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Posted: Fri Mar 30, 2012 8:09 pm
No problem, I understand 3nodding . Chuujitsu: Uh.... Well, it's because there are other techniques later on that make use of this and they don't make sense if Chuujitsu doesn't exist? For instance, Hakken (discovery), won't have anything to point towards if you don't first use Chuujitsu on an enemy. If you meant why create it at such a low rank, it's because it doesn't do much by itself so its chakra cost should be really low. Chikara: Understood. It's alright to add in that the user can use lower ranks to save chakra, right? (Ex: User is a chuunin, but the C-rank version isn't needed, so they use just the D-rank version for a D-rank amount of chakra.) Kuza: What's wrong with telepathy? Rather than all of those limits, can I simply put in a distance limit? If needed, I'll also (grudgingly) add in that chakra needs to be used somehow or other. I could also specify that speaking through telepathy is going to be slightly more distracting than just talking. I could even (once more, grudgingly) up that distraction even more. It's just that, I can't really see how telepathy requires a duration, limit, or a cool-down period. Magen: Shikarou {Mirage}: Alright, it can be kaied out of. Although, I don't really see why that's necessary since more people probably would try and attack a retreating opponent rather than checking to see if they're in a genjutsu. Either way, since Kai is allowed, can I take out that last sentence about the Genjutsu breaking after the target uses a projectile jutsu of the user's rank? Oh, and just in case you're going to check what few changes were made, no I didn't edit any of the changes in, yet. At least, not on Gaia.
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Posted: Sat Mar 31, 2012 2:05 am
Kagetsukiko No problem, I understand 3nodding . Chuujitsu: Uh.... Well, it's because there are other techniques later on that make use of this and they don't make sense if Chuujitsu doesn't exist? For instance, Hakken (discovery), won't have anything to point towards if you don't first use Chuujitsu on an enemy. If you meant why create it at such a low rank, it's because it doesn't do much by itself so its chakra cost should be really low. Chikara: Understood. It's alright to add in that the user can use lower ranks to save chakra, right? (Ex: User is a chuunin, but the C-rank version isn't needed, so they use just the D-rank version for a D-rank amount of chakra.) Kuza: What's wrong with telepathy? Rather than all of those limits, can I simply put in a distance limit? If needed, I'll also (grudgingly) add in that chakra needs to be used somehow or other. I could also specify that speaking through telepathy is going to be slightly more distracting than just talking. I could even (once more, grudgingly) up that distraction even more. It's just that, I can't really see how telepathy requires a duration, limit, or a cool-down period. Magen: Shikarou {Mirage}: Alright, it can be kaied out of. Although, I don't really see why that's necessary since more people probably would try and attack a retreating opponent rather than checking to see if they're in a genjutsu. Either way, since Kai is allowed, can I take out that last sentence about the Genjutsu breaking after the target uses a projectile jutsu of the user's rank? Oh, and just in case you're going to check what few changes were made, no I didn't edit any of the changes in, yet. At least, not on Gaia. Chuujitsu: Yeah I figured that out way after I typed that. My fault razz Chikara: Yes. I would say that's perfectly acceptable. Kuza: Go ahead. That will be fine. I personally don't like telepathy because it allows for a lot of subversive OP crap to happen if people aren't really really careful with it. Magen: Shikarou {Mirage}: Yes. Just quote me when you make the changes and I'll look it over blaugh
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Wealthy Conversationalist
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Posted: Sat Mar 31, 2012 11:36 am
Alright. Since the changes mostly revolve around only a few jutsus, I've posted the ones that were edited below as well as changing my original post. Some notes: Kuza: I'm not sure if you wanted me to implement all of those changes or not so... I went halfway sweatdrop ? Name: Chikara {Power} Description: The user will write 'Chikara' in the air as a force of condensed chakra will fire from the user. As the user becomes stronger, so does this jutsu. Each version costs chakra equal to their respective ranks, and the user is free to use lower ranks. At Academy Ranked,the chakra will be the size of a small fist. At Genin Ranked,the chakra will be the size of a small ball. At Chuunin Ranked, the chakra will be further condensed and will have a little explosion after impact (no size change). At Jounin Ranked,the chakra will be the size of a beach ball and can split itself four times to widen the range of the attack. The explosion of the chakra is that of an explosive tag except without the burns. At Sannin level,the chakra is that of a small child and is fired off in higher speeds. The user will also be able to fire it into the air and let small condensed and unstable chakra balls rain down on the opponent for one post. Name: Kuza {Bond} Description: The user will write 'Kuza' in