After scaring Joey off Simon smirked and shook his head returning Houndoom after thanking him. Before exploring more of the city Simon noticed a small stand where one's Pokemon could test their strength in order to win a mysterious Pokemon. Heading over Simon asked what it was about and sent out Aggron. The barbell that was there had a dial to increase the weight and after setting it at max weight Aggron managed to lift it. The man smiled thanking Simon for showing him a feat of strength he provided Simon with a Pokeball. It was a long time friend of the older man who he couldn't train anymore. He was giving these Pokemon away to those that could entertain him. Thanking him and returning Aggron Simon went to the Pokemon Center sending out his new Pokemon. It was one he had indeed wanted since he had a Tyrogue. While his evolved into Hitmonchan, this one was "Hitmonlee the kicking Pokemon. Hitmonlee's legs freely contract and stretch. Using these spring like legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue."
Pokemon
Aggron Male Lv. 43 HP 430 Ability: Rock Head - Prevents recoil Hold Item: Choice Band - atks will do 1.5 dam, but only allows use of one move Take Down - 90 || 1/4 recoil Superpower - 120 || Lowers atk and def 1 stage Headbutt - 70 || 4/10 flinch Iron Head - 80 23/47
Sandygast Male Lv. 23 HP 230 Ability: Water Compaction - Hit by water moves, def up 2 stages Mega Drain - 40 | +1/2 HP dam done Sand Tomb - 35 | traps 4-5 turns, deals 1/8 max hp dam Bulldoze - 60 | lower spd 1 Astonish - 30 | 4/10 flinch 2/16
Yveltal Lv. 70 HP 700 Ability: Dark Aura - Powers up dark-type moves x1.3 Dragon Rush - 100 || 3/10 flinch Dark Pulse - 80 || 3/10 Flinch Oblivion Wing - 80 || restores HP equal to 3/4 dam done Fly - 90 || 1st fly up, 2nd strike 14/22
Houndoom Lv. 70 HP: 700 Held Item: Houndoomite - Sp atk 1.2 | def 1.3 | spd 1.1 Ability: Early Bird: Sleep lasts 1/2 as long, when 1 turn left Pokemon wakes Foul Play - 95 || Uses opponent's atk stat Inferno - 100 || burns Crunch - 80 || 7/10 to lower def 1 stage Flamethrower - 90 || 4/10 burn 27/50
Shroomish Female Lv. 20 HP 200 Ability: Quick Feet - When effected by status effect increase speed by 3 stages Hold Item: Life Orb || atks do 1.3 more dam, holder loses 1/10 max HP end of each turn Giga Drain - 75 || +1/2 HP of dam done Headbutt - 70 | 4/10 flinch Drain Punch - 75 || +1/2 HP from dam Bullet Seed - 25 || 2-5x 17/30
Out of Party Pokemon
Greninja Male Lv. 100 HP 1000 Held item: Mystic Water x1.2 to water atks Ability: Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. Surf - 90 - hits all adjacent Pokemon Scald - 80 || 7/10 chance of burn Hydro Pump - 110 Extrasensory - 80 || 3/10 chance of making foe flinch
Dusknoir Male Lv. 100 HP 1000 Ability: Pressure - Intimidates the opponent to not use the same move consecutively Hold Item: Spell Tag Hex - 65 (if foe is suffering from a status effect, damage x2) Blizzard - 110 || 3/10 chance of freezing Dark Pulse - 80 || 3/10 flinch Shadow Punch - 60 || Ignored Accuracy and Evasiveness
Backpack
Pokeballs x 99 Potions x 99 Pokedex 8 Moomoo Milks 4 Lemonades 6 Full Restores 2 Full Heals 8 Revives 17 Max Revives 4 Litwick Lickerish 5 Duskull Sugar Skulls 2 Pumpkaboo Pie 6 Rowap Berries 5 Pomeg Berries 3 Cheri Berries 39 Lum Berries 10 Sitrus Berries 8 Leppa Berries 5 Oran Berries 10 Tamato Berries 5 Hondew Berries 5 Watmel Berries 5 Wiki Berries 10 Qualot Berries 5 Custap Berries 5 Razz Berries 5 Chesto Berries 5 Petaya Berries 8 Oran Berries 10 Grepa Berries 5 Ganlon Berries 3 Dusk Stones 3 Shiny Stones 4 Sun Stones 4 Moon Stones 3 Thunder Stones 2 Water Stones 3 Fire Stones 3 Dawn Stones 5 Friend Balls 2 GS Balls 3 Master Balls 10 Dusk Balls 7 Inspiration Balls 5 Fast Balls Cherish Ball Drean