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Posted: Fri Aug 22, 2008 7:30 pm
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.27 Hp.72/72 Attacks Tackle, 39 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 43 dmg Vine Whip, 40 dmg [M]Wild Clamperl Lv.24 Hp.29/59 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 31 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 33 Whirlpool, 28 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 3/5
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Posted: Fri Aug 22, 2008 7:32 pm
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.27 Hp.72/72 Attacks Tackle, 39 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 43 dmg Vine Whip, 40 dmg [M]Wild Clamperl Lv.24 Hp.29/59 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 31 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 33 Whirlpool, 28 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 4/5
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Posted: Fri Aug 22, 2008 7:36 pm
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.28 Hp.73/73 Attacks Tackle, 40 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 44 dmg Vine Whip, 41 dmg [M]Wild Clamperl Lv.25 Hp.30/60 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 32 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 34 Whirlpool, 29 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 5/5
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Posted: Fri Aug 22, 2008 7:38 pm
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.28 Hp.73/73 Attacks Tackle, 40 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 44 dmg Vine Whip, 41 dmg [M]Wild Clamperl Lv.25 Hp.30/60 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 32 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 34 Whirlpool, 29 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 1/5
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Posted: Fri Aug 22, 2008 7:42 pm
Hodges - 18 [M]Ivysaur Overgrow When this Poke'mon's HP is 1/3 of it's max it's grass moves do 30% more dmg. Lv.28 Hp.73/73 Attacks Tackle, 40 dmg Sleep Powder, Random# 2-5, target is asleep for that many turnsRazor Leaf, 44 dmg Vine Whip, 41 dmg [M]Wild Clamperl Lv.25 Hp.30/60 Shell ArmorNo moves will critically hit this Pokémon. Attacks:Clamp, 32 Both prevents the target from fleeing and inflicts 8 damage for 2-5 turns.Water Gun, 34 Whirlpool, 29 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.Iron Defense, Lowers damage done to pokemon by 12Items Pokeballs: 12 (0/5) Greatballs: 4 (0/12) Ultraballs: 2 (0/25) Masterballs: 1 (0/50) Potions: 12 (0/5) 2/5
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Posted: Fri Aug 22, 2008 8:23 pm
Cerf ( M) Lv.27 Hp.66/66 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 27 dmg Ember, 26 dmg Flame Wheel, 30 dmg Quick Attack, 29 1/5
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Posted: Fri Aug 22, 2008 8:25 pm
Cerf ( M) Lv.27 Hp.66/66 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 27 dmg Ember, 26 dmg Flame Wheel, 30 dmg Quick Attack, 29 2/5
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Posted: Fri Aug 22, 2008 8:28 pm
Cerf ( M) Lv.27 Hp.66/66 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 27 dmg Ember, 26 dmg Flame Wheel, 30 dmg Quick Attack, 29 3/5
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Posted: Fri Aug 22, 2008 8:34 pm
Cerf ( M) Lv.27 Hp.66/66 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 27 dmg Ember, 26 dmg Flame Wheel, 30 dmg Quick Attack, 29 4/5
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Posted: Fri Aug 22, 2008 8:36 pm
5/5 Level Up! Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30
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Posted: Fri Aug 22, 2008 8:39 pm
Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30 1/5
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Posted: Fri Aug 22, 2008 8:44 pm
Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30 2/5
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Posted: Fri Aug 22, 2008 8:48 pm
Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30 3/5
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Posted: Fri Aug 22, 2008 8:53 pm
Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30 4/5
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Posted: Fri Aug 22, 2008 9:00 pm
Cerf ( M) Lv.28 Hp.67/67 FlashfireWhen hp is low fire attacks become 1/3 stronger Attacks Tackle, 28 dmg Ember, 27 dmg Flame Wheel, 31 dmg Quick Attack, 30 4/5
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