctly and he only had just started. He threw his hands up and started to form the seal. Furiously he looked back at the scroll and at his hands. Every now and then he made minor corrections making sure it was perfect. He didnt want to quit but it infuriated him that he couldnt get it right. He went into a rage that he kept failing at this one sign and threw a fit.
9-1=8 Fail
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Fri Oct 01, 2010 6:50 pm
Once he calmed down for a bit he started to go at it again. He knew that he had to get at least two more done until he could go to bed again. He had all night but for some reason he just wanted to go to sleep. So he threw his hands up and made the seal. He knew what it looked like and how it should be made in his hands, but for some reason he couldnt get it right when he made the motion. He always had some thing small wrong with his fingers.
10-1=9
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Fri Oct 01, 2010 6:53 pm
He screamed out in rage for he couldnt get it right. It must be because of the smudged writing on the scroll i must be getting it wrong because of that. He thought this as he tried to get his hands up and made the sign one more time. If he couldnt get this right he would stop and go to bed. Even though he hated to go to bed frustrated. His frustration consumed his because he got it wrong. He hated to get things wrong.
(7-1=6)
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 4/12 **note: No Hp or Cp cost.
(sorry im not doing the color i hate to keep redoing all of this because of failing.)
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BloodyShinobiOokami rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Fri Oct 01, 2010 6:57 pm
He had failed four times in a row now and was feeling a little depressed. He decided to give it one more time and that was it for a while. He put his hands up slowly and sadly he put them in the formation of the fifth seal. He looked at the scroll but then looked away because he was afraid that he would fail again. God I hate failing....why me.....why does this keep happening...I hate this so much. He thought this with a heavy heart then finally he decided to look at the scroll. He jumped up in a happy dance that he finally had gotten that seal correctly and wanted to give the next seal a go before he went to sleep.
18-1=17
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 5/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Fri Oct 01, 2010 7:00 pm
He was excited that he could learn his goal today before bed. So he opened the scroll a little more and looked at the next seal. This one looked a little bit more complicated but he decided that he would give it a try. He thought that it couldnt get worse since he failed so many times before on the fifth. He moved his hands in the fashion stated on the scroll and made the seal. He looked down to see if he was right. But he was wrong and he didnt want to continue for today. So he threw the scroll off to the side and grabbed the makeshift blanket and went to sleep.
4-1= 3 fail (why do i keep failing!)
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 5/12 **note: No Hp or Cp cost.
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BloodyShinobiOokami rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Sat Oct 02, 2010 9:45 am
Jomei woke up early and saw the sun shining above him. He went outside of his crate and looked around making sure that no one saw his hiding place. Because it was day time it was okay for him to move around. After getting food and things from the surrounding markets with the money he stole from his father he hide back into his crate. He opened the scroll on more time he was going to try to get most of the seals done today. He looked at the sixth seal and sighed because he was almost half way there. He put his hands up into the air and started to form them in the way that they were depicted in the scroll. He felt good with himself that he had it right in the first go. So without any further ado he started to roll the scroll out some more.
13-1=12
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 6/12 **note: No Hp or Cp cost
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BloodyShinobiOokami rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Sat Oct 02, 2010 9:49 am
Happily Jomei started to look at the seventh seal. He was amazed that it took him three days to get to the half way point but without any training it was pretty good. He smiled at this accomplishment. The seventh seal looked a little bit more complicated than the rest and was smudged because of the overuse. But he had issues with one before this one and gave it his best. He formed his hands like the seal shows and wished he got it right for a good start in the momentum of the day. His luck was finally coming to him since he was able to get the next seal right. He started to bounce in excitement.
18-1 = 17
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 7/12 **note: No Hp or Cp cost
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BloodyShinobiOokami rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Sat Oct 02, 2010 9:54 am
The momentum and feel was great in the air for he possible success. He looked at the eighth seal. He was ready for anything right now. He pulled his hands up and formed the next seal. Cautiously he made minor changes to his fingers and would look back and forth from the scroll to his hands to make sure that he was right. Once he believed that he was ready he felt set and looked at the scroll for confirmation. All his corrections gave him another success. He pumped his fist in the air in triumph for he was finally making some sort of progress in this day.
14-1 = 13
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 8/12 **note: No Hp or Cp cost
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BloodyShinobiOokami rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Sat Oct 02, 2010 10:15 am
Jomei had a great feeling that he could learn all of the seals by the time it hit night fall or maybe even sooner. So he quickly moved on to the next seal. This one was just as smudged as the ones before it but he had a great feeling inside him. So he put up his hands and did the same steps as he did with the other seals. He would look at the seal then at this hands and repeated this process. He looked at his final product and then looked at the scroll to see if he was right. But he was wrong the put his upper lip underneath his lower and pouted.
3-1 = 2 Fail
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 8/12 **note: No Hp or Cp cost
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BloodyShinobiOokami rolled 1 20-sided dice:
1
Total: 1 (1-20)
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Posted: Sat Oct 02, 2010 10:16 am
(auto fail but.....)
Jomei looked down at the scroll and tried to fix his hands but he fumbled on the process and messed up. His hands looked like little knots with all his fingers criss crossing and over lapping. He sighed at this another failure and felt that the amazing streak that he had before was about to come to an end. But he wouldnt let his spirit break.
Handseals Description: The first thing the students needed to learn were the handseals that made the Jutsus possible. All twelve should be familiarized. The rules are as follows: Roll 1d20 for each seal, one at a time. The Student must get a 12 or higher in order to correctly perform a seal. Each seal must be performed once correctly before being learned. Use the formula: [1d20 + Int Mod. = (#)]. DC: 12 Total Seals Learned: 8/12 **note: No Hp or Cp cost
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