the air through Kanji and place it on a team mate and themselves. Once the symbols merge fully with their chakra,the two will be able to communicate telepathically within a set distance. This will not work on opponents,as 'Kuza' only will work on those that are willing to have it to work. The distances that Kuza can work at increases as the user's rank increases: five meters at Academy Ranked, ten meters at Genin Ranked, twenty meters at Chuunin Ranked, one thread at Jounin Ranked, and one village at Saanin Ranked. Speaking telepathically is just as distracting as speaking verbally, sometimes even more so as telepathy is not something that is normally done. In battle, anyone who speaks telepathically must pay one chakra point per post unless they have some chakra control bonus, in which case no chakra cost needs to be paid. Name: Magen:Shikarou {Mirage} Prerequisites: Magen:Genkaku Description biggrin uring this genjutsu, the user will write,after saying 'Magen', Shikarou in which the opponent will be surrounded by multiple 'mirrors' of illusion. These mirrors will make the 'captured' opponent see the user running away from them.If the opponent tried to give chase,they will continue to see the user simply running away from them,which will can become quite hazardous if the opponent isn't careful. In closed spaces they will bump into things or in some areas fall from great heights as the world outside of the 'mirrors' will be the true hazard for them.
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Posted: Sat Mar 31, 2012 11:58 am
It's perfectly fine the way it is ^^ Accepted!
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Wealthy Conversationalist
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Posted: Sun Apr 15, 2012 10:12 pm
Erm, just to be on the safe side, am I supposed to post up the clan myself when it's approved or will a crew member take care of it sweatdrop ?
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Posted: Sun May 27, 2012 2:26 pm
-X Duo Yiro X- Karyū Clan "Flame Dragons" Strong, Painful, Fire The Karyū are entities that manifest themselves in chosen fire users, each dragon possessing its own unique flame jutsu. Each dragon is an embodiment of the soul of a previous fire master who died with regrets and/or without being able to fulfill his/her mission. These 'dragon spirits' posses their own personality and some are harder to reach then others. The one who was the hardest to reach, because you had to come in contact with all seven other dragons, became known as the strongest dragon that the humans could contact and control. The humans who made contact with these spirits became known as the Flame Dragon Summoners, when there was only a select few who could contact these fire dragons, but when the decendants of these humans rose of age, they too began making contact with these spirts and using them in battles. Soon these fearless people who where not scared of the dead became known as the Karyū Clan.
Many fire users competed to control these spirts as the ammount that could talk to them grew. Soon the Spirit Dragons had enough and turned against all those they thought where to weak. In the end, only one was found worthy to use the 'Eight Dragon Jutsus' and he found that if he used all Eight Jutsu at once, he could possibly destroy a village. Scared that he would be tempted to use the jutsu, he sealed 1/5 of the power he had gained into 5 bracelets. After he sealed his power into the bracelets he then sold them to random people on the streets of his home village. He knew that the only way that the forbidden jutsu could be used was if the five bands where reunited and the ninja who held them could over power his seals. Confident that these bracelets would never be found. The man, when he was finally close to death, told his wife about the Fire Spirits and after he died, she wrote a letter to the Hokage of the Hidden Leaf and personally delievered it to him. Now the Karyū Leagacy lives on... Strengths: * CLAN Jutsu is one rank higher [D becomes C] * Mentally Stable [-1 Post for Genjutsu] * Katon Jutsu Expert [-1 Post for Katon Jutsu]
Weakness: * NOT emune to fire - If rules of the hand signs are not followed, this could prove fatal. * Clan Jutsu cost one rank higher then normal [Genin Jutsu cost Chuunin Chakra Ammounts] * Spirits will not aid while fighting Bijuu - The Spirits believe in a 'code' of peace between each other and will not attack another spirit. Hence, they will not lend you their jutsu while fighting Bijuu. * Slow Special Hand Signs Reqired * Learning Jutsu could be fatal. Clan JutsuGenin
Stage One *The user is mentally aware of voices that are calling out his or her name. In this stage the user is really stressed and wants the noise to stop. The user also finds that it is incredibly hard for them to use Katon Jutsu [+2 for learning post]*Stage Two Nadare Fireball
 Nadare is the first Flame Dragon with the power to produce fireballs. She is the friendliest of all the dragons and is often used in battle along with Saiha. Description The user extends his/her finger into the air and Draws the symbol for Nadare. The user then says 'Nadare Fireball' and fireballs begin to fly from the users finger. This jutsu is the same as the Incinerating Hail Technique, save for that you don't use your hand. Use you just a finger and you point it in the direction you want the fireballs to fly. This jutsu is EQUAL in strength with the Incinerating Hail Technique (with the bonus), though Genin can use it. *The user reaches this stage after preforming ten successful Mystical Flower Jutsu. In this stage the user learns about the voices and then becomes oddly comfortable with the voices.* Stage Three Saiha Flame Sword Saiha is the second Flame Dragon with the power to produce a blade of fire. He is the dragon most used because of his useful jutsu.Description The user extends his/her finger into the air and Draws the symbol for Saiha. The user then says Saiha Flame Sword and a whisp of fire began to engulf his fist and forms into a tangeable sword that extended three feet out from his fist.*The user reaches this stage after he/she preforms twenty Nadara Fireballs*Chuunin
Stage Four Homura Flame Whip & Extra Strength
 Homura is the third Flame Dragon with the power to create flame whips and enhance his master's strength. Whip Description The user extends his/her finger into the air and Draws the symbol for Homura. The user then says 'Homura Flame Whip' and a whip of circular flame that extends for ten feet forms in his hand. Extra Strength Description The user uses the kai sign and says 'Homura Strength' and his/her arms become engulfed in flames for burning and powerful hits that will hurt three times as much for five post.. *The user reaches this stage after he or she becomes Chuunin and successfully use Saiha and Nadare's moves in rapid succession (2 post) successfully five times. The user is also able to begin using two jutsu at once. (See the 'Double Jutsu' section for more details.)* Stage Five Setsuna Burning Gaze Setsuna is the fourth Flame Dragon. He can burn anyone who is in view of his users eyes. He is a cruel, sadistic ninja who lives only to hurt anyone and everyone.Description The user extends his/her finger into the air and Draws the symbol for Setsuna. The user says 'Setsuna Burning Gaze'. The user then feels a burning sensation in his eyes. Everyone that has their eyes open, included his/her friends, are in veiw of the users eyes, become engulfed by a burning flame that last for one full post. *Conditions may apply**The User reaches this stage after he/she successfully mixes atleast two jutsu ten times.*Jonin
Stage Six Madoka Barrier
 Madoka is the fifth Flame Dragon with the power to create barriers. He was a chubby ninja who speaks politely, but is rather sarcastic. Description The user extends his/her finger into the air and Draws the symbol for Madoka. The user says 'Madoka Barrier'. Then the user, and those standing within five feet from him, are protected from everything outside the barrier for up to three post. [One post = 100% Health] [Two post = 50%] [Three post [25%-] *The user reaches this stage after he/she becomes Jonin and has successfully preformed five Setsuna Burning Eyes without hurting his/her team mates* Stage Seven Rui Genjutsu Rui is the sixth Flame Dragon who has the power to create illusions. She was a beautiful kunoichi who was not afraid to use her body as an advantage in combat. She is very fond of riddles.Description The user extends his/her finger into the air and Draws the symbol for Rui. The user says 'Rui Genjutsu'. The user then forms the kai symbol and begins to 'create a scene' in his/her head. Whatever you create is what the ONE person saw for three post.*The User reaches this stage after he/she preforms a successful three post 'Madoka Barrier' three times and answers the 'Rui Riddle'.*Sanin & Kage Stage Eight Kokū Fire Beam Koku's power takes the form of a giant, concentrated laser beam that is three five in radius.Description The user extends his/her finger into the air and Draws the symbol for Koku. The user then says 'Koku Fire Beam' and a larce concentrated Laser beam shoots out for about twenty feet. (Last one post)*The user reaches this stage by successfully using a 'Rui Genjutsu' twice in a rescue, assasination, or capturing mission. In this stage the user begins to be able to physically see the dragons as if they where there, though they come and go at the user's descretion.*Stage Nine Resshin Afterlife & Flash Resshin is the eighth Flame Dragon, and its leader. He has the ability to extract the soul of one enmeny and merge it with the soul of his user, right before his user dies. His other ability allows his user to intensify the sun.Afterlife Descrption This jutsu is basically a body transfering jutsu. If the user is close to death he places his/her index and middle finger over his/her heart and says 'Resshin Afterlife'. The user then points at the person who beat him/her to the point of death. His/Her enemy's soul responds to the tug and is yanked out of thier body and is placed inside of the user's body. The result of this jutsu is death for both people.Flash Description The user draws the sign for Resshin and says 'Resshin Flash'. Heat, no matter if the sun is not out, entisifies, rendering most jutsu unuseful. (Earth is slowed. Water is cut. Lighning is weakened. Wind is doubled. Fire is quadroupled.)*The user reaches this stage by successfully completing all jutsu, at least five times, up to stage seven. NO Conditions apply.*~~~ Double Jutsu
* In this clan, two jutsu can be used at the same time, due to the fact that the hand signs only require one hand.
