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Posted: Tue Jul 26, 2011 7:40 pm
Somebody entertain me. I'm bored out of my mind waiting on Kato and company.
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Posted: Tue Jul 26, 2011 7:40 pm
Incubus Shane Antonio Inferni Incubus Shane Antonio Inferni The Talented Fool gonk Why is Adventure Time so addictive rofl It's not... @Shane:Who is Alex? BlackFlash !!!!!!! Flash is on... I know, I just needa be approved lol Technically your stats are wrong, they should be a lot lower <.<
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Posted: Tue Jul 26, 2011 7:40 pm
Darion72 Incubus Shane Darion72 Incubus Shane Y'allr fagits. Der be moar impurtent thangs than yer gad-darn RP lives. One-o-dem being MY RP life. Speaking of your RP life, has your character been made yet? My mage, yes... but my gemini hasn't been approved yet. However, the gemini will be two characters shared between me and Alex... I'll be Hawk Blitzen and he'll be Sky Blitzen. Oh yeah? yeah im gonna make a biochemist Arachnoid . havething trouble with the stats though. like it says for the arachnoid i says Arachnoid 4 – 7 like is this adding or is it the stats in general? stats for that race bro. then class will either add or subtract to one/both of those.
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Posted: Tue Jul 26, 2011 7:41 pm
The Talented Fool Incubus Shane Antonio Inferni Incubus Shane Antonio Inferni The Talented Fool gonk Why is Adventure Time so addictive rofl It's not... @Shane:Who is Alex? BlackFlash !!!!!!! Flash is on... I know, I just needa be approved lol Technically your stats are wrong, they should a lot lower <.< It says 5/5 for gemini. I added class bonuses to both for both characters and there you go. I thought the "3/4" rule was obsolete now with the new system. If not, that's kinda UP, dontcha think?
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Posted: Tue Jul 26, 2011 7:42 pm
Incubus Shane The Talented Fool Incubus Shane I know, I just needa be approved lol Technically your stats are wrong, they should a lot lower <.< It says 5/5 for gemini. I added class bonuses to both for both characters and there you go. I thought the "3/4" rule was obsolete now with the new system. If not, that's kinda UP, dontcha think? Yeah, which is why I need to change it. but I need a Crew member to be online, unless there is one hiding somewhere sweatdrop Edit: Also it was 2 thirds over here because most of the stats where higher then compared to old Xinisis.
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Posted: Tue Jul 26, 2011 7:44 pm
Incubus Shane Darion72 Incubus Shane Darion72 Incubus Shane Y'allr fagits. Der be moar impurtent thangs than yer gad-darn RP lives. One-o-dem being MY RP life. Speaking of your RP life, has your character been made yet? My mage, yes... but my gemini hasn't been approved yet. However, the gemini will be two characters shared between me and Alex... I'll be Hawk Blitzen and he'll be Sky Blitzen. Oh yeah? yeah im gonna make a biochemist Arachnoid . havething trouble with the stats though. like it says for the arachnoid i says Arachnoid 4 – 7 like is this adding or is it the stats in general? stats for that race bro. then class will either add or subtract to one/both of those. lol class doesnt do s**t to me XD
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Posted: Tue Jul 26, 2011 7:44 pm
The Talented Fool Incubus Shane The Talented Fool Incubus Shane I know, I just needa be approved lol Technically your stats are wrong, they should a lot lower <.< It says 5/5 for gemini. I added class bonuses to both for both characters and there you go. I thought the "3/4" rule was obsolete now with the new system. If not, that's kinda UP, dontcha think? Yeah, which is why I need to change it. but I need a Crew member to be online, unless there is one hiding somewhere sweatdrop I think Jacklyn was on earlier but she's still kinda upset. D: Lol, I was gonna make one of the twins a bomber, but I realized that if I was a zerker and the other was a bomber, I'd get my balls blown.
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Posted: Tue Jul 26, 2011 7:54 pm
I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7
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Posted: Tue Jul 26, 2011 7:58 pm
The Talented Fool I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7 That's still kind of alot. O_O We still don't get magic or anything of the sort. And we get -1 for both stats if we're even ten feet apart, I believe. So I'd be 5/4. Sky would be like 4/4. With no magic or anything. And we'd have those stats FOREVER. C'mon. Maybe at trainee it'll be kinda good. But overall, that SUCKS.
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Posted: Tue Jul 26, 2011 8:02 pm
Incubus Shane The Talented Fool I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7 That's still kind of alot. O_O We still don't get magic or anything of the sort. And we get -1 for both stats if we're even ten feet apart, I believe. So I'd be 5/4. Sky would be like 4/4. With no magic or anything. And we'd have those stats FOREVER. C'mon. Maybe at trainee it'll be kinda good. But overall, that SUCKS. Actually Sky would 4/5, but maybe that is to much... hm... maybe something like 9/10s
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Posted: Tue Jul 26, 2011 8:07 pm
Or should I nerf Unity? That's the main reason of why I don't want their stats to be normal.
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Posted: Tue Jul 26, 2011 8:10 pm
The Talented Fool Incubus Shane The Talented Fool I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7 That's still kind of alot. O_O We still don't get magic or anything of the sort. And we get -1 for both stats if we're even ten feet apart, I believe. So I'd be 5/4. Sky would be like 4/4. With no magic or anything. And we'd have those stats FOREVER. C'mon. Maybe at trainee it'll be kinda good. But overall, that SUCKS. Actually Sky would 4/5, but maybe that is to much... hm... maybe something like 9/10s Or just 10/10 but retain the -1 if too far apart. I know, our stats together are high sure, but look at some people. Sabal, for example, has like 13 speed and he's not even sage yet, it'll be like 15 when he's at max rank. We could never compete with someone/something like that. And we rely totally on physical ability. The fact of the matter is that Gemini have THE lowest defense of ALL characters, THE lowest offense as we only have physical prowess, nothing special, and THE lowest speed. The only thing we have, really, is numbers and some assistance with dodging, but that's really the end of the story. I'm not saying give us magic -- but there should be something special we get that'll put us on-tier with the other bloodlines. Perhaps we each get a super-powered weapon -- much like how your character had a spirit weapon -- that has magical ability on its own? Not entire elements, not even an element really, just SOMETHING that's special and can put us somewhere within decent range of "acceptable." 'Cause face it, Gemini's don't really have anything for higher ranks. United we stand is wonderful and all, but our friggin A ranked moves are just big kicks. That can be dodged by three year olds.
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Posted: Tue Jul 26, 2011 8:12 pm
The Talented Fool Or should I nerf Unity? That's the main reason of why I don't want their stats to be normal. Unity will rarely happen, TBH, I wouldn't care much if it were nerfed. However, you should take my idea into consideration. Perhaps the weapon used by their old body -- or rather, old soul but enhanced through the split. Maybe they're born with it, maybe they're predestined to find it, who knows. It could balance the Gemini... alot.
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Posted: Tue Jul 26, 2011 8:14 pm
Incubus Shane The Talented Fool Incubus Shane The Talented Fool I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7 That's still kind of alot. O_O We still don't get magic or anything of the sort. And we get -1 for both stats if we're even ten feet apart, I believe. So I'd be 5/4. Sky would be like 4/4. With no magic or anything. And we'd have those stats FOREVER. C'mon. Maybe at trainee it'll be kinda good. But overall, that SUCKS. Actually Sky would 4/5, but maybe that is to much... hm... maybe something like 9/10s Or just 10/10 but retain the -1 if too far apart. I know, our stats together are high sure, but look at some people. Sabal, for example, has like 13 speed and he's not even sage yet, it'll be like 15 when he's at max rank. We could never compete with someone/something like that. And we rely totally on physical ability. The fact of the matter is that Gemini have THE lowest defense of ALL characters, THE lowest offense as we only have physical prowess, nothing special, and THE lowest speed. The only thing we have, really, is numbers and some assistance with dodging, but that's really the end of the story. I'm not saying give us magic -- but there should be something special we get that'll put us on-tier with the other bloodlines. Perhaps we each get a super-powered weapon -- much like how your character had a spirit weapon -- that has magical ability on its own? Not entire elements, not even an element really, just SOMETHING that's special and can put us somewhere within decent range of "acceptable." 'Cause face it, Gemini's don't really have anything for higher ranks. United we stand is wonderful and all, but our friggin A ranked moves are just big kicks. That can be dodged by three year olds. You haven't noticed the fusion skill have you? Anywho they have Unity which doubles their base stats. Something new might be good though. Maybe I should rework them like the Guardians sweatdrop
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Posted: Tue Jul 26, 2011 8:25 pm
The Talented Fool Incubus Shane The Talented Fool Incubus Shane The Talented Fool I think Gemini stats rule should changed to "Stats are reduced to 4/5s of their total stats (rounded down)" It sounds fairer and doesn't nerf the individual characters to hard, a Berzerker Gemini would be 6/5 instead of 8/7 That's still kind of alot. O_O We still don't get magic or anything of the sort. And we get -1 for both stats if we're even ten feet apart, I believe. So I'd be 5/4. Sky would be like 4/4. With no magic or anything. And we'd have those stats FOREVER. C'mon. Maybe at trainee it'll be kinda good. But overall, that SUCKS. Actually Sky would 4/5, but maybe that is to much... hm... maybe something like 9/10s Or just 10/10 but retain the -1 if too far apart. I know, our stats together are high sure, but look at some people. Sabal, for example, has like 13 speed and he's not even sage yet, it'll be like 15 when he's at max rank. We could never compete with someone/something like that. And we rely totally on physical ability. The fact of the matter is that Gemini have THE lowest defense of ALL characters, THE lowest offense as we only have physical prowess, nothing special, and THE lowest speed. The only thing we have, really, is numbers and some assistance with dodging, but that's really the end of the story. I'm not saying give us magic -- but there should be something special we get that'll put us on-tier with the other bloodlines. Perhaps we each get a super-powered weapon -- much like how your character had a spirit weapon -- that has magical ability on its own? Not entire elements, not even an element really, just SOMETHING that's special and can put us somewhere within decent range of "acceptable." 'Cause face it, Gemini's don't really have anything for higher ranks. United we stand is wonderful and all, but our friggin A ranked moves are just big kicks. That can be dodged by three year olds. You haven't noticed the fusion skill have you? Anywho they have Unity which doubles their base stats. Something new might be good though. Maybe I should rework them like the Guardians sweatdrop It's powerful, but five posts isn't really that long. o_o Not long enough, anyways. Plus, that's at master, what do they have before then? People rarely ever get master.
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