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Posted: Fri Aug 22, 2008 9:09 pm
5/5 level up!! Cerf ( M) Lv.29 Hp.68/68 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 29 dmg Ember, 28 dmg Flame Wheel, 32 dmg Quick Attack, 31
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Posted: Fri Aug 22, 2008 9:33 pm
Cerf ( M) Lv.29 Hp.68/68 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 29 dmg Ember, 28 dmg Flame Wheel, 32 dmg Quick Attack, 31 1/5
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Posted: Fri Aug 22, 2008 9:40 pm
Cerf ( M) Lv.29 Hp.68/68 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 29 dmg Ember, 28 dmg Flame Wheel, 32 dmg Quick Attack, 31 2/5
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Posted: Fri Aug 22, 2008 9:50 pm
Cerf ( M) Lv.29 Hp.68/68 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 29 dmg Ember, 28 dmg Flame Wheel, 32 dmg Quick Attack, 31 3/5
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Posted: Fri Aug 22, 2008 10:01 pm
Cerf ( M) Lv.29 Hp.68/68 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 29 dmg Ember, 28 dmg Flame Wheel, 32 dmg Quick Attack, 31 4/5
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Posted: Fri Aug 22, 2008 10:07 pm
5/5 Level Up!! Cerf ( M) Lv.30 Hp.69/69 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 30 dmg Ember, 29 dmg Flame Wheel, 33 dmg Quick Attack, 32
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Posted: Fri Aug 22, 2008 10:15 pm
Cerf ( M) Lv.30 Hp.69/69 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 30 dmg Ember, 29 dmg Flame Wheel, 33 dmg Quick Attack, 32 1/5
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Posted: Fri Aug 22, 2008 10:28 pm
Cerf ( M) Lv.30 Hp.69/69 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 30 dmg Ember, 29 dmg Flame Wheel, 33 dmg Quick Attack, 32 2/5
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Posted: Fri Aug 22, 2008 10:38 pm
Cerf ( M) Lv.30 Hp.69/69 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 30 dmg Ember, 29 dmg Flame Wheel, 33 dmg Quick Attack, 32 3/5
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Posted: Fri Aug 22, 2008 10:39 pm
Cerf ( M) Lv.30 Hp.69/69 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 30 dmg Ember, 29 dmg Flame Wheel, 33 dmg Quick Attack, 32 4/5
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Posted: Fri Aug 22, 2008 10:41 pm
5/5 Level up!!! Cerf ( M) Lv.31 Hp.70/70 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 31 dmg Ember, 30 dmg Flame Wheel, 34 dmg Quick Attack, 33
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Posted: Sat Aug 23, 2008 7:42 am
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.28 Hp.73/73 Attacks Tackle, 40 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 44 dmg Vine Whip, 41 dmg [M]Wild Clamperl Lv.25 Hp.30/60 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 32 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 34 Whirlpool, 29 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 3/5
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Posted: Sat Aug 23, 2008 7:49 am
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.28 Hp.73/73 Attacks Tackle, 40 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 44 dmg Vine Whip, 41 dmg [M]Wild Clamperl Lv.25 Hp.30/60 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 32 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 34 Whirlpool, 29 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 4/5
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Posted: Sat Aug 23, 2008 9:18 am
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.29 Hp.74/74 Attacks Tackle, 41 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 45 dmg Vine Whip, 42 dmg [M]Wild Clamperl Lv.26 Hp.31/61 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 33 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 35 Whirlpool, 30 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 5/5
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Posted: Sat Aug 23, 2008 9:19 am
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.29 Hp.74/74 Attacks Tackle, 41 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 45 dmg Vine Whip, 42 dmg [M]Wild Clamperl Lv.26 Hp.31/61 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 33 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 35 Whirlpool, 30 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 1/5
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