* When using two jutsu at once, the user must use both hands and draw two different signs.
* The jutsus that may be used at the same time are all the jutsu up to Stage Five.
* Stage Six through Nine have too strong of a jutsu to use at the same time as the rest.
* The signs have to be drawn in decending order for it to work without damage to the user. (Example : Sahai with left hand; Nadare with right hand) ~~~ Painful, yet Neccessary 1.) Each Dragon Spirit's Jutsu(s) can only be used a certain amount of times per battle. Some jutsu may last longer then others, but if you use to many of these jutsu, you could burn yourself. If you do burn yourself, your newest dragon will lose faith in you, causing you to lose a Jutsu ( -Stage ). 2.) This isn't the only thing that can cause pain. If the user preforms a jutsu without a target, it is liable to backfire 50% of the time he/she does it. This is do to the different personalities of each dragon. Some may or may not allow you to use their jutsu to train. 3.) If, for any reason, the user tries to use a Dragon Spirit's jutsu to assult a Bijuu, the attack immediatly backfires, causing a fire three times hoter then normal Katon t to engulf the user for up to five post. 4.) Due to the extreme ammounts of Katon that the user uses from the dragons, the user is liable to suddenly catch on fire(1/5 Chance) every time they learn Katon Jutsu.
[Uses per Battle (10)][Training Jutsu (Yes)] - Nadare *
[Uses per Battle (Unlimited)][Training Jutsu (Yes)] - Saiha *
[Flame Whip - Uses per Battle (5)][Training Jutsu (No)] - Homura * [Extra Strength - Uses per Battle (1)][Training Jutsu (No)
[Uses per Battle (2)][Training Jutsu (No)] - Setsuna *
[Uses per Battle (1)][Training Jutsu (No)] - Madoka *
[Uses per Battle (3)[Training Jutsu (Yes)] - Rui *
[Uses per Battle (1)][Training Jutsu (NO!)] - Koku
[Afterlife - Uses per Battle (1)][Training Jutsu (NO!)] Resshin * [Flash - Uses per Battle (1)][Training Jutsu (NO!)]
~~~ Rui's Riddle
One man writes a book and a friend gets a copy of that book. Soon the book is published by both men. They begin fussing over who really wrote the book. What is the correct answer to resloving this problem? ~~~ Clan Rules
Must be a Literate Roleplayer *
Must have Katon as main Element *
Cannot have Water or Lightning Element *
Cannot have a Bijuu *
Cannot have Summons *
Cannot come in-contact with another clan member *
Obey the ToS and Guild Rules *
No God Moding *
I'm willing to redo this. I'm just asking for some assistance. I'm thinking this might be more of a summoning type of thing. Or it could actually be a clan, but it would need a better description. Tell me what needs work, I don't mind fixing it and I don't mind help.
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Posted: Sun May 27, 2012 2:50 pm
Clans cannot be tied to an exclusive summon, and vice versa.
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Posted: Sun May 27, 2012 3:00 pm
Quiet aware of that, you told me that the first time I was trying to get this approved. Instead of summons, couldn't it be like a Jutsu mix of Gen/Nin to create an illusion of a dragon while preforming a jutsu, negating the entire idea of summons.
I would probably have to wipe personalities of each as well wouldn't I, or could I leave it as voices? Because technically the dragons are reincarnated people. I'm just tossing out ideas. I know this could be a really cool concept, whether it's used as a summon or as a Clan.
