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The Orks Goto Page: [] [<<] [<] 1 2 3 ... 33 34 35 36 37 38 ... 131 132 133 134 [>] [>>] [»|]

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Clockwork_Creep

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PostPosted: Mon Jan 23, 2006 5:53 pm


............
I hope from my scilence you can figure out that I do not agree with that. Simple players use tau. Whats harder than 'Don't move and shoot'?
PostPosted: Mon Jan 23, 2006 6:03 pm


lord_illpalazzo
............
I hope from my scilence you can figure out that I do not agree with that. Simple players use tau. Whats harder than 'Don't move and shoot'?
Target picking. Orks have 2 choices. Try to shoot or beat em up

Reddemon


Clockwork_Creep

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PostPosted: Mon Jan 23, 2006 6:07 pm


Shooting dosen't help much. We need to get in close to insure victory.
PostPosted: Mon Jan 23, 2006 6:19 pm


Sorry about snapping. I have to deal with this cocky Space Marine/ Tau player, and I have become extreamly defensive of my greenskins. I'm sick of him badmouthing them. Didn't meant to get so angry.

Clockwork_Creep

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Reddemon

PostPosted: Mon Jan 23, 2006 6:39 pm


lord_illpalazzo
Sorry about snapping. I have to deal with this cocky Space Marine/ Tau player, and I have become extreamly defensive of my greenskins. I'm sick of him badmouthing them. Didn't meant to get so angry.
Its okay man. Im hoping our ork guy becomes good with his. The ones I saw were a afront to Gork & mork. They went ahead but did nothing(they made like 2 moves before the owner had to go)
PostPosted: Mon Jan 23, 2006 6:44 pm


Orks should get a power boost in the new codex.Right now they're to fragile even for a horde army.

GT_Popogeejo


Reddemon

PostPosted: Mon Jan 23, 2006 7:12 pm


GT_Popogeejo
Orks should get a power boost in the new codex.Right now they're to fragile even for a horde army.
I think maybe a 5+ save & Fleet of green tide
PostPosted: Mon Jan 23, 2006 7:41 pm


I'm thinking a better armor save too.
5 seems good. But, more good news, I have, aside from a few touch ups with green stuff, completed my Big Mek Warbike conversion. He is most impressive.

Clockwork_Creep

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fish_bait

PostPosted: Mon Jan 23, 2006 8:39 pm


Orks do have very carefree and "fun" Vibe to them. As for projects I'm going to start a ork pirate crew soon which will be followed by a cult of gork and mork.
PostPosted: Tue Jan 24, 2006 6:08 am


If I have the time I may make an Ork rock band.Fully converted.

GT_Popogeejo


Reddemon

PostPosted: Tue Jan 24, 2006 12:21 pm


No body likes my fleet of mass idea?
PostPosted: Tue Jan 24, 2006 12:38 pm


Orks aren't know for their speed.Maybe until a unit goes below 50% strength they're fearless?once they hit 50% they have fairly low Ld...

GT_Popogeejo


Clockwork_Creep

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PostPosted: Tue Jan 24, 2006 3:02 pm


Yeah, orks aren't quick. Maybe we shou;d get Weirdboyz and the group of crazy orks back.
PostPosted: Tue Jan 24, 2006 3:42 pm


There are going to be wierd boyz again.Look at the release rumors section.There's a bunch of Ork concept art their.

GT_Popogeejo


Reddemon

PostPosted: Tue Jan 24, 2006 5:57 pm


GT_Popogeejo
Orks aren't know for their speed.Maybe until a unit goes below 50% strength they're fearless?once they hit 50% they have fairly low Ld...
There would still be their rule pretaining to da boys having enough numberz ta keep goin mrgreen <-Happy ork
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