Gem TM Dragon Claw TM Psyshock TM Toxic TM Bulk up TM Sunny Day TM Blizzard TM Solarbeam x 2 TM Earthquake x 2 TM Psychic x2 TM Shadow Ball TM Fire Blast TM Rock Tomb x 2 TM Secret Power TM Overheat TM Scald TM Sky Drop TM Incinerate TM Shadow Claw TM Retaliate TM Volt Switch TM Sword Dance TM Struggle Bug TM Bulldoze TM Frost Breath TM Dragon Tail TM Infestation TM Poison Jab TM Grass Knot TM Substitute TM Flash Cannon TM Dazzling Gleam x 2 TM Energy Ball x2 HM Cut HM Fly HM Surf HM Strength HM Rock Smash Old Rod Good Rod Super Rod 18 Rare Candies 5 Ragecandybars 2 Eviolite 3 Big Mushrooms 6 Heart Scales 20 Sweet Hearts EXP Shade 8 Lucky Eggs 4 Roman Candles Lucky Coin 5 Litwick lickerish 4 Lava Cookies Black Flute 6 Crystal Shards Luck Incense 1 Sweet Incense VS Seeker Energy Drink Magmarizer Blazikenite Sharpedonite Lopunnite Rocky Helmet Black Sludge Lucky Clover Safety Goggles Choice Scarf Father's Tie Giant Turkey Leg Metal Coat Fan Plug Psychic Gem Icy Rock Razor Claw Attack Band Insect Plate Griseous Orb Flame Orb Toxic Orb Lagging Tail King Rock Charcoal Spell Tag Shell Bell 2 Soothe Bells Balance Band Mail-Crate Explorer Kit Mandibuzz Egg Fruitcake Ghost Memory Easter Egg Basket - 2 Eggs
Being back in Unova was causing him to reminisce a bit. Soon they were touching down in Castelia and he allowed Noah and Cheri to wander off to search for the egg while he remained on a bench. He just watched the people walk by, absently observing them as he did. It was evening by now and it was looking to be about the time that people began their night lives. Not something he was entirely interested in by… it was what people did in a big city right?
- ((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Ivysaur♀ LVL: 45 | HP: 450/450 | EXP: 19/50 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks PSN | SPC || Sludge Bomb:90 DMG; 7/10 Chance to Poison. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | SPC || Heat Wave:95 DMG; 4/10 Chance of Burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
- - - - -
Dova the Noivern♀ LVL: 44 | HP: 440/440 | EXP: 27/50 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. FRE | SPC || Flamethrower:90 DMG; 4/10 Chance of Burn DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. RCK | PHY || Stone Edge:100 DMG; 1/10 chance for critical hit. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Luxray♂ LVL: 43 | HP: 430/430 | EXP: 26/48 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ICE | PHY || Ice Fang:65 DMG; 3/10 Chance to flinch; 3/10 Chance to freeze.
(Next Move: Big Mushroom x1, Night Slash)
Held Item Metronome:Damage increases by .2 to moves used consecutively. (x1.2, then x1.4, then x1.6, and so on up until x2)
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 - Inspiration Ball x 2
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses (Equipped to Noivern) - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur) - Metronome (Equipped to Luxray) - Rocky Helmet (Equipped to Arcanine) - EXP Share x 2 - Leftovers - Charcoal
Special Items - Heartscales x 9 - Balm Mushroom x 1 - Mysterious Incense (Psychic) - Mysterious Incense (Water) - Mysterious Incense (Normal) - Paper Lantern x 1 - Dragontales Book x 1 - Fairytales Book x 1 - Lucky Egg x 2 - Everstone x 1 - Rage Candybar x 3 - Dream Gem x 2 - Rare Candies x 1
That was probably why he wasn’t a big fan. Not that he really had anything against a city, or cities in general but well… he’d grown up in a small rural town with a population of like… six. Okay that was an exaggeration there were certain more than six people but the point was… it was small. The loudest things got was when the subway was docking, whistle blaring to inform all of its approach. That was about it; nothing more.
- ((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Ivysaur♀ LVL: 45 | HP: 450/450 | EXP: 20/50 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks PSN | SPC || Sludge Bomb:90 DMG; 7/10 Chance to Poison. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | SPC || Heat Wave:95 DMG; 4/10 Chance of Burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
- - - - -
Dova the Noivern♀ LVL: 44 | HP: 440/440 | EXP: 28/50 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. FRE | SPC || Flamethrower:90 DMG; 4/10 Chance of Burn DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. RCK | PHY || Stone Edge:100 DMG; 1/10 chance for critical hit. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Luxray♂ LVL: 43 | HP: 430/430 | EXP: 27/48 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ICE | PHY || Ice Fang:65 DMG; 3/10 Chance to flinch; 3/10 Chance to freeze.
(Next Move: Big Mushroom x1, Night Slash)
Held Item Metronome:Damage increases by .2 to moves used consecutively. (x1.2, then x1.4, then x1.6, and so on up until x2)
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 - Inspiration Ball x 2
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses (Equipped to Noivern) - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur) - Metronome (Equipped to Luxray) - Rocky Helmet (Equipped to Arcanine) - EXP Share x 2 - Leftovers - Charcoal
Special Items - Heartscales x 9 - Balm Mushroom x 1 - Mysterious Incense (Psychic) - Mysterious Incense (Water) - Mysterious Incense (Normal) - Paper Lantern x 1 - Dragontales Book x 1 - Fairytales Book x 1 - Lucky Egg x 2 - Everstone x 1 - Rage Candybar x 3 - Dream Gem x 2 - Rare Candies x 1
Thinking about it made Lafayette… homesick. Sure, he was in his home region and everything but that certainly didn’t make it home. He hadn’t spoken to his parents since the renaissance fair and he missed his mother’s cooking. How tragic; to be some twenty-one-year-old missing your parents while you ran around the world on crazy missions for some scientific criminal. He was really living the high life.
- ((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Ivysaur♀ LVL: 45 | HP: 450/450 | EXP: 21/50 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks PSN | SPC || Sludge Bomb:90 DMG; 7/10 Chance to Poison. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | SPC || Heat Wave:95 DMG; 4/10 Chance of Burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
- - - - -
Dova the Noivern♀ LVL: 44 | HP: 440/440 | EXP: 29/50 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. FRE | SPC || Flamethrower:90 DMG; 4/10 Chance of Burn DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. RCK | PHY || Stone Edge:100 DMG; 1/10 chance for critical hit. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Luxray♂ LVL: 43 | HP: 430/430 | EXP: 28/48 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ICE | PHY || Ice Fang:65 DMG; 3/10 Chance to flinch; 3/10 Chance to freeze.
(Next Move: Big Mushroom x1, Night Slash)
Held Item Metronome:Damage increases by .2 to moves used consecutively. (x1.2, then x1.4, then x1.6, and so on up until x2)
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 - Inspiration Ball x 2
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses (Equipped to Noivern) - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur) - Metronome (Equipped to Luxray) - Rocky Helmet (Equipped to Arcanine) - EXP Share x 2 - Leftovers - Charcoal
Special Items - Heartscales x 9 - Balm Mushroom x 1 - Mysterious Incense (Psychic) - Mysterious Incense (Water) - Mysterious Incense (Normal) - Paper Lantern x 1 - Dragontales Book x 1 - Fairytales Book x 1 - Lucky Egg x 2 - Everstone x 1 - Rage Candybar x 3 - Dream Gem x 2 - Rare Candies x 1
Absently, he reached up and rubbed the shoulder of his missing arm. There was also… this to still contend with. Honestly, Lafayette wasn’t one for fear; he didn’t scare easily… if at all, about things. Danger, confrontation, potential death… the panic that any normal human being might feel as their fight and flight instincts kicked into action just wasn’t very strong for him. Oh sure, he worried. A bit. A tiny bit. But that was the extent of it.
- ((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Ivysaur♀ LVL: 45 | HP: 450/450 | EXP: 22/50 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks PSN | SPC || Sludge Bomb:90 DMG; 7/10 Chance to Poison. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | SPC || Heat Wave:95 DMG; 4/10 Chance of Burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
- - - - -
Dova the Noivern♀ LVL: 44 | HP: 440/440 | EXP: 30/50 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. FRE | SPC || Flamethrower:90 DMG; 4/10 Chance of Burn DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. RCK | PHY || Stone Edge:100 DMG; 1/10 chance for critical hit. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Luxray♂ LVL: 43 | HP: 430/430 | EXP: 29/48 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ICE | PHY || Ice Fang:65 DMG; 3/10 Chance to flinch; 3/10 Chance to freeze.
(Next Move: Big Mushroom x1, Night Slash)
Held Item Metronome:Damage increases by .2 to moves used consecutively. (x1.2, then x1.4, then x1.6, and so on up until x2)
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 - Inspiration Ball x 2
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses (Equipped to Noivern) - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur) - Metronome (Equipped to Luxray) - Rocky Helmet (Equipped to Arcanine) - EXP Share x 2 - Leftovers - Charcoal
Special Items - Heartscales x 9 - Balm Mushroom x 1 - Mysterious Incense (Psychic) - Mysterious Incense (Water) - Mysterious Incense (Normal) - Paper Lantern x 1 - Dragontales Book x 1 - Fairytales Book x 1 - Lucky Egg x 2 - Everstone x 1 - Rage Candybar x 3 - Dream Gem x 2 - Rare Candies x 1
This though was different. He wasn’t scared to tell them he was… worried. Concerned. It was hard to pinpoint exactly what about it concerned him though. Maybe… the disappointment it’d cause his mother? She wasn’t the biggest worry wart or anything; far from it. His father was a walking ball of danger that Lafayette had inherited a lot of his ‘better’ traits from and she certainly maintained a calm demeanor in the face of his problems. That man had probably punched a s**t ton more people than Lafayette could ever hope to.
- ((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Ivysaur♀ LVL: 45 | HP: 450/450 | EXP: 23/50 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks PSN | SPC || Sludge Bomb:90 DMG; 7/10 Chance to Poison. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | SPC || Heat Wave:95 DMG; 4/10 Chance of Burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
- - - - -
Dova the Noivern♀ LVL: 44 | HP: 440/440 | EXP: 31/50 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. FRE | SPC || Flamethrower:90 DMG; 4/10 Chance of Burn DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. RCK | PHY || Stone Edge:100 DMG; 1/10 chance for critical hit. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Luxray♂ LVL: 43 | HP: 430/430 | EXP: 30/48 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ICE | PHY || Ice Fang:65 DMG; 3/10 Chance to flinch; 3/10 Chance to freeze.
(Next Move: Big Mushroom x1, Night Slash)
Held Item Metronome:Damage increases by .2 to moves used consecutively. (x1.2, then x1.4, then x1.6, and so on up until x2)
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 - Inspiration Ball x 2
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses (Equipped to Noivern) - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur) - Metronome (Equipped to Luxray) - Rocky Helmet (Equipped to Arcanine) - EXP Share x 2 - Leftovers - Charcoal
Special Items - Heartscales x 9 - Balm Mushroom x 1 - Mysterious Incense (Psychic) - Mysterious Incense (Water) - Mysterious Incense (Normal) - Paper Lantern x 1 - Dragontales Book x 1 - Fairytales Book x 1 - Lucky Egg x 2 - Everstone x 1 - Rage Candybar x 3 - Dream Gem x 2 - Rare Candies x 1
Back on the train and off to a different city, this time Castelia. Fabian at this point was a little confused with the course of action Melody seemed to be taking. They'd started off just going straight through Hoenn, which seemed about right, but now where just kind of flopping all over the place. He kept his mouth shut as they hopped off the train and headed outside, attempting to peak around her arm to take a look at the flyer. He'd noticed that she was still looking at the thing but well, why? Was something up and she just wasn't telling him?
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 12/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 7/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 7/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
Melody snapped her attention to Fabian when she caught him trying to look, frowning again. "What?" She asked, starting to walk, gaze focused on Susie who seemed to be the only one of Fabian’s team actually interested in the hunt. Fabian frowned, shoving his hands in his pant pockets as he stalked along. He opted to keep about a foot of distance between himself and her for now, until he got to the bottom of it.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 13/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 8/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 8/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
"Was just curious why you’re trying to rush and all…," He remarked, rolling his shoulders and watching her quizzically, only giving Susie a glance or two when he noticed the chick beginning to randomly dig about. He was kind of wondering if that was something he should allow her to do to begin with; people really had a thing about the … what was it… horticulture of their lawns or whatever? Oh well, she was a small pokemon, he doubted she was doing that much damage.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 14/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 9/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 9/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
"I mean, you’re normally not this tense." Fabian continued, finally returning his gaze to the back of Melody who, unsurprisingly was not looking at him at all. Which in realistic standards, was very rude but well…. Fabian didn’t quite care. "I mean like, are the eggs explosive and we gotta find them before they blow up? Because if that’s the case, let me tell you, that’s an amazing idea for an event in theory, but probably not all that safe." Of course he would cheese out a joke about the situation; but for reals he was curious.
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 15/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 10/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 10/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
Of course, maybe he should’ve avoided doing that because all it earned him was a sigh from Melody. He could tell she was rolling her eyes as her head just shook, glancing up as Susie returned and chirped excitedly for the next egg she’d found. Fabian was impressed; the Torchic really had a thing for this search, even though he was fairly certain it wasn’t like… that hard. Still though, Melody gave her praise and then led the way for an exit. Wait so they weren’t going back to the train right away? Weird...
Ability Marvel Scale: When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
Attacks WTR | SPC || Water Gun:40 DMG STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze. NRM | OTH || Refresh:Cures the user of poison, paralysis, or burn.
(Next Move: )
Held Item None:N/A
- - - - -
Sierra the Scizor♀ LVL: 20 | HP: 200/200 | EXP: 16/25 FP: 0/5 (0/10)
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) STL | PHY || Bullet Punch:40 DMG (Priority +1) DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. NRM | PHY || Feint:30: can hit opponents using guard moves (Priority +2)
(Next Move: )
Held Item None:N/A
- - - - -
Fala the Lapras♀ LVL: 16 | HP: 160/160 | EXP: 11/21 FP: 0/5 (0/10)
Ability Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage.
Attacks ICE | PHY || Ice Shard:40 DMG (Priority +1) NRM | OTH || Sing:Puts target to sleep; reduced success for each use on the same target. WTR | SPC || Water Gun:40 DMG GHT | OTH || Confuse Ray:Confuses the target pokemon.
(Next Move: )
Held Item None:N/A
- - - - -
Ergo the Absol♂ LVL: 32 | HP: 320/320 | EXP: 11/32 FP: 0/5 (0/10)
Ability Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Attacks NRM | PHY || Quick Attack:40 DMG (Priority +1) NRM | SPC || Razor Wind:80 DMG; 1st turn charge, 2nd turn attack, 1/10 chance to critically hit. ELE | SPC || Thunder:110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. ICE | SPC || Ice Beam:90 DMG; 3/10 Chance to freeze.
Lysander rolled his shoulders back in an attempt to loosen them up, already able to feel them cramping up. He hadn’t considered it before, but flying became quite taxing on the entire body. Being forced to sit straight, and for lengths at a time, was tiring for anyone, he couldn’t understand how people made this a regular mode of travel. He was getting antsy already, and he’d only been flying for an hour or so.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 09/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 05/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 22 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 02/27 EXP | Next Move; lv. 29 - Slam, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 09/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 06/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 23/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
As much body pain as he was experiencing, Lysander would admit that the view one had of the world below was something incredible. Buildings and mountains became so much smaller, you really got a sense of power from being up this high. Of course, he didn’t let this get to his head or anything. He just… appreciated the sort of height and view they got from this, it almost made the back pain worth it. Almost.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 11/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 06/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 22 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 03/27 EXP | Next Move; lv. 29 - Slam, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 10/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 07/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 25/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
He probably needed to contact Melody. The thought came to him randomly and suddenly, and while they were looking for a place to land in Castelia. Since they only had so much time left for this egg hunt, it wasn’t likely that they’d be able to meet up doing this. He’d have to find some other way, and another area, for them to meet up. He wasn’t sure where that place was, but Lysander was sure that he’d find a place. He just needed a bit of time.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 13/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 07/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 22 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 04/27 EXP | Next Move; lv. 29 - Slam, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 11/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 08/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 27/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2
Both siblings found themselves stifling yawns as their feet touched the ground, Lysander completing his with a stretch up to the ground and Heather twisting her midsection from one side to the other after she finished it. Castelia was a rather large city, so they’d need to extend their search a bit farther than they had areas previously. That was fine with both of them, and after a bit of silent communication between each other, standard sibling understanding, they took off in different directions.
Active Party:
⇨xxN A M E: Legato - Brionne
T Y P E: L E V E L: 28 G E N D E R: Male NATURE: Sassy: Performer; Loyal; Hesitant to battle ABILITY: Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage HOLDING: Roman Candle: Fire, Water and Ice type Pokemon holding this item gain +1 Exp point each post. The duration of effect is 4 days of active posting and once given to a Pokemon cannot be removed until the duration of effect has expired. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/4) ATTACKS: Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Hydro Cannon - 150: user must recharge next turn Bubble Beam - 65: 1/2 Chance to lower targets speed one Stage Disarming Voice - 40: Ignores accuracy & evasiveness
280/280 HP | Status: None | 15/33 EXP | Next Move; lv. 34 - Evolution
⇨xxN A M E: Cadenza - Spinda
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quirky: Energetic; Helpful; Affectionate ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 40 Copycat - Copies the last move used Feint Attack - 60: Ignores accuracy & evasiveness Psybeam - 65: 4/10 Chance to Confuse
200/200 HP | Status: None | 08/25 EXP | Next Move; lv. 23 - Dizzy Punch
⇨xxN A M E: Cavatina, "Tina" - Treecko
T Y P E: L E V E L: 22 G E N D E R: Female NATURE: Calm: Independent; Distant; Fearless ABILITY: Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage HOLDING: N/A ATTACKS: Dig - 80: User digs underground on first turn, strikes the next turn Razor Wind - 80: 1st turn to charge, 2nd turn attack, 1/10 chance to critically hit Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 05/27 EXP | Next Move; lv. 29 - Slam, TM - Rock Slide
⇨xxN A M E: Amp - Shinx
T Y P E: L E V E L: 27 G E N D E R: Male NATURE: Jolly: Carefree idiot, ferocious battler; Friendly ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Spark - 65: 7/10 Chance to paralyze target Charge - Raise special defense one stage; Next electric-type attack does x2 damage Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze
270/270 HP | Status: None | 12/32 EXP | Next Move; lv. 29 - Thunder Fang
⇨xxN A M E: Bass - Froakie
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Adamant: Level-headed; Difficult, does the opposite of commanded ABILITY: Protean: Changes the Pokémon's type to the type of the move it is going to use HOLDING: Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move ATTACKS: Lick - 30: 7/10 Chance to Paralyze Bounce - 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1)
220/220 HP | Status: None | 09/32 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Diode, "Di" - Girafarig
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Gentle: Affectionate, a real sweetheart ABILITY: Sap Sipper: When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon HOLDING: Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect (June 24th; 3:00 AM | 4/7) ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Zen Headbutt - 80: 3/10 chance to flinch target Agility - Raises speed two stages
280/280 HP | Status: None | 29/33 EXP | Next Move; B. Mushroom - Signal Beam
Inactive Party:
⇨xxN A M E: Jewel - Umbreon
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Timid: Though she's been abused by humans, she doesn't believe in treating them badly ABILITY: Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed HOLDING: N/A ATTACKS: Assurance - 60: Damage doubles if target already took damage in the same turn Retaliate - 70: If a teammate has fainted the turn prior to use, attack power is doubled Synchronoise - 120: Hits any Pokemon that shares a type with the user. (Ignores type immunity) Payback - 50: Damage doubles if attacking second
360/360 HP | Status: None | 21/28 EXP | Next Move; Heart Scale - Iron Tail
⇨xxN A M E: ??? - Togepi
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Jolly: Determined; Stubborn ABILITY: Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances HOLDING: N/A ATTACKS: Yawn - Makes the target drowsy, at the end of the target's next turn, they are put to sleep. This move will fail if used on a sleeping target Sweet Kiss - Confuses target pokemon Metronome - Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type Charm - Lowers target's physical attack two stages
150/150 HP | Status: None | 00/15 EXP | Next Move; Egg Move - Extrasensory
Bag:
Items: Heart Scale Held Items:
Medicine: Potion
Pokéballs: Pokéball
TMs & HMs: Infestation Power Up Punch Rock Slide
HM01 Cut HM03 Surf HM04 Strength
Berries:
Battle Items:
Misc.:
Badge Case:
Kalos | Bug, Cliff, Rumble
Personal Items: Music Player x2 | Headphones x2 | Cinnamon flavored poptarts | Notebook | Pokedex | Water bottle x2