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Posted: Sun Jul 29, 2012 9:46 pm
Pic: Name:Paladins of the Holy Blade Description:This clan came into being around the time of the first demon attacks, during the time of the Six Paths Sage. This self ordained holy order claims to have served next to the Sage himself in defeating the demons that roamed the land at that time. They now claim to be the ones who vanquish the demons should they arise now, and imprison them inside the bodies of shinobi, not to use as weapons, but to keep them under control until the day a new Sage arises and can once more retain the demons so that peace can be achieved for another lifetime. Strengths:Capable of utilizing Tenton ( Divine Technique ) Unaffected by bright light. Weaknesses:Must have the Medical, or the Weapon Master Class. Can not do any evil, such as killing without reason, or even stealing. Must follow Moral Codes. Must fight against a host to suppress the demon within should a cloak or transformation become active, unless it would aid an evil force greater than that of a demon. ( I.e. If against lesser evils like theft, the user must suppress the host before dealing with the thief. If against someone who is attempting to kill an innocent, be it one or a thousand, then they may choose to ignore the demon until the greater evil has been stopped. ) Some techniques are reversible with mirrors. Ability:Capable of sensing a demon within a certain area based upon the presence of the demon. Genin Ranges: Stage 0 ( Sealed without chakra cloak ) - 5 feet Stage 1+ - 15 feet Chunin Ranges: Stage 0 - 10 feet Stage 1 - 20 feet Stage 2+ - 50 feet Sp. Jounin ranges: Stage 0 - 20 feet Stage 1 - 30 feet Stage 2 - 55 feet Stage 3+ - 90 feet Jounin Ranges: Stage 0 - 25 feet Stage 1 - 40 feet Stage 2 - 60 feet Stage 3+ - 100 feet Sannin Ranges: Stage 0 - 50 feet Stage 1 - 100 feet Stages 2-3 - Within the same Thread Stage 4 - Within the same Subforum Kage Ranges: Stage 0 - Within the same thread Stage 1 - Within the same thread Stage 2+ - Within the same subforum Tenton:E Light Aura Type:Ninjutsu | Supplementary Description:This technique is utilized in order to use other techniques quickly without having to string through several hand signs and condensing the surrounding light. This technique makes a portion of the user's chakra become fluorescent and coats the user's body giving off a glow that is the same color as their own chakra color. This makes it impossible to hide from site. D Blade of Light Type:Ninjutsu | Offensive Description:The user of the technique goes through a series of hand signs, ending in a single sign and swinging the sign at the opponent. Then light solidifies into a semi-solid object that slashes at the opponent. This blade of light is capable of cutting through hardened cloth, but not metal. If metal is used to block this technique, then a break is formed in the blade of light that expands as the slash travels. C Armament of Light Type:Ninjutsu | Defensive Description:Solidifying the light around the user, the user creates a set of armor capable of absorbing up to a B rank amount of damage from light. This technique takes 2 posts to use, one gathering light around the user, and one creating the armor itself. This can be reduced to one post by using the Light Aura jutsu. This armor lasts for 2 posts at D-C rank, 3 at B-A, and 4 at S rank. B Halos of the Seven Type:Ninjutsu | Supplementary Description:The user condenses light into a series of seven halos, one around the head, one around each wrist, one around each ankle, one around the neck, and one around the midriff of the body. These halos can be used to block a single weapon technique, or expended by uttering " Saint of the Seven, blind my foes! " creating the light of ten flash tags. A Light of Suppression Type:Ninjutsu | Supplementary Description:This jutsu requires that the Light Aura jutsu be in effect. By multiplying the effect to blinding proportions, the user produces enough light to temporarily blind a demon and any other beings in the area. Then they get within the range of a Demon and force this blinding aura to surround and solidify on the host themselves. Then the aura begins to sever the output of chakra to the cloak, and close up completely severing the host from the outputted demon chakra. This does not remove the demon from the host, but holds it within, while the chakra already emitted still remains active. While the target is severed from the emitted chakra, they slowly begin to heal any wounds they have suffered due to the stage they have accessed. The target awakens once they have been fully healed ( Takes about 6 posts for stage 2-3, 10 for stage 4. ) and is removed from the demon chakra if it is still active. The user is unable to use any other technique requiring chakra or focus at this time. S Angelic Transfiguration Type:Ninjutsu | Supplementary Description:The user surrounds themselves with a blinding amount of light, so much so that not even another Clan member can look directly at them. Then by drawing all of the light into their own bodies, they transform their appearance into that of themselves once they reach the prime of their life. They also have four wings made of light sprouted from their backs, seven halos, and golden glyphs shining all over their body. Once they are in this state, they obtain the ability to passively expend chakra to use any B rank and below Clan technique they know without hand signs, and use a single hand sign for any A rank clan technique. They also gain the ability to glide over short periods of time, allowing for prolonged aerial combat. Quote: I'm planning on adding more jutsu later, and possibly adding more to it, I'm just wanting to test drive it a bit, see what is fine with it so far, and what isn't.
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Posted: Mon Jul 30, 2012 5:48 pm
I wouldn't call this a clan, much less a bloodline. If anything, it is a profession with a ridiculous benefit and a bunch of custom jutsu. Overall verdict: Denied. -"Unaffected by bright light": Out of curiosity, and with all criticism aside, would you mind explaining how or why? -Killing without reason is explicitly forbidden, per guild rules. -So basically, this clan allows you to metagame so you can pinpoint any Jinchuuriki. No. -"Within the same thread" and "within the same subforum" as ranges? Absolutely not. Specify. Threads and subforums range from entire small villages (Takigakure) to the Countries and hidden villages themselves. If you were a high enough rank, you would automatically know where every Jinchuuriki in any one of the villages were. Take it off, change it and specify, I don't care. It is not staying as it is now. (See above.) -Haloes of the Seven: just for clarification, does the weapon technique against which the user is defending have to strike the haloes directly, or do they emit a protective aura of sorts? Striking the haloes directly would be a little pointless, considering that the chance of an attack directly connecting with a band of light is extremely slim, and casting a protective aura would do the same thing as the Armament of Light technique. Clarify that and add a duration, and I'll take a look at this one again. -Light of Suppression: So you're saying that an A-rank technique can cut a Jinchuuriki off from his supply of chakra? On top of that, it acts as a major healing jutsu, but only for the targeted Jinchuuriki, whom the user is supposed to be trying to completely restrain? It also lasts 6-10 posts? My advice to you, unless this technique takes a severe effect cut, is to take this off completely. I won't approve anything that allows you to sacrifice a handful of chakra points to completely disable any Jinchuuriki that you happen to sense. Try breaking it up into a couple of not OP techniques and we'll talk. -Angelic Transfiguration: "blinding amount of light, so much so that not even another Clan member can look directly at them" This contradicts them being unaffected by bright light. Specify a duration and we'll see. Not a bad attempt. Address the areas mentioned above and we'll continue from there.
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Wealthy Conversationalist
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Posted: Tue Jul 31, 2012 1:33 pm
Somnis -"Unaffected by bright light": Out of curiosity, and with all criticism aside, would you mind explaining how or why? If you stare at bright lights long enough it won't hurt anymore. They train in exceedingly bright lights to be closer to "holy" as they can get. Plus some of their techniques require that they emit vast amounts of light, so they'd blind themselves without it. Somnis -Killing without reason is explicitly forbidden, per guild rules. By killing without reason, I mean that unless that person has committed an undeniably evil act you are not capable of killing them. I could edit that, I just thought it was a bit wordy. Somnis -So basically, this clan allows you to metagame so you can pinpoint any Jinchuuriki. No. Minds eye of the Kagura can do the exact same thing. Somnis -"Within the same thread" and "within the same subforum" as ranges? Absolutely not. Specify. Threads and subforums range from entire small villages (Takigakure) to the Countries and hidden villages themselves. If you were a high enough rank, you would automatically know where every Jinchuuriki in any one of the villages were. Take it off, change it and specify, I don't care. It is not staying as it is now. (See above.) Okay, I thought that the ranges were a bit too high. Somnis -Haloes of the Seven: just for clarification, does the weapon technique against which the user is defending have to strike the haloes directly, or do they emit a protective aura of sorts? Striking the haloes directly would be a little pointless, considering that the chance of an attack directly connecting with a band of light is extremely slim, and casting a protective aura would do the same thing as the Armament of Light technique. Clarify that and add a duration, and I'll take a look at this one again. The attack has to hit them directly, but the halos take the form of rings around the user, so they are movable. Basically if a slash attack is made, then the user could block with one of the halos and block the technique. It doesn't have a duration since the halos remain until all used. It can be canceled though. Somnis -Light of Suppression: So you're saying that an A-rank technique can cut a Jinchuuriki off from his supply of chakra? On top of that, it acts as a major healing jutsu, but only for the targeted Jinchuuriki, whom the user is supposed to be trying to completely restrain? It also lasts 6-10 posts? My advice to you, unless this technique takes a severe effect cut, is to take this off completely. I won't approve anything that allows you to sacrifice a handful of chakra points to completely disable any Jinchuuriki that you happen to sense. Try breaking it up into a couple of not OP techniques and we'll talk. You didn't read it correctly... The jutsu covers the host in light, and removes them from the expelled chakra. Then the healing portion of the jutsu takes 6-10 posts, no medical technique can automatically heal all of a human's skin after it has been burned away in less posts than that. It serves to stop the target from reaching any higher stages, and is only usable when the target loses consciousness, which takes place around stage 3&4. It doesn't seal the demon, just makes it unable to gain more power. It isn't as over powered as you think it is, but if need be, I'll make it so that it doesn't heal the target and they just lay on the ground bleeding out since their skin is gone. Somnis -Angelic Transfiguration: "blinding amount of light, so much so that not even another Clan member can look directly at them" This contradicts them being unaffected by bright light. Specify a duration and we'll see. Yes, roughly the equivalent of staring at the sun for an entire hour, all condensed into a single second. While that should instantly blind everyone, I'm going to chalk it up to ninja magic that it doesn't as long as you don't look directly at him. Think of when angels are revealed in the Bible, how they say they are revealed in a blinding light. That is the basis for the sheer amount of light that this jutsu produces. I'll make edits to it, but it'll take a while. I just wanted to see what was functional and what wasn't.
