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Stuff? =^.^= |
yes |
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24% |
[ 14 ] |
no |
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5% |
[ 3 ] |
KITTY!!! |
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70% |
[ 40 ] |
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Total Votes : 57 |
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Posted: Mon Apr 17, 2006 11:36 pm
NewGenious Banditman.EXE NewGenious Banditman.EXE So what fighting style should it be: double dragon river city ranson(simplified sprites) GTA 3 any specific? Ever play Guily Gear??? Oh, you want it guilty gear style? So like, no area progression stuff? I want the character animation to be like it. I want the are progression to be like a combination of Streets of Rage, Devil May Cry and Power Stone. Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d?
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Posted: Mon Apr 17, 2006 11:37 pm
Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE So what fighting style should it be: double dragon river city ranson(simplified sprites) GTA 3 any specific? Ever play Guily Gear??? Oh, you want it guilty gear style? So like, no area progression stuff? I want the character animation to be like it. I want the are progression to be like a combination of Streets of Rage, Devil May Cry and Power Stone. Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control.
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Posted: Mon Apr 17, 2006 11:39 pm
NewGenious Confuseus57 NewGenious Confuseus57 NewGenious My Friend has recently let me know that he's has a lot of ideas too, He wants to make this as badly as I do if not more. The meeting is tommorow. Groovy, try and get a Kusari Gama in the game somewhere. ninja I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters?
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Posted: Mon Apr 17, 2006 11:40 pm
NewGenious Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE So what fighting style should it be: double dragon river city ranson(simplified sprites) GTA 3 any specific? Ever play Guily Gear??? Oh, you want it guilty gear style? So like, no area progression stuff? I want the character animation to be like it. I want the are progression to be like a combination of Streets of Rage, Devil May Cry and Power Stone. Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team?
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Posted: Mon Apr 17, 2006 11:41 pm
Confuseus57 NewGenious Confuseus57 NewGenious Confuseus57 NewGenious My Friend has recently let me know that he's has a lot of ideas too, He wants to make this as badly as I do if not more. The meeting is tommorow. Groovy, try and get a Kusari Gama in the game somewhere. ninja I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters? yes, yes I do...and I want him to look like me.
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Posted: Mon Apr 17, 2006 11:42 pm
Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Oh, you want it guilty gear style? So like, no area progression stuff? I want the character animation to be like it. I want the are progression to be like a combination of Streets of Rage, Devil May Cry and Power Stone. Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this.
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Posted: Mon Apr 17, 2006 11:43 pm
NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters? yes, yes I do...and I want him to look like me. Is he weilding the master sword or something of equal or greater awesome?
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Posted: Mon Apr 17, 2006 11:43 pm
NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters? yes, yes I do...and I want him to look like me. You read my mind...except one part. ninja
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Posted: Mon Apr 17, 2006 11:44 pm
NewGenious Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Oh, you want it guilty gear style? So like, no area progression stuff? I want the character animation to be like it. I want the are progression to be like a combination of Streets of Rage, Devil May Cry and Power Stone. Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this. cool, If you ever need weird ideas, you know who to call; Ghost Busters.
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Posted: Mon Apr 17, 2006 11:45 pm
Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this. cool, If you ever need weird ideas, you know who to call; Ghost Busters. yeah...but slimer is just funky.
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Posted: Mon Apr 17, 2006 11:46 pm
Confuseus57 NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters? yes, yes I do...and I want him to look like me. You read my mind...except one part. ninja which part???
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Posted: Mon Apr 17, 2006 11:46 pm
Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this. cool, If you ever need weird ideas, you know who to call; Ghost Busters. BidiBidiBidi.
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Posted: Mon Apr 17, 2006 11:47 pm
NewGenious Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Silky smooth animation+Manuverability+Cool areas+a** kicking= Pain to make, who can program here, we'll also need someone to make the graphics, and a completely different person to make the levels. um... is it 3d or 2d? 2d and I have a team...all I need is to convince them. and I'm a studying to become a programmer. and I got a full engine under my control. Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this. cool, If you ever need weird ideas, you know who to call; Ghost Busters. yeah...but slimer is just funky. What was he anyway? Did they like capture him and make him their pet or something? Who was he when he was alive... Jack Thompson, his soul died long ago.
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Posted: Mon Apr 17, 2006 11:47 pm
Banditman.EXE NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I really thought of that...I swear...When I was thinking of weapons I thought of you, and your kusarigama. Maybe the weapon of the oriental crimelord. And it could be a one time pick up like the katana in Final Fight. I had this idea of having a exclusive weapon for each character. It kinda thought it was weird that a sword would be hidden in a trach can. So I want to put things like pawn shops and weapon stores around where you break the window reach in a nd pull out the specific weapon. Awesome. No do you think there could be secret characters? yes, yes I do...and I want him to look like me. Is he weilding the master sword or something of equal or greater awesome? he will knock everyone out in one punch
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Posted: Mon Apr 17, 2006 11:48 pm
Banditman.EXE NewGenious Banditman.EXE NewGenious Banditman.EXE Ok, how many are in the team? presently a litlle over a dozen. I can get more if I can convince them. This will take some time...like maybe a year or so...But I know that I want to make this. cool, If you ever need weird ideas, you know who to call; Ghost Busters. yeah...but slimer is just funky. What was he anyway? Did they like capture him and make him their pet or something? Who was he when he was alive... Jack Thompson, his soul died long ago. "IAMABOVETHELAW"
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