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Majikal Mayhem rolled 2 20-sided dice:
15, 5
Total: 20 (2-40)
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Posted: Fri Apr 13, 2012 11:49 pm
Batsu shrugged at Shinzu and went back to training again. "Yeah, you're right. I should just drop it before things get progressively worse. But eventually one gets sick and tired of being sick and tired. I mean yes, she is strong. It doesn''t mean she has to be such a jerk towards us. I really hope she gets it together before someone shows her a thing or two..."
It then clicked. Shinzu voice trajectory moved drastically and Batsu went looking for him. He followed the voice up into the ceiling and spotted his team mate . "... and why you up there? I don't want you to fall or anything, so please be careful. I can't mend broken bones with my medical ninjutsu, so you won't be able to train or anything for a while." 1d20 [15, 5] + Taijutsu [16] = 31, 21, vs. 28 [pass, fail]Quote: Style: Capoeira
Stage I: Acrobatics DC 19. Use acrobatic moves (flips, cartwheels, handstands etc.) in a small radius. 11/10 Stage II: Taijutsu DC 26. Shadowbox using capoeira. Meaning; adding kicks, slaps, elbows, knees to Stage I. 10/10 Stage III: Taijutsu DC 28. Repeat Stage II in a narrow space. 5/10
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Majikal Mayhem rolled 3 20-sided dice:
19, 9, 11
Total: 39 (3-60)
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Posted: Sun Apr 15, 2012 7:57 am
Batsu seemingly danced around in a small space, but was actually in the capoiera stance. Apparently dancing around while in combat made it harder for a foe to land a hit. In all fairness, that seemed completely logical... especially since this fighting style goes hand-in-hand with his awareness, wisdom, and speed. So once Batsu perfected his strength he was gonna be a force to be reckoned with. While getting the movements down, Batsu ended up losing focus. He was too stuck on moving about that he forgot about moving on with fighting and whatnot. Nevertheless, this was dancing in a sense and was quite addictive. The boy was continuously going without a single beat going except for the one in his head. Ironically, there was no beat going. The boy was just moving about without rhyme or reason. After a bit, Batsu managed to snap out of his daze. However, the boy was still dancing about. Hell, the boy might as well get into the swing of using the stance for future reference. The boy eventually danced himself into a sweet move. Batsu went straight from dancing around into a leg sweep and into a jump kick. The boy then went straight back to dancing around afterwards. 1d20 [19, 9, 11] + Taijutsu [16] = 35, 25, 27 vs. 28 [pass, fail]Quote: Style: Capoeira
Stage I: Acrobatics DC 19. Use acrobatic moves (flips, cartwheels, handstands etc.) in a small radius. 11/10 Stage II: Taijutsu DC 26. Shadowbox using capoeira. Meaning; adding kicks, slaps, elbows, knees to Stage I. 10/10 Stage III: Taijutsu DC 28. Repeat Stage II in a narrow space. 5/10
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Majikal Mayhem rolled 4 20-sided dice:
12, 8, 8, 8
Total: 36 (4-80)
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Posted: Sun Apr 15, 2012 7:59 am
Batsu kept dancing around and looked at a distant spot on the wall. The boy then closed his eyes and went into a modified back handspring. The boy's legs were positioned to where his feet could be used to damage someone on the chin if positioned correctly... which they were. He was becoming more and more impressed with himself as he progressed throughout the training. The possibilities were endless and he was loving it. Batsu eventually stopped dancing about. The training was starting to wear him out and he wasn't about to over-exert himself. So the young male quickly sat down on the ground. Batsu quickly pulled of his shoes and started to rub a foot vigorously. He was actually glad to do so. His feet were seriously starting to kill him along with other things. This jutsu was no joke. The boy was really starting to feel the pain of doing all this work. It was definitely hard work, especially since he wasn't used to doing all this physically-demanding work. Maybe learning taijutsu just wasn't his thing? But then again, the boy needed something to rely on in the case of being backed up against a wall. Maybe Batsu just needed to suck it up and endure the pain... grueling as it was. Batsu stood back up onto his feet and walked around. He was rying his level best to pull himself back together in order to finish the jutsu. But this nagging pain wasn't making it easy for him at all. It looked like he was just going to have to push through it. If he didn't then he'd be here a while... and he REALLY wanted to be done with this training. It was just way too much for him to try and endure. 1d20 [12, 8, 8, 8] + Taijutsu [16] = 28, 24, 24, 24 vs. 28 [pass, fail, fail, fail]Quote: Style: Capoeira