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Posted: Tue Jul 31, 2012 1:47 pm
Somnis -Killing without reason is explicitly forbidden, per guild rules. TvIaMsOqTuHeYz By killing without reason, I mean that unless that person has committed an undeniably evil act you are not capable of killing them. I could edit that, I just thought it was a bit wordy. I see. Somnis -So basically, this clan allows you to metagame so you can pinpoint any Jinchuuriki. No. TvIaMsOqTuHeYz Minds eye of the Kagura can do the exact same thing. No, it doesn't. Mind's Eye of the Kagura allows the user to sense chakra, not pinpoint and metagame the location of every Jinchuuriki in whatever country or village of your choosing. I had Hinote look at this bloodline last night so I could be sure I wasn't passing unfair judgement, and that ability as a whole needs to come out. I can't pass something like this. I really am sorry. It's an interesting concept and all, and it's interesting to see someone trying this type of thing, but that ability isn't going to pass. Somnis -"Within the same thread" and "within the same subforum" as ranges? Absolutely not. Specify. Threads and subforums range from entire small villages (Takigakure) to the Countries and hidden villages themselves. If you were a high enough rank, you would automatically know where every Jinchuuriki in any one of the villages were. Take it off, change it and specify, I don't care. It is not staying as it is now. (See above.) TvIaMsOqTuHeYz Okay, I thought that the ranges were a bit too high. See above. Somnis -Haloes of the Seven: just for clarification, does the weapon technique against which the user is defending have to strike the haloes directly, or do they emit a protective aura of sorts? Striking the haloes directly would be a little pointless, considering that the chance of an attack directly connecting with a band of light is extremely slim, and casting a protective aura would do the same thing as the Armament of Light technique. Clarify that and add a duration, and I'll take a look at this one again. TvIaMsOqTuHeYz The attack has to hit them directly, but the halos take the form of rings around the user, so they are movable. Basically if a slash attack is made, then the user could block with one of the halos and block the technique. It doesn't have a duration since the halos remain until all used. It can be canceled though. "Until all are used?" So are you saying that each halo can only endure one attack? If so, that's fine, but it needs to be specified. If not, it needs a maximum duration. You also should make a note that the jutsu can be cancelled. Somnis -Light of Suppression: So you're saying that an A-rank technique can cut a Jinchuuriki off from his supply of chakra? On top of that, it acts as a major healing jutsu, but only for the targeted Jinchuuriki, whom the user is supposed to be trying to completely restrain? It also lasts 6-10 posts? My advice to you, unless this technique takes a severe effect cut, is to take this off completely. I won't approve anything that allows you to sacrifice a handful of chakra points to completely disable any Jinchuuriki that you happen to sense. Try breaking it up into a couple of not OP techniques and we'll talk. TvIaMsOqTuHeYz You didn't read it correctly... The jutsu covers the host in light, and removes them from the expelled chakra. Then the healing portion of the jutsu takes 6-10 posts, no medical technique can automatically heal all of a human's skin after it has been burned away in less posts than that. It serves to stop the target from reaching any higher stages, and is only usable when the target loses consciousness, which takes place around stage 3&4. It doesn't seal the demon, just makes it unable to gain more power. It isn't as over powered as you think it is, but if need be, I'll make it so that it doesn't heal the target and they just lay on the ground bleeding out since their skin is gone. Quote: Break it into a couple of techniques. Bring the rank up. Make it 8-10 posts. Do that and I'll at least read it again. Somnis -Angelic Transfiguration: "blinding amount of light, so much so that not even another Clan member can look directly at them" This contradicts them being unaffected by bright light. Specify a duration and we'll see. TvIaMsOqTuHeYz Yes, roughly the equivalent of staring at the sun for an entire hour, all condensed into a single second. While that should instantly blind everyone, I'm going to chalk it up to ninja magic that it doesn't as long as you don't look directly at him. Think of when angels are revealed in the Bible, how they say they are revealed in a blinding light. That is the basis for the sheer amount of light that this jutsu produces. I see. Do you honestly think I've ever touched a Bible? It still needs a duration.
