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JuokasKurvas Vice Captain
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Posted: Thu Dec 10, 2009 6:30 pm
Sorry Jounouchi, not happening... razz
But yea, I think poison will be a nice fun compromise, unique and interesting yet logical! ^_~
Haha, yea I like imaginary games as well (well I guess pretending to be a theif IS imaginary - I never wanted to be a cop, which is good because my weird friend and her other friends always did for some reason, those law abiding freaks. So me and her brother and her friend Amber would be robbers and the rest would be boring old cops), but I tend to prefer active games, and I still do I guess. As I get older though these things get more and more painful, oh aging! Hahaha.
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Posted: Fri Dec 11, 2009 1:58 pm
Yay poison! *proceeds to play with it* I would always like to play good guys too. XD But at the same time, if it was cops and robbers, I think I'd prefer to be a robber, because I never liked being the one with the power... like the one who can capture or arrest others and such.
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Fri Dec 11, 2009 4:10 pm
Well from my perspective, cops and robbers being like tag/hide and seek, being the cop essentially means being "it." Who the heck ever wants to be it?
Anyhow, in reality cops - generally - are restricted to a law. Robbers are making their own rules and evaluating for themselves what's the priority, what's allowed and what's not. I think in a way it'd be much more of a power trip to be a criminal than to be an authority figure. Even if the police capture/arrest a bad guy - and they really are the bad guy - the system can decide to let them go, to commit their homicides and rapes and thefts all over again. They are offered deals, they get out for good behavior. I mean I understand why are system is the way it is, but, it'd still be much more frustrating to be a cop - especially in a crime unit. And I think I'd feel pretty powerless when for every "robber" caught 10 more either elude capture or escape to rob again.
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Posted: Sat Dec 12, 2009 5:41 pm
I hated being 'it' because I could never catch anyone... XP And I felt bad targeting people, but it's easier to hone in on someone, at least for a brief period, than to just run randomly to whoever is closest each changing second... Oh yes, I know in reality robbers have far more powerful roles, in many aspects, then cops. XD That's probably why I generally prefer the good guys in real life or anime series or video games or whatnot, because as a good guy, you're sticking more to the laws and not exerting as much forceful power over others as a bad guy. I was only speaking in terms of the actual game Cops and Robbers, where if it's like tag, pretty much once the cop 'captures' someone, they automatically win... right? To me I prefer not being in that role, if the game is played like a tag or hide-and-seek game.
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Sat Dec 12, 2009 11:18 pm
Haha, I never felt bad targeting people. But like with everything, I'm hyper competitive, so being it was a fuel of rage until I succeeded in that goal ~_~.
Nope, it's not a win. Like I said it's a game with plot. The cops capture you, they put you in jail. And there are ways in which you can break yourself out, fight your way out, or your fellow criminals can break you out. Just like the real justice system, it never ends!!! Haha, if that isn't a depressing thought xd .
I mean even with tag though, if the person whose it tags someone, that person just becomes it. So it's not much of a win, just a role change.
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Posted: Sun Dec 13, 2009 10:12 pm
Ah, I see. XD That sounds far more entertaining than tag or hide and seek. True, but at the same time, you still get that feeling of victory when you manage to tag someone and not be It. Plus, I would feel like I kind of lost if I ended up being the last one to be It before the game ended.
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Sun Dec 13, 2009 11:37 pm
Doesn't it? Plot makes everything better ^_^.
And yes, that IS always the worst part. I have to be pretty darn bored to give up and consent to having been the last one it.
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Posted: Mon Dec 14, 2009 8:04 pm
Though I wasn't good at running, I was very good at stealth; keeping away from people so they didn't notice me. I was rarely It because of that. XD
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Mon Dec 14, 2009 8:38 pm
I was rarely it because I could outrun most people, haha. I wasn't a very good person to target. Ususally if I ended up as the tagger it's because I allowed myself to be tagged out of boredom. Candle tag was a game where I'd maybe consider being it of my own violition, there is a goal to that which allows the tagger to actually win the entire game. Color car tag too just because I'd get to decide how much of a work out we were all going to get.
Umm...I'm not a sadist I swear!!! 4laugh
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Posted: Tue Dec 15, 2009 9:54 pm
Never heard of either of those types of tags. Only variations we played were Freeze Tag and TV Tag. Arizonans aren't very well known for creativity, apparently... especially when it involves games that force us to run outside in the heat. XD;;
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Tue Dec 15, 2009 10:16 pm
Yea, Cali - well my part - is a bit more temperate.
I know Freeze...what's TV (that's something creative you have that I've never heard of)?
Candle: You tag someone and they have to melt down to the ground, people who aren't It can tag them and they are free and stop melting (and can run away again). If everyone has been tagged the person whose It wins. However the more people you have playing the harder this is to achieve, so usually there are lesser goals therein so someone isn't just frustrated forever, but there is a chance for ultimate victory! And then if everyone still wants to play after, the last candle is it. One variant is that the melting is a process, and once you've melted a certain time length and/or down to a certain level (assuming everyone is playing fair and melting to the ground, not trying to hoover until they are resuced forever) you are out (no saving).
Color Car: The person whose It yells a color, and then everyone runs towards any car of that color (you tag and hold onto it and it serves as a base). The It person chases until they tag someone before they can reach a car. So obviously unless you are a really fast runner you don't want to call a car that's right next to you or else everyone is just already there. Also, you don't necessarily want to call a color that there are multiples of (depending on how you play) because everyone splits up and it's hard to just run down a mob and select the easiest targer. If It doesn't tag anybody before they all reach a car, they are still It and call a different color (until they finally catch someone, then they are It). I liked to make people run the full length of the street (but like I said, really, I'm no sadist! 0:-} hehehe.)
Me and my friend also invented Base Tag (I mantain that I invented most of it, but whatever, WE did it ^_~).
Base Tag: One person is It, one person is Base. Basically like regular tag except your base is obviously moving (Base must play fair and not try to allow people to catch them). If Base is caught they must remain frozen while in Base mode. There are caps on the number of people on base (usually 1), and a time length before they can be tagged as base again after someone releases them (so they can get away). When It finally catches someone, the tagged becomes It and the previous It becomes Base - So the work isn't over yet It! Haha, but most people, myself included, rather liked being Base. It's the opposite of being It, whereas everyone is trying to get you rather than get away from you (how do you not feel loved xd )
Mkay, long boring essay about Tags aside, haha, sorry. I really like this game if you can't tell ~_~.
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Posted: Tue Dec 15, 2009 11:27 pm
Oh gosh, TV Tag was... weird... like I hardly remember it at all, just that the rules were really stupid and I never liked it much... I remember trying to convince friends to play Freeze Tag instead, but everyone liked TV Tag instead of me... I think if you got tagged you had a short time limit to list like five TV shows or something, and if you managed it, you weren't out... or something like that... it was boring, and difficult if you didn't watch much TV like me. crying Candle tag sounds mostly like Freeze Tag, but with a bit of variation. ^^ Color Car sounds interesting, but I would be worried about putting off car alarms. o.o I think your Base Tag sounds the best of all though. XD Like it would've been a lot of fun. Talking about tag reminds me of another game we would play called Chicken and the Hawk... it was like tag, but also involved sneaking, so I liked it better. Pretty much whoever was "It" was the hawk, and that person would stand to the side with their back to everyone. Everyone else (all the 'chickens') would have to try to sneak across the playing field to the other side. The hawk could turn around whenever they wanted, and could go after any chicken who wasn't on one of the two sides. If the chickens got caught sneaking, they would have to hurry to one of the two sides to get to safety before getting tagged. So pretty much you would have the brave ones who would try to venture early on, trying to make it before the hawk turned around, then you had the cautious ones who would let the hawk go after the others first, hoping one would get captured. If someone got captured, they became the hawk, so then the other chickens would automatically be in the next round, even if they never moved from the first side. The disadvantage though would be that the less chickens left, the easier targets you become, because if no one gets captured early on, everyone has to get to the other side eventually. There were also the stealthy chickens (that was me) who would wait for the hawk to get distracted chasing another chicken, then quickly sneak across the field. Twas pretty fun, but I always sucked as the hawk; luckily I didn't get caught too often as a chicken. XD
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Wed Dec 16, 2009 12:30 pm
Or boring and too easy if you watched or at least were familiar with a lot of TV like I was. Yea, that does sound kind of lame.
Yea, Candle is like Freeze.
Hahahaha...car alarms...TRUE! That wasn't really an issue when I was a kid, there weren't really cars with alarms back then, but I never realized how modernization would effect the game in future generations. Aww, how sad.
Base Tag was fun, more roles and plotlines always make any game better! We tried to play in the pool once but that didn't work as well. Marco Polo is still the only pool type tag game that I think functions well. Although that has led to a few awkward groping instances in the past redface . So I really only like to play that with people I like and am ridiculous and perverted with all the time anyhow, because then nobody cares.
Hmm....ok didn't call it Chicken/Hawk but we did have a version of that game, but I don't remember what it was called anymore. However I know the pool equivalent - Colors - which I as a lifeguard must utterly despise now. The person who is It is outside the pool facing the other way, everyone else on the wall. (It relies on people not cheating, sort of, as long as they don't cheat forever, well, you'll see) if It calls the color you are thinking of (multiple people could be thinking the same color) you are suppose to swim a certain distance. If It hears you they dive in and swim after you, if they catch you then you are It. If they don't they climb back out and call colors again. If It turns around and nobody had went (which is what keeps them from just looking every single time they call a color) they have to take a step forwards. So it gets them further from the pool, so they have more distance to cover before they get in the water and can even start the chase.
As a lifeguard, this is why we must frown upon the game (though I played when I was younger too, ahh the rules that seem so stupid until you are on the other side of the situation - bandaging rather than getting bandaged. Granted I never got injured, which is probably why the rules annoyed me, didn't see the point). Kids run on deck, kids slip on deck, kids fall on deck and bleed and cry and it's just not fun. We usually tell them to walk and they kinda "speed walk" the distance until we aren't really looking and can "run." After enough injuries we just end the game.
It's a much safer game on land (well, on not cement).
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Posted: Thu Dec 17, 2009 8:22 pm
I don't think I would've enjoyed the Car Tag back in the day anyway, because I had quite a phobia of cars when I was younger... XD;; It's not that bad anymore, but it is still somewhat there... Yeah, we played Colors here too, though I think we just called it Color. XD;; I think our version was a bit safer though, because whoever was It wouldn't be out of the pool; they'd just be at the edge facing out, but still be in the water. People crossing would be either in the middle of the pool or on the other side, depending on the size and shape of the pool. Didn't have any rules for if the person looked when no one was moving or not; we just yelled at them if they did it too often. XD Probably played without being on land because the pool at my house was an above ground, meaning it was a bit of a struggle to get in and out of it in the first place. But yeah, I definitely noticed the similarities between the games, but preferred Chicken and the Hawk, because it was a little more free-ranged and strategic.
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Kitsune Ketz Kwineight Captain
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JuokasKurvas Vice Captain
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Posted: Thu Dec 17, 2009 8:41 pm
Car phobia? Hmm...like a "too much transformers the cars are monsters type phobia" or a "cars are going to run me over and kill me" type phobia? When I was in 6th grade this 2nd grade girl at my elementary school got smushed playing on a truck (the driver didn't realize there were kids playing on the truck when he started to drive and she fell). Her brother was one of the kids also, he didn't get run over but he was there, watching his sister die. I've had a weird thing about the whole incident since, but I've never had any issue with parked cars.
Yea I don't think it would work with an above ground, the pool I used was the swim club down the street from my house that I played at as a kid, practiced at for team, and worked at when I got older (and have recently started working at again, I also coach that old swim team now). Games like that got pretty boring for me and my friends mostly, with us all being swim team kids. We usually just ended up racing instead.
I tend to like those type of games on land as well, in the pool I'd much rather wrestle and try and drown people - hahaha, which once again I now frown upon as a lifeguard (yet STILL do every time I'm in the water myself ^_~).
Drowning people, makes me think of a moment in this fanfiction I've been reading that I LOVE, I finally found a story that isn't just mushy or weird or out of character or whatever (that is yes puppyshipping). It's called Inescapable You. I'm only on chapter 10 (of 17) so I suppose it could still fail, but I've loved it thus far and it'd still have been worth it for the beginning/middle if the end flops (really hope it doesn't though). You've probably read it before, it's kinda old but yea premises: Malik puts this invisible color thing on Jou and Kaiba and they can't be more than 2 feet from each other - obviously chaos and awkwardness ensues. Jou is maybe a little bit more insecure than I'd like, but not so much to be completely out of character and annoying.
Anyhow if you think you haven't read it and/or want the link let me know. Gunna go back to that now... razz
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