Stage I: Acrobatics DC 19. Use acrobatic moves (flips, cartwheels, handstands etc.) in a small radius. 11/10 Stage II: Taijutsu DC 26. Shadowbox using capoeira. Meaning; adding kicks, slaps, elbows, knees to Stage I. 10/10 Stage III: Taijutsu DC 28. Repeat Stage II in a narrow space. 5/10
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Majikal Mayhem rolled 3 20-sided dice:
18, 3, 16
Total: 37 (3-60)
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Posted: Sun Apr 15, 2012 7:59 am
Batsu put his shoes back on and went right back to training. The boy was back to the technique's starting position and was going from side to side as if nothing happened at all. After a bit of moving, Batsu went and did a forward tumble and stood up and went into a jump kick. It was executed to perfection but there was a major issue. Batsu's feet were still getting to him. The boy couldn't take much more of this. Batsu flopped back down on the ground and took his shoes off. He went right back to excercising his feet by massaging them again. This time though, he was much more aggressive with it and put more force into his fingers. Maybe he should have done this the first time, because it seemed like Batsu's feet were feeling a lot better after he went and dug his fingers into his feet and toes. Batsu put his shoes back on and stood up again. Sure enough, he felt exponentially better. The boy was extremely happy about it. Now he could go back to training without the nagging feeling of his feet killing him. But for now, Batsu just wanted to walk around just to make sure that he was doing okay before going back to working out again. No need of rushing anything and putting himself back into the same predicament, right? 1d20 [16, 3, 15] + Taijutsu [16] = 32, 19, 31 vs. 28 [pass, fail, pass]Quote: Style: Capoeira
Stage I: Acrobatics DC 19. Use acrobatic moves (flips, cartwheels, handstands etc.) in a small radius. 11/10 Stage II: Taijutsu DC 26. Shadowbox using capoeira. Meaning; adding kicks, slaps, elbows, knees to Stage I. 10/10 Stage III: Taijutsu DC 28. Repeat Stage II in a narrow space. 5/10
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Majikal Mayhem rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Sun Apr 15, 2012 8:00 am
Batsu ginned heavily when he walked around and didn't feel any pain whatsoever. Needless to say, Batsu didn't mind this at all. The boy went right back into the technique and was moving about. It took the boy a little bit of time in order for him to get to a place to where he could get back to the swing of things. However the case, Batsu went into a low leg sweep and followed up with a mid-butterfly kick. Batsu then added a bit more flare and went into a high butterfly kick before standing upright and smiling heavily. 1d20 [13] + Taijutsu [16] = 29 vs. 28 [pass, fail]Quote: Style: Capoeira
Stage I: Acrobatics DC 19. Use acrobatic moves (flips, cartwheels, handstands etc.) in a small radius. 11/10 Stage II: Taijutsu DC 26. Shadowbox using capoeira. Meaning; adding kicks, slaps, elbows, knees to Stage I. 10/10 Stage III: Taijutsu DC 28. Repeat Stage II in a narrow space. 10/10
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Gideon Commando rolled 3 20-sided dice:
6, 16, 10
Total: 32 (3-60)
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Posted: Sat Apr 21, 2012 7:46 am
 LV. 9 Experience: 175/500 Hp: 88 Cp: 48 MHp: 126
"I don't know what you're talking about man, it's perfectly safe up here." Shinzu said with a large grin as he stood up and began to walk around the rafters, balanced near perfectly. "Besides if anything is going to be breaking bones, it's me... Wait that didn't come out right." Shinzu said as he poked himself in the chest, forgeting his one newfound strength. Even that simple poke was enough to get him to move, and move he did right off rafters. Roll (6) + Tai (25) = 31 vs 35 2/10
Acting quickly Shinzu reached up and grapped the rafters, and hung there for a minute, eyes wide, grinning like crazy. "Haha, that was crazy close haha!" He said half-laughing like a maniac, as he slowly crawled back onto the rafter and sat down on it. He sat there still grinning like crazy, rather enjoying as high up as he was. "You really gotta try this Batsu!" He yelled down to his earthbound teamate. Roll (16) + Tai (25) = 41 vs 35 3/10
It was funny, by all rights a taijutsu specialist such as himself shouldn't have this much fun off the ground. By all rights his affinity should be to heavy earth style techniques, not towards the light and free wind style. He did have an affinty towards the wind style though, and it showed and he fillped down on purpose and grabbed the rafter, spinning around it fro a moment, until he flew back to another rafter, standing on it proudly. Then he hopped on down to the ground. Roll (10) + Tai (25) = 35 vs 35 4/10
Stage II: Taijutsu DC: 35 Familiarise self with punching and kicking with the power surge that comes with opening the second gate.
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Posted: Sat Apr 21, 2012 6:35 pm
Batsu sat there and laughed at Shinzu's failed attempt at a snarky remark. He stopped after a while and shook his head. "First off, you need to work on making better comebacks than that. Secondly, if we spar again then I make the rules... and if you think that I'm going to be your little test subject then you are in for a rude awakening, my friend. I'm disabling that as well as all taijutsu from you." Batsu looked up at Shinzu and smirked a bit.
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Gideon Commando rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Sat Apr 21, 2012 7:10 pm
 LV. 9 Experience: 175/500 Hp: 88 Cp: 48 MHp: 126
"Fine, are we range fighting only then?" Shinzu said with a grin as he came down from the rafters. "Can you heal me though? I'm still hurting a bit from our battle earlier, and by that the raid, not our spar. If I recall you didn't even touch me." He said with another, more smartass grin, as he walked around a bit, getting used to just walking around for once. Roll (15) + Tai (25) = 40 vs 35 5/10
Stage II: Taijutsu DC: 35 Familiarise self with punching and kicking with the power surge that comes with opening the second gate.
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Posted: Sat Apr 21, 2012 7:17 pm
Batsu watched as Shinzu jumped down and ended up scowling at the remark. "So... you are asking me to heal you while you disrespect me? I could make you hobble your injured a** down to the hospital... ya know." Batsu just stood there and cocked his head to the side as he slid his hands in his pockets.
((+2))
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Gideon Commando rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Sat Apr 21, 2012 7:28 pm
 LV. 9 Experience: 175/500 Hp: 88 Cp: 48 MHp: 126
"Batsu, please?" Shinzu said, just trying to be seriously sincere. Meanwhile he continued his walking, slowly speeding up as his hyper side slowly took over. Soon he was running about, and then he jumped, and propeled himself off a wall and towards the rafters. Quickly he grabbed the bar, and futher propeled himself up onto another rafter. "Whoa, that was awesome!" He yelled out, grinning widely. Roll (10) + Tai (25) +2 = 40 vs 35 7/10
Stage II: Taijutsu DC: 35 Familiarise self with punching and kicking with the power surge that comes with opening the second gate.
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Posted: Sat Apr 21, 2012 7:33 pm
"Better, and I'm not going to try and catch you. So when you're ready to take a break then just come here and I'll do what I can. But I have to ask... are you and Masaraku dating or something? She kissed you on the cheek before leaving and I just assumed that you two had something going on."
((+2))
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Gideon Commando rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sat Apr 21, 2012 7:46 pm
 LV. 9 Experience: 175/500 Hp: 88 Cp: 48 MHp: 126
Shinzu carefully sat down on the rafter and very carefully and slowly brought his hand up to rub his brow, not wanting to break his nose from his still unkown strength. The last thing he wanted to do was to break his nose from rubbing his brow. "Beats the hell out of me, we went on a 'date' I think, if you want to call it that. Of course that was after she beat me in a fight and took me to the hospital." He said holding up his hands and doing the whole fingers motion. Roll (12) + Tai (25) +2 = 39 vs 35 8/10
Stage II: Taijutsu DC: 35 Familiarise self with punching and kicking with the power surge that comes with opening the second gate.
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Majikal Mayhem generated a random number between
11 and 30 ...
25!
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Posted: Sat Apr 21, 2012 8:09 pm
((110 - 12 = 92 CP left)) Batsu laughed his butt off as he jumped to the rafters. "Shinzu went on a date with Masaraku. OH. MY. GOD!!! That is too funny. I mean... you aren't a bad-looking guy and there are a lot of pretty girls for you to date... so why would you settle for... that?" Batsu shuddered immensely as he slid his hands out of his pockets and clasped them together. The boy then put his hands on Shinzu's shoulders and started to heal his team mate. ((+2... and RNG [25] +CHK [7] = 32 +32 HP to Shinzu))
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