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Wealthy Conversationalist
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Posted: Tue Jul 31, 2012 2:17 pm
Somnis No, it doesn't. Mind's Eye of the Kagura allows the user to sense chakra, not pinpoint and metagame the location of every Jinchuuriki in whatever country or village of your choosing. I had Hinote look at this bloodline last night so I could be sure I wasn't passing unfair judgement, and that ability as a whole needs to come out. I can't pass something like this. I really am sorry. It's an interesting concept and all, and it's interesting to see someone trying this type of thing, but that ability isn't going to pass. Quote: Able to detect demon chakra and other high level chakra I think that should be specified then, because from that, it seems like they'd be able to tell who it is that has the demon inside of them. I'll edit it so that they have a similar effect, however it only pertains to the demon chakra while it is being emitted. Is that acceptable? Somnis "Until all are used?" So are you saying that each halo can only endure one attack? If so, that's fine, but it needs to be specified. If not, it needs a maximum duration. You also should make a note that the jutsu can be cancelled. Yes, they are only capable of receiving one hit, as is stated by the jutsu already. And I'll add in the capability of being cancelled. Somnis Break it into a couple of techniques. Bring the rank up. Make it 8-10 posts. Do that and I'll at least read it again. Okay, I'll edit it into about 3 techniques. The healing process will also take 8-10 posts. Somnis I see. Do you honestly think I've ever touched a Bible? It still needs a duration. I'd have only thought so, or at least you'd have relative knowledge of some biblical occurrences. How about... 10 posts with a 3 post cool down, and during the cool down it makes it so that the user is weakened by an entire rank?
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Posted: Tue Jul 31, 2012 3:59 pm
Okay, look. I'm really sorry about this. I really am. As a personal rule, I usually prefer to work with applicants to get their customs to be approvable, but I really don't know how to help you with this. The overall concept is interesting, if nothing else, but the idea of it all allows OP techniques and metagaming on the part of the person with the bloodline. Even if you tone everything down, all it does is make a bunch of techniques and simultaneously give the power of the Kagura bloodline. My advice? Go for Kagura, and submit these as custom Raiton jutsu AFTER you fix them more. Or you could make a new elemental release (Hikariton [Light Release] or something) and give your character a talent that allows him/her to manipulate Raiton chakra as light or something. Idk. I'm just throwing ideas around. I'm not 100% sure the jutsu mod will pass them, but it's worth a shot. But in truth, I can't approve this. I'm sorry.
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Wealthy Conversationalist
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Posted: Thu Aug 02, 2012 2:05 pm
Somnis Okay, look. I'm really sorry about this. I really am. As a personal rule, I usually prefer to work with applicants to get their customs to be approvable, but I really don't know how to help you with this. The overall concept is interesting, if nothing else, but the idea of it all allows OP techniques and metagaming on the part of the person with the bloodline. Even if you tone everything down, all it does is make a bunch of techniques and simultaneously give the power of the Kagura bloodline. My advice? Go for Kagura, and submit these as custom Raiton jutsu AFTER you fix them more. Or you could make a new elemental release (Hikariton [Light Release] or something) and give your character a talent that allows him/her to manipulate Raiton chakra as light or something. Idk. I'm just throwing ideas around. I'm not 100% sure the jutsu mod will pass them, but it's worth a shot. But in truth, I can't approve this. I'm sorry.  Okay? I thought you were going to let me edit it, but I guess not... Well, that character design is completely turned to s**t now.
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