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Posted: Wed Dec 28, 2005 8:58 am
Total Eldar weapons with AP3 and lower: 9 and the possibility of 10
Now for my real question. What is the exact ruling for WBB? Ive heard that Instant death denies them a WBB as well as AP3 and lower wepons. And what is the exact ruling for power wepons and WBB rule
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Posted: Wed Dec 28, 2005 1:11 pm
+1 Appendage Ophiuchus The apitamy of evil XRedSamuraiX The apitamy of evil Yahiko_Meogine 3 words....I HATE NECRONS!!! MY ELDAR ARE ALWAYS DECIMATED WHEN I PLAY THEM crying crying crying That's probly because you played against a bad Necron player. Eh, last I checked good players liked to decimate armies...I may be old-fashioned though? (Sorry for the sarcasim, I felt it neccassary. wink ) Riiiiiight. But for a Necron player to loose to the Eldar they'd probly have to be pretty bad. 1 - it was never stated that the Eldar win. 2 - the Eldar DO have an AP3 weapon. Aaaaaactually, it WAS stated. And the AP3 wepon isn't the best, so I'm not worried about it WHAT!?!?!?!? Star cannons and reaper launchers aren't good, huh? You've never played against a static firepower Eldar army then, cause they rip the s**t out of any troop based army in the game.
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Posted: Wed Dec 28, 2005 2:17 pm
All I have to say about the necrons are...
Cheesaliths. Cheesons. Cheeselords. Cheesiahs. Cheesiders.
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Posted: Wed Dec 28, 2005 4:09 pm
Hellloooooo fellow gamer in need of assistance
Needs some help more then some guy who is too big for his bridges
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Posted: Wed Dec 28, 2005 5:49 pm
Reddemon Total Eldar weapons with AP3 and lower: 9 and the possibility of 10 Now for my real question. What is the exact ruling for WBB? Ive heard that Instant death denies them a WBB as well as AP3 and lower wepons. And what is the exact ruling for power wepons and WBB rule You lose your WBB to CC weapons that don't allow armour saves, or ranged weapons that cause instant death, but if there's a res orb in range they ignore these rules and come back anyway.
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Posted: Wed Dec 28, 2005 6:06 pm
Thxs big time. I didnt know that and a long time ago I shot a Heavy Destroyer with a rail gun. I didnt know that Instant death didnt allow for no WBB. I didnt even really know of Instant Death then either sweatdrop
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Posted: Fri Jan 13, 2006 8:54 am
Ok, the only problem with Necrons is this, They have a lack of modds. So basicly say they have Wraiths and Light Destroyers.. You know there mainly Fast attack. However If they Have Spiders and Heavy Destroyers, they focus on swinging the hammer so to speak...
So just look at what your Enemy is using and gage. Necrons are Tough, and they will destroy just about anything on there own, but if your smart, and you use your head, you have just an even chance of defeating them as they have the chance of beating you. Dont let yourself think you cant win, because if you do then you'll only Lose. Psychology is half the battle. Also keep in mind Necrons are the Future of the WH 40K Race. They were built with the intent to eradicate all life in the systems. So it'd only be rational to think that they'd be damn hard to beat. But the Eldar were made to destroy them. Focus on Fast attack, using them as a screen and bring some heavy weapons to bear.
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Posted: Mon Jan 16, 2006 2:14 pm
Jerhien Reddemon Total Eldar weapons with AP3 and lower: 9 and the possibility of 10 Now for my real question. What is the exact ruling for WBB? Ive heard that Instant death denies them a WBB as well as AP3 and lower wepons. And what is the exact ruling for power wepons and WBB rule You lose your WBB to CC weapons that don't allow armour saves, or ranged weapons that cause instant death, but if there's a res orb in range they ignore these rules and come back anyway. AP3 doesn't let them save, but they still get WBB. Only Insta-death and CC weapons that don't allow saves denies then their WBB roles.
