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The Wild Hunt

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PostPosted: Wed Jul 27, 2011 3:43 am


Fenrir Graveheart
DGwar
Who's in charge of profiles?


I'm in charge of everything so I guess me. >.>

@antonio: DG's right on this one. If you can really find a crew member with enough time and work ethic to change every "swordmaster" word in the guild to "weapon master" then you go for it. I don't really care what it says. Swordmaster sounds just as fine to me as weapon master, but if one of my crew members will change it themselves then I'm not going to get in their way of it, so long as they change everything to weapon master and not leave it half-done to confuse the ever-living s**t out of people.


Speaking of such...

WEAPONS THREAD!

pirate
PostPosted: Wed Jul 27, 2011 3:43 am


Antonio Inferni
Hey. I take offense to that.


@Fen:Fine...now I need to talk to Jacky...I'm glad she's nice.

It was mostly a joke.

DGwar

Dangerous Genius

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Ro Mayvine

Pesky Ghost

PostPosted: Wed Jul 27, 2011 3:47 am


This is the current version I have, it's still a work in progress.
Edit: I'll underline the current changes
The Gemini

User Image

Description
The Gemini are a rare occurrence when a soul has somehow been split in two between two different vessels (people). Gemini are not always blood related, but they always seem to meet at a very young age, regardless of the circumstances. The Gemini's personality is balanced between the pair, where one might be reckless, the other would be cautious, if one rarely speaks, the other will be a loud chatterbox.

Rules For Bloodline

- Energy Pool is shared between the pair.
- Gemini must stay together; they can only go to two different locations if they are inside a City.
- Chimera cannot absorb this bloodline, for obvious reasons.
- Custom weapons are limited to 4 per character
- Gemini do not get separate talents, though there may be differences between the two characters.
- Age of the two characters can not be separated by more then 2 days.
- Gemini are born sterile.
- Total speed and strength of each individual are reduced to nine tenths of their original value.

Strengths

- Control of two Characters at once
- Gemini possess a slightly larger energy pool then the average person, but this is only because their bodies feed off each others energy (1.25x energy pool)
- Gemini are mentally linked, and can communicate telepathically with each other. Additionally their minds can not be manipulated unless both are simultaneously targeted.
- Gemini excel at dodging because of the mental link, which they can use to warn each other, as they share each others senses.

Weaknesses

- Gemini can not fight properly while separated. Their stats are diminished by 1 rank if they're outside a distance of 10 meters. If they're in different threads, this effect is doubled, as well as training takes twice as long. (Strength, speed and the rank of the skills they use, E ranks do not drop.)
- Gemini do not posses the ability to use elemental magic because of their split soul.
- Death of either character will result in the death of the other

Bloodline Skills

Unity
Rank: -
Description: When a Gemini pair is in direct physical contact, their physical stats are doubled. While Unity is active, skills cost only half as much as they normally would. This effects immediately activates or stops if the connection is made/broken.

Safety Line
Rank: E
Description: A basic escape and defense mechanism. Using the power of Unity, Gemini can tug each other around out of harm's way.

Whip It
Rank: D
Description: Using the power of Unity, a Gemini can whip their other half forward in front of them as the other jumps. Generally used so that the airborne Gemini can simply kick at their target, this can also be combined with various skills to add to the speed and power behind them.

Tower Smash
Rank: B
Description: A risky move were one Gemini will jump up into the air while the other grabs hold of their wrists. Through the power of Unity, the airborne Gemini is swung up so that the pair take on the appearance of a human tower, then in one swift movement, they're swung down as they also kick downward. The result is a crushing blow to the back of their target's head or neck.

Fly Wheel
Rank: A
Description: An intense move where one Gemini will spin the other as they hold onto the other's wrists, allowing for a powerful 360 kick. This can be done by holding on by the ankles, so that the spinning Gemini can smash or cut with a weapon, but it leaves them open to greater risks. Can only be used once per post and can not be used again for another 2 posts.

United We Stand
Rank: S
Requires Master Rank
A "Last Resort" type of ability, each Gemini pair is capable of fusing their bodies together, which temporarily makes their soul whole again. The resulting being of the fusion will possess the dominant strength and speed stats of the separate forms, is capable of using all of their shared knowledge and techniques and possesses all their equipment. Additionally, the fused being will be made up of characteristics and features from both characters. This skill lasts 7 posts, can not be used again for a week in real time, and will cut any remaining energy by half at the end of the transformation.

Restrictions:
-Gemini must stay together; they can only go to two different locations if they are inside a City.
-Gemini can not have the following classes: Shadow Knight, Paladin, Mage, Necromancer, Priest, Mechanist, Biochemist and Bard/Minstrel.
(This is were the rule of no same class used to be)
PostPosted: Wed Jul 27, 2011 3:50 am


I think I'm going to replace my vamp with some Gemini, that sun weakness is crazy x.x

Ro Mayvine

Pesky Ghost


DGwar

Dangerous Genius

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PostPosted: Wed Jul 27, 2011 3:53 am


Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd
PostPosted: Wed Jul 27, 2011 3:57 am


DGwar
Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd
No. No armies of robots and summons. That'd be nearly as bad as a Necro/Any range class.

Ro Mayvine

Pesky Ghost


DGwar

Dangerous Genius

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PostPosted: Wed Jul 27, 2011 3:57 am


The Talented Fool
DGwar
Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd
No. No armies of robots and summons. That'd be nearly as bad as a Necro/Any range class.

I could have summons riding robots!
xd
PostPosted: Wed Jul 27, 2011 3:57 am


DGwar
Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd


You think your the first to think that?
Nah. I was here. It was a good idea.
If everyone wasn't so scared that is.

The Urban Superstition

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Fist of the Bro Star

Shirtless Seraph

PostPosted: Wed Jul 27, 2011 3:58 am


Looks fine may, but one thing. Why don't you just say "-1 to speed and strength of each character" instead of the 9/10ths thing? That'd give it basically the same effect with less confusion.
PostPosted: Wed Jul 27, 2011 3:59 am


The Urban Superstition
DGwar
Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd


You think your the first to think that?
Nah. I was here. It was a good idea.
If everyone wasn't so scared that is.

I just figured it needed to be said.

DGwar

Dangerous Genius

10,550 Points
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Ro Mayvine

Pesky Ghost

PostPosted: Wed Jul 27, 2011 3:59 am


Fenrir Graveheart
Looks fine may, but one thing. Why don't you just say "-1 to speed and strength of each character" instead of the 9/10ths thing? That'd give it basically the same effect with less confusion.
Base stats of 4/4 would make more sense actually.
PostPosted: Wed Jul 27, 2011 4:01 am


DGwar
The Urban Superstition
DGwar
Lol, I wish I could make a Mechanist/Biochemist pair of Gemini.
Just imagine.
xd


You think your the first to think that?
Nah. I was here. It was a good idea.
If everyone wasn't so scared that is.

I just figured it needed to be said.


I think it's mostly the mechanists fault in that.
I mean, you could make a Pair of characters, NOT Gemini, and fight as a team.
It'd be just as easy as making Gemini.

The Urban Superstition

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klgirebdnchajdelfianemdke

Shirtless Hunter

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PostPosted: Wed Jul 27, 2011 4:03 am


Fenrir Graveheart



Hey since I technically made the Material list for the Custom weapons, would I be able to request a change, because it was edited from the original version.
PostPosted: Wed Jul 27, 2011 4:05 am


The Talented Fool
Fenrir Graveheart
Looks fine may, but one thing. Why don't you just say "-1 to speed and strength of each character" instead of the 9/10ths thing? That'd give it basically the same effect with less confusion.
Base stats of 4/4 would make more sense actually.


Yeah, do that.

Fist of the Bro Star

Shirtless Seraph


The Wild Hunt

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PostPosted: Wed Jul 27, 2011 4:07 am


Playing out the fusion is going to be so weird since the gemini are each played by a different person.

o_O

I guess we'll alternate every post.

By the way, can gemini have sub-classes? I'll be mega sad if we can't gonk
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Beyond the Abyss

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