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The Imperial Guard Goto Page: [] [<<] [<<] [<] 1 2 3 ... 320 321 322 323 324 325 ... 393 394 395 396 [>] [>>] [»|]

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Caleidah

Eloquent Lunatic

PostPosted: Sat Jul 11, 2009 10:26 pm



Yeah. There'll be some high speed playtesting done in the middle ground for all of this to get it ready.
PostPosted: Sun Jul 12, 2009 2:38 am


Revision: Captain "Geronimo" Blake - Elysian drop troop commander

The company command squad in your army may replace its Company Commander with Captain "Geronimo" Blake.

Points: 100
WS 4
BS 4
S 3
T 3
W 3
I 3
A 3
Ld 9
Sv 5+

Unit type:
Infantry

Wargear: Flak armour, laspistol, power weapon, frag grenades, refractor field

Special Rules:
* Senior Officer
* From the Skies!
* Done this one a hundred times!
* Rock 'em like a hurricane

+ + +

Senior Officer: Blake is a senior officer and as such can issue the same orders as listed in the company command squad entry.

From the Skies!: True to Elysian tradition Blake has his forces flown into the fray below with massed waves of Valkyrie airborne carriers. To represent this units normally able to take a Chimera as a dedicated transport may instead opt to take a Valkyrie transport.

Because of such a large amount of airborne troops little else can be brought along, forcing the regiment instead to rely on other formations for support. As such, the following units count as 0-1 when Blake is in command: Ogryn squad, Ratling squad, Psychic Battle Squad, Rough Riders, Hellhound squadron, Leman Russ squadron, Hydra battery, Artillery battery, Manticore and the Deathstrike.

Done this one a hundred times! Blake and his command squad benefit from the "Airborne Assault" special rule found on page 46 of codex: Imperial Guard.

Rock 'em like a hurricane: Blake is known for his quick assaults that leave the enemy reeling in shock and confusion. All units within 12" of him have the Counter-Attack and Furious Charge special rules, including his command squad.

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Fri Jul 17, 2009 11:51 am


FW Valkyrie/ Vulture decal sheet (A4 format):

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Fri Jul 17, 2009 2:47 pm


Lt. Brookman
FW Valkyrie/ Vulture decal sheet (A4 format):

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.
burning_eyes

Lady Blodwynn

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Caleidah

Eloquent Lunatic

PostPosted: Fri Jul 17, 2009 4:33 pm


Wow. Just...wow. The level of detailing on those decals are just kinda awesome all around. The cutouts for the heads of the bolts/rivets are nice.
PostPosted: Sat Jul 18, 2009 6:58 am


And lo, my banking account did weep. I'll need at least two of those sheets for my Elysians. crying

Hoxtalicious

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Lady Blodwynn

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PostPosted: Sun Jul 19, 2009 6:23 am


They do look smashing to say at the very least, it is very tempting to get them but without the proper tools (decal softener) I wouldn't even dare trying. sweatdrop
PostPosted: Mon Jul 20, 2009 12:59 am


Quite right you are on that one, I've been told that you'll be needing both decal softener and a special decal sealer to keep it in place.

Hoxtalicious

Greedy Partner


Hoxtalicious

Greedy Partner

PostPosted: Tue Jul 21, 2009 9:36 am


IF IT BLEEDS WE CAN MELON-FETHING KILL IT.

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Gunnery sergeant Harker with Painless
PostPosted: Wed Jul 22, 2009 4:37 am


Talk about a bulging biceps. heart

Lady Blodwynn

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DarkReaper40k

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PostPosted: Fri Jul 24, 2009 7:56 am


I'd just like to say... in an 8,000point game, the new Guard feel incredibly broken in a powerful way.

3 Death Strike missiles coming down in a span of 2 turns... with 12 Battle Tanks, 3 Demolishers, 3 Hell Hounds and 5 Chimeras backing it up with a Master of Ordnance hiding in the mix... it hurts... A LOT.

This message was brought to you by the view point of the Eldar player victim. mrgreen
PostPosted: Fri Jul 24, 2009 10:05 am


Can't you destroy the Death Strike Missiles as they are flying at you?

Jason Kharo

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Hoxtalicious

Greedy Partner

PostPosted: Fri Jul 24, 2009 11:28 am


DarkReaper40k
I'd just like to say... in an 8,000point game, the new Guard feel incredibly broken in a powerful way.

3 Death Strike missiles coming down in a span of 2 turns... with 12 Battle Tanks, 3 Demolishers, 3 Hell Hounds and 5 Chimeras backing it up with a Master of Ordnance hiding in the mix... it hurts... A LOT.

This message was brought to you by the view point of the Eldar player victim. mrgreen
An Apocalypse game no doubt. Then things do hurt a lot.

And no, you can't shoot the missile out of the air, not unless you live in BoLS land.
PostPosted: Fri Jul 24, 2009 7:32 pm


No Apoc, just a regular 8K mission because I refuse to play Apoc until I've had time to read the book and since I rarely have enough time to play a game that huge.. it's not a priority lol.

No just... ouch time but a very fun battle none the less.

And no, you can't shoot down DeathStrike missiles because they are ordnance. Just like a Basilisk firing its gun.

You can however destroy the tank carrying the missile, my problem was it was 6 feet away from my army and behind my enemies armored core AND hordes of guardsmen. lol.. good times!

DarkReaper40k

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