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Posted: Sat Jan 28, 2006 2:46 pm
not sure for eldar, but for my templars I just go for a lot of guns that shoot more than once and have a huge standoff range and just take out one squad at a time piece meal with priorities being the closest enemy unit and the ones doing the most shooting damage. Also I keep my squads in phalanx formation one behind the other positioning them on the map with the fewest points of entry. If the Necrons player decides to teleport in I have my Chaplain and Champion waiting to make him regret that decision.
I generally avoid trying to get into close combat with necrons cause I know that they will try to avoid it as well, so instead I just out range necrons forcing them to come to me.
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Posted: Thu Feb 02, 2006 6:29 pm
Kanna Tomoe not sure for eldar, but for my templars I just go for a lot of guns that shoot more than once and have a huge standoff range and just take out one squad at a time piece meal with priorities being the closest enemy unit and the ones doing the most shooting damage. Also I keep my squads in phalanx formation one behind the other positioning them on the map with the fewest points of entry. If the Necrons player decides to teleport in I have my Chaplain and Champion waiting to make him regret that decision. I generally avoid trying to get into close combat with necrons cause I know that they will try to avoid it as well, so instead I just out range necrons forcing them to come to me. Maybe I should try that sometime
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Posted: Tue Feb 07, 2006 5:53 pm
*appears after loooooooong vaca from 40k*
You know, chatting with a friend of mine in class who play Warhammer (Chaos [Korne] mainly), I relized something very strange. We all know Necrons are slow but tough (and they come back), so to beat them you need either speed or armour penitranting weapons. But in the fluff, they're raiders, which to me signaifies a good dose of speed. Why the heck are 'cron basic troops so slow, if they are raiders and terriorists?
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Posted: Tue Feb 07, 2006 6:03 pm
Liberi Glacialis *appears after loooooooong vaca from 40k* You know, chatting with a friend of mine in class who play Warhammer (Chaos [Korne] mainly), I relized something very strange. We all know Necrons are slow but tough (and they come back), so to beat them you need either speed or armour penitranting weapons. But in the fluff, they're raiders, which to me signaifies a good dose of speed. Why the heck are 'cron basic troops so slow, if they are raiders and terriorists? Because they can warp in, strike, and take off
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Posted: Tue Feb 07, 2006 8:22 pm
Reddemon Liberi Glacialis *appears after loooooooong vaca from 40k* You know, chatting with a friend of mine in class who play Warhammer (Chaos [Korne] mainly), I relized something very strange. We all know Necrons are slow but tough (and they come back), so to beat them you need either speed or armour penitranting weapons. But in the fluff, they're raiders, which to me signaifies a good dose of speed. Why the heck are 'cron basic troops so slow, if they are raiders and terriorists? Because they can warp in, strike, and take off Indeed they can, which is why I love to play them. Hehe, nothing floats my boat like teleporting Immortals shooting away at charge happy Black Templars, leading them on because of their little zeal rule, only to teleport off and repeat the process in another direction. XD
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Posted: Wed Feb 08, 2006 3:21 pm
Nekkies rock my socks! whee Except they can shoot that far and thier basic weapons aren't really good for creatures with really advanced technology. xp
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Posted: Wed Feb 08, 2006 3:54 pm
Daicon Reddemon Liberi Glacialis *appears after loooooooong vaca from 40k* You know, chatting with a friend of mine in class who play Warhammer (Chaos [Korne] mainly), I relized something very strange. We all know Necrons are slow but tough (and they come back), so to beat them you need either speed or armour penitranting weapons. But in the fluff, they're raiders, which to me signaifies a good dose of speed. Why the heck are 'cron basic troops so slow, if they are raiders and terriorists? Because they can warp in, strike, and take off Indeed they can, which is why I love to play them. Hehe, nothing floats my boat like teleporting Immortals shooting away at charge happy Black Templars, leading them on because of their little zeal rule, only to teleport off and repeat the process in another direction. XDLol. I'll have to tell my necron buddie that
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