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Valentine Valtieri Vice Captain
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Posted: Mon Oct 31, 2011 11:05 am
Fenrir Graveheart Ana Helios I can see you're enjoying yourself stare Should I not be? emotion_awesome btw I came up with a little more description for our Wing Chun fighter, as well as what we can do for any "super" stages the characters might go through. Basically we just assign a neon kinda color to character movements and let the line flow with their movements much like the tail lights of the motorcycles in Akira, if you've ever seen that movie. Hell, we could even use it for just their normal moves if you like. I just thought it'd be a nice effect that could make the game stand out amongst other fighter-games. That actually sounds pretty cool, it also reminds me of "rage" mode in tekken where if you get injured enough your strikes glow red. Though it was just a solid red that just faded away, different colors, brighter colors will make the attacks landing seem so much different. Also, what a completed ultra attack should look like! http://www.youtube.com/watch?v=NPzHtKow7es
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Posted: Mon Oct 31, 2011 11:12 am
give me just a minute. On the way back to my room
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Fist of the Bro Star Captain
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Posted: Mon Oct 31, 2011 11:19 am
Aaaaaand no Dragon Install. This video fails.
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Posted: Mon Oct 31, 2011 11:21 am
Aaaaaand no Dragon Install. This video fails. I know, it's a real shame, isn't it?
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Valentine Valtieri Vice Captain
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Fist of the Bro Star Captain
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Posted: Mon Oct 31, 2011 11:23 am
Ana Helios Fenrir Graveheart Ana Helios I can see you're enjoying yourself stare Should I not be? emotion_awesome btw I came up with a little more description for our Wing Chun fighter, as well as what we can do for any "super" stages the characters might go through. Basically we just assign a neon kinda color to character movements and let the line flow with their movements much like the tail lights of the motorcycles in Akira, if you've ever seen that movie. Hell, we could even use it for just their normal moves if you like. I just thought it'd be a nice effect that could make the game stand out amongst other fighter-games. That actually sounds pretty cool, it also reminds me of "rage" mode in tekken where if you get injured enough your strikes glow red. Though it was just a solid red that just faded away, different colors, brighter colors will make the attacks landing seem so much different. Also, what a completed ultra attack should look like! ]http://www.youtube.com/watch?v=NPzHtKow7esYeah! Like that! Different and brighter colors following the strikes will make a cool impact, I feel. This was how I was going to interpret "Ki" through their different auras, so every fighter should have their own hue. Like I said before, just because this first game doesn't have any super powers doesn't mean it can't be flashy. whee I lol'd at the moon one. Those finishers are pretty crazy.
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Posted: Mon Oct 31, 2011 11:23 am
Ana Helios I know, it's a real shame, isn't it? Yus. On a roleplaying note... JOSH, ANSWER MATT WHEN HE IS SPEAKING TO YOU. -_- I mean, come on. XD
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Posted: Mon Oct 31, 2011 11:26 am
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Posted: Mon Oct 31, 2011 11:27 am
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios I can see you're enjoying yourself stare Should I not be? emotion_awesome btw I came up with a little more description for our Wing Chun fighter, as well as what we can do for any "super" stages the characters might go through. Basically we just assign a neon kinda color to character movements and let the line flow with their movements much like the tail lights of the motorcycles in Akira, if you've ever seen that movie. Hell, we could even use it for just their normal moves if you like. I just thought it'd be a nice effect that could make the game stand out amongst other fighter-games. That actually sounds pretty cool, it also reminds me of "rage" mode in tekken where if you get injured enough your strikes glow red. Though it was just a solid red that just faded away, different colors, brighter colors will make the attacks landing seem so much different. Also, what a completed ultra attack should look like! ]http://www.youtube.com/watch?v=NPzHtKow7esYeah! Like that! Different and brighter colors following the strikes will make a cool impact, I feel. This was how I was going to interpret "Ki" through their different auras, so every fighter should have their own hue. Like I said before, just because this first game doesn't have any super powers doesn't mean it can't be flashy. whee I lol'd at the moon one. Those finishers are pretty crazy. Well ki has always been there, maybe I should even put something there, a ki bat that fills up during a battle and shrinks when you use a special attack. And it needs to be like...full to use an ultra. Some of those seem like something that can be used in Ludus right now!
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Valentine Valtieri Vice Captain
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Valentine Valtieri Vice Captain
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Posted: Mon Oct 31, 2011 11:29 am
Not much, just scoot your butt over to the cemetery, stuff is goin' down!
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Posted: Mon Oct 31, 2011 11:31 am
Ana Helios Not much, just scoot your butt over to the cemetery, stuff is goin' down! Shoot, I got ninja'd. I was gonna say "Oh nothing, just a bunch of students getting nommed on by vampires and turning into evil creatures because of it. Don't mind us!"
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Valentine Valtieri Vice Captain
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Posted: Mon Oct 31, 2011 11:33 am
Hugin the Raven Ana Helios Not much, just scoot your butt over to the cemetery, stuff is goin' down! Shoot, I got ninja'd. I was gonna say "Oh nothing, just a bunch of students getting nommed on by vampires and turning into evil creatures because of it. Don't mind us!" Hey, we haven't been nommed yet, we haven't even had too much of a conversation going on since there are a few missing people...
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Posted: Mon Oct 31, 2011 11:38 am
Ana Helios Hugin the Raven Ana Helios Not much, just scoot your butt over to the cemetery, stuff is goin' down! Shoot, I got ninja'd. I was gonna say "Oh nothing, just a bunch of students getting nommed on by vampires and turning into evil creatures because of it. Don't mind us!" Hey, we haven't been nommed yet, we haven't even had too much of a conversation going on since there are a few missing people... now I'm having second thought about going... cat_sweatdrop Lv1 human vs lv 3-5 Vampires...hmm...I don't know...>.>
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Valentine Valtieri Vice Captain
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Posted: Mon Oct 31, 2011 11:40 am
Blackscar_swiss Ana Helios Hugin the Raven Ana Helios Not much, just scoot your butt over to the cemetery, stuff is goin' down! Shoot, I got ninja'd. I was gonna say "Oh nothing, just a bunch of students getting nommed on by vampires and turning into evil creatures because of it. Don't mind us!" Hey, we haven't been nommed yet, we haven't even had too much of a conversation going on since there are a few missing people... now I'm having second thought about going... cat_sweatdrop Lv1 human vs lv 3-5 Vampires...hmm...I don't know...>.> The name of the game is teamwork, trust us!
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Posted: Mon Oct 31, 2011 11:42 am
Ana Helios The name of the game is teamwork, trust us! Yup! One Lv. 3 is equal to three Lv. 1, so it's all good. XD
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Posted: Mon Oct 31, 2011 11:43 am
Ana Helios Blackscar_swiss Ana Helios Hugin the Raven Ana Helios Not much, just scoot your butt over to the cemetery, stuff is goin' down! Shoot, I got ninja'd. I was gonna say "Oh nothing, just a bunch of students getting nommed on by vampires and turning into evil creatures because of it. Don't mind us!" Hey, we haven't been nommed yet, we haven't even had too much of a conversation going on since there are a few missing people... now I'm having second thought about going... cat_sweatdrop Lv1 human vs lv 3-5 Vampires...hmm...I don't know...>.> The name of the game is teamwork, trust us! ...Trust has to be gained >.>.... I guess I'll give it a shot...>.>
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