╠═══════════════════════════════════════════════╣ ► The disappearance of Kotensa during the chaos of the team plasma battle had left Ohmarow heart broken, enraged and battling with depression. What had happened? Ko had been right beside him! Then suddenly she was gone and without any sort of red flag. What had happened!? It was the question that now haunted his dreams. So much so that he for a while isolation himself from the world. Him remained encamped in the Unova mountains for nearly three weeks before finally coming down and making his way to the closes train station.
He'd come out of his emotional shell for someone he loved only to now be reinforcing it ten fold out of sheer grief. Anger fueled his motives to become a stronger trainer so he could uncover what had happened. He wanted answers but even Qungra was at a lose for solutions, even with an attempted wish.
Stepping off the train Ohmarow was headed north, to Ecruteak city. He'd taken work as a bounty hunter for inter pole. Tracking down and capturing criminals on the run. It wasn't what he wanted to do but getting into the thick of the criminal world allowed him the a first hand look into possible leads for what had happened to Ko. Not only that but he could vent his aggression on criminal grunts and admins of organizations like Team rocket or Galactic.
His current target was a man by the name of Victor Crowley. A Pokemon poacher working for an unknown agency of yet unknown design. He's effectively slipped passed regional boarder secretary from Heonn to Johto and was now believed to be hiding out some place near Olivine city.
Ohmarow could move in on the location because all he knew thus far was the general area he was supposedly seen last. If he was still in the area he'd move in that direction on foot but it was unlikely he'd corner him. If anything he was a diversion for the real ICP agents moving to corner him. Once word go out Ohmarow was coming from the east the guy would corner himself.
In the mean time This was the perfect time and place to trainer his weaker pokemon. Goldenrod was home to generally weaker pokemon then what he was use to battling but they would prove challange enough for pokemon like the still unamed Deino.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
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Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x1Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns x1Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
► Ohmarow headed south, towards the fields between the city's southern gates and the daycare some miles down the road. That spot held the best place to train his pokemon. Weaker pokemon like Drowzee, Pidgey and Yanma teemed i abundance there. Perfect for pokemon like Deino and Rhyperior to train against. He would battle as many wild pokemon as he could before heading north. Thankfully the trip was short and the encounters where quick.
A sleeping Abra being the first of many pokemon to which would face him in battle. "Ok deino, lets see what you've got." He remarked releasing the dragon type. His desire for strength not trumping is fear of the dragon type pokemon. "Bite, before it gets away!" But it was to late. The telekinetic tells of a coming teleport came and in a flafh the pokemon was gone even before Deino had chance to get within range of the attack. Deino~" The dragon type cowled disappointingly looking back at its trainer. Ohmarow wasn't sure what he's expacted, abra where to fast. "It fine. Better luck next time." Ohmarow said recalled the pokemon. It was a disappointment but nothing he could do about it now.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
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Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
► A sudden buzzing over head caught his attention next as a Yanma jetted past. The large bug type was a fairly common sight in this area and where generally pretty weak. they avoided danger by being faster then it that wouldn't stop his chosen pokemon though. "Lets go, Shinlung!' Ohmarow said releasing the slowpoke. "Flamethrower, make it wide." He commanded and the water psychic type obeyed unleashing a torrent of flames sweeping over a larger area. The Yanma tried to speed through the wall of flames but the heat was to much and it was caught up in the flames. As the attacked died back down the Yanma dropped from the sky crashing in a small pound of water before recovering and making its escape.
Recalling Shinlung Ohmarow was just about to double back and see what he could catch off guard when his Poke'Gear range. A Text message flashed on the screen as he flipped over the phone. Ohmarow scowled in aggravation as he read the message. The poacher had slipped by and had just been spotted in Blackthorn city. <******** incompetent morons." He cursed closing the device without a replay. The job was over no point in sticking around here anymore. Training of not it wasn't worth it. Looking up ahead on the trail was the edge of the vast Ilex forest. The boarder between Goldenrob and Azalea town.
Ohmarow, still holding Shinlung's pokeball looked at the polished white orb a moment. It would be nice to just relax for a while, maybe return to the ruins of his house and see if it was beyond repair. His mind was made up. Stuffing the pokeball back into its belt clip he started for the forest. Ilex was like a second home to him. He knew the area well enough that he could traverse from one end to the other with little effort. He could visit his pokemon being stored there as well.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
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Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
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Posted: Sun Jan 01, 2017 7:32 pm
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska took a deep breath and walked into Goldenrod. This was it, she was about to challenge the gym leader here. To be honest she was really nervous. She wasn't sure what to expect and she still needed to get her team together. She knew Ace was in no shape to battle a gym, especially when he was just a baby and had no training or anything. It would be cruel to pit her baby against higher leveled opponents. So instead she dropped by the pokemon center and asked nurse joy to look after him. She happily accepted, as she took Ace from her and cared for him. She then headed towards her PC and clicked a few buttons here and there. She's have to make sure that she switched out a few of her pokemon that wouldn't be all the effective in this battle. So she brought out her dragonite and togekiss. They would be effective in their own rights, so everything should go ok. Then again things may not, it was hard to tell when she had no idea what exact pokemon the gym leader might use. She shivered at the thought. No time to cower now, she needed to do this. She needed to test her strength. If she lost, she lost. She would just have to get stronger and come back and challenge her again. Nodding, she made her way to the gym. She stood in front of it, her hand on the handle of the door. No or never. She walked inside.
((Out.Of.Cute-Dragons: (Dragonite) 19-6=13-5 (Togekiss)=8 rare candies left ))
[Exit post: 1/3] [Pokemon Encounter post: 26/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
It was relatively calm inside the gym, it'd been a while since a challenger had breezed through, the last one being an... interesting fellow with an accent and peculiar way of speaking, which meant that Whitney and her gaggles of girls could relax. When the door opened, however, the nearest girl perked up before she smiled, "hey there! Welcome to the gym!" Greeting Nanaska, the girl brushed off her shirt before she approached the brunette. "Here to challenge the gym leader? I'll lead you right over to her!" She eagerly waved her own, encouraging her to follow, and moved confidently through the gym before arriving to a large room. "Whitney! You have a challenger~" she called out, and with one last smile she skipped out of the room. Not ten seconds later and a door from the back opened, revealing the pink-haired gym leader herself. "What's up? I assume your my challenger?" Whitney inquired, tipping her head some, before she walked out further into the room. "Well, I'm Whitney! And just like me, my pokemon are extra cute and strong!" she announced before releasing her first pokemon, a Clefairy, and grinned. "So I hope you're ready!"
Clefairy▐ Fairy▐ ♀▐ Lv 33▐ 330/330 HP▐ Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Mimic▐ Normal▐ Status▐ Copies last move used and keeps in place of mimic until the battle ends █ ◆ █►▐ Encore▐ Normal▐ Status▐ TargetPokemon repeats their last used move for the next 3 turns █ ◆ █►▐ Double Slap▐ Normal▐ Physical▐ Makes Contact▐ 15▐ Hits 2-5 times █ ◆ █►▐ Metronome▐ Normal▐ Special▐ 0-250▐ Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball. ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy!
(Battle in progress...)
[Remaining Pokemon]
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Posted: Sun Jan 01, 2017 8:41 pm
KipsterHipster
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska took a step forwards, and looked around. It was then that she heard a voice call out, and she turned towards it. Tilting her head a bit to the side she noticed a girl standing in the room before her. That must have been the person who usually greet the challengers. She smiled, walking in before waving "hello" she greeted back. She moved towards her, before nodding as the girl asked her if she was here to challenge the gym leader "sure am!" she said. It was then that the girl asked her to follow her and she did. She looked around a bit as she was being led around. She smiled once they entered a rather large room. She perked up as the girl called out the gym leaders name, and she waited excitedly. This was it, this was her big moment! She smiled more watching as a another girl came out skipping into the room. Whitney asked her what was up and if she was her challenger. Again Nanaska nodded "yes! I've been looking forward to this battle for a while, though I am a bit nervous" she said, rubbing the back of her head. That sounded a lot better in her head, she hoped that she didn't sound like she was scared or anything. When she introduced herself Nanaska smiled again "Name's Nanaska, nice to meet you Whitney. My pokemon aren't push overs either, I hope we have a great match!" she chimed in. It was then that Whitney threw out her pokemon, Clefairy. Nanaska pursed her lips, as she reached for her own pokeball "As ready as I can be!" she said, before throwing out her own pokeball. With a flash of light, Dragonite appeared looking at their opponent. Nanaska nodded, awaiting the battle to begin.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska Sent out Dragonite!
(Battle in progress...)
((Out.Of.Cute-Dragons: Thanks for RPing Whitney! ^^ ))
[Exit post: 2/3] [Pokemon Encounter post: 27/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
"Nice to meet you, Nanasak, and glad to hear it! My gym isn't for weaklings you know." Whitney and Clefairy waited until their opponent had been let out, a Dragonite, before the former pursed her lips gently in thought. How would they start this out... "Clefairy, let's start this out smart! Use Double-slap!" she encouraged, and with a 'clef' the fairy-type ran forward to slap Kora twice.
Clefairy▐ Fairy▐ ♀▐ Lv 33▐ 330/330 HP▐ Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Mimic▐ Normal▐ Status▐ Copies last move used and keeps in place of mimic until the battle ends █ ◆ █►▐ Encore▐ Normal▐ Status▐ TargetPokemon repeats their last used move for the next 3 turns █ ◆ █►▐ Double Slap▐ Normal▐ Physical▐ Makes Contact▐ 15▐ Hits 2-5 times █ ◆ █►▐ Metronome▐ Normal▐ Special▐ 0-250▐ Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball. ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
(Battle in progress...)
