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Reply 'Tendo Cult~
Brawl Dojo Updates topic! (Now with polls!) Goto Page: [] [<<] [<<] [<] 1 2 3 ... 332 333 334 335 336 337 ... 1177 1178 1179 1180 [>] [>>] [>>] [»|]

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Which control scheme are you using?
Wiimote
6%
 6%  [ 9 ]
Wiimote + Nunchuk
27%
 27%  [ 39 ]
Classic Controller
10%
 10%  [ 15 ]
GameCube controller
55%
 55%  [ 77 ]
Total Votes : 140


Jupiter-X

PostPosted: Thu Oct 04, 2007 10:34 pm


I just realised how fast character selection will be now with the Pointer. Man, everythings just locking into place for brawl.

lawl@barrel roll
PostPosted: Thu Oct 04, 2007 10:38 pm


Jupiter-X
I just realised how fast character selection will be now with the Pointer. Man, everythings just locking into place for brawl.
lawl@barrel roll
Unless you use the GCN controller.

Tatsuman

Dapper Genius


YTEY

PostPosted: Thu Oct 04, 2007 11:56 pm


MJ 2
I just hope the game is way better than the first and second.


you say that like as if the first two were horrible <_<
PostPosted: Fri Oct 05, 2007 12:02 am


I have some great(or not) ideas for new characters or more likely assist trophies. Chibi-Robo, Pikmin, King Dedede, and Tingle.

Prof_Saliva


Chibi Kawaii-chan

PostPosted: Fri Oct 05, 2007 12:03 am


TEAM 1P!
FIRST
PostPosted: Fri Oct 05, 2007 12:03 am


YEEEEEEES!!!! CO-OP!!!!

YTEY


Pumpkin Zone

Single Player

PostPosted: Fri Oct 05, 2007 12:03 am


The update is up on the Japanese page.

Looks to be displaying what the 1player game Subspace Emissary is gonna be like.

Check it out, well.. the pictures.

I can't read Japanese.

Click Here


EDIT::


Apparently while I was looking at the Japanese page.. they updated the American page too..

NEVERMIND!

CO-OP!

LOL!
PostPosted: Fri Oct 05, 2007 12:04 am


now i just need some friends....

._.

YTEY


Locke Trufeld

PostPosted: Fri Oct 05, 2007 12:04 am


I can read Japanese! Two player Co-Op function in the Adventure Mode!

Edit: More into details. The camera is focused on 1 player, and if the 2nd player falls out of the screen from the camera scrolling, you automatically do a space jump right towards the 1st player. Just like in Kirby SuperStar where your assist character warps towards you when they get too far.

Second player can only die if he gets knocked out of the screen from an enemy attack. SSBB's adventure mode has a map, and you can form teams with the characters you've recruited. Also, the Adventure Mode has stocked lives, so you can't just continue endlessly.

You can also set the difficulty from Easy to Uber Hard. The harder the difficulty, the greater the rewards. Oh, and apparently there's some power ups, but that's to be released in a future update..
PostPosted: Fri Oct 05, 2007 12:05 am


Alternatively, go to the English site...

Chibi Kawaii-chan


Tatsuman

Dapper Genius

PostPosted: Fri Oct 05, 2007 12:07 am


Not unexpected. Could be fun, but it kinda seems throw together...
Then again, this is kinda like Kirby Superstar, which was awesome.
Time will tell
PostPosted: Fri Oct 05, 2007 12:13 am


Tatsuman
Not unexpected. Could be fun, but it kinda seems throw together...
Then again, this is kinda like Kirby Superstar, which was awesome.
Time will tell
My thoughts Exactly

SESauvie

Girl-Crazy Businesswoman


Xilo The Odd

PostPosted: Fri Oct 05, 2007 12:29 am


meta knight and kirby...

Snake and fox...

mario and luigi!

sooo many combinations will be possible.
PostPosted: Fri Oct 05, 2007 12:30 am


Yes, this is very, very much like Kirby Superstar. Also very much like Sonic and Tails. This rocks. Wow. Just... wow. I was hoping for this, but this just freaking owns. Just... simply, wow.

Enemies have health bars. This alone shows me that this will be radically more in-depth than Melee's adventure mode.

Pit and Mario do meet up. As someone guessed before, I'd imagine that when Mario goes flying off after getting hit by Petey, he knocks Pit out of the sky or something.

I assume that when enemies come in numbers, the screen remains stationary, so you can get knocked off. Or, like in Melee, you just have to get hit at a certain velocity and then you die that way.

The map screen looks kind of "meh" so far. I'm willing to bet it extends greatly.

What is up with the screenshot that shows the teams, and at the top it says "Members: 3" ? Three members? But there are only two teams, and each has two characters!

Stock is set per stage, which is a smart idea. I don't know of many people that didn't play without five stock anyway.

It looks like this mode will make you try and use every single character in the game. That is very, very awesome. It will force me to use Pit, and force other people to use characters they may not have wanted to try.

Did anyone else notice there are the same number of difficulty settings? They just took out "Very easy" and put in "Intense".

Sakurai
There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.

I’ll explain this in great detail another time.
UUUUUUGH.

Meta_Fish
Captain


Xilo The Odd

PostPosted: Fri Oct 05, 2007 12:32 am


Meta_Fish


Sakurai
There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.

I’ll explain this in great detail another time.
UUUUUUGH.


whatcha wanna bet... that this will come about 10 updates later?
Reply
'Tendo Cult~

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