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First Church of Mod (Reformed)

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A cute club for the modists of the Do You Believe In Mods thread. 

Tags: Modism, Social, Humor, Roleplay, Satire 

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Travian Alliance Goto Page: [] [<<] [<] 1 2 3 ... 31 32 33 34 35 36 ... 102 103 104 105 [>] [>>] [»|]

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Arcadian

PostPosted: Thu Jun 14, 2007 11:03 am


I forgot to do this yesterday, but...

Congrats, everyone. We've broken the Top 100 Alliances mark. Keep up the good work.
PostPosted: Thu Jun 14, 2007 11:34 am


What determines the alliance rank? Is it simply total combined population, attack and defence points, or a combination/ratio of all three?

Just curious, so we can keep going in the right direction biggrin

Silkara


Arcadian

PostPosted: Thu Jun 14, 2007 11:39 am


Silkara
What determines the alliance rank? Is it simply total combined population, attack and defence points, or a combination/ratio of all three?

Just curious, so we can keep going in the right direction biggrin
I think it's a combination of.
PostPosted: Thu Jun 14, 2007 12:13 pm


Silkara
Nice! He must hate you now biggrin
Which reminds me: my pallace is at level 10 and I'll start making settlers in a day or two. Can I hide them with you until I have 3? I don't want them being wiped out through an ill-fortuned attack whee

Just give me a heads up before you do, so I can make sure to have a sizeable contingent at home, ready to keep them safe.

Balcerzak


RubyAshes

PostPosted: Thu Jun 14, 2007 1:19 pm


Arcadian
I forgot to do this yesterday, but...

Congrats, everyone. We've broken the Top 100 Alliances mark. Keep up the good work.
YEY!
PostPosted: Thu Jun 14, 2007 2:51 pm


Wondering about units sent for reinforcements, can you attack with them or no?

TheMessiah

Aged Codger


Elliedoll

PostPosted: Thu Jun 14, 2007 2:52 pm


Arcadian
I forgot to do this yesterday, but...

Congrats, everyone. We've broken the Top 100 Alliances mark. Keep up the good work.
Awesome

And... 1 settler built. Muhu, hahaha.
PostPosted: Thu Jun 14, 2007 2:56 pm


TheMessiah
Wondering about units sent for reinforcements, can you attack with them or no?

I've never found a way to. Also, I believe the FAQ agrees, the only thing you can do with reinforcements is send them home.

With the exception of your hero, in a city he's reinforcing that also has a hero's mansion.

Balcerzak


TheMessiah

Aged Codger

PostPosted: Thu Jun 14, 2007 3:20 pm


Balcerzak
TheMessiah
Wondering about units sent for reinforcements, can you attack with them or no?

I've never found a way to. Also, I believe the FAQ agrees, the only thing you can do with reinforcements is send them home.

With the exception of your hero, in a city he's reinforcing that also has a hero's mansion.
Well that puts a big damper on my plans sweatdrop
PostPosted: Thu Jun 14, 2007 4:54 pm


TheMessiah
Well that puts a big damper on my plans sweatdrop
Just so you know. Impact at 3 PM EST Saturday.

Alexi Terianis


Balcerzak

PostPosted: Thu Jun 14, 2007 5:51 pm


Alexi Terianis
TheMessiah
Well that puts a big damper on my plans sweatdrop
Just so you know. Impact at 3 PM EST Saturday.

Speaking of Saturday. . . Monthly anime screening. I'll be otherwise occupied from 2 PM to 2 AM, approximately. Who wants to sit?
PostPosted: Thu Jun 14, 2007 6:52 pm


Balcerzak
Silkara
Nice! He must hate you now biggrin
Which reminds me: my pallace is at level 10 and I'll start making settlers in a day or two. Can I hide them with you until I have 3? I don't want them being wiped out through an ill-fortuned attack whee

Just give me a heads up before you do, so I can make sure to have a sizeable contingent at home, ready to keep them safe.


I'll make #1 in the morning, so I can send him over about 12 hours from now (I would give a time, but I have no idea what time zone you are in). Let me know if that's okay, otherwise I can definately wait another day or two. I should probably build some more defensive troops before I set up in my new village anyways sweatdrop You never know...

Silkara


TheMessiah

Aged Codger

PostPosted: Thu Jun 14, 2007 7:32 pm


Alexi Terianis
TheMessiah
Well that puts a big damper on my plans sweatdrop
Just so you know. Impact at 3 PM EST Saturday.
I'll have 40 some odd troops by 4am tomorrow, and the probably another 30 by late that afternoon
PostPosted: Thu Jun 14, 2007 9:14 pm


Silkara
I'll make #1 in the morning, so I can send him over about 12 hours from now (I would give a time, but I have no idea what time zone you are in). Let me know if that's okay, otherwise I can definately wait another day or two. I should probably build some more defensive troops before I set up in my new village anyways sweatdrop You never know...

I live in Michigan, USA which is in the Eastern Time Zone, currently observing Daylight Savings time, and operating at GMT -4, if memory serves correctly.

At the time of this post it is 00:15 Friday the 15th of June. If you send him over, my 112 swordsman can keep him company, while my Thunder roam around pillaging.

I have little patience for infantry, despite their higher attack/resource ratio. Though, if I get enough villages, I'll probably specialize through armory/blacksmith upgrades. One town (probably the 15 wheater) will be a Thunder pumping machine, another will be a Phalanx factory (probably The Hornburg), and maybe I'll let Edoras take up the swords. I'm still trying to work this out.

Balcerzak


Alexi Terianis

PostPosted: Thu Jun 14, 2007 10:20 pm


Balcerzak
I have little patience for infantry, despite their higher attack/resource ratio.
Oddly, the opposite decision that I made.

And also, for different reasons. Infantry have no sure counter. Everyone is moderately good at defending against infantry, so sheer numbers are an immense advantage. They are cheap, numerous, and quickly built. Is it hard to see why I favor them? I don't think so. blaugh

That, and they do happen to carry more for the same upkeep. Something I honestly couldn't care less about. xd
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First Church of Mod (Reformed)

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