[Remaining Pokemon]
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Posted: Sun Jan 01, 2017 11:14 pm
KipsterHipster
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska smiled "I'm ready for a fight, this'll be a good one I can feel it" she said, getting ready herself. Nanaska watched as the two opponents watched each other. Nanaska didn't know what level her pokemon where nut she needed to be ready for anything. So she waited patiently and wanted to know what move her opponent would use against her. To her surprise, it seemed that her pokemon was faster than her Dragonite. It unleashed a double slap, but thankfully it only got in two hits and didn't do too much damage. Nanaska acted quickly to counter attack while she had the chance "Alright Kora use an iron tail and hit'em where it hurts!" she called out. Kora nodded, moving wuickly to do as she was told. She then rushed forwards and swung her tail as she unleashed the move iron tail. Nanaska watched and nodded as the attack hit its intended target. The opponent was sent back a bit, but it didn't seemed to go down yet. Not that Nanaska thought that attack would K.O. it, that would be too easy. She waited to see what else her pokemon would do.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense 100 x 2 (effectiveness) + 20= 220 - 20 = 200 330 - 200= 130 Clefairy - [130/330]
Round O2
(Battle in progress...)
((Out.Of.Cute-Dragons: Hope I did this right! >~< Still trying to get back into the swing of things haha))
[Exit post: 3/3] [Pokemon Encounter post: 28/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
^-^ You almost got it! Just gotta remember that level boost damage goes directly after base damage. If you ever get confused, or just can't remember, feel free to check out this page here.
Leader Whitney
Whitney couldn't help but to puff her cheeks out in disappointment when Clefairy only managed to get out two slaps, the bare minimum. Her pout turned into an outright frown, however, when Nanasaka's Dragonite managed to pull off a devastating Iron Tail, one that left the gym leader's precious pokemon shivering and cowering in pain; even if it hurt though, they could still manage another attack. "Give that meanie a taste of her own medicine, Clefairy!" Whitney called out, pointing a finger in Dragonite's direction. "Mimic!" Clefairy's tail glowed a bright color right before she went running back at her opponent, slamming her with her tail.
Clefairy▐ Fairy▐ ♀▐ Lv 33▐ 330/330 HP▐ Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Mimic▐ Normal▐ Status▐ Copies last move used and keeps in place of mimic until the battle ends █ ◆ █►▐ Encore▐ Normal▐ Status▐ Target Pokemon repeats their last used move for the next 3 turns █ ◆ █►▐ Double Slap▐ Normal▐ Physical▐ Makes Contact▐ 15▐ Hits 2-5 times █ ◆ █►▐ Metronome▐ Normal▐ Special▐ 0-250▐ Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball. ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
(Battle in progress...)
[Remaining Pokemon]
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Posted: Mon Jan 02, 2017 12:20 am
KipsterHipster
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska blinked, as Whitney then went on to tell her pokemon to give the meanie a taste of her own medicine. What did that mean? Was there a big move coming up? Nanaska waited, but she was shocked when the opponent used her own move against her! The little pink pokemon used iron tail right back at them! There was no way that Dragonite could avoid it, so Nanaska shouted the only thing that she could "Enure it, you can do it!" she shouted. Kora seemed to nod, and endured the hit as he was pushed back a few feet. Nanaska let out a sigh of relief, a bit of a sparkle in her eyes "not bad, you may have mimicked our iron tail, but ours is the real deal! Kora Iron tail once more, lets finish her off" she said. Kora nodded, obeying as she unleshed yet another powerful Iron Tail. Again it hit its mark, and Nanaska waited in anticipation to see if she did indeed take out her opponent this time around. She knew this was only the beginning, and she'd have to play it smart from here on out. She pursed her lips, and decided that Kora had taken a lot of damage. Nodding, Nanaska made the decision to call her back "Kora take a rest" she called out. Once Kora was safely in her pokeball, Nanaska fished out another pokeball and held it in her hand. She didn't know how this would play out, and her next pokemon might not do any damage. However, she trusted her pokemon and everyone contributed in their own way. Nodding she tossed out her pokeball "come on out Leo!" she called. Leo roared upon entering the field, waiting for its opponent.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 330 - 220= 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 110 - 220= 0 Clefairy - [0/330]
Clefairy Fainted!
Round O3
Nanaska sent out Leo the Arcanine!
(Battle in progress...)
