Welcome to Gaia! ::

The Official Warhammer 40,000 and Tabletop Gaming Guild

Back to Guilds

The Official Gaian Home of Tabletop Gaming 

Tags: Games Workshop, Tabletop, Warhammer, Gaming, Wargaming 

Reply 40k Discussion
The Space Marines Goto Page: [] [<<] [<<] [<] 1 2 3 ... 336 337 338 339 340 341 ... 400 401 402 403 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

What Chapter do you play?
  Homebrew or custom
  Dark Angels
  White Scars
  Space Wolves
  Imperial Fists
  Blood Angels
  Iron Hands
  Ultramarines
  Salamanders
  Raven Guard
View Results

Jason Kharo

5,500 Points
  • Risky Lifestyle 100
  • Forum Explorer 100
  • Signature Look 250
PostPosted: Mon Nov 02, 2009 8:40 am


What does every one think to the Land Raider Helios?
I was planning on converting one, but I wanted to know what every one thought of them. I've played with one once before, against a horde of orks, it killed seven orks and a Nob, but was then blown up by a lucky shot from a Mek's cannon, the teleporting one.
PostPosted: Mon Nov 02, 2009 1:11 pm


To be honest, I think they aren't that good. rules wise I couldn't care less. If you're getting a land raider get a terminus pattern. two more lascannons.

BUGSY 1979


Caleidah

Eloquent Lunatic

PostPosted: Mon Nov 02, 2009 1:21 pm


Jason Kharo
What does every one think to the Land Raider Helios?
I was planning on converting one, but I wanted to know what every one thought of them. I've played with one once before, against a horde of orks, it killed seven orks and a Nob, but was then blown up by a lucky shot from a Mek's cannon, the teleporting one.

Well, it takes a little more than that to know if something is going to work out, obviously. The problem with all tanks and vehicles is that there is the off chance that a single well placed shot can blow it up with a single shot. I've even heard stories of people rolling chain sixes and blowing up titans with single shots.

Give it a few more games and then see how you like it.
PostPosted: Mon Nov 02, 2009 1:31 pm


The Helios is another fine example of wasting a rather stupid chassis on something more stupid and ill-thought out. Either you use it as a heavy Whirlwind with lascannons or as a toned down Land Raider with a castrated interior capacity that can fire missiles.

You want gold, stick with the vanilla or Crusader, don't bother with the Helios and Promethius, both aren't worth the point to performance ratio in my opinion.

However, if you like the model and/or the background, by all means go for it.

Hoxtalicious

Greedy Partner


Jason Kharo

5,500 Points
  • Risky Lifestyle 100
  • Forum Explorer 100
  • Signature Look 250
PostPosted: Mon Nov 02, 2009 2:18 pm


I'll have a couple more practice games with it, since my friend has a converted one.

I might just get a predator actually, then I might buy a plasma cannon off a lad who has just bought one of the Russ sets.
PostPosted: Mon Nov 02, 2009 5:20 pm


will whirlwinds get rid of the nob biker "cloud of dust" special rule?

Inenor


Asmondai
Crew

Aged Gaian

3,625 Points
  • Happy Birthday! 100
  • Member 100
  • Gaian 50
PostPosted: Tue Nov 03, 2009 4:12 am


It is odd thou that most special vehicles blow up more
quickly then original ones.
I´ve seen Crusaders blow up on 1st shots while ye-oldie Land Raider can
take a heck of a pounting before even breaking up. surprised
PostPosted: Tue Nov 03, 2009 4:21 am


Inenor
will whirlwinds get rid of the nob biker "cloud of dust" special rule?


If it´s an Invulnerable save that they get from the rule,
the no.

If it´s a cover save, then the Incendiary Castellan will ignore it,
unless otherwise noted on that special rule.

But I somewhat doubt nob bikers are that good to avoid
a hellish firestorms wrath. <.<"

Asmondai
Crew

Aged Gaian

3,625 Points
  • Happy Birthday! 100
  • Member 100
  • Gaian 50

Inenor

PostPosted: Tue Nov 03, 2009 7:57 am


i dont have the codex with me right now but will the incendiary a.p. an ork bike?
PostPosted: Tue Nov 03, 2009 12:25 pm


i could answer that if i knew the armour save of a ork bike.

BUGSY 1979


Inenor

PostPosted: Tue Nov 03, 2009 12:34 pm


4 up
PostPosted: Tue Nov 03, 2009 3:23 pm


4+? this means ork bikers shrug off most cover-denying weapons... heavy flamers should do fine though, and terminators can happily powerfist anything that survives shooting.

Van Evok

Dangerous Hunter

8,550 Points
  • Forum Sophomore 300
  • Signature Look 250
  • Person of Interest 200

Sir Doober

8,600 Points
  • Megathread 100
  • Invisibility 100
  • Sausage Fest 200
PostPosted: Tue Nov 03, 2009 4:36 pm


The one problem with Nob Bikers is that they play musical wounds, so unless it's instant death, they get a 4+ cover save, along with a 4+ Feel No Pain save if the Ork player was smart enough to bring a Painboy along.

That, and have fun trying to flamer bikes that can move 18 inches with the assault, or 24 with turbo-boost if they don't feel like assaulting.
PostPosted: Thu Nov 05, 2009 2:58 am


Sir Doober

That, and have fun trying to flamer bikes that can move 18 inches with the assault, or 24 with turbo-boost if they don't feel like assaulting.


Who needs flame when you have plasma. heart

I wonder if GW publishes to sell the Wolf Guards in separate sprue-set,
that assault cannons belt+ammoback looks awesome. :O

Asmondai
Crew

Aged Gaian

3,625 Points
  • Happy Birthday! 100
  • Member 100
  • Gaian 50

Darkweaver66

6,500 Points
  • Tycoon 200
  • Forum Regular 100
  • Brandisher 100
PostPosted: Thu Nov 05, 2009 9:43 am


guys, i am not certain if it applies to single stats, but posting Games Workshop/Forge World statlines is not only against the rules here, its illegal too.

prob's best to keep this kind of talk to PM's. ok?
Reply
40k Discussion

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 336 337 338 339 340 341 ... 400 401 402 403 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum