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Posted: Fri Oct 16, 2009 3:15 pm
Shino, bits selling sites can be your friend for projects like that. It is indeed a sad waste that Vraksian renegade kits are so woefully provided with some parts missing, but thankfully a lot of bits sites have Cadian and Catachan legs for sale.
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Posted: Fri Oct 16, 2009 3:21 pm
Jason Kharo Has any one actually recreated Saving Private Ryan? Using Cadians as the attacking forces, and maybe traitor guard as the Germans? No offence to any Germans of course, I'm stuck for an army. It can easily be done with the Guard codex for both sides with certain restrictions (no armour, ab-humans or special characters) or by using modified siege company and renegade militia lists from IA5.
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Posted: Fri Oct 16, 2009 3:46 pm
Lt. Brookman Jason Kharo Has any one actually recreated Saving Private Ryan? Using Cadians as the attacking forces, and maybe traitor guard as the Germans? No offence to any Germans of course, I'm stuck for an army. It can easily be done with the Guard codex for both sides with certain restrictions (no armour, ab-humans or special characters) or by using modified siege company and renegade militia lists from IA5. You've got to have a few Leman Russ variants for the ending bit, and possibly a few Counts-as-Marbo's to deliver the sticky bombs/demo charges.
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Posted: Sat Oct 17, 2009 1:32 pm
Lt. Brookman Shino, bits selling sites can be your friend for projects like that. It is indeed a sad waste that Vraksian renegade kits are so woefully provided with some parts missing, but thankfully a lot of bits sites have Cadian and Catachan legs for sale. You know Mac, I've been meaning to check for the longest time, yet have never bothered to. I think I'll do that now, Cadian legs are a precious commodity to me, so many unused torsos and heads burning_eyes
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Posted: Sat Oct 17, 2009 3:02 pm
You just need to find those that appeal to you, I'm in Europe so my favourite sites are useless to you.
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Posted: Sat Oct 17, 2009 8:48 pm
Lt. Brookman You just need to find those that appeal to you, I'm in Europe so my favourite sites are useless to you. stare Curse you Brookman, I saw the box your Forgeworld Valkyrie came in, and it was still box shaped. When mine get here, they're a vague eldritch geometric shape, held together by scotch tape burning_eyes
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Posted: Sun Oct 18, 2009 2:53 am
SPICE EMPEROR -Shino- Lt. Brookman You just need to find those that appeal to you, I'm in Europe so my favourite sites are useless to you. stare Curse you Brookman, I saw the box your Forgeworld Valkyrie came in, and it was still box shaped. When mine get here, they're a vague eldritch geometric shape, held together by scotch tape burning_eyes I don't buy Valkyries from FW, unless you mean Vultures. But what I'm referring to is P&P, which is the main reason I avoid US retailers.
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Posted: Mon Oct 19, 2009 3:06 am
Sir Doober Lt. Brookman Jason Kharo Has any one actually recreated Saving Private Ryan? Using Cadians as the attacking forces, and maybe traitor guard as the Germans? No offence to any Germans of course, I'm stuck for an army. It can easily be done with the Guard codex for both sides with certain restrictions (no armour, ab-humans or special characters) or by using modified siege company and renegade militia lists from IA5. You've got to have a few Leman Russ variants for the ending bit, and possibly a few Counts-as-Marbo's to deliver the sticky bombs/demo charges. Melta bombs might be better and more safe. sweatdrop
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Posted: Mon Oct 19, 2009 10:23 am
Who controls the water ways on a planet? Is it the PDF or local government?
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Posted: Mon Oct 19, 2009 10:58 am
PDF by the definition is armed forces of local government - while regiments shipped offworld are "proper" IG.
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Posted: Mon Oct 19, 2009 11:27 am
Van Evok PDF by the definition is armed forces of local government - while regiments shipped offworld are "proper" IG. You just answered no part of Jason's question. The local government controls the waterways.
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Posted: Mon Oct 19, 2009 2:24 pm
Many thanks, but do Imperial Guard have any ships, as in actual sea-going ships (Not counting Gorgons here.) Like the ships we use today, only much more better.
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Posted: Mon Oct 19, 2009 2:32 pm
Jason Kharo Many thanks, but do Imperial Guard have any ships, as in actual sea-going ships (Not counting Gorgons here.) Like the ships we use today, only much more better. I wouldn't doubt it in the case of worlds with large amounts of water. They'd likely have a maritime Navy to deal with all of that as well as the stock PDF garrisons.
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Posted: Mon Oct 19, 2009 2:35 pm
Ah, you just never hear anything of any water ways military.
Also, I've posted in Rouge Trader, I've taken Amelia out of the Rp, best way I could think, she's left any ways, and the Rp needs a jolt back to life.
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Posted: Mon Oct 19, 2009 3:53 pm
Lady Blodwynn Sir Doober Lt. Brookman Jason Kharo Has any one actually recreated Saving Private Ryan? Using Cadians as the attacking forces, and maybe traitor guard as the Germans? No offence to any Germans of course, I'm stuck for an army. It can easily be done with the Guard codex for both sides with certain restrictions (no armour, ab-humans or special characters) or by using modified siege company and renegade militia lists from IA5. You've got to have a few Leman Russ variants for the ending bit, and possibly a few Counts-as-Marbo's to deliver the sticky bombs/demo charges. Melta bombs might be better and more safe. sweatdrop The bit where the guy mis-times the fuse and assplodes is why I suggested demo charges. xp
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