((Out.Of.Cute-Dragons: )
[Exit post: 3/3] [Pokemon Encounter post: 29/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
Haha... yes, I did mean to put -20... Sorry, it's 3:32 AM over here
Leader Whitney
"Hmph." Whitney crossed her arms over her chest. "The real deal, huh?" Without another word the pinkette returned her fainted pokemon, that last attack having proven too much. Soon after that Nanasaka returned her Dragonite, smart considering how much damage she'd already taken, and sent out an Arcanine. That was fine! They could still handle this! "Well, let's see how you two handle my next cutie!" With an underhanded throw she released her Lickitung, a pokemon who she made certain to coo over-- as it was necessary. "Lickitung use Slam!" With a nod the normal-type ran forward, gaining momentum, before roughly colliding with Arcanine.
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
(Battle in progress...)
[Remaining Pokemon]
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Posted: Mon Jan 02, 2017 11:15 am
KipsterHipster
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska waited for the second battle to commence. She didn't know what moved her opponent may have had, so she needed to be wary and be on alert for anything. She watched as Lickitung made the first move. She was surprised to see a strong slam, as the opponent slammed into Leo hard. Leo took some decent damage, and Nanaska bit her lip. That had to of hurt! She shook her head "don't sweat it! Recover; jump up and get behind them. Then use flamethrower!" she said. She was hoping that maybe she'd cause the additional affect of flamethrower, burn. If she did, then this fight would go a lot smoother. Watching as Leo did just as she asked, he landed gracefully behind the opponent and let loose a hot flamethrower towards the Lickitung. She smirked, as the opponent then became burned. It may have been risky, but the risk was worth it. She had burned the opposing pokemon, and that meant that it would cause the other pokemon even more damage. Good, so far things weren't too desperate... yet.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 330 - 220= 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 110 - 220= 0 Clefairy - [0/330]
Clefairy Fainted!
Round O3
Nanaska sent out Leo the Arcanine! Whitney sent out Lickitung!
Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! Lickitung was burned! 90 + 10= 100 -20= 80 damage 330-80= 250 Lickitung- [250/330]
(Battle in progress...)
((Out.Of.Cute-Dragons: )
[Exit post: 3/3] [Pokemon Encounter post: 30/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
Lickitung gave a cry as he was bathed in flames, quickly scrambling out of the way of Leo's flamethrower. He hadn't been quick enough, however, as the damage had been done; not only had he taken damage, but now he was suffering from a burn. Whitney scowled angrily at Leo, but rather than allow her anger to take over she simply directed her attention to her pokemon. "Don't let him get away with hurting you! Give him some payback with Rollout!" she called out, breaking out into a grin as Lickitung rolled his body in tightly into a ball form and began rolling at high speeds to strike Leo in his side.
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
(Battle in progress...)
[Remaining Pokemon]
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Posted: Mon Jan 02, 2017 12:21 pm
KipsterHipster
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska was happy that Leo was preforming so well, it was good to see. She had been with Leo for a while now, and they were getting closer and closer. It was a great feeling as a trainer, and the fact that they're at least battling well against a gym leader this strong made it so much better! She smiled, the battle making her even more fired up. Whitney was full of surprises, and Nanaska was honestly surprised to see that her pokemon knew the move rollout. She cursed, that was super effective against Leo! Biting her lip, she needed to end this battle and quick;y. Each time she let this drag out the more damage Leo would receive. She at least wanted to take that Lickitung down with her. Leo cried out, trying his best not to get K.O.ed. It seemed his determination won through in the end and he was able to counter. There weren't many options Nanaska had, Leo's strongest move was flamethrower so she'd have to stick with that even if it was a little repetitive "We have our own style! Use flamethrower again to heat things up even more!" she called out. Leo roared, doing as it was told as it fired yet another flamethrower towards the pink pokemon.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 330 - 220= 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 110 - 220= 0 Clefairy - [0/330]
Clefairy Fainted!
Round O3
Nanaska sent out Leo the Arcanine! Whitney sent out Lickitung!
Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! Lickitung was burned! 90 + 10= 100 -20= 80 damage 330-80= 250 Lickitung- [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! 90 + 10= 100 -20= 80 damage 230-80= 150 Lickitung- [150/330]
Lickitung was hurt by his burn! (1/16 x 330) (150 - 20 = 130) Lickitung - [130/330]
Round O5
(Battle in progress...)
((Out.Of.Cute-Dragons: Ha... sorry I'm spamming flamethrower, it's the only move Leo has that does decent damage atm xD ))
[Exit post: 3/3] [Pokemon Encounter post: 31/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
They were really taking some damage with all these flamethrowers, but it wasn't enough to take them out. That being said Whitney couldn't help but to take each attack personally, her cute Lickitung was taking a beating! They'd just have to return the favor, obviously. Since Rollout was a continuous move the gym leader stayed quiet as her Pokemon rolled across the gym floor, gaining his bearings, before he went in for another attack against Leo.
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 330/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
(Battle in progress...)
[Remaining